Qt: Better handling of default settings not in ini

This commit is contained in:
Connor McLaughlin 2020-07-01 00:33:53 +10:00
parent 4dc9e10777
commit 0b11a14e24
9 changed files with 94 additions and 47 deletions

View File

@ -321,7 +321,7 @@ std::string HostInterface::GetShaderCacheDirectory()
void HostInterface::SetDefaultSettings(SettingsInterface& si)
{
si.SetStringValue("Console", "Region", Settings::GetConsoleRegionName(ConsoleRegion::Auto));
si.SetStringValue("Console", "Region", Settings::GetConsoleRegionName(Settings::DEFAULT_CONSOLE_REGION));
si.SetFloatValue("Main", "EmulationSpeed", 1.0f);
si.SetBoolValue("Main", "SpeedLimiterEnabled", true);
@ -330,7 +330,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetBoolValue("Main", "SaveStateOnExit", true);
si.SetBoolValue("Main", "ConfirmPowerOff", true);
si.SetStringValue("CPU", "ExecutionMode", Settings::GetCPUExecutionModeName(CPUExecutionMode::Recompiler));
si.SetStringValue("CPU", "ExecutionMode", Settings::GetCPUExecutionModeName(Settings::DEFAULT_CPU_EXECUTION_MODE));
si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(Settings::DEFAULT_GPU_RENDERER));
si.SetIntValue("GPU", "ResolutionScale", 1);
@ -341,8 +341,9 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetBoolValue("GPU", "DisableInterlacing", true);
si.SetBoolValue("GPU", "ForceNTSCTimings", false);
si.SetStringValue("Display", "CropMode", "Overscan");
si.SetStringValue("Display", "AspectRatio", "4:3");
si.SetStringValue("Display", "CropMode", Settings::GetDisplayCropModeName(Settings::DEFAULT_DISPLAY_CROP_MODE));
si.SetStringValue("Display", "AspectRatio",
Settings::GetDisplayAspectRatioName(Settings::DEFAULT_DISPLAY_ASPECT_RATIO));
si.SetBoolValue("Display", "LinearFiltering", true);
si.SetBoolValue("Display", "IntegerScaling", false);
si.SetBoolValue("Display", "ShowOSDMessages", true);
@ -357,7 +358,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetBoolValue("CDROM", "ReadThread", true);
si.SetBoolValue("CDROM", "RegionCheck", true);
si.SetStringValue("Audio", "Backend", Settings::GetAudioBackendName(AudioBackend::Cubeb));
si.SetStringValue("Audio", "Backend", Settings::GetAudioBackendName(Settings::DEFAULT_AUDIO_BACKEND));
si.SetIntValue("Audio", "OutputVolume", 100);
si.SetIntValue("Audio", "BufferSize", DEFAULT_AUDIO_BUFFER_SIZE);
si.SetIntValue("Audio", "OutputMuted", false);
@ -368,16 +369,16 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetBoolValue("BIOS", "PatchTTYEnable", false);
si.SetBoolValue("BIOS", "PatchFastBoot", false);
si.SetStringValue("Controller1", "Type", Settings::GetControllerTypeName(ControllerType::DigitalController));
si.SetStringValue("Controller2", "Type", Settings::GetControllerTypeName(ControllerType::None));
si.SetStringValue("Controller1", "Type", Settings::GetControllerTypeName(Settings::DEFAULT_CONTROLLER_1_TYPE));
si.SetStringValue("Controller2", "Type", Settings::GetControllerTypeName(Settings::DEFAULT_CONTROLLER_2_TYPE));
si.SetBoolValue("MemoryCards", "LoadFromSaveStates", false);
si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(MemoryCardType::PerGameTitle));
si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(Settings::DEFAULT_MEMORY_CARD_1_TYPE));
si.SetStringValue("MemoryCards", "Card1Path", "memcards/shared_card_1.mcd");
si.SetStringValue("MemoryCards", "Card2Type", "None");
si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(Settings::DEFAULT_MEMORY_CARD_2_TYPE));
si.SetStringValue("MemoryCards", "Card2Path", "memcards/shared_card_2.mcd");
si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_INFO));
si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(Settings::DEFAULT_LOG_LEVEL));
si.SetStringValue("Logging", "LogFilter", "");
si.SetBoolValue("Logging", "LogToConsole", false);
si.SetBoolValue("Logging", "LogToDebug", false);

