Update Simple-Chinese language file to latest

Update Simple-Chinese language file to latest
This commit is contained in:
zkdpower 2020-12-13 11:08:04 +08:00 committed by GitHub
parent 49fda513ee
commit 12c294c780
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1 changed files with 148 additions and 132 deletions

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@ -64,7 +64,7 @@
<message>
<location filename="../advancedsettingswidget.ui" line="64"/>
<source>Log To System Console</source>
<translation></translation>
<translation></translation>
</message>
<message>
<location filename="../advancedsettingswidget.ui" line="71"/>
@ -74,7 +74,7 @@
<message>
<location filename="../advancedsettingswidget.ui" line="78"/>
<source>Log To Debug Console</source>
<translation></translation>
<translation></translation>
</message>
<message>
<location filename="../advancedsettingswidget.ui" line="85"/>
@ -222,169 +222,177 @@
<context>
<name>AnalogController</name>
<message>
<location filename="../../core/analog_controller.cpp" line="70"/>
<location filename="../../core/analog_controller.cpp" line="205"/>
<location filename="../../core/analog_controller.cpp" line="81"/>
<location filename="../../core/analog_controller.cpp" line="216"/>
<source>Controller %u switched to analog mode.</source>
<translation>%u切换为模拟模式</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="71"/>
<location filename="../../core/analog_controller.cpp" line="206"/>
<location filename="../../core/analog_controller.cpp" line="82"/>
<location filename="../../core/analog_controller.cpp" line="217"/>
<source>Controller %u switched to digital mode.</source>
<translation>%u切换为数字模式</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="165"/>
<location filename="../../core/analog_controller.cpp" line="176"/>
<source>Controller %u is locked to analog mode by the game.</source>
<translation>%u被游戏锁定为模拟模式</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="166"/>
<location filename="../../core/analog_controller.cpp" line="177"/>
<source>Controller %u is locked to digital mode by the game.</source>
<translation>%u被游戏锁定为数字模式</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="647"/>
<location filename="../../core/analog_controller.cpp" line="658"/>
<source>LeftX</source>
<translation>X轴</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="648"/>
<location filename="../../core/analog_controller.cpp" line="659"/>
<source>LeftY</source>
<translation>Y轴</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="649"/>
<location filename="../../core/analog_controller.cpp" line="660"/>
<source>RightX</source>
<translation>X轴</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="650"/>
<location filename="../../core/analog_controller.cpp" line="661"/>
<source>RightY</source>
<translation>Y轴</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="655"/>
<location filename="../../core/analog_controller.cpp" line="666"/>
<source>Up</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="656"/>
<location filename="../../core/analog_controller.cpp" line="667"/>
<source>Down</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="657"/>
<location filename="../../core/analog_controller.cpp" line="668"/>
<source>Left</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="658"/>
<location filename="../../core/analog_controller.cpp" line="669"/>
<source>Right</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="659"/>
<location filename="../../core/analog_controller.cpp" line="670"/>
<source>Select</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="660"/>
<location filename="../../core/analog_controller.cpp" line="671"/>
<source>Start</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="661"/>
<location filename="../../core/analog_controller.cpp" line="672"/>
<source>Triangle</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="662"/>
<location filename="../../core/analog_controller.cpp" line="673"/>
<source>Cross</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="663"/>
<location filename="../../core/analog_controller.cpp" line="674"/>
<source>Circle</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="664"/>
<location filename="../../core/analog_controller.cpp" line="675"/>
<source>Square</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="665"/>
<location filename="../../core/analog_controller.cpp" line="676"/>
<source>L1</source>
<translation>L1</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="666"/>
<location filename="../../core/analog_controller.cpp" line="677"/>
<source>L2</source>
<translation>L2</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="667"/>
<location filename="../../core/analog_controller.cpp" line="678"/>
<source>R1</source>
<translation>R1</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="668"/>
<location filename="../../core/analog_controller.cpp" line="679"/>
<source>R2</source>
<translation>R2</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="669"/>
