HostInterface: Move performance counters to base class

This commit is contained in:
Connor McLaughlin 2019-12-01 21:29:09 +10:00
parent abfa531648
commit 0a6b913536
4 changed files with 63 additions and 57 deletions

View File

@ -24,7 +24,7 @@ static std::string GetRelativePath(const std::string& path, const char* new_file
const char* last = std::strrchr(path.c_str(), '/');
if (!last)
return new_filename;
std::string new_path(path.c_str(), last - path.c_str() + 1);
new_path += new_filename;
return new_path;
@ -41,7 +41,6 @@ static std::string GetRelativePath(const std::string& path, const char* new_file
#endif
HostInterface::HostInterface()
{
m_settings.SetDefaults();
@ -72,10 +71,18 @@ bool HostInterface::BootSystem(const char* filename, const char* state_filename)
if (state_filename && !LoadState(state_filename))
return false;
return true;
}
void HostInterface::ResetSystem()
{
m_system->Reset();
ResetPerformanceCounters();
AddOSDMessage("System reset.");
}
void HostInterface::DestroySystem()
{
m_system.reset();
@ -246,3 +253,42 @@ void HostInterface::UpdateSpeedLimiterState()
m_throttle_timer.Reset();
m_last_throttle_time = 0;
}
void HostInterface::UpdatePerformanceCounters()
{
if (!m_system)
return;
// update fps counter
const double time = m_fps_timer.GetTimeSeconds();
if (time >= 0.25f)
{
m_vps = static_cast<float>(static_cast<double>(m_system->GetFrameNumber() - m_last_frame_number) / time);
m_last_frame_number = m_system->GetFrameNumber();
m_fps =
static_cast<float>(static_cast<double>(m_system->GetInternalFrameNumber() - m_last_internal_frame_number) / time);
m_last_internal_frame_number = m_system->GetInternalFrameNumber();
m_speed = static_cast<float>(static_cast<double>(m_system->GetGlobalTickCounter() - m_last_global_tick_counter) /
(static_cast<double>(MASTER_CLOCK) * time)) *
100.0f;
m_last_global_tick_counter = m_system->GetGlobalTickCounter();
m_fps_timer.Reset();
}
}
void HostInterface::ResetPerformanceCounters()
{
if (m_system)
{
m_last_frame_number = m_system->GetFrameNumber();
m_last_internal_frame_number = m_system->GetInternalFrameNumber();
m_last_global_tick_counter = m_system->GetGlobalTickCounter();
}
else
{
m_last_frame_number = 0;
m_last_internal_frame_number = 0;
m_last_global_tick_counter = 0;
}
m_fps_timer.Reset();
}

View File

@ -32,6 +32,7 @@ public:
bool CreateSystem();
bool BootSystem(const char* filename, const char* state_filename);
void ResetSystem();
void DestroySystem();
virtual void ReportError(const char* message);
@ -57,6 +58,9 @@ protected:
void UpdateSpeedLimiterState();
void UpdatePerformanceCounters();
void ResetPerformanceCounters();
std::unique_ptr<HostDisplay> m_display;
std::unique_ptr<AudioStream> m_audio_stream;
std::unique_ptr<System> m_system;
@ -67,6 +71,14 @@ protected:
Timer m_throttle_timer;
Timer m_speed_lost_time_timestamp;
float m_vps = 0.0f;
float m_fps = 0.0f;
float m_speed = 0.0f;
u32 m_last_frame_number = 0;
u32 m_last_internal_frame_number = 0;
u32 m_last_global_tick_counter = 0;
Timer m_fps_timer;
bool m_paused = false;
bool m_speed_limiter_temp_disabled = false;
bool m_speed_limiter_enabled = false;

View File

@ -166,23 +166,6 @@ void SDLHostInterface::ConnectControllers()
m_system->SetController(0, m_controller);
}
void SDLHostInterface::ResetPerformanceCounters()
{
if (m_system)
{
m_last_frame_number = m_system->GetFrameNumber();
m_last_internal_frame_number = m_system->GetInternalFrameNumber();
m_last_global_tick_counter = m_system->GetGlobalTickCounter();
}
else
{
m_last_frame_number = 0;
m_last_internal_frame_number = 0;
m_last_global_tick_counter = 0;
}
m_fps_timer.Reset();
}
void SDLHostInterface::QueueSwitchGPURenderer()
{
SDL_Event ev = {};
@ -685,7 +668,7 @@ void SDLHostInterface::DrawMainMenuBar()
DoPowerOff();
if (ImGui::MenuItem("Reset", nullptr, false, system_enabled))
DoReset();
ResetSystem();
if (ImGui::MenuItem("Pause", nullptr, m_paused, system_enabled))
DoTogglePause();
@ -1343,13 +1326,6 @@ void SDLHostInterface::DrawOSDMessages()
}
}
void SDLHostInterface::DoReset()
{
m_system->Reset();
ResetPerformanceCounters();
AddOSDMessage("System reset.");
}
void SDLHostInterface::DoPowerOff()
{
Assert(m_system);
@ -1555,25 +1531,7 @@ void SDLHostInterface::Run()
}
}
if (m_system)
{
// update fps counter
const double time = m_fps_timer.GetTimeSeconds();
if (time >= 0.25f)
{
m_vps = static_cast<float>(static_cast<double>(m_system->GetFrameNumber() - m_last_frame_number) / time);
m_last_frame_number = m_system->GetFrameNumber();
m_fps = static_cast<float>(
static_cast<double>(m_system->GetInternalFrameNumber() - m_last_internal_frame_number) / time);
m_last_internal_frame_number = m_system->GetInternalFrameNumber();
m_speed =
static_cast<float>(static_cast<double>(m_system->GetGlobalTickCounter() - m_last_global_tick_counter) /
(static_cast<double>(MASTER_CLOCK) * time)) *
100.0f;
m_last_global_tick_counter = m_system->GetGlobalTickCounter();
m_fps_timer.Reset();
}
}
UpdatePerformanceCounters();
}
// Save state on exit so it can be resumed

View File

@ -70,14 +70,12 @@ private:
void SaveSettings();
void ResetPerformanceCounters();
void QueueSwitchGPURenderer();
void SwitchGPURenderer();
void UpdateFullscreen();
// We only pass mouse input through if it's grabbed
void DrawImGui();
void DoReset();
void DoPowerOff();
void DoResume();
void DoStartDisc();
@ -119,14 +117,6 @@ private:
u32 m_switch_gpu_renderer_event_id = 0;
float m_vps = 0.0f;
float m_fps = 0.0f;
float m_speed = 0.0f;
u32 m_last_frame_number = 0;
u32 m_last_internal_frame_number = 0;
u32 m_last_global_tick_counter = 0;
Timer m_fps_timer;
bool m_quit_request = false;
bool m_frame_step_request = false;
bool m_focus_main_menu_bar = false;