CDROM: Fix CDDA playback in some obscure edge cases
e.g. Roswell Conspiracies
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@ -65,6 +65,7 @@ enum : u32
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MAX_FAST_FORWARD_RATE = 12,
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FAST_FORWARD_RATE_STEP = 4,
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CDDA_REPORT_START_DELAY = 60, // 60 frames
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MINIMUM_INTERRUPT_DELAY = 1000,
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INTERRUPT_DELAY_CYCLES = 500,
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};
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@ -413,6 +414,7 @@ static CDImage::SectorHeader s_last_sector_header{};
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static XASubHeader s_last_sector_subheader{};
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static bool s_last_sector_header_valid = false; // TODO: Rename to "logical pause" or something.
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static CDImage::SubChannelQ s_last_subq{};
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static u8 s_cdda_report_start_delay = 0;
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static u8 s_last_cdda_report_frame_nibble = 0xFF;
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static u8 s_play_track_number_bcd = 0xFF;
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static u8 s_async_command_parameter = 0x00;
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@ -565,6 +567,7 @@ void CDROM::Reset()
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std::memset(&s_last_sector_subheader, 0, sizeof(s_last_sector_subheader));
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s_last_sector_header_valid = false;
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std::memset(&s_last_subq, 0, sizeof(s_last_subq));
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s_cdda_report_start_delay = 0;
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s_last_cdda_report_frame_nibble = 0xFF;
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s_next_cd_audio_volume_matrix[0][0] = 0x80;
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@ -604,6 +607,7 @@ TickCount CDROM::SoftReset(TickCount ticks_late)
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s_play_after_seek = false;
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s_muted = false;
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s_adpcm_muted = false;
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s_cdda_report_start_delay = 0;
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s_last_cdda_report_frame_nibble = 0xFF;
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ClearSectorBuffers();
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@ -711,6 +715,7 @@ bool CDROM::DoState(StateWrapper& sw)
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sw.DoBytes(&s_last_sector_subheader, sizeof(s_last_sector_subheader));
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sw.Do(&s_last_sector_header_valid);
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sw.DoBytes(&s_last_subq, sizeof(s_last_subq));
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sw.DoEx(&s_cdda_report_start_delay, 72, static_cast<u8>(0));
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sw.Do(&s_last_cdda_report_frame_nibble);
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sw.Do(&s_play_track_number_bcd);
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sw.Do(&s_async_command_parameter);
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@ -2582,7 +2587,6 @@ void CDROM::BeginReading(TickCount ticks_late /* = 0 */, bool after_seek /* = fa
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void CDROM::BeginPlaying(u8 track, TickCount ticks_late /* = 0 */, bool after_seek /* = false */)
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{
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DEBUG_LOG("Starting playing CDDA track {}", track);
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s_last_cdda_report_frame_nibble = 0xFF;
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s_play_track_number_bcd = track;
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s_fast_forward_rate = 0;
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@ -2614,6 +2618,9 @@ void CDROM::BeginPlaying(u8 track, TickCount ticks_late /* = 0 */, bool after_se
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ClearSectorBuffers();
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ResetAudioDecoder();
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s_cdda_report_start_delay = CDDA_REPORT_START_DELAY;
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s_last_cdda_report_frame_nibble = 0xFF;
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s_drive_state = DriveState::Playing;
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s_drive_event.SetInterval(ticks);
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s_drive_event.Schedule(first_sector_ticks);
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@ -3556,6 +3563,8 @@ ALWAYS_INLINE_RELEASE void CDROM::ProcessCDDASector(const u8* raw_sector, const
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// The reporting doesn't happen if we're reading with the CDDA mode bit set.
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if (s_drive_state == DriveState::Playing && s_mode.report_audio && subq_valid)
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{
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if (s_cdda_report_start_delay == 0)
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{
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const u8 frame_nibble = subq.absolute_frame_bcd >> 4;
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@ -3595,6 +3604,11 @@ ALWAYS_INLINE_RELEASE void CDROM::ProcessCDDASector(const u8* raw_sector, const
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peak_volume);
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}
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}
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else
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{
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s_cdda_report_start_delay--;
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}
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}
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// Apply volume when pushing sectors to SPU.
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if (s_muted || g_settings.cdrom_mute_cd_audio)
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@ -6,7 +6,7 @@
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#include "common/types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 71;
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static constexpr u32 SAVE_STATE_VERSION = 72;
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static constexpr u32 SAVE_STATE_MINIMUM_VERSION = 42;
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static_assert(SAVE_STATE_VERSION >= SAVE_STATE_MINIMUM_VERSION);
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