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@ -72,7 +72,7 @@ bool Settings::HasAnyPerGameMemoryCards() const
void Settings::Load(SettingsInterface& si)
{
region =
ParseConsoleRegionName(si.GetStringValue("Console", "Region", "NTSC-U").c_str()).value_or(ConsoleRegion::NTSC_U);
ParseConsoleRegionName(si.GetStringValue("Console", "Region", "NTSC-U").c_str()).value_or(DEFAULT_CONSOLE_REGION);
emulation_speed = si.GetFloatValue("Main", "EmulationSpeed", 1.0f);
speed_limiter_enabled = si.GetBoolValue("Main", "SpeedLimiterEnabled", true);
@ -82,8 +82,10 @@ void Settings::Load(SettingsInterface& si)
save_state_on_exit = si.GetBoolValue("Main", "SaveStateOnExit", true);
confim_power_off = si.GetBoolValue("Main", "ConfirmPowerOff", true);
cpu_execution_mode = ParseCPUExecutionMode(si.GetStringValue("CPU", "ExecutionMode", "Recompiler").c_str())
.value_or(CPUExecutionMode::Interpreter);
cpu_execution_mode =
ParseCPUExecutionMode(
si.GetStringValue("CPU", "ExecutionMode", GetCPUExecutionModeName(DEFAULT_CPU_EXECUTION_MODE)).c_str())
.value_or(DEFAULT_CPU_EXECUTION_MODE);
gpu_renderer = ParseRendererName(si.GetStringValue("GPU", "Renderer", GetRendererName(DEFAULT_GPU_RENDERER)).c_str())
.value_or(DEFAULT_GPU_RENDERER);
@ -96,13 +98,14 @@ void Settings::Load(SettingsInterface& si)
gpu_disable_interlacing = si.GetBoolValue("GPU", "DisableInterlacing", true);
gpu_force_ntsc_timings = si.GetBoolValue("GPU", "ForceNTSCTimings", false);
display_crop_mode = ParseDisplayCropMode(
si.GetStringValue("Display", "CropMode", GetDisplayCropModeName(DisplayCropMode::None)).c_str())
.value_or(DisplayCropMode::None);
display_crop_mode =
ParseDisplayCropMode(
si.GetStringValue("Display", "CropMode", GetDisplayCropModeName(DEFAULT_DISPLAY_CROP_MODE)).c_str())
.value_or(DEFAULT_DISPLAY_CROP_MODE);
display_aspect_ratio =
ParseDisplayAspectRatio(
si.GetStringValue("Display", "AspectRatio", GetDisplayAspectRatioName(DisplayAspectRatio::R4_3)).c_str())
.value_or(DisplayAspectRatio::R4_3);
si.GetStringValue("Display", "AspectRatio", GetDisplayAspectRatioName(DEFAULT_DISPLAY_ASPECT_RATIO)).c_str())
.value_or(DEFAULT_DISPLAY_ASPECT_RATIO);
display_linear_filtering = si.GetBoolValue("Display", "LinearFiltering", true);
display_integer_scaling = si.GetBoolValue("Display", "IntegerScaling", false);
display_show_osd_messages = si.GetBoolValue("Display", "ShowOSDMessages", true);
@ -117,7 +120,8 @@ void Settings::Load(SettingsInterface& si)
cdrom_region_check = si.GetBoolValue("CDROM", "RegionCheck", true);
audio_backend =
ParseAudioBackend(si.GetStringValue("Audio", "Backend", "Cubeb").c_str()).value_or(AudioBackend::Cubeb);
ParseAudioBackend(si.GetStringValue("Audio", "Backend", GetAudioBackendName(DEFAULT_AUDIO_BACKEND)).c_str())
.value_or(DEFAULT_AUDIO_BACKEND);
audio_output_volume = si.GetIntValue("Audio", "OutputVolume", 100);
audio_buffer_size = si.GetIntValue("Audio", "BufferSize", HostInterface::DEFAULT_AUDIO_BUFFER_SIZE);
audio_output_muted = si.GetBoolValue("Audio", "OutputMuted", false);
@ -133,27 +137,31 @@ void Settings::Load(SettingsInterface& si)
bios_patch_tty_enable = si.GetBoolValue("BIOS", "PatchTTYEnable", false);
bios_patch_fast_boot = si.GetBoolValue("BIOS", "PatchFastBoot", false);
controller_types[0] = ParseControllerTypeName(si.GetStringValue("Controller1", "Type", "DigitalController").c_str())
.value_or(ControllerType::DigitalController);
controller_types[0] =
ParseControllerTypeName(
si.GetStringValue("Controller1", "Type", GetControllerTypeName(DEFAULT_CONTROLLER_1_TYPE)).c_str())
.value_or(DEFAULT_CONTROLLER_1_TYPE);
controller_types[1] =
ParseControllerTypeName(si.GetStringValue("Controller2", "Type", "None").c_str()).value_or(ControllerType::None);
ParseControllerTypeName(
si.GetStringValue("Controller2", "Type", GetControllerTypeName(DEFAULT_CONTROLLER_2_TYPE)).c_str())
.value_or(DEFAULT_CONTROLLER_2_TYPE);
// NOTE: The default value here if not present in the config is shared, but SetDefaultSettings() makes per-game.
// This is so we don't break older builds which had the shared card by default.
load_memory_cards_from_save_states = si.GetBoolValue("MemoryCards", "LoadFromSaveStates", false);
memory_card_types[0] =
ParseMemoryCardTypeName(
si.GetStringValue("MemoryCards", "Card1Type", GetMemoryCardTypeName(MemoryCardType::Shared)).c_str())
.value_or(MemoryCardType::Shared);
si.GetStringValue("MemoryCards", "Card1Type", GetMemoryCardTypeName(DEFAULT_MEMORY_CARD_1_TYPE)).c_str())
.value_or(DEFAULT_MEMORY_CARD_1_TYPE);
memory_card_paths[0] = si.GetStringValue("MemoryCards", "Card1Path", "memcards/shared_card_1.mcd");
memory_card_types[1] =
ParseMemoryCardTypeName(
si.GetStringValue("MemoryCards", "Card2Type", GetMemoryCardTypeName(MemoryCardType::None)).c_str())
.value_or(MemoryCardType::None);
si.GetStringValue("MemoryCards", "Card2Type", GetMemoryCardTypeName(DEFAULT_MEMORY_CARD_2_TYPE)).c_str())
.value_or(DEFAULT_MEMORY_CARD_2_TYPE);
memory_card_paths[1] = si.GetStringValue("MemoryCards", "Card2Path", "memcards/shared_card_2.mcd");
log_level = ParseLogLevelName(si.GetStringValue("Logging", "LogLevel", GetLogLevelName(LOGLEVEL_INFO)).c_str())
.value_or(LOGLEVEL_INFO);
log_level = ParseLogLevelName(si.GetStringValue("Logging", "LogLevel", GetLogLevelName(DEFAULT_LOG_LEVEL)).c_str())
.value_or(DEFAULT_LOG_LEVEL);
log_filter = si.GetStringValue("Logging", "LogFilter", "");
log_to_console = si.GetBoolValue("Logging", "LogToConsole", false);
log_to_debug = si.GetBoolValue("Logging", "LogToDebug", false);

