System: Drop IPC server
The one group using it switched to shared memory exports anyway.
This commit is contained in:
parent
ac8461a28b
commit
19698559c3
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@ -29,12 +29,6 @@ namespace CocoaTools {
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u64 ConvertMachTimeBaseToNanoseconds(u64 ns);
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u64 ConvertNanosecondsToMachTimeBase(u64 ns);
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/// Add a handler to be run when macOS changes between dark and light themes
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void AddThemeChangeHandler(void* ctx, void(handler)(void* ctx));
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/// Remove a handler previously added using AddThemeChangeHandler with the given context
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void RemoveThemeChangeHandler(void* ctx);
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/// Moves a file from one location to another, using NSFileManager.
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bool MoveFile(const char* source, const char* destination, Error* error);
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@ -74,59 +74,6 @@ u64 CocoaTools::ConvertNanosecondsToMachTimeBase(u64 time)
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return ((time * s_timebase_info.denom) / s_timebase_info.numer);
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}
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@interface CommonKVOHelper : NSObject
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- (void)addCallback:(void*)ctx run:(void (*)(void*))callback;
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- (void)removeCallback:(void*)ctx;
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@end
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@implementation CommonKVOHelper
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{
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std::vector<std::pair<void*, void (*)(void*)>> _callbacks;
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}
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- (void)addCallback:(void*)ctx run:(void (*)(void*))callback
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{
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_callbacks.push_back(std::make_pair(ctx, callback));
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}
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- (void)removeCallback:(void*)ctx
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{
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auto new_end =
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std::remove_if(_callbacks.begin(), _callbacks.end(), [ctx](const auto& entry) { return ctx == entry.first; });
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_callbacks.erase(new_end, _callbacks.end());
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}
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- (void)observeValueForKeyPath:(NSString*)keyPath
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ofObject:(id)object
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change:(NSDictionary<NSKeyValueChangeKey, id>*)change
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context:(void*)context
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{
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for (const auto& callback : _callbacks)
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callback.second(callback.first);
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}
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@end
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static CommonKVOHelper* s_themeChangeHandler;
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void CocoaTools::AddThemeChangeHandler(void* ctx, void(handler)(void* ctx))
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{
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assert([NSThread isMainThread]);
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if (!s_themeChangeHandler)
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{
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s_themeChangeHandler = [[CommonKVOHelper alloc] init];
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NSApplication* app = [NSApplication sharedApplication];
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[app addObserver:s_themeChangeHandler forKeyPath:@"effectiveAppearance" options:0 context:nil];
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}
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[s_themeChangeHandler addCallback:ctx run:handler];
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}
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void CocoaTools::RemoveThemeChangeHandler(void* ctx)
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{
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assert([NSThread isMainThread]);
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[s_themeChangeHandler removeCallback:ctx];
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}
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std::optional<std::string> CocoaTools::GetBundlePath()
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{
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std::optional<std::string> ret;
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@ -94,8 +94,6 @@ add_library(core
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pad.h
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pcdrv.cpp
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pcdrv.h
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pine_server.cpp
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pine_server.h
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playstation_mouse.cpp
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playstation_mouse.h
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psf_loader.cpp
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@ -81,7 +81,6 @@
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="cpu_pgxp.cpp" />
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<ClCompile Include="pine_server.cpp" />
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<ClCompile Include="playstation_mouse.cpp" />
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<ClCompile Include="psf_loader.cpp" />
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<ClCompile Include="settings.cpp" />
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@ -160,7 +159,6 @@
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<ClInclude Include="pcdrv.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="cpu_pgxp.h" />
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<ClInclude Include="pine_server.h" />
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<ClInclude Include="playstation_mouse.h" />
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<ClInclude Include="psf_loader.h" />
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<ClInclude Include="save_state_version.h" />
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@ -65,7 +65,6 @@
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<ClCompile Include="cpu_newrec_compiler_riscv64.cpp" />
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<ClCompile Include="cpu_newrec_compiler_aarch32.cpp" />
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<ClCompile Include="justifier.cpp" />
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<ClCompile Include="pine_server.cpp" />
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<ClCompile Include="gdb_server.cpp" />
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<ClCompile Include="gpu_sw_rasterizer.cpp" />
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<ClCompile Include="gpu_sw_rasterizer_avx2.cpp" />
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@ -140,7 +139,6 @@
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<ClInclude Include="cpu_newrec_compiler_aarch32.h" />
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<ClInclude Include="achievements_private.h" />
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<ClInclude Include="justifier.h" />
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<ClInclude Include="pine_server.h" />
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<ClInclude Include="gdb_server.h" />
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<ClInclude Include="gpu_sw_rasterizer.h" />
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</ItemGroup>
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@ -1,610 +0,0 @@
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// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team, Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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//
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// NOTE: File has been rewritten completely compared to the original, only the enums remain.
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//
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#include "pine_server.h"
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#include "cpu_core.h"
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#include "host.h"
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#include "settings.h"
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#include "system.h"
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#include "scmversion/scmversion.h"
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#include "util/sockets.h"
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#include "common/assert.h"
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#include "common/binary_reader_writer.h"
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#include "common/error.h"
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#include "common/file_system.h"
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#include "common/log.h"
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#include "common/path.h"
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#include "common/small_string.h"
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#include "fmt/format.h"
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Log_SetChannel(PINEServer);
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namespace PINEServer {
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static std::shared_ptr<ListenSocket> s_listen_socket;
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#ifndef _WIN32
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static std::string s_socket_path;
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#endif
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/**
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* Maximum memory used by an IPC message request.
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* Equivalent to 50,000 Write64 requests.
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*/
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static constexpr u32 MAX_IPC_SIZE = 650000;
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/**
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* Maximum memory used by an IPC message reply.
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* Equivalent to 50,000 Read64 replies.
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*/
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static constexpr u32 MAX_IPC_RETURN_SIZE = 450000;
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/**
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* IPC Command messages opcodes.
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* A list of possible operations possible by the IPC.
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* Each one of them is what we call an "opcode" and is the first
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* byte sent by the IPC to differentiate between commands.
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*/
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enum IPCCommand : u8
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{
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MsgRead8 = 0, /**< Read 8 bit value from memory. */
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MsgRead16 = 1, /**< Read 16 bit value from memory. */
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MsgRead32 = 2, /**< Read 32 bit value from memory. */
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MsgRead64 = 3, /**< Read 64 bit value from memory. */
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MsgWrite8 = 4, /**< Write 8 bit value from memory. */
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MsgWrite16 = 5, /**< Write 16 bit value from memory. */
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MsgWrite32 = 6, /**< Write 32 bit value from memory. */
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MsgWrite64 = 7, /**< Write 64 bit value from memory. */
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MsgVersion = 8, /**< Returns PCSX2 version. */
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MsgSaveState = 9, /**< Saves a savestate. */
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MsgLoadState = 0xA, /**< Loads a savestate. */
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MsgTitle = 0xB, /**< Returns the game title. */
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MsgID = 0xC, /**< Returns the game ID. */
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MsgUUID = 0xD, /**< Returns the game UUID. */
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MsgGameVersion = 0xE, /**< Returns the game verion. */
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MsgStatus = 0xF, /**< Returns the emulator status. */
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MsgReadBytes = 0x20, /**< Reads range of bytes from memory. */
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MsgWriteBytes = 0x21, /**< Writes range of bytes to memory. */
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MsgUnimplemented = 0xFF /**< Unimplemented IPC message. */
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};
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/**
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* Emulator status enum.
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* A list of possible emulator statuses.
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*/
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enum class EmuStatus : u32
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{
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Running = 0, /**< Game is running */
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Paused = 1, /**< Game is paused */
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Shutdown = 2 /**< Game is shutdown */
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};
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/**
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* IPC result codes.
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* A list of possible result codes the IPC can send back.
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* Each one of them is what we call an "opcode" or "tag" and is the
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* first byte sent by the IPC to differentiate between results.
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*/
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using IPCStatus = u8;
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static constexpr IPCStatus IPC_OK = 0; /**< IPC command successfully completed. */
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static constexpr IPCStatus IPC_FAIL = 0xFF; /**< IPC command failed to complete. */
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namespace {
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class PINESocket final : public BufferedStreamSocket
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{
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public:
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PINESocket(SocketMultiplexer& multiplexer, SocketDescriptor descriptor);
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~PINESocket() override;
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protected:
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void OnConnected() override;
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void OnDisconnected(const Error& error) override;
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void OnRead() override;
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void OnWrite() override;
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private:
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void ProcessCommandsInBuffer();
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bool HandleCommand(IPCCommand command, BinarySpanReader rdbuf);
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bool BeginReply(BinarySpanWriter& wrbuf, size_t required_bytes);
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bool EndReply(const BinarySpanWriter& sw);
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bool SendErrorReply();
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};
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} // namespace
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} // namespace PINEServer
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bool PINEServer::IsRunning()
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{
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return static_cast<bool>(s_listen_socket);
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}
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bool PINEServer::Initialize(u16 slot)
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{
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Error error;
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std::optional<SocketAddress> address;
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#ifdef _WIN32
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address = SocketAddress::Parse(SocketAddress::Type::IPv4, "127.0.0.1", slot, &error);
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#else
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#ifdef __APPLE__
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const char* runtime_dir = std::getenv("TMPDIR");
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#else
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const char* runtime_dir = std::getenv("XDG_RUNTIME_DIR");
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#endif
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// fallback in case macOS or other OSes don't implement the XDG base spec
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runtime_dir = runtime_dir ? runtime_dir : "/tmp";
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std::string socket_path;
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if (slot != Settings::DEFAULT_PINE_SLOT)
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socket_path = fmt::format("{}/duckstation.sock.{}", runtime_dir, slot);
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else
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socket_path = fmt::format("{}/duckstation.sock", runtime_dir);
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// we unlink the socket so that when releasing this thread the socket gets
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// freed even if we didn't close correctly the loop
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FileSystem::DeleteFile(socket_path.c_str());
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address = SocketAddress::Parse(SocketAddress::Type::Unix, socket_path.c_str(), 0, &error);
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#endif
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if (!address.has_value())
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{
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ERROR_LOG("PINE: Failed to resolve listen address: {}", error.GetDescription());
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return false;
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}
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SocketMultiplexer* multiplexer = System::GetSocketMultiplexer();
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if (!multiplexer)
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return false;
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s_listen_socket = multiplexer->CreateListenSocket<PINESocket>(address.value(), &error);
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if (!s_listen_socket)
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{
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ERROR_LOG("PINE: Failed to create listen socket: {}", error.GetDescription());
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System::ReleaseSocketMultiplexer();
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return false;
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}
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#ifndef _WIN32
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s_socket_path = std::move(socket_path);
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#endif
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return true;
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}
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void PINEServer::Shutdown()
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{
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// also closes the listener
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if (s_listen_socket)
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{
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s_listen_socket->Close();
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s_listen_socket.reset();
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System::ReleaseSocketMultiplexer();
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}
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// unlink the socket so nobody tries to connect to something no longer existent
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#ifndef _WIN32
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if (!s_socket_path.empty())
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{
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FileSystem::DeleteFile(s_socket_path.c_str());
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s_socket_path = {};
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}
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#endif
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}
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PINEServer::PINESocket::PINESocket(SocketMultiplexer& multiplexer, SocketDescriptor descriptor)
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: BufferedStreamSocket(multiplexer, descriptor, MAX_IPC_SIZE, MAX_IPC_RETURN_SIZE)
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{
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}
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PINEServer::PINESocket::~PINESocket() = default;
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void PINEServer::PINESocket::OnConnected()
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{
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INFO_LOG("New client at {} connected.", GetRemoteAddress().ToString());
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Error error;
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if (GetLocalAddress().IsIPAddress() && !SetNagleBuffering(false, &error))
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ERROR_LOG("Failed to disable nagle buffering: {}", error.GetDescription());
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}
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void PINEServer::PINESocket::OnDisconnected(const Error& error)
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{
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INFO_LOG("Client {} disconnected: {}", GetRemoteAddress().ToString(), error.GetDescription());
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}
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void PINEServer::PINESocket::OnRead()
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{
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ProcessCommandsInBuffer();
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}
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void PINEServer::PINESocket::OnWrite()
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{
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ProcessCommandsInBuffer();
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}
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void PINEServer::PINESocket::ProcessCommandsInBuffer()
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{
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std::span<const u8> rdbuf = AcquireReadBuffer();
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if (rdbuf.empty())
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return;
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size_t position = 0;
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size_t remaining = rdbuf.size();
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while (remaining >= sizeof(u32))
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{
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u32 packet_size;
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std::memcpy(&packet_size, &rdbuf[position], sizeof(u32));
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if (packet_size > MAX_IPC_SIZE || packet_size < 5)
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{
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ERROR_LOG("PINE: Received invalid packet size {}", packet_size);
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Close();
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return;
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}
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// whole thing received yet yet?