<location filename="../../core/analog_controller.cpp" line="680"/>
<source>L3</source>
<translation>L3</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="670"/>
<location filename="../../core/analog_controller.cpp" line="681"/>
<source>R3</source>
<translation>R3</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="671"/>
<location filename="../../core/analog_controller.cpp" line="682"/>
<source>Analog</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="682"/>
<location filename="../../core/analog_controller.cpp" line="693"/>
<source>Force Analog Mode on Reset</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="694"/>
<source>Forces the controller to analog mode when the console is reset/powered on. May cause issues with games, so it is recommended to leave this option off.</source>
<translation>/</translation>
</message>
<message>
<source>Enable Analog Mode on Reset</source>
<translation></translation>
<translation type="vanished"></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="683"/>
<source>Automatically enables analog mode when the console is reset/powered on.</source>
<translation>/</translation>
<translation type="vanished">/</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="686"/>
<location filename="../../core/analog_controller.cpp" line="698"/>
<source>Use Analog Sticks for D-Pad in Digital Mode</source>
<translation>D-Pad在数字模式下使用模拟摇杆</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="687"/>
<location filename="../../core/analog_controller.cpp" line="699"/>
<source>Allows you to use the analog sticks to control the d-pad in digital mode, as well as the buttons.</source>
<translation>使d-pad</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="690"/>
<location filename="../../core/analog_controller.cpp" line="702"/>
<source>Analog Axis Scale</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="691"/>
<location filename="../../core/analog_controller.cpp" line="703"/>
<source>Sets the analog stick axis scaling factor. A value between 1.30 and 1.40 is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</source>
<translation>使 (DualShock 4Xbox One控制器) 使1.301.40</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="696"/>
<location filename="../../core/analog_controller.cpp" line="708"/>
<source>Vibration Bias</source>
<translation></translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="697"/>
<location filename="../../core/analog_controller.cpp" line="709"/>
<source>Sets the rumble bias value. If rumble in some games is too weak or not functioning, try increasing this value.</source>
<translation></translation>
</message>
@ -522,22 +530,22 @@
<context>
<name>AudioBackend</name>
<message>
<location filename="../../core/settings.cpp" line="667"/>
<location filename="../../core/settings.cpp" line="668"/>
<source>Null (No Output)</source>
<translation> ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="668"/>
<location filename="../../core/settings.cpp" line="669"/>
<source>Cubeb</source>
<translation>Cubeb</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="670"/>
<location filename="../../core/settings.cpp" line="671"/>
<source>SDL</source>
<translation>SDL</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="672"/>
<location filename="../../core/settings.cpp" line="673"/>
<source>OpenSL ES</source>
<translation>OpenSL ES</translation>
</message>
@ -906,17 +914,17 @@
<context>
<name>CPUExecutionMode</name>
<message>
<location filename="../../core/settings.cpp" line="471"/>
<location filename="../../core/settings.cpp" line="472"/>
<source>Intepreter (Slowest)</source>
<translation> ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="472"/>
<location filename="../../core/settings.cpp" line="473"/>
<source>Cached Interpreter (Faster)</source>
<translation> ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="473"/>
<location filename="../../core/settings.cpp" line="474"/>
<source>Recompiler (Fastest)</source>
<translation> ()</translation>
</message>
@ -924,17 +932,17 @@
<context>
<name>CPUFastmemMode</name>
<message>
<location filename="../../core/settings.cpp" line="502"/>
<location filename="../../core/settings.cpp" line="503"/>
<source>Disabled (Slowest)</source>
<translation> ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="503"/>
<location filename="../../core/settings.cpp" line="504"/>
<source>MMap (Hardware, Fastest, 64-Bit Only)</source>
<translation> (64)</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="504"/>
<location filename="../../core/settings.cpp" line="505"/>
<source>LUT (Faster)</source>
<translation>LUT ()</translation>
</message>
@ -1470,7 +1478,7 @@
<translation></translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2022"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2024"/>
<source>Invalid version %u (%s version %u)</source>
<translation>%u (%s版本%u)</translation>
</message>
@ -1478,22 +1486,22 @@
<context>
<name>ConsoleRegion</name>
