GL/Context: Use GL_OES_draw_elements_base_vertex if GLES3.2 is missing
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@ -77,6 +77,14 @@ static void DisableBrokenExtensions(const char* gl_vendor, const char* gl_render
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GLAD_GL_EXT_disjoint_timer_query = 0;
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GLAD_GL_EXT_disjoint_timer_query = 0;
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}
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}
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}
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}
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// If we're missing GLES 3.2, but have OES_draw_elements_base_vertex, redirect the function pointers.
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if (!glad_glDrawElementsBaseVertex && GLAD_GL_OES_draw_elements_base_vertex && !GLAD_GL_ES_VERSION_3_2)
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{
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glad_glDrawElementsBaseVertex = glad_glDrawElementsBaseVertexOES;
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glad_glDrawRangeElementsBaseVertex = glad_glDrawRangeElementsBaseVertexOES;
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glad_glDrawElementsInstancedBaseVertex = glad_glDrawElementsInstancedBaseVertexOES;
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}
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}
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}
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Context::Context(const WindowInfo& wi) : m_wi(wi) {}
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Context::Context(const WindowInfo& wi) : m_wi(wi) {}
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@ -106,6 +106,8 @@
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// GL includes
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// GL includes
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#include "common/gl/loader.h"
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#include "common/gl/loader.h"
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#include "common/gl/texture.h"
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#include "common/gl/texture.h"
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#include "common/log.h"
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Log_SetChannel(ImGui_ImplOpenGL3);
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// OpenGL Data
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// OpenGL Data
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struct ImGui_ImplOpenGL3_Data
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struct ImGui_ImplOpenGL3_Data
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@ -168,6 +170,13 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
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IM_ASSERT((int)strlen(glsl_version) + 2 < IM_ARRAYSIZE(bd->GlslVersionString));
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IM_ASSERT((int)strlen(glsl_version) + 2 < IM_ARRAYSIZE(bd->GlslVersionString));
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strcpy(bd->GlslVersionString, glsl_version);
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strcpy(bd->GlslVersionString, glsl_version);
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strcat(bd->GlslVersionString, "\n");
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strcat(bd->GlslVersionString, "\n");
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if (!glDrawElementsBaseVertex)
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{
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Log_ErrorPrintf("Missing glDrawElementsBaseVertex()");
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return false;
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}
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return ImGui_ImplOpenGL3_CreateDeviceObjects();
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return ImGui_ImplOpenGL3_CreateDeviceObjects();
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}
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}
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