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@ -206,4 +206,14 @@ struct Settings
#else
static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareOpenGL;
#endif
static constexpr ConsoleRegion DEFAULT_CONSOLE_REGION = ConsoleRegion::NTSC_U;
static constexpr CPUExecutionMode DEFAULT_CPU_EXECUTION_MODE = CPUExecutionMode::Recompiler;
static constexpr AudioBackend DEFAULT_AUDIO_BACKEND = AudioBackend::Cubeb;
static constexpr DisplayCropMode DEFAULT_DISPLAY_CROP_MODE = DisplayCropMode::Overscan;
static constexpr DisplayAspectRatio DEFAULT_DISPLAY_ASPECT_RATIO = DisplayAspectRatio::R4_3;
static constexpr ControllerType DEFAULT_CONTROLLER_1_TYPE = ControllerType::DigitalController;
static constexpr ControllerType DEFAULT_CONTROLLER_2_TYPE = ControllerType::None;
static constexpr MemoryCardType DEFAULT_MEMORY_CARD_1_TYPE = MemoryCardType::Shared;
static constexpr MemoryCardType DEFAULT_MEMORY_CARD_2_TYPE = MemoryCardType::None;
static constexpr LOGLEVEL DEFAULT_LOG_LEVEL = LOGLEVEL_INFO;
};

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@ -10,7 +10,8 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(QtHostInterface* host_interface,
m_ui.logLevel->addItem(tr(Settings::GetLogLevelDisplayName(static_cast<LOGLEVEL>(i))));
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.logLevel, QStringLiteral("Logging/LogLevel"),
&Settings::ParseLogLevelName, &Settings::GetLogLevelName);
&Settings::ParseLogLevelName, &Settings::GetLogLevelName,
Settings::DEFAULT_LOG_LEVEL);
SettingWidgetBinder::BindWidgetToStringSetting(m_host_interface, m_ui.logFilter, QStringLiteral("Logging/LogFilter"));
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.logToConsole,
QStringLiteral("Logging/LogToConsole"));