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if (packet_size > remaining)
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break;
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const IPCCommand command = static_cast<IPCCommand>(rdbuf[position + sizeof(u32)]);
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if (!HandleCommand(command, BinarySpanReader(rdbuf.subspan(position + sizeof(u32) + sizeof(u8),
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packet_size - sizeof(u32) - sizeof(u8)))))
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{
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// Out of write buffer space, abort.
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break;
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}
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position += packet_size;
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remaining -= packet_size;
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}
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ReleaseReadBuffer(position);
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ReleaseWriteBuffer(0, true);
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}
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bool PINEServer::PINESocket::HandleCommand(IPCCommand command, BinarySpanReader rdbuf)
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{
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// example IPC messages: MsgRead/Write
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// refer to the client doc for more info on the format
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// IPC Message event (1 byte)
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// | Memory address (4 byte)
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// | | argument (VLE)
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// | | |
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// format: XX YY YY YY YY ZZ ZZ ZZ ZZ
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// reply code: 00 = OK, FF = NOT OK
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// | return value (VLE)
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// | |
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// reply: XX ZZ ZZ ZZ ZZ
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BinarySpanWriter reply;
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switch (command)
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{
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case MsgRead8:
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{
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if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress)) || !System::IsValid())
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return SendErrorReply();
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else if (!BeginReply(reply, sizeof(u8))) [[unlikely]]
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return false;
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const PhysicalMemoryAddress addr = rdbuf.ReadU32();
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u8 res = 0;
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reply << (CPU::SafeReadMemoryByte(addr, &res) ? IPC_OK : IPC_FAIL);
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reply << res;
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return EndReply(reply);
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}
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case MsgRead16:
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{
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if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress)) || !System::IsValid())
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return SendErrorReply();
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else if (!BeginReply(reply, sizeof(u16))) [[unlikely]]
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return false;
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const PhysicalMemoryAddress addr = rdbuf.ReadU32();
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u16 res = 0;
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reply << (CPU::SafeReadMemoryHalfWord(addr, &res) ? IPC_OK : IPC_FAIL);
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reply << res;
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return EndReply(reply);
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}
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case MsgRead32:
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{
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if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress)) || !System::IsValid())
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return SendErrorReply();
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else if (!BeginReply(reply, sizeof(u32))) [[unlikely]]
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return false;
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const PhysicalMemoryAddress addr = rdbuf.ReadU32();
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u32 res = 0;
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reply << (CPU::SafeReadMemoryWord(addr, &res) ? IPC_OK : IPC_FAIL);
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reply << res;
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return EndReply(reply);
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}
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case MsgRead64:
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{
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if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress)) || !System::IsValid())
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return SendErrorReply();
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else if (!BeginReply(reply, sizeof(u64))) [[unlikely]]
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return false;
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const PhysicalMemoryAddress addr = rdbuf.ReadU32();
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u32 res_low = 0, res_high = 0;
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reply << ((!CPU::SafeReadMemoryWord(addr, &res_low) || !CPU::SafeReadMemoryWord(addr + sizeof(u32), &res_high)) ?
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IPC_FAIL :
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IPC_OK);
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reply << ((ZeroExtend64(res_high) << 32) | ZeroExtend64(res_low));
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return EndReply(reply);
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}
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case MsgReadBytes:
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{
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if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress) + sizeof(u32)) || !System::IsValid())
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return SendErrorReply();
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const PhysicalMemoryAddress addr = rdbuf.ReadU32();
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const u32 num_bytes = rdbuf.ReadU32();
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if (num_bytes == 0) [[unlikely]]
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return SendErrorReply();
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if (!BeginReply(reply, num_bytes)) [[unlikely]]
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return false;
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const auto data = reply.GetRemainingSpan(sizeof(IPCStatus) + num_bytes);
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if (!CPU::SafeReadMemoryBytes(addr, data.data() + sizeof(IPCStatus), num_bytes)) [[unlikely]]
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{
|
||||
reply << IPC_FAIL;
|
||||
}
|
||||
else
|
||||
{
|
||||
reply << IPC_OK;
|
||||
reply.IncrementPosition(num_bytes);
|
||||
}
|
||||
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgWrite8:
|
||||
{
|
||||
// Don't do the actual write until we have space for the response, otherwise we might do it twice when we come
|
||||
// back around.
