Add JSON game database data files

This commit is contained in:
Connor McLaughlin 2021-04-17 14:24:11 +10:00
parent ff14e8aede
commit 160aa06352
30 changed files with 873230 additions and 111410 deletions

436589
data/database/gamedb.json Normal file

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@ -24,37 +24,31 @@ ForcePGXPCPUMode = true
# Doom (USA) (Rev 1) (SLUS-00077)
[SLUS-00077]
DisableUpscaling = true
DisableAnalogModeForcing = true
# SLES-00132 (Doom (Europe))
[SLES-00132]
DisableUpscaling = true
DisableAnalogModeForcing = true
# SLPS-00308 (Doom (Japan))
[SLPS-00308]
DisableUpscaling = true
DisableAnalogModeForcing = true
# SLUS-00331 (Final Doom (USA))
[SLUS-00331]
DisableUpscaling = true
DisableAnalogModeForcing = true
# Final Doom (Europe) (SLES-00487)
[SLES-00487]
DisableUpscaling = true
DisableAnalogModeForcing = true
# Final Doom (Japan) (SLPS-00727)
[SLPS-00727]
DisableUpscaling = true
DisableAnalogModeForcing = true
# Duke Nukem (Europe) (SLES-00703)
@ -82,36 +76,6 @@ DisableUpscaling = true
DisableUpscaling = true
# Digimon World (Germany) (SLES-03434)
[SLES-03434]
DisableAnalogModeForcing = true
# Digimon World (Europe) (SLES-02914)
[SLES-02914]
DisableAnalogModeForcing = true
# Digimon World (Spain) (SLES-03436)
[SLES-03436]
DisableAnalogModeForcing = true
# Digimon World (USA) (SLUS-01032)
[SLUS-01032]
DisableAnalogModeForcing = true
# Digimon World (France) (SLES-03435)
[SLES-03435]
DisableAnalogModeForcing = true
# Digimon World (Italy) (SLES-03437)
[SLES-03437]
DisableAnalogModeForcing = true
# Pop'n Music 6 (Japan) (SLPM-87089)
[SLPM-87089]
ForceInterlacing = true
@ -210,82 +174,6 @@ DisplayActiveEndOffset = 68
[SLUS-00297]
DisableUpscaling = true
DisablePGXP = true
DisableAnalogModeForcing = true
# SCUS-94350 (Destruction Derby 2 (USA))
[SCUS-94350]
DisableAnalogModeForcing = true
# SCUS-94900 (Crash Bandicoot (USA))
[SCUS-94900]
DisableAnalogModeForcing = true
# PCPX-96085 (Gran Turismo (Japan) (Demo 1))
[PCPX-96085]
DisableAnalogModeForcing = true
# SLUS-00590 (Need for Speed - V-Rally (USA))
[SLUS-00590]
DisableAnalogModeForcing = true
# SLUS-00403 (Rage Racer (USA))
[SLUS-00403]
DisableAnalogModeForcing = true
# SCUS-94300 (Ridge Racer (USA))
[SCUS-94300]
DisableAnalogModeForcing = true
# SLUS-00214 (Ridge Racer Revolution (USA))
[SLUS-00214]
DisableAnalogModeForcing = true
# SLUS-00204 (Road & Track Presents - The Need for Speed (USA))
[SLUS-00204]
DisableAnalogModeForcing = true
# SLUS-00006 (Tekken (USA))
[SLUS-00006]
DisableAnalogModeForcing = true
# SLUS-00213 (Tekken 2 (USA))
[SLUS-00213]
DisableAnalogModeForcing = true
# SCES-00344 (Crash Bandicoot (Europe))
[SCES-00344]
DisableAnalogModeForcing = true
# SLUS-00106 (Grand Theft Auto (USA))
[SLUS-00106]
DisableAnalogModeForcing = true
# SLUS-00005 (Rayman (USA))
[SLUS-00005]
DisableAnalogModeForcing = true
# SLUS-01265 (Rayman Brain Games (USA))
[SLUS-01265]