<message>
<location filename="../../core/settings.cpp" line="413"/>
<location filename="../../core/settings.cpp" line="414"/>
<source>Auto-Detect</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="413"/>
<location filename="../../core/settings.cpp" line="414"/>
<source>NTSC-J (Japan)</source>
<translation>NTSC-J ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="414"/>
<location filename="../../core/settings.cpp" line="415"/>
<source>NTSC-U/C (US, Canada)</source>
<translation>NTSC-U/C (/)</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="414"/>
<location filename="../../core/settings.cpp" line="415"/>
<source>PAL (Europe, Australia)</source>
<translation>PAL ()</translation>
</message>
@ -1815,37 +1823,37 @@ This warning will only be shown once.</source>
<context>
<name>ControllerType</name>
<message>
<location filename="../../core/settings.cpp" line="703"/>
<location filename="../../core/settings.cpp" line="704"/>
<source>None</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="703"/>
<location filename="../../core/settings.cpp" line="704"/>
<source>Digital Controller</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="704"/>
<location filename="../../core/settings.cpp" line="705"/>
<source>Analog Controller (DualShock)</source>
<translation> (DualShock)</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="704"/>
<location filename="../../core/settings.cpp" line="705"/>
<source>Analog Joystick</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="705"/>
<location filename="../../core/settings.cpp" line="706"/>
<source>Namco GunCon</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="705"/>
<location filename="../../core/settings.cpp" line="706"/>
<source>PlayStation Mouse</source>
<translation>PlayStation鼠标</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="706"/>
<location filename="../../core/settings.cpp" line="707"/>
<source>NeGcon</source>
<translation>NeGcon</translation>
</message>
@ -1936,7 +1944,7 @@ This warning will only be shown once.</source>
<context>
<name>DiscRegion</name>
<message>
<location filename="../../core/settings.cpp" line="442"/>
<location filename="../../core/settings.cpp" line="443"/>
<source>NTSC-J (Japan)</source>
<translation>NTSC-J ()</translation>
</message>
@ -1945,17 +1953,17 @@ This warning will only be shown once.</source>
<translation type="vanished">NTSC-U ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="442"/>
<location filename="../../core/settings.cpp" line="443"/>
<source>NTSC-U/C (US, Canada)</source>
<translation>NTSC-U/C ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="443"/>
<location filename="../../core/settings.cpp" line="444"/>
<source>PAL (Europe, Australia)</source>
<translation>PAL ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="443"/>
<location filename="../../core/settings.cpp" line="444"/>
<source>Other</source>
<translation></translation>
</message>
@ -1963,17 +1971,17 @@ This warning will only be shown once.</source>
<context>
<name>DisplayCropMode</name>
<message>
<location filename="../../core/settings.cpp" line="600"/>
<location filename="../../core/settings.cpp" line="601"/>
<source>None</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="600"/>
<location filename="../../core/settings.cpp" line="601"/>
<source>Only Overscan Area</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="601"/>
<location filename="../../core/settings.cpp" line="602"/>
<source>All Borders</source>
<translation></translation>
</message>
@ -2110,7 +2118,7 @@ This warning will only be shown once.</source>
<message>
<location filename="../displaysettingswidget.cpp" line="66"/>
<source>Changes the aspect ratio used to display the console&apos;s output to the screen. The default is 4:3 which matches a typical TV of the era.</source>
<translation>默认值是4:3</translation>
<translation>默认值是4:3</translation>
</message>
<message>
<location filename="../displaysettingswidget.cpp" line="69"/>
@ -2138,7 +2146,7 @@ This warning will only be shown once.</source>
<message>
<location filename="../displaysettingswidget.cpp" line="75"/>
<source>Uses bilinear texture filtering when displaying the console&apos;s framebuffer to the screen. &lt;br&gt;Disabling filtering will producer a sharper, blockier/pixelated image. Enabling will smooth out the image. &lt;br&gt;The option will be less noticable the higher the resolution scale.</source>
<translation>使线&lt;br&gt;/使&lt;br&gt;</translation>
<translation>使线&lt;br&gt;/使&lt;br&gt;</translation>
</message>
<message>
<location filename="../displaysettingswidget.cpp" line="81"/>
@ -2151,7 +2159,7 @@ This warning will only be shown once.</source>
<message>
<location filename="../displaysettingswidget.cpp" line="82"/>
<source>Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. &lt;br&gt;May result in a sharper image in some 2D games.</source>
<translation>&lt;br&gt;2D游戏中可能会产生更锐利的图像</translation>
<translation>&lt;br&gt;2D游戏中可能会产生更锐利的图像</translation>