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@ -12,7 +12,8 @@ AudioSettingsWidget::AudioSettingsWidget(QtHostInterface* host_interface, QWidge
m_ui.audioBackend->addItem(tr(Settings::GetAudioBackendDisplayName(static_cast<AudioBackend>(i))));
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.audioBackend, "Audio/Backend",
&Settings::ParseAudioBackend, &Settings::GetAudioBackendName);
&Settings::ParseAudioBackend, &Settings::GetAudioBackendName,
Settings::DEFAULT_AUDIO_BACKEND);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.syncToOutput, "Audio/Sync");
SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.bufferSize, "Audio/BufferSize");
SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.volume, "Audio/OutputVolume");

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@ -16,12 +16,14 @@ ConsoleSettingsWidget::ConsoleSettingsWidget(QtHostInterface* host_interface, QW
m_ui.cpuExecutionMode->addItem(tr(Settings::GetCPUExecutionModeDisplayName(static_cast<CPUExecutionMode>(i))));
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.region, "Console/Region",
&Settings::ParseConsoleRegionName, &Settings::GetConsoleRegionName);
&Settings::ParseConsoleRegionName, &Settings::GetConsoleRegionName,
Settings::DEFAULT_CONSOLE_REGION);
SettingWidgetBinder::BindWidgetToStringSetting(m_host_interface, m_ui.biosPath, "BIOS/Path");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.enableTTYOutput, "BIOS/PatchTTYEnable");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.fastBoot, "BIOS/PatchFastBoot");
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.cpuExecutionMode, "CPU/ExecutionMode",
&Settings::ParseCPUExecutionMode, &Settings::GetCPUExecutionModeName);
&Settings::ParseCPUExecutionMode, &Settings::GetCPUExecutionModeName,
Settings::DEFAULT_CPU_EXECUTION_MODE);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.cdromReadThread, "CDROM/ReadThread");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.cdromRegionCheck, "CDROM/RegionCheck");

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@ -17,15 +17,16 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
setupAdditionalUi();
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.renderer, QStringLiteral("GPU/Renderer"),
&Settings::ParseRendererName, &Settings::GetRendererName);
&Settings::ParseRendererName, &Settings::GetRendererName,
Settings::DEFAULT_GPU_RENDERER);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.useDebugDevice,
QStringLiteral("GPU/UseDebugDevice"));
SettingWidgetBinder::BindWidgetToEnumSetting(
m_host_interface, m_ui.displayAspectRatio, QStringLiteral("Display/AspectRatio"),
&Settings::ParseDisplayAspectRatio, &Settings::GetDisplayAspectRatioName);
&Settings::ParseDisplayAspectRatio, &Settings::GetDisplayAspectRatioName, Settings::DEFAULT_DISPLAY_ASPECT_RATIO);
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.displayCropMode,
QStringLiteral("Display/CropMode"), &Settings::ParseDisplayCropMode,
&Settings::GetDisplayCropModeName);
&Settings::GetDisplayCropModeName, Settings::DEFAULT_DISPLAY_CROP_MODE);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayLinearFiltering,
QStringLiteral("Display/LinearFiltering"));
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayIntegerScaling,

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@ -62,9 +62,11 @@ void MemoryCardSettingsWidget::createPortSettingsUi(int index, PortSettingsUI* u
ui->memory_card_type->addItem(
QString::fromUtf8(Settings::GetMemoryCardTypeDisplayName(static_cast<MemoryCardType>(i))));
}
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, ui->memory_card_type,
QStringLiteral("MemoryCards/Card%1Type").arg(index + 1),
&Settings::ParseMemoryCardTypeName, &Settings::GetMemoryCardTypeName);
const MemoryCardType default_value = (index == 0) ? MemoryCardType::PerGameTitle : MemoryCardType::None;
SettingWidgetBinder::BindWidgetToEnumSetting(
m_host_interface, ui->memory_card_type, QStringLiteral("MemoryCards/Card%1Type").arg(index + 1),
&Settings::ParseMemoryCardTypeName, &Settings::GetMemoryCardTypeName, default_value);
ui->layout->addWidget(new QLabel(tr("Memory Card Type:"), ui->container));
ui->layout->addWidget(ui->memory_card_type);

