FullscreenUI: Allow using input button to clear bindings
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@ -1328,7 +1328,8 @@ void FullscreenUI::DrawInputBindingButton(SettingsInterface* bsi, Controller::Co
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{
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BeginInputBinding(bsi, type, section, name, display_name);
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}
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else if (ImGui::IsItemClicked(ImGuiMouseButton_Right))
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else if (ImGui::IsItemClicked(ImGuiMouseButton_Right) ||
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ImGui::IsNavInputTest(ImGuiNavInput_Input, ImGuiNavReadMode_Pressed))
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{
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bsi->DeleteValue(section, name);
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SetSettingsChanged(bsi);
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