</message>
<message>
<location filename="../displaysettingswidget.cpp" line="86"/>
@ -2361,7 +2369,7 @@ This warning will only be shown once.</source>
<message>
<location filename="../enhancementsettingswidget.cpp" line="72"/>
<source>Uses NTSC frame timings when the console is in PAL mode, forcing PAL games to run at 60hz. &lt;br&gt;For most games which have a speed tied to the framerate, this will result in the game running approximately 17% faster. &lt;br&gt;For variable frame rate games, it may not affect the speed.</source>
<translation>PAL模式时使用NTSC帧计时PAL游戏以60hz运行&lt;br&gt;17%&lt;br&gt;</translation>
<translation>PAL模式时使用NTSC帧计时PAL游戏以60hz运行&lt;br&gt;17%&lt;br&gt;</translation>
</message>
<message>
<location filename="../enhancementsettingswidget.cpp" line="79"/>
@ -2463,22 +2471,22 @@ This warning will only be shown once.</source>
<context>
<name>GPURenderer</name>
<message>
<location filename="../../core/settings.cpp" line="537"/>
<location filename="../../core/settings.cpp" line="538"/>
<source>Hardware (D3D11)</source>
<translation> (D3D11)</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="539"/>
<location filename="../../core/settings.cpp" line="540"/>
<source>Hardware (Vulkan)</source>
<translation> (Vulkan)</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="539"/>
<location filename="../../core/settings.cpp" line="540"/>
<source>Hardware (OpenGL)</source>
<translation> (OpenGL)</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="540"/>
<location filename="../../core/settings.cpp" line="541"/>
<source>Software</source>
<translation></translation>
</message>
@ -2597,37 +2605,37 @@ This warning will only be shown once.</source>
<context>
<name>GPUTextureFilter</name>
<message>
<location filename="../../core/settings.cpp" line="569"/>
<location filename="../../core/settings.cpp" line="570"/>
<source>Nearest-Neighbor</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="569"/>
<location filename="../../core/settings.cpp" line="570"/>
<source>Bilinear</source>
<translation>线</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="570"/>
<location filename="../../core/settings.cpp" line="571"/>
<source>JINC2</source>
<translation>JINC2</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="570"/>
<location filename="../../core/settings.cpp" line="571"/>
<source>Bilinear (No Edge Blending)</source>
<translation>线 ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="571"/>
<location filename="../../core/settings.cpp" line="572"/>
<source>xBR</source>
<translation>xBR</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="571"/>
<location filename="../../core/settings.cpp" line="572"/>
<source>JINC2 (No Edge Blending)</source>
<translation>JINC2 ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="572"/>
<location filename="../../core/settings.cpp" line="573"/>
<source>xBR (No Edge Blending)</source>
<translation>xBR ()</translation>
</message>
@ -3322,8 +3330,12 @@ This will download approximately 4 megabytes over your current internet connecti
</message>
<message>
<location filename="../../frontend-common/game_settings.cpp" line="37"/>
<source>Disable Forcing Controller Analog Mode on Reset</source>
<translation></translation>
</message>
<message>
<source>Force Digital Controller</source>
<translation></translation>
<translation type="vanished"></translation>
</message>
<message>
<location filename="../../frontend-common/game_settings.cpp" line="38"/>
@ -3491,7 +3503,7 @@ This will download approximately 4 megabytes over your current internet connecti
<message>
<location filename="../generalsettingswidget.cpp" line="68"/>
<source>Renders the display of the simulated console to the main window of the application, over the game list. If unchecked, the display will render in a separate window.</source>
<translation></translation>
<translation></translation>
</message>
<message>
<location filename="../generalsettingswidget.cpp" line="71"/>
@ -3932,7 +3944,7 @@ This will download approximately 4 megabytes over your current internet connecti
<location filename="../../frontend-common/common_host_interface.cpp" line="1679"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1692"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1703"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1715"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1716"/>
<source>Audio</source>
<translation></translation>
</message>
@ -3968,7 +3980,7 @@ This will download approximately 4 megabytes over your current internet connecti
<translation></translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="1716"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1717"/>
<source>Volume Down</source>
<translation></translation>
</message>
@ -4029,22 +4041,22 @@ This will download approximately 4 megabytes over your current internet connecti
<context>
<name>LogLevel</name>
<message>
<location filename="../../core/settings.cpp" line="382"/>
