From 135d99ac179df7721a76779aa9fedfe6f296332f Mon Sep 17 00:00:00 2001 From: Stenzek Date: Tue, 14 Jan 2025 20:43:48 +1000 Subject: [PATCH] FullscreenUI: Fix incorrect help text --- src/core/fullscreen_ui.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp index e2a481e76..8f9993d95 100644 --- a/src/core/fullscreen_ui.cpp +++ b/src/core/fullscreen_ui.cpp @@ -3657,7 +3657,7 @@ void FullscreenUI::DrawInterfaceSettingsPage() bsi->GetTinyStringValue("Main", "FullscreenUIBackground", DEFAULT_BACKGROUND_NAME); MenuButtonWithValue(FSUI_ICONSTR(ICON_FA_IMAGE, "Menu Background"), FSUI_CSTR("Shows a background image or shader when a game isn't running. Backgrounds are " - "located in resources/fullscreenui in the data directory."), + "located in resources/fullscreenui/backgrounds in the data directory."), current_value.c_str())) { ChoiceDialogOptions options = GetBackgroundOptions(current_value); @@ -8781,6 +8781,7 @@ TRANSLATE_NOOP("FullscreenUI", "Memory Card Directory"); TRANSLATE_NOOP("FullscreenUI", "Memory Card Port {}"); TRANSLATE_NOOP("FullscreenUI", "Memory Card Settings"); TRANSLATE_NOOP("FullscreenUI", "Memory Card {} Type"); +TRANSLATE_NOOP("FullscreenUI", "Menu Background"); TRANSLATE_NOOP("FullscreenUI", "Merge Multi-Disc Games"); TRANSLATE_NOOP("FullscreenUI", "Merges multi-disc games into one item in the game list."); TRANSLATE_NOOP("FullscreenUI", "Minimal Output Latency"); @@ -8804,6 +8805,7 @@ TRANSLATE_NOOP("FullscreenUI", "No resume save state found."); TRANSLATE_NOOP("FullscreenUI", "No save present in this slot."); TRANSLATE_NOOP("FullscreenUI", "No save states found."); TRANSLATE_NOOP("FullscreenUI", "No, resume the game."); +TRANSLATE_NOOP("FullscreenUI", "None"); TRANSLATE_NOOP("FullscreenUI", "None (Double Speed)"); TRANSLATE_NOOP("FullscreenUI", "None (Normal Speed)"); TRANSLATE_NOOP("FullscreenUI", "Not Logged In"); @@ -8973,6 +8975,7 @@ TRANSLATE_NOOP("FullscreenUI", "Show OSD Messages"); TRANSLATE_NOOP("FullscreenUI", "Show Resolution"); TRANSLATE_NOOP("FullscreenUI", "Show Speed"); TRANSLATE_NOOP("FullscreenUI", "Show Status Indicators"); +TRANSLATE_NOOP("FullscreenUI", "Shows a background image or shader when a game isn't running. Backgrounds are located in resources/fullscreenui/backgrounds in the data directory."); TRANSLATE_NOOP("FullscreenUI", "Shows a visual history of frame times in the upper-left corner of the display."); TRANSLATE_NOOP("FullscreenUI", "Shows enhancement settings in the bottom-right corner of the screen."); TRANSLATE_NOOP("FullscreenUI", "Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.");