DisableAnalogModeForcing = true
# SLUS-00601 (Skullmonkeys (USA))
[SLUS-00601]
DisableAnalogModeForcing = true
# SLPS-00435 (Megatudo 2096 (Japan))
@ -533,21 +421,6 @@ ForceInterlacing = true
ForcePGXPVertexCache = true
# SLPM-86023 (Akumajou Dracula X: Gekka no Yasoukyoku)
[SLPM-86023]
DisableAnalogModeForcing = true
# SLUS-00067 (Castlevania - Symphony of the Night (USA))
[SLUS-00067]
DisableAnalogModeForcing = true
# SLES-00524 (Castlevania - Symphony of the Night (Europe))
[SLES-00524]
DisableAnalogModeForcing = true
# SLPS-00712 (Tenga Seiha (Japan))
[SLPS-00712]
ForceRecompilerICache = true
@ -568,11 +441,6 @@ ForceInterpreter = true
ForceInterpreter = true
# SLPS-02459 (Otona no Asobi (Japan))
[SLPS-02459]
DisableAnalogModeForcing = true
# SLPM-86750 (Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (Japan))
[SLPM-86750]
ForceInterlacing = true
@ -583,95 +451,9 @@ ForceInterlacing = true
ForceInterlacing = true
# PowerSlave (SLUS-00102)
[SLUS-00102]
DisableAnalogModeForcing = true
# Tomb Raider (SLUS-00152)
[SLUS-00152]
DisableAnalogModeForcing = true
# Megaman Legends (SLUS-00603)
[SLUS-00603]
DisableAnalogModeForcing = true
# Hexen (SLUS-00348)
[SLUS-00348]
DisableUpscaling = true
DisableAnalogModeForcing = true
# Gex (SLUS-00042)
[SLUS-00042]
DisableAnalogModeForcing = true
# Megaman x4 (SLUS-00561)
[SLUS-00561]
DisableAnalogModeForcing = true
# Road Rash (SLUS-00035)
[SLUS-00035]
DisableAnalogModeForcing = true
# StarBlade Alpha (SLUS-00057)
[SLUS-00057]
DisableAnalogModeForcing = true
# Spot Goes to Hollywood (SLUS-00014)
[SLUS-00014]
DisableAnalogModeForcing = true
# Philsoma (SCUS-94403)
[SCUS-94403]
DisableAnalogModeForcing = true
# Rampage World Tour (SLUS-00549)
[SLUS-00549]
DisableAnalogModeForcing = true
# Soul Blade (SLUS-00240)
[SLUS-00240]
DisableAnalogModeForcing = true
# Blood Omen Legacy of Kain (SLUS-00027)
[SLUS-00027]
DisableAnalogModeForcing = true
# Die Hard Trilogy (SLUS-00119)
[SLUS-00119]
DisableAnalogModeForcing = true
# Disrupter (SLUS-00224)
[SLUS-00224]
DisableAnalogModeForcing = true
# Megaman 8 (SLUS-00453)
[SLUS-00453]
DisableAnalogModeForcing = true
# R-Types (SLUS-00753)
[SLUS-00753]
DisableAnalogModeForcing = true
# Guardian's Crusade (SLUS-00811)
[SLUS-00811]
DisableAnalogModeForcing = true
# SLUS-00208 (Buster Bros. Collection (USA))
@ -802,11 +584,6 @@ DisplayLineStartOffset = 1
ForceRecompilerICache = true
# SLUS-01029 (Disney's Hercules Action Game (USA) (Rerelease))
[SLUS-01029]
DisableAnalogModeForcing = true
# SLUS-00232 (Pandemonium! (USA))
[SLUS-00232]
DMAMaxSliceTicks = 100
@ -905,355 +682,58 @@ ForceRecompilerICache = true
# SCES-00867 (Final Fantasy VII (Europe) (Disc 1))
[SCES-00867]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-10867 (Final Fantasy VII (Europe) (Disc 2))
[SCES-10867]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-20867 (Final Fantasy VII (Europe) (Disc 3))
