diff --git a/src/duckstation-qt/enhancementsettingswidget.cpp b/src/duckstation-qt/enhancementsettingswidget.cpp index 21924e555..7bcaaf7e9 100644 --- a/src/duckstation-qt/enhancementsettingswidget.cpp +++ b/src/duckstation-qt/enhancementsettingswidget.cpp @@ -29,7 +29,7 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(QtHostInterface* host_inter SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.pgxpCulling, "GPU", "PGXPCulling", true); SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.pgxpTextureCorrection, "GPU", "PGXPTextureCorrection", true); - SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.pgxpDepthBuffer, "GPU", "PGXPDepthBuffer", true); + SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.pgxpDepthBuffer, "GPU", "PGXPDepthBuffer", false); connect(m_ui.resolutionScale, QOverload::of(&QComboBox::currentIndexChanged), this, &EnhancementSettingsWidget::updateScaledDitheringEnabled); @@ -103,7 +103,7 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(QtHostInterface* host_inter tr("Uses perspective-correct interpolation for texture coordinates and colors, " "straightening out warped textures. Requires geometry correction enabled.")); dialog->registerWidgetHelp( - m_ui.pgxpTextureCorrection, tr("Depth Buffer"), tr("Unchecked"), + m_ui.pgxpDepthBuffer, tr("Depth Buffer"), tr("Unchecked"), tr("Attempts to reduce polygon Z-fighting by testing pixels against the depth values from PGXP. Low compatibility, " "but can work well in some games. Other games may need a threshold adjustment.")); }