|
||||
if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress) + sizeof(u8)) || !System::IsValid())
|
||||
return SendErrorReply();
|
||||
else if (!BeginReply(reply, 0)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
const PhysicalMemoryAddress addr = rdbuf.ReadU32();
|
||||
const u8 value = rdbuf.ReadU8();
|
||||
reply << (CPU::SafeWriteMemoryByte(addr, value) ? IPC_OK : IPC_FAIL);
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgWrite16:
|
||||
{
|
||||
if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress) + sizeof(u16)) || !System::IsValid())
|
||||
return SendErrorReply();
|
||||
else if (!BeginReply(reply, 0)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
const PhysicalMemoryAddress addr = rdbuf.ReadU32();
|
||||
const u16 value = rdbuf.ReadU16();
|
||||
reply << (CPU::SafeWriteMemoryHalfWord(addr, value) ? IPC_OK : IPC_FAIL);
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgWrite32:
|
||||
{
|
||||
if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress) + sizeof(u32)) || !System::IsValid())
|
||||
return SendErrorReply();
|
||||
else if (!BeginReply(reply, 0)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
const PhysicalMemoryAddress addr = rdbuf.ReadU32();
|
||||
const u32 value = rdbuf.ReadU32();
|
||||
reply << (CPU::SafeWriteMemoryWord(addr, value) ? IPC_OK : IPC_FAIL);
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgWrite64:
|
||||
{
|
||||
if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress) + sizeof(u64)) || !System::IsValid())
|
||||
return SendErrorReply();
|
||||
else if (!BeginReply(reply, 0)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
const PhysicalMemoryAddress addr = rdbuf.ReadU32();
|
||||
const u64 value = rdbuf.ReadU64();
|
||||
reply << ((!CPU::SafeWriteMemoryWord(addr, Truncate32(value)) ||
|
||||
!CPU::SafeWriteMemoryWord(addr + sizeof(u32), Truncate32(value >> 32))) ?
|
||||
IPC_FAIL :
|
||||
IPC_OK);
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgWriteBytes:
|
||||
{
|
||||
if (!rdbuf.CheckRemaining(sizeof(PhysicalMemoryAddress) + sizeof(u32)) || !System::IsValid())
|
||||
return SendErrorReply();
|
||||
|
||||
const PhysicalMemoryAddress addr = rdbuf.ReadU32();
|
||||
const u32 num_bytes = rdbuf.ReadU32();
|
||||
if (num_bytes == 0 || !rdbuf.CheckRemaining(num_bytes)) [[unlikely]]
|
||||
return SendErrorReply();
|
||||
|
||||
if (!BeginReply(reply, 0)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
const auto data = rdbuf.GetRemainingSpan(num_bytes);
|
||||
reply << (CPU::SafeWriteMemoryBytes(addr, data.data(), num_bytes) ? IPC_OK : IPC_FAIL);
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgVersion:
|
||||
{
|
||||
const TinyString version = TinyString::from_format("DuckStation {}", g_scm_tag_str);
|
||||
if (!BeginReply(reply, version.length() + 1)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
reply << IPC_OK << version;
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgSaveState:
|
||||
{
|
||||
if (!rdbuf.CheckRemaining(sizeof(u8)) || !System::IsValid())
|
||||
return SendErrorReply();
|
||||
|
||||
const std::string& serial = System::GetGameSerial();
|
||||
if (!serial.empty())
|
||||
return SendErrorReply();
|
||||
|
||||
if (!BeginReply(reply, 0)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
std::string state_filename = System::GetGameSaveStateFileName(serial, rdbuf.ReadU8());
|
||||
Host::RunOnCPUThread([state_filename = std::move(state_filename)] {
|
||||
Error error;
|
||||
if (!System::SaveState(state_filename.c_str(), &error, false))
|
||||
ERROR_LOG("PINE: Save state failed: {}", error.GetDescription());
|
||||
});
|
||||
|
||||
reply << IPC_OK;
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgLoadState:
|
||||
{
|
||||
if (!rdbuf.CheckRemaining(sizeof(u8)) || !System::IsValid())
|
||||
return SendErrorReply();
|
||||
|
||||
const std::string& serial = System::GetGameSerial();
|
||||
if (!serial.empty())
|
||||
return SendErrorReply();
|
||||
|
||||
std::string state_filename = System::GetGameSaveStateFileName(serial, rdbuf.ReadU8());
|
||||
if (!FileSystem::FileExists(state_filename.c_str()))
|
||||
return SendErrorReply();
|
||||
|
||||
if (!BeginReply(reply, 0)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
Host::RunOnCPUThread([state_filename = std::move(state_filename)] {
|
||||
Error error;
|
||||
if (!System::LoadState(state_filename.c_str(), &error, true))
|
||||
ERROR_LOG("PINE: Load state failed: {}", error.GetDescription());
|
||||
});
|
||||
|
||||
reply << IPC_OK;
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgTitle:
|
||||
{
|
||||
if (!System::IsValid())
|
||||
return SendErrorReply();
|
||||
|
||||
const std::string& name = System::GetGameTitle();
|
||||
if (!BeginReply(reply, name.length() + 1)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
reply << IPC_OK << name;
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgID:
|
||||
{
|
||||
if (!System::IsValid())
|
||||
return SendErrorReply();
|
||||
|
||||
const std::string& serial = System::GetGameSerial();
|
||||
if (!BeginReply(reply, serial.length() + 1)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
reply << IPC_OK << serial;
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgUUID:
|
||||
{
|
||||
if (!System::IsValid())
|
||||
return SendErrorReply();
|
||||
|
||||
const TinyString crc = TinyString::from_format("{:016x}", System::GetGameHash());
|
||||
if (!BeginReply(reply, crc.length() + 1)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
reply << IPC_OK << crc;
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
case MsgGameVersion:
|
||||
{
|
||||
ERROR_LOG("PINE: MsgGameVersion not supported.");
|
||||
return SendErrorReply();
|
||||
}
|
||||
|
||||
case MsgStatus:
|
||||
{
|
||||
EmuStatus status;
|
||||
switch (System::GetState())
|
||||
{
|
||||
case System::State::Running:
|
||||
status = EmuStatus::Running;
|
||||
break;
|
||||
case System::State::Paused:
|
||||
status = EmuStatus::Paused;
|
||||
break;
|
||||
default:
|
||||
status = EmuStatus::Shutdown;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!BeginReply(reply, sizeof(u32))) [[unlikely]]
|
||||
return false;
|
||||
|
||||
reply << IPC_OK << static_cast<u32>(status);
|
||||
return EndReply(reply);
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
ERROR_LOG("PINE: Unhandled IPC command {:02X}", static_cast<u8>(command));
|
||||
return SendErrorReply();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool PINEServer::PINESocket::BeginReply(BinarySpanWriter& wrbuf, size_t required_bytes)
|
||||
{
|
||||
wrbuf = (AcquireWriteBuffer(sizeof(u32) + sizeof(IPCStatus) + required_bytes, false));
|
||||
if (!wrbuf.IsValid()) [[unlikely]]
|
||||
return false;
|
||||
|
||||
wrbuf << static_cast<u32>(0); // size placeholder
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PINEServer::PINESocket::EndReply(const BinarySpanWriter& sw)
|
||||
{
|
||||
DebugAssert(sw.IsValid());
|
||||
const size_t total_size = sw.GetBufferWritten();
|
||||
std::memcpy(&sw.GetSpan()[0], &total_size, sizeof(u32));
|
||||
ReleaseWriteBuffer(sw.GetBufferWritten(), false);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PINEServer::PINESocket::SendErrorReply()
|
||||
{
|
||||
BinarySpanWriter reply;
|
||||
if (!BeginReply(reply, 0)) [[unlikely]]
|
||||
return false;
|
||||
|
||||
reply << IPC_FAIL;
|
||||
return EndReply(reply);