<location filename="../../core/settings.cpp" line="383"/>
<source>None</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="382"/>
<location filename="../../core/settings.cpp" line="383"/>
<source>Error</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="382"/>
<location filename="../../core/settings.cpp" line="383"/>
<source>Warning</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="383"/>
<location filename="../../core/settings.cpp" line="384"/>
<source>Performance</source>
<translation></translation>
</message>
@ -4053,32 +4065,32 @@ This will download approximately 4 megabytes over your current internet connecti
<translation type="vanished"></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="383"/>
<location filename="../../core/settings.cpp" line="384"/>
<source>Information</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="384"/>
<location filename="../../core/settings.cpp" line="385"/>
<source>Developer</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="384"/>
<location filename="../../core/settings.cpp" line="385"/>
<source>Profile</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="384"/>
<location filename="../../core/settings.cpp" line="385"/>
<source>Verbose</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="385"/>
<location filename="../../core/settings.cpp" line="386"/>
<source>Debug</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="385"/>
<location filename="../../core/settings.cpp" line="386"/>
<source>Trace</source>
<translation></translation>
</message>
@ -4969,22 +4981,22 @@ This will download approximately 4 megabytes over your current internet connecti
<context>
<name>MemoryCardType</name>
<message>
<location filename="../../core/settings.cpp" line="734"/>
<location filename="../../core/settings.cpp" line="735"/>
<source>No Memory Card</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="734"/>
<location filename="../../core/settings.cpp" line="735"/>
<source>Shared Between All Games</source>
<translation></translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="735"/>
<location filename="../../core/settings.cpp" line="736"/>
<source>Separate Card Per Game (Game Code)</source>
<translation> ()</translation>
</message>
<message>
<location filename="../../core/settings.cpp" line="736"/>
<location filename="../../core/settings.cpp" line="737"/>
<source>Separate Card Per Game (Game Title)</source>
<translation> ()</translation>
</message>
@ -5193,8 +5205,8 @@ This will download approximately 4 megabytes over your current internet connecti
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="736"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2180"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2571"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2182"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2573"/>
<source>Failed to load post processing shader chain.</source>
<translation></translation>
</message>
@ -5223,8 +5235,8 @@ This will download approximately 4 megabytes over your current internet connecti
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="1689"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1712"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1724"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1713"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1726"/>
<source>Volume: %d%%</source>
<translation>: %d%%</translation>
</message>
@ -5239,82 +5251,82 @@ This will download approximately 4 megabytes over your current internet connecti
<translation>CD音频已解除静音</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="1873"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="1875"/>
<source>Loaded input profile from &apos;%s&apos;</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2333"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2335"/>
<source>Started dumping audio to &apos;%s&apos;.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2338"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2340"/>
<source>Failed to start dumping audio to &apos;%s&apos;.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2348"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2350"/>
<source>Stopped dumping audio.</source>
<translation></translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2378"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2380"/>
<source>Screenshot file &apos;%s&apos; already exists.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2386"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2388"/>
<source>Failed to save screenshot to &apos;%s&apos;</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2390"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2392"/>
<source>Screenshot saved to &apos;%s&apos;.</source>
<translation>&apos;%s&apos;.</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2418"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2420"/>