[SCES-20867]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-00868 (Final Fantasy VII (Italy) (Disc 1))
[SCES-00868]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-10868 (Final Fantasy VII (Italy) (Disc 2))
[SCES-10868]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-20868 (Final Fantasy VII (Italy) (Disc 3))
[SCES-20868]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-00869 (Final Fantasy VII (Germany) (Disc 1))
[SCES-00869]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-10869 (Final Fantasy VII (Germany) (Disc 2))
[SCES-10869]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-20869 (Final Fantasy VII (Germany) (Disc 3))
[SCES-20869]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-00900 (Final Fantasy VII (Spain) (Disc 1))
[SCES-00900]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-10900 (Final Fantasy VII (Spain) (Disc 2))
[SCES-10900]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-20900 (Final Fantasy VII (Spain) (Disc 3))
[SCES-20900]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCUS-94163 (Final Fantasy VII (USA) (Disc 1))
[SCUS-94163]
DisableAnalogModeForcing = true
# SCUS-94164 (Final Fantasy VII (USA) (Disc 2))
[SCUS-94164]
DisableAnalogModeForcing = true
# SCUS-94165 (Final Fantasy VII (USA) (Disc 3))
[SCUS-94165]
DisableAnalogModeForcing = true
# SLPS-00700 (Final Fantasy VII (Japan) (Disc 1))
[SLPS-00700]
DisableAnalogModeForcing = true
# SLPS-00701 (Final Fantasy VII (Japan) (Disc 2))
[SLPS-00701]
DisableAnalogModeForcing = true
# SLPS-00702 (Final Fantasy VII (Japan) (Disc 3))
[SLPS-00702]
DisableAnalogModeForcing = true
# Mortal Kombat 4 (USA) (SLUS-00605)
[SLUS-00605]
DisableAnalogModeForcing = true
# Mortal Kombat 4 (Europe) (SLES-01349)
[SLES-01349]
DisableAnalogModeForcing = true
# Twisted Metal (Europe) (SCES-00061)
[SCES-00061]
DisableAnalogModeForcing = true
# Twisted Metal (USA) (SCUS-94304)
[SCUS-94304]
DisableAnalogModeForcing = true
# Twisted Metal (Japan) (SIPS-60007)
[SIPS-60007]
DisableAnalogModeForcing = true
# Twisted Metal: World Tour (Europe) (SCES-00567)
[SCES-00567]
DisableAnalogModeForcing = true
# Twisted Metal 2 (USA) (SCUS-94306)
[SCUS-94306]
DisableAnalogModeForcing = true
# Twisted Metal EX: World Tour (Japan) (SIPS-60021)
[SIPS-60021]
DisableAnalogModeForcing = true
# Resident Evil (Europe) (SLES-00200)
[SLES-00200]
DisableAnalogModeForcing = true
# Resident Evil (Europe, Australia) (Demo) (SLES-00335)
[SLES-00335]
DisableAnalogModeForcing = true
# Resident Evil (France) (SLES-00227)
[SLES-00227]
DisableAnalogModeForcing = true
# Resident Evil (Germany) (SLES-00228)
[SLES-00228]
DisableAnalogModeForcing = true
# Resident Evil (Germany) (Demo) (SLES-00355)
[SLES-00355]
DisableAnalogModeForcing = true
# Resident Evil (USA) (SLUS-00170)
[SLUS-00170]
DisableAnalogModeForcing = true
# Resident Evil - Director's Cut (Europe) (SLES-00969)
[SLES-00969]
DisableAnalogModeForcing = true