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@ -156,11 +156,16 @@ struct SettingAccessor<QAction>
/// Binds a widget's value to a setting, updating it when the value changes.
template<typename WidgetType>
void BindWidgetToBoolSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name)
void BindWidgetToBoolSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name,
bool default_value = false)
{
using Accessor = SettingAccessor<WidgetType>;
Accessor::setBoolValue(widget, hi->getSettingValue(setting_name).toBool());
QVariant value = hi->getSettingValue(setting_name);
if (value.isValid())
Accessor::setBoolValue(widget, value.toBool());
else
Accessor::setBoolValue(widget, default_value);
Accessor::connectValueChanged(widget, [hi, widget, setting_name]() {
const bool new_value = Accessor::getBoolValue(widget);
@ -170,11 +175,15 @@ void BindWidgetToBoolSetting(QtHostInterface* hi, WidgetType* widget, const QStr
}
template<typename WidgetType>
void BindWidgetToIntSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name)
void BindWidgetToIntSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name, int default_value = 0)
{
using Accessor = SettingAccessor<WidgetType>;
Accessor::setIntValue(widget, hi->getSettingValue(setting_name).toInt());
QVariant value = hi->getSettingValue(setting_name);
if (value.isValid())
Accessor::setIntValue(widget, value.toInt());
else
Accessor::setIntValue(widget, default_value);
Accessor::connectValueChanged(widget, [hi, widget, setting_name]() {
const int new_value = Accessor::getIntValue(widget);
@ -184,11 +193,16 @@ void BindWidgetToIntSetting(QtHostInterface* hi, WidgetType* widget, const QStri
}
template<typename WidgetType>
void BindWidgetToNormalizedSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name, float range)
void BindWidgetToNormalizedSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name, float range,
float default_value = 0.0f)
{
using Accessor = SettingAccessor<WidgetType>;
Accessor::setIntValue(widget, static_cast<int>(hi->getSettingValue(setting_name).toFloat() * range));
QVariant value = hi->getSettingValue(setting_name);
if (value.isValid())
Accessor::setIntValue(widget, static_cast<int>(value.toFloat() * range));
else
Accessor::setIntValue(widget, static_cast<int>(default_value * range));
Accessor::connectValueChanged(widget, [hi, widget, setting_name, range]() {
const float new_value = (static_cast<float>(Accessor::getIntValue(widget)) / range);
@ -198,11 +212,16 @@ void BindWidgetToNormalizedSetting(QtHostInterface* hi, WidgetType* widget, cons
}
template<typename WidgetType>
void BindWidgetToStringSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name)
void BindWidgetToStringSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name,
const QString& default_value = QString())
{
using Accessor = SettingAccessor<WidgetType>;
Accessor::setStringValue(widget, hi->getSettingValue(setting_name).toString());
QVariant value = hi->getSettingValue(setting_name);
if (value.isValid())
Accessor::setStringValue(widget, value.toString());
else
Accessor::setStringValue(widget, default_value);
Accessor::connectValueChanged(widget, [hi, widget, setting_name]() {
const QString new_value = Accessor::getStringValue(widget);
@ -214,7 +233,7 @@ void BindWidgetToStringSetting(QtHostInterface* hi, WidgetType* widget, const QS
template<typename WidgetType, typename DataType>
void BindWidgetToEnumSetting(QtHostInterface* hi, WidgetType* widget, const QString& setting_name,
std::optional<DataType> (*from_string_function)(const char* str),
const char* (*to_string_function)(DataType value))
const char* (*to_string_function)(DataType value), DataType default_value)
{
using Accessor = SettingAccessor<WidgetType>;
using UnderlyingType = std::underlying_type_t<DataType>;
@ -224,6 +243,8 @@ void BindWidgetToEnumSetting(QtHostInterface* hi, WidgetType* widget, const QStr
from_string_function(old_setting_string_value.toStdString().c_str());
if (old_setting_value.has_value())
Accessor::setIntValue(widget, static_cast<int>(static_cast<UnderlyingType>(old_setting_value.value())));
else
Accessor::setIntValue(widget, static_cast<int>(static_cast<UnderlyingType>(default_value)));
Accessor::connectValueChanged(widget, [hi, widget, setting_name, to_string_function]() {
const DataType value = static_cast<DataType>(static_cast<UnderlyingType>(Accessor::getIntValue(widget)));