<source>Input profile &apos;%s&apos; cannot be found.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2425"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2427"/>
<source>Using input profile &apos;%s&apos;.</source>
<translation>使&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2451"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2453"/>
<source>Failed to load cheats from &apos;%s&apos;.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2455"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2457"/>
<source>Loaded %u cheats from list. %u cheats are enabled.</source>
<translation>%u金手指%u金手指已启用</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2479"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2481"/>
<source>Loaded %u cheats from database.</source>
<translation>%u金手指</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2509"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2511"/>
<source>Saved %u cheats to &apos;%s&apos;.</source>
<translation>%u金手指到&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2531"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2533"/>
<source>Cheat &apos;%s&apos; enabled.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2535"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2537"/>
<source>Cheat &apos;%s&apos; disabled.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2495"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2497"/>
<source>Failed to save cheat list to &apos;%s&apos;</source>
<translation>&apos;%s&apos;</translation>
</message>
@ -5344,32 +5356,32 @@ This will download approximately 4 megabytes over your current internet connecti
<translation></translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2551"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2553"/>
<source>Applied cheat &apos;%s&apos;.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2555"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2557"/>
<source>Cheat &apos;%s&apos; is already enabled.</source>
<translation>&apos;%s&apos;</translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2568"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2570"/>
<source>Post-processing is now enabled.</source>
<translation></translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2575"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2577"/>
<source>Post-processing is now disabled.</source>
<translation></translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2586"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2588"/>
<source>Failed to load post-processing shader chain.</source>
<translation></translation>
</message>
<message>
<location filename="../../frontend-common/common_host_interface.cpp" line="2588"/>
<location filename="../../frontend-common/common_host_interface.cpp" line="2590"/>
<source>Post-processing shaders reloaded.</source>
<translation></translation>
</message>
@ -5439,17 +5451,16 @@ This will download approximately 4 megabytes over your current internet connecti
<translation>PGXP在CPU模式</translation>
</message>
<message>
<location filename="../../frontend-common/game_settings.cpp" line="722"/>
<source>Controller %u changed to digital by game settings.</source>
<translation>%u改为数字模式</translation>
<translation type="vanished">%u改为数字模式</translation>
</message>
<message>
<location filename="../../frontend-common/game_settings.cpp" line="737"/>
<location filename="../../frontend-common/game_settings.cpp" line="723"/>
<source>Recompiler memory exceptions forced by game settings.</source>
<translation></translation>
</message>
<message>
<location filename="../../frontend-common/game_settings.cpp" line="750"/>
<location filename="../../frontend-common/game_settings.cpp" line="736"/>
<source>Recompiler ICache forced by game settings.</source>
<translation>ICache重编译器</translation>
</message>
@ -5553,6 +5564,11 @@ This will download approximately 4 megabytes over your current internet connecti
<source>OpenGL renderer unavailable, your driver or hardware is not recent enough. OpenGL 3.1 or OpenGL ES 3.0 is required.</source>
<translation>OpenGL渲染器不可用OpenGL 3.1OpenGL ES 3.0</translation>
</message>
<message>
<location filename="../../core/analog_controller.cpp" line="39"/>
<source>Analog mode forcing is disabled by game settings. Controller will start in digital mode.</source>
<translation></translation>
</message>
</context>
<context>
<name>PlayStationMouse</name>
@ -5996,7 +6012,7 @@ The saves will not be recoverable.</source>
<message>
<location filename="../settingsdialog.cpp" line="96"/>
<source>&lt;strong&gt;Enhancement Settings&lt;/strong&gt;&lt;hr&gt;These options control enhancements which can improve visuals compared to the original console. Mouse over each option for additional information.</source>
<translation>&lt;strong&gt;&lt;/strong&gt;&lt;hr&gt;</translation>
<translation>&lt;strong&gt;&lt;/strong&gt;&lt;hr&gt;</translation>
</message>
<message>
<location filename="../settingsdialog.cpp" line="99"/>