System: Fix HW/SW rendering swap
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facfea5389
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14f69b7b78
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@ -43,11 +43,12 @@ u16 g_gpu_clut[GPU_CLUT_SIZE];
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const GPU::GP0CommandHandlerTable GPU::s_GP0_command_handler_table = GPU::GenerateGP0CommandHandlerTable();
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static bool CompressAndWriteTextureToFile(u32 width, u32 height, std::string filename, FileSystem::ManagedCFilePtr fp,
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u8 quality, bool clear_alpha, bool flip_y, std::vector<u32> texture_data,
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u32 texture_data_stride, GPUTexture::Format texture_format,
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bool display_osd_message, bool use_thread);
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static void JoinScreenshotThreads();
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static TimingEvent s_crtc_tick_event(
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"GPU CRTC Tick", 1, 1, [](void* param, TickCount ticks, TickCount ticks_late) { g_gpu->CRTCTickEvent(ticks); },
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nullptr);
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static TimingEvent s_command_tick_event(
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"GPU Command Tick", 1, 1, [](void* param, TickCount ticks, TickCount ticks_late) { g_gpu->CommandTickEvent(ticks); },
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nullptr);
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static std::deque<std::thread> s_screenshot_threads;
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static std::mutex s_screenshot_threads_mutex;
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@ -60,22 +61,21 @@ static u32 s_active_gpu_cycles_frames = 0;
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static constexpr GPUTexture::Format DISPLAY_INTERNAL_POSTFX_FORMAT = GPUTexture::Format::RGBA8;
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static bool CompressAndWriteTextureToFile(u32 width, u32 height, std::string filename, FileSystem::ManagedCFilePtr fp,
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u8 quality, bool clear_alpha, bool flip_y, std::vector<u32> texture_data,
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u32 texture_data_stride, GPUTexture::Format texture_format,
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bool display_osd_message, bool use_thread);
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static void JoinScreenshotThreads();
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GPU::GPU()
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: m_crtc_tick_event(
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"GPU CRTC Tick", 1, 1,
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[](void* param, TickCount ticks, TickCount ticks_late) { static_cast<GPU*>(param)->CRTCTickEvent(ticks); }, this),
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m_command_tick_event(
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"GPU Command Tick", 1, 1,
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[](void* param, TickCount ticks, TickCount ticks_late) { static_cast<GPU*>(param)->CommandTickEvent(ticks); },
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this)
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{
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ResetStatistics();
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}
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GPU::~GPU()
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{
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m_command_tick_event.Deactivate();
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m_crtc_tick_event.Deactivate();
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s_command_tick_event.Deactivate();
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s_crtc_tick_event.Deactivate();
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JoinScreenshotThreads();
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DestroyDeinterlaceTextures();
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@ -89,7 +89,7 @@ bool GPU::Initialize()
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{
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m_force_progressive_scan = g_settings.gpu_disable_interlacing;
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m_force_ntsc_timings = g_settings.gpu_force_ntsc_timings;
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m_crtc_tick_event.Activate();
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s_crtc_tick_event.Activate();
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m_fifo_size = g_settings.gpu_fifo_size;
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m_max_run_ahead = g_settings.gpu_max_run_ahead;
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m_console_is_pal = System::IsPALRegion();
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@ -192,8 +192,8 @@ void GPU::Reset(bool clear_vram)
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m_blitter_state = BlitterState::Idle;
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// Force event to reschedule itself.