|
||||
}
|
|
@ -1,13 +0,0 @@
|
|||
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team, Connor McLaughlin <stenzek@gmail.com>
|
||||
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
|
||||
|
||||
// A reference client implementation for interfacing with PINE is available here:
|
||||
// https://code.govanify.com/govanify/pine/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace PINEServer {
|
||||
bool IsRunning();
|
||||
bool Initialize(u16 slot);
|
||||
void Shutdown();
|
||||
} // namespace PINEServer
|
|
@ -168,10 +168,6 @@ void Settings::Load(SettingsInterface& si, SettingsInterface& controller_si)
|
|||
rewind_save_slots = static_cast<u32>(si.GetIntValue("Main", "RewindSaveSlots", 10));
|
||||
runahead_frames = static_cast<u32>(si.GetIntValue("Main", "RunaheadFrameCount", 0));
|
||||
|
||||
pine_enable = si.GetBoolValue("PINE", "Enabled", false);
|
||||
pine_slot = static_cast<u16>(
|
||||
std::min<u32>(si.GetUIntValue("PINE", "Slot", DEFAULT_PINE_SLOT), std::numeric_limits<u16>::max()));
|
||||
|
||||
cpu_execution_mode =
|
||||
ParseCPUExecutionMode(
|
||||
si.GetStringValue("CPU", "ExecutionMode", GetCPUExecutionModeName(DEFAULT_CPU_EXECUTION_MODE)).c_str())
|
||||
|
@ -488,9 +484,6 @@ void Settings::Save(SettingsInterface& si, bool ignore_base) const
|
|||
si.SetIntValue("Main", "RewindSaveSlots", rewind_save_slots);
|
||||
si.SetIntValue("Main", "RunaheadFrameCount", runahead_frames);
|
||||
|
||||
si.SetBoolValue("PINE", "Enabled", pine_enable);
|
||||
si.SetUIntValue("PINE", "Slot", pine_slot);
|
||||
|
||||
si.SetStringValue("CPU", "ExecutionMode", GetCPUExecutionModeName(cpu_execution_mode));
|
||||
si.SetBoolValue("CPU", "OverclockEnable", cpu_overclock_enable);
|
||||
si.SetIntValue("CPU", "OverclockNumerator", cpu_overclock_numerator);
|
||||
|
|
|
@ -92,13 +92,11 @@ struct Settings
|
|||
bool enable_cheats : 1 = false;
|
||||
bool disable_all_enhancements : 1 = false;
|
||||
bool enable_discord_presence : 1 = false;
|
||||
bool pine_enable : 1 = false;
|
||||
|
||||
bool rewind_enable : 1 = false;
|
||||
float rewind_save_frequency = 10.0f;
|
||||
u32 rewind_save_slots = 10;
|
||||
u32 runahead_frames = 0;
|
||||
u16 pine_slot = DEFAULT_PINE_SLOT;
|
||||
|
||||
GPURenderer gpu_renderer = DEFAULT_GPU_RENDERER;
|
||||
std::string gpu_adapter;
|
||||
|
@ -535,12 +533,6 @@ struct Settings
|
|||
static constexpr bool DEFAULT_SAVE_STATE_BACKUPS = false;
|
||||
static constexpr bool DEFAULT_FAST_BOOT_VALUE = true;
|
||||
#endif
|
||||
|
||||
// PINE uses a concept of "slot" to be able to communicate with multiple
|
||||
// emulators at the same time, each slot should be unique to each emulator to
|
||||
// allow PnP and configurable by the end user so that several runs don't
|
||||
// conflict with each others
|
||||
static constexpr u16 DEFAULT_PINE_SLOT = 28011;
|
||||
};
|
||||
|
||||
extern Settings g_settings;
|
||||
|
|
|
@ -91,11 +91,9 @@ Log_SetChannel(System);
|
|||
|
||||
#ifndef __ANDROID__
|
||||
#define ENABLE_DISCORD_PRESENCE 1
|
||||
#define ENABLE_PINE_SERVER 1
|
||||
#define ENABLE_GDB_SERVER 1
|
||||
#define ENABLE_SOCKET_MULTIPLEXER 1
|
||||
#include "gdb_server.h"
|
||||
#include "pine_server.h"
|
||||
#endif
|
||||
|
||||
// #define PROFILE_MEMORY_SAVE_STATES 1
|
||||
|
@ -498,20 +496,11 @@ bool System::Internal::CPUThreadInitialize(Error* error)
|
|||
InitializeDiscordPresence();
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_PINE_SERVER
|
||||
if (g_settings.pine_enable)
|
||||
PINEServer::Initialize(g_settings.pine_slot);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void System::Internal::CPUThreadShutdown()
|
||||
{
|
||||
#ifdef ENABLE_PINE_SERVER