# Resident Evil - Director's Cut (France) (SLES-00970)
[SLES-00970]
DisableAnalogModeForcing = true
# Resident Evil - Director's Cut (Germany) (SLES-00971)
[SLES-00971]
DisableAnalogModeForcing = true
# Resident Evil - Director's Cut (USA) (SLUS-00551)
[SLUS-00551]
DisableAnalogModeForcing = true
# Bio Hazard (Japan) (Demo) (SLPM-80027)
[SLPM-80027]
DisableAnalogModeForcing = true
# Bio Hazard (Japan) (Rev 1) (SLPM-86770)
[SLPM-86770]
DisableAnalogModeForcing = true
# Bio Hazard (Japan) (Rev 1) (SLPS-00222)
[SLPS-00222]
DisableAnalogModeForcing = true
# Bio Hazard - Complete Disc (Japan) (SLPS-01513)
[SLPS-01513]
DisableAnalogModeForcing = true
# Bio Hazard - Director's Cut (Japan) (SLPS-00998)
[SLPS-00998]
DisableAnalogModeForcing = true
# Vandal Hearts (Sample) (Asia) (SCPS-45183)
[SCPS-45183]
DisableAnalogModeForcing = true
# Vandal Hearts (Europe) (SLES-00204)
[SLES-00204]
DisableAnalogModeForcing = true
# Vandal Hearts (USA) (SLUS-00447)
[SLUS-00447]
DisableAnalogModeForcing = true
# Vandal Hearts: Ushinawareta Kodai Bunmei (Japan) (SLPM-86007)
[SLPM-86007]
DisableAnalogModeForcing = true
# Vandal Hearts II (Europe) (SLES-02469)
[SLES-02469]
DisableAnalogModeForcing = true
# Vandal Hearts II (Italy) (SLES-02497)
[SLES-02497]
DisableAnalogModeForcing = true
# Vandal Hearts II (Spain) (SLES-02496)
[SLES-02496]
DisableAnalogModeForcing = true
# Vandal Hearts II (USA) (SLUS-00940)
[SLUS-00940]
DisableAnalogModeForcing = true
# Vandal Hearts II: Tenjou no Mon (Japan) (SLPM-86251)
[SLPM-86251]
DisableAnalogModeForcing = true
# Mega Man X3 (Europe) (SLES-00503)
[SLES-00503]
DisableAnalogModeForcing = true
# Rockman X3 (Japan) (SLPS-00283)
[SLPS-00283]
DisableAnalogModeForcing = true
# Rockman X3 (Japan) (SLPS-91192)
[SLPS-91192]
DisableAnalogModeForcing = true
# Mortal Kombat Trilogy (Europe) (SLES-00528)
[SLES-00528]
DisableAnalogModeForcing = true
# Mortal Kombat Trilogy (Europe) (SLES-02509)
[SLES-02509]
DisableAnalogModeForcing = true
# Mortal Kombat Trilogy (USA) (SLUS-00330)
[SLUS-00330]
DisableAnalogModeForcing = true
# Mortal Kombat Trilogy (Japan) (SLPS-00791)
[SLPS-00791]
DisableAnalogModeForcing = true
# Terry Pratchett's Discworld (Europe) (SCES-00012)
[SCES-00012]
DisableAnalogModeForcing = true
# Terry Pratchett's Discworld (Germany) (SLES-00193)
[SLES-00193]
DisableAnalogModeForcing = true
# Terry Pratchett's Discworld (USA) (SCUS-94600)
[SCUS-94600]
DisableAnalogModeForcing = true
# Discworld (Japan) (SLPS-00251)
[SLPS-00251]
DisableAnalogModeForcing = true
# Discworld II: Missing Presumed...!? (Europe) (SLED-01109)
[SLED-01109]
DisableAnalogModeForcing = true
# Discworld II: Mortellement Votre (France) (SLES-00794)
[SLES-00794]
DisableAnalogModeForcing = true
# Discworld II: Vermutlich vermisst...!? (German) (SLES-00795)
[SLES-00795]
DisableAnalogModeForcing = true
# Discworld II: Mortality Bytes! (USA) (SCUS-94605)
[SCUS-94605]
DisableAnalogModeForcing = true
# Discworld Noir (Demo) (Europe) (SLED-02604)
[SLED-02604]
DisableAnalogModeForcing = true
# Discworld Noir (Europe) (SLES-01549)
[SLES-01549]
DisableAnalogModeForcing = true
# Discworld Noir (France) (SLES-02063)
[SLES-02063]
DisableAnalogModeForcing = true
# Discworld Noir (Germany) (SLES-02064)
[SLES-02064]
DisableAnalogModeForcing = true

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gamedb/a.json Normal file

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@ -0,0 +1,853 @@
[
{
"serial": "SLES-02214",
"name": "Q-bert (Europe) (En,Fr,De,Es,It)",
"codes": [
"SLES-02214"
],
"languages": [
"Spanish",
"German",
"French",
"English",
"Italian"
],
"publisher": "Atari (Hasbro Interactive)",
"developer": "Artech Studios / Digital Eclipse",
"releaseDate": "2000-01-15",
"genre": "Action",
"minPlayers": 1,
"maxPlayers": 2,
"minBlocks": 1,
"maxBlocks": 1,
"tracks": [
{
"size": 222151104,
"md5": "d81cbbea604ca28f2c2b6d15b3f17aca"
}
],
"vibration": true,
"multitap": false,
"linkCable": false,
"controllers": [
"AnalogController",
"DigitalController"
]
},
{
"serial": "SLUS-00904",
"name": "Q-bert (USA)",
"codes": [
"SLUS-00904"
],
"languages": [
"English"
],
"publisher": "Atari (Hasbro Interactive)",
"developer": "Artech Studios / Digital Eclipse",
"releaseDate": "1999-11-12",
"genre": "Action",
"minPlayers": 1,
"maxPlayers": 2,
"minBlocks": 1,
"maxBlocks": 1,
"tracks": [
{
"size": 219999024,
"md5": "418a5f5b36babd392615439c5cb2a6b4"
}
],
"vibration": true,
"multitap": false,
"linkCable": false,
"controllers": [
"AnalogController",
"DigitalController"
]
},
{
"serial": "SLUS-01561",
"name": "Qix Neo (USA)",
"codes": [
"SLUS-01561"
],
"languages": [
"English"
],
"publisher": "Mud Duck Productions",
"developer": "Taito Corporation",
"releaseDate": "2003-12-01",
"genre": "Puzzle / Action",
"minPlayers": 1,
"maxPlayers": 1,
"minBlocks": 1,
"maxBlocks": 1,
"tracks": [
{
"size": 353874864,
"md5": "b4306047f3c243a748409a81d6d5cf0b"
}
],
"vibration": true,
"multitap": false,
"linkCable": false,
"controllers": [
"AnalogController",
"DigitalController"
]
},
{
"serial": "LSP-905314",
"name": "Quaddle Family Mysteries, The 1 - The Case of the Scarce Scarab - Lobby & Kitchen (USA)",
"codes": [
"LSP-905314"
],
"tracks": [
{
"size": 670098912,
"md5": "3e37dc959cc5f0c4c05adb700a634169"
}
]
},
{
"serial": "LSP-905321",
"name": "Quaddle Family Mysteries, The 2 - The Case of the Scarce Scarab - Garden (USA)",
"codes": [
"LSP-905321"
],
"tracks": [
{
"size": 638158752,
"md5": "334127628ed5ed169a01a554b617a745"
}
]
},
{
"serial": "LSP-905338",
"name": "Quaddle Family Mysteries, The 3 - The Case of the Scarce Scarab - Parlor & Family Room (USA)",
"codes": [
"LSP-905338"
],
"tracks": [
{
"size": 626958528,
"md5": "2c9f4b2b37a5028831ff8fa884edc779"
}
]
},
{
"serial": "SLES-01534",
"name": "Quake II (Europe)",
"codes": [
"SLES-01534"
],
"languages": [
"English"
],
"publisher": "Activision",
"developer": "Hammerhead",
"releaseDate": "1999-10-08",
"genre": "First person shooter",
"minPlayers": 1,
"maxPlayers": 1,
"minBlocks": 1,
"maxBlocks": 1,
"tracks": [
{
"size": 318096240,
"md5": "5d285155f159e0f973616fedf91edbd2"
},
{
"size": 32104800,
"md5": "65aea234c174ee35fb574d981fe3fc4f"
}
],
"vibration": true,
"multitap": true,
"linkCable": false,
"controllers": [
"AnalogController",
"DigitalController"
]
},
{
"serial": "SLUS-00757",
"name": "Quake II (USA)",
"codes": [
"SLUS-00757"
],
"languages": [
"English"
],
"publisher": "Activision",
"developer": "Hammerhead",
"releaseDate": "1999-09-30",
"genre": "First person shooter",
"minPlayers": 1,
"maxPlayers": 1,
"minBlocks": 1,
"maxBlocks": 1,
"tracks": [
{
"size": 323642256,
"md5": "ca6eb702916d24f928a265bbaca00235"
},
{
"size": 32634000,
"md5": "f0bcda18a061e585c3ddf7dbc45bd887"
}
],
"vibration": true,
"multitap": true,
"linkCable": false,
"controllers": [
"AnalogController",
"DigitalController"
]
},
{
"serial": "SLPS-00399",
"name": "Quantum Gate I - Akumu no Joshou (Japan)",
"codes": [
"SLPS-00399"
],
"languages": [
"Japanese"
],
"publisher": "Gaga",
"developer": "Affect",
"releaseDate": "1997-06-06",
"genre": "Adventure / Action",
"minPlayers": 1,
"maxPlayers": 1,
"minBlocks": 1,
"maxBlocks": 1,
"tracks": [
{
"size": 717886848,
"md5": "593906095d0b6fab6106de278093853b"
},
{
"size": 33132624,
"md5": "92fc46fef20c496c98f18914c72eb983"
}
],
"vibration": false,
"multitap": false,
"linkCable": false,
"controllers": [
"DigitalController"
]
},
{
"serial": "SLPS-00711",
"name": "Queen's Road (Japan)",
"codes": [
"SLPS-00711"
],
"languages": [
"Japanese"
],
"publisher": "Angel",
"developer": "Angel",
"releaseDate": "1997-03-20",
"genre": "Simulation / Strategy",
"minPlayers": 1,
"maxPlayers": 1,
"minBlocks": 2,
"maxBlocks": 2,
"tracks": [
{
"size": 489314784,
"md5": "8dc550f780d42d599fe2ec08d38b2810"
}
],
"vibration": false,
"multitap": false,
"linkCable": false,
"controllers": [
"DigitalController"
]
},
{
"serial": "SCPS-18004",
"name": "Quest for Fame - Be a Virtual Rock Legend (Japan) (Disc 1)",
"codes": [
"SCPS-18004"
],
"languages": [
"Japanese"
],
"publisher": "Sony Computer Entertainment Inc",
"developer": "Virtual Music Entertainment",
"releaseDate": "1997-07-10",
"genre": "Music / Simulation",
"minPlayers": 1,
"maxPlayers": 1,
"minBlocks": 5,
"maxBlocks": 5,
"tracks": [
{
"size": 741225744,
"md5": "0c1cc1e91ddecfb834ed96265ad6be62"
}
],
"vibration": false,
"multitap": false,
"linkCable": false,
"controllers": [
"DigitalController"
]
},
{
"serial": "SCPS-18005",
"name": "Quest for Fame - Be a Virtual Rock Legend (Japan) (Disc 2)",
"codes": [
"SCPS-18005"
],
"languages": [
"Japanese"
],
"publisher": "Sony Computer Entertainment Inc",
"developer": "Virtual Music Entertainment",
"releaseDate": "1997-07-10",
"genre": "Music / Simulation",
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