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m_crtc_tick_event.Deactivate();
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m_command_tick_event.Deactivate();
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s_crtc_tick_event.Deactivate();
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s_command_tick_event.Deactivate();
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SoftReset();
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UpdateDisplay();
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@ -460,7 +460,7 @@ u32 GPU::ReadRegister(u32 offset)
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if (IsCRTCScanlinePending())
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SynchronizeCRTC();
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if (IsCommandCompletionPending())
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m_command_tick_event.InvokeEarly();
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s_command_tick_event.InvokeEarly();
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return m_GPUSTAT.bits;
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}
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@ -552,7 +552,7 @@ void GPU::AddCommandTicks(TickCount ticks)
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void GPU::SynchronizeCRTC()
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{
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m_crtc_tick_event.InvokeEarly();
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s_crtc_tick_event.InvokeEarly();
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}
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float GPU::ComputeHorizontalFrequency() const
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@ -838,17 +838,17 @@ void GPU::UpdateCRTCDisplayParameters()
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TickCount GPU::GetPendingCRTCTicks() const
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{
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const TickCount pending_sysclk_ticks = m_crtc_tick_event.GetTicksSinceLastExecution();
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const TickCount pending_sysclk_ticks = s_crtc_tick_event.GetTicksSinceLastExecution();
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TickCount fractional_ticks = m_crtc_state.fractional_ticks;
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return SystemTicksToCRTCTicks(pending_sysclk_ticks, &fractional_ticks);
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}
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TickCount GPU::GetPendingCommandTicks() const
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{
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if (!m_command_tick_event.IsActive())
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if (!s_command_tick_event.IsActive())
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return 0;
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return SystemTicksToGPUTicks(m_command_tick_event.GetTicksSinceLastExecution());
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return SystemTicksToGPUTicks(s_command_tick_event.GetTicksSinceLastExecution());
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}
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void GPU::UpdateCRTCTickEvent()
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@ -905,7 +905,7 @@ void GPU::UpdateCRTCTickEvent()
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ticks_until_event = std::min(ticks_until_event, ticks_until_hblank_start_or_end);
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}
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m_crtc_tick_event.Schedule(CRTCTicksToSystemTicks(ticks_until_event, m_crtc_state.fractional_ticks));
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s_crtc_tick_event.Schedule(CRTCTicksToSystemTicks(ticks_until_event, m_crtc_state.fractional_ticks));
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}
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bool GPU::IsCRTCScanlinePending() const
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@ -1089,11 +1089,11 @@ void GPU::UpdateCommandTickEvent()
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if (m_pending_command_ticks <= 0)
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{
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m_pending_command_ticks = 0;
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m_command_tick_event.Deactivate();
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s_command_tick_event.Deactivate();
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}
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else
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{
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m_command_tick_event.SetIntervalAndSchedule(GPUTicksToSystemTicks(m_pending_command_ticks));
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s_command_tick_event.SetIntervalAndSchedule(GPUTicksToSystemTicks(m_pending_command_ticks));
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}
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}
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@ -1223,7 +1223,7 @@ void GPU::WriteGP1(u32 value)
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case 0x00: // Reset GPU
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{
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DEBUG_LOG("GP1 reset GPU");
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m_command_tick_event.InvokeEarly();
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s_command_tick_event.InvokeEarly();
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SynchronizeCRTC();
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SoftReset();
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}
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@ -1232,7 +1232,7 @@ void GPU::WriteGP1(u32 value)
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case 0x01: // Clear FIFO
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{
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DEBUG_LOG("GP1 clear FIFO");
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m_command_tick_event.InvokeEarly();
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s_command_tick_event.InvokeEarly();
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SynchronizeCRTC();
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// flush partial writes
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@ -1246,7 +1246,7 @@ void GPU::WriteGP1(u32 value)
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m_blit_buffer.clear();
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m_blit_remaining_words = 0;
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m_pending_command_ticks = 0;
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m_command_tick_event.Deactivate();
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s_command_tick_event.Deactivate();
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UpdateDMARequest();
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UpdateGPUIdle();
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}
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@ -1364,7 +1364,7 @@ void GPU::WriteGP1(u32 value)
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{
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// Have to be careful when setting this because Synchronize() can modify GPUSTAT.
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static constexpr u32 SET_MASK = UINT32_C(0b00000000011111110100000000000000);
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m_command_tick_event.InvokeEarly();
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s_command_tick_event.InvokeEarly();
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SynchronizeCRTC();
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m_GPUSTAT.bits = (m_GPUSTAT.bits & ~SET_MASK) | (new_GPUSTAT.bits & SET_MASK);
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UpdateCRTCConfig();
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@ -201,6 +201,10 @@ public:
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ALWAYS_INLINE s32 GetCRTCDisplayWidth() const { return m_crtc_state.display_width; }
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ALWAYS_INLINE s32 GetCRTCDisplayHeight() const { return m_crtc_state.display_height; }
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// Ticks for hblank/vblank.
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void CRTCTickEvent(TickCount ticks);
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void CommandTickEvent(TickCount ticks);
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// Dumps raw VRAM to a file.
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bool DumpVRAMToFile(const char* filename);
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@ -275,10 +279,6 @@ protected:
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void UpdateDMARequest();
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void UpdateGPUIdle();
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// Ticks for hblank/vblank.
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void CRTCTickEvent(TickCount ticks);
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void CommandTickEvent(TickCount ticks);
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/// Returns 0 if the currently-displayed field is on odd lines (1,3,5,...) or 1 if even (2,4,6,...).
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ALWAYS_INLINE u32 GetInterlacedDisplayField() const { return ZeroExtend32(m_crtc_state.interlaced_field); }
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@ -411,9 +411,6 @@ protected:
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AddCommandTicks(std::max(drawn_width, drawn_height));
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}
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TimingEvent m_crtc_tick_event;
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TimingEvent m_command_tick_event;
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union GPUSTAT
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{
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u32 bits;
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