|
||||
PINEServer::Shutdown();
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_DISCORD_PRESENCE
|
||||
ShutdownDiscordPresence();
|
||||
#endif
|
||||
|
@ -4526,17 +4515,6 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_PINE_SERVER
|
||||
if (g_settings.pine_enable != old_settings.pine_enable || g_settings.pine_slot != old_settings.pine_slot)
|
||||
{
|
||||
PINEServer::Shutdown();
|
||||
if (g_settings.pine_enable)
|
||||
PINEServer::Initialize(g_settings.pine_slot);
|
||||
else
|
||||
ReleaseSocketMultiplexer();
|
||||
}
|
||||
#endif
|
||||
|
||||
if (g_settings.export_shared_memory != old_settings.export_shared_memory) [[unlikely]]
|
||||
{
|
||||
Error error;
|
||||
|
|
|
@ -268,10 +268,6 @@ void AdvancedSettingsWidget::addTweakOptions()
|
|||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Export Shared Memory"), "Hacks", "ExportSharedMemory",
|
||||
false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable PINE"), "PINE", "Enabled", false);
|
||||
addIntRangeTweakOption(m_dialog, m_ui.tweakOptionTable, tr("PINE Slot"), "PINE", "Slot", 0, 65535,
|
||||
Settings::DEFAULT_PINE_SLOT);
|
||||
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable PCDrv"), "PCDrv", "Enabled", false);
|
||||
addBooleanTweakOption(m_dialog, m_ui.tweakOptionTable, tr("Enable PCDrv Writes"), "PCDrv", "EnableWrites", false);
|
||||
addDirectoryOption(m_dialog, m_ui.tweakOptionTable, tr("PCDrv Root Directory"), "PCDrv", "Root");
|
||||
|
@ -306,8 +302,6 @@ void AdvancedSettingsWidget::onResetToDefaultClicked()
|
|||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // CDROM Region Check
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Allow booting without SBI file
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Export Shared Memory
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Enable PINE
|
||||
setIntRangeTweakOption(m_ui.tweakOptionTable, i++, Settings::DEFAULT_PINE_SLOT); // PINE Slot
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Enable PCDRV
|
||||
setBooleanTweakOption(m_ui.tweakOptionTable, i++, false); // Enable PCDRV Writes
|
||||
setDirectoryOption(m_ui.tweakOptionTable, i++, ""); // PCDrv Root Directory
|
||||
|
@ -336,8 +330,6 @@ void AdvancedSettingsWidget::onResetToDefaultClicked()
|
|||
sif->DeleteValue("CDROM", "MechaconVersion");
|
||||
sif->DeleteValue("CDROM", "RegionCheck");
|
||||
sif->DeleteValue("CDROM", "AllowBootingWithoutSBIFile");
|
||||
sif->DeleteValue("PINE", "Enabled");
|
||||
sif->DeleteValue("PINE", "Slot");
|
||||
sif->DeleteValue("PCDrv", "Enabled");
|
||||
sif->DeleteValue("PCDrv", "EnableWrites");
|
||||
sif->DeleteValue("PCDrv", "Root");
|
||||
|
|
|
@ -58,10 +58,6 @@
|
|||
#include <VersionHelpers.h>
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include "common/cocoa_tools.h"
|
||||
#endif
|
||||
|
||||
Log_SetChannel(MainWindow);
|
||||
|
||||
static constexpr char DISC_IMAGE_FILTER[] = QT_TRANSLATE_NOOP(
|
||||
|
@ -142,9 +138,6 @@ MainWindow::~MainWindow()
|
|||
#ifdef _WIN32
|
||||
unregisterForDeviceNotifications();
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
CocoaTools::RemoveThemeChangeHandler(this);
|
||||
#endif
|
||||
}
|
||||
|
||||
void MainWindow::initialize()
|
||||
|
@ -165,11 +158,6 @@ void MainWindow::initialize()
|
|||
#ifdef _WIN32
|
||||
registerForDeviceNotifications();
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
CocoaTools::AddThemeChangeHandler(this,
|
||||
[](void* ctx) { QtHost::RunOnUIThread([] { g_main_window->updateTheme(); }); });
|
||||
#endif
|
||||
}
|
||||
|
||||
void MainWindow::reportError(const QString& title, const QString& message)
|
||||
|
|
Loading…
Reference in New Issue