FileSystem: Drop use of stat64()
We define _FILE_OFFSET_BITS on 32-bit Linux anyway.
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2e96931c32
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0815aedca2
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@ -1402,18 +1402,12 @@ bool FileSystem::CopyFilePath(const char* source, const char* destination, bool
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#ifdef _WIN32
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#ifdef _WIN32
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static u32 TranslateWin32Attributes(u32 Win32Attributes)
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static u32 TranslateWin32Attributes(u32 w32attrs)
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{
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{
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u32 r = 0;
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return ((w32attrs & FILE_ATTRIBUTE_DIRECTORY) ? FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY : 0) |
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((w32attrs & FILE_ATTRIBUTE_READONLY) ? FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY : 0) |
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if (Win32Attributes & FILE_ATTRIBUTE_DIRECTORY)
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((w32attrs & FILE_ATTRIBUTE_COMPRESSED) ? FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED : 0) |
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r |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
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((w32attrs & FILE_ATTRIBUTE_REPARSE_POINT) ? FILESYSTEM_FILE_ATTRIBUTE_LINK : 0);
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if (Win32Attributes & FILE_ATTRIBUTE_READONLY)
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r |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;
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if (Win32Attributes & FILE_ATTRIBUTE_COMPRESSED)
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r |= FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED;
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return r;
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}
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}
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static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path, const char* path, const char* pattern,
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static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path, const char* path, const char* pattern,
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@ -1467,7 +1461,7 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
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continue;
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continue;
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FILESYSTEM_FIND_DATA outData;
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FILESYSTEM_FIND_DATA outData;
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outData.Attributes = 0;
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outData.Attributes = TranslateWin32Attributes(wfd.dwFileAttributes);
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if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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{
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{
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@ -1503,8 +1497,6 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
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if (!(flags & FILESYSTEM_FIND_FOLDERS))
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if (!(flags & FILESYSTEM_FIND_FOLDERS))
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continue;
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continue;
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outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
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}
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}
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else
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else
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{
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{
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@ -1512,9 +1504,6 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
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continue;
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continue;
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}
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}
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if (wfd.dwFileAttributes & FILE_ATTRIBUTE_READONLY)
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outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;
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// match the filename
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// match the filename
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if (hasWildCards)
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if (hasWildCards)
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{
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{
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@ -2000,6 +1989,12 @@ bool FileSystem::SetPathCompression(const char* path, bool enable)
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#elif !defined(__ANDROID__)
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#elif !defined(__ANDROID__)
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static u32 TranslateStatAttributes(struct stat& st)
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{
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return (S_ISDIR(st.st_mode) ? FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY : 0) |
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(S_ISLNK(st.st_mode) ? FILESYSTEM_FILE_ATTRIBUTE_LINK : 0);
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}
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static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern,
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static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern,
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u32 Flags, FileSystem::FindResultsArray* pResults, std::vector<std::string>& visited)
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u32 Flags, FileSystem::FindResultsArray* pResults, std::vector<std::string>& visited)
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{
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{
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@ -2051,19 +2046,12 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
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else
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else
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full_path = fmt::format("{}/{}", OriginPath, pDirEnt->d_name);
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full_path = fmt::format("{}/{}", OriginPath, pDirEnt->d_name);
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FILESYSTEM_FIND_DATA outData;
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outData.Attributes = 0;
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#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
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struct stat sDir;
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struct stat sDir;
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if (stat(full_path.c_str(), &sDir) < 0)
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if (stat(full_path.c_str(), &sDir) < 0)
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continue;
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continue;
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#else
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FILESYSTEM_FIND_DATA outData;
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struct stat64 sDir;
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outData.Attributes = TranslateStatAttributes(sDir);
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if (stat64(full_path.c_str(), &sDir) < 0)
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continue;
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#endif
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if (S_ISDIR(sDir.st_mode))
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if (S_ISDIR(sDir.st_mode))
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{
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{
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@ -2092,8 +2080,6 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
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if (!(Flags & FILESYSTEM_FIND_FOLDERS))
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if (!(Flags & FILESYSTEM_FIND_FOLDERS))
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continue;
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continue;
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outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
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}
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}
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else
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else
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{
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{
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@ -2201,27 +2187,15 @@ bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd)
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return false;
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return false;
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// stat file
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// stat file
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#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
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struct stat sysStatData;
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struct stat sysStatData;
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if (stat(path, &sysStatData) < 0)
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if (stat(path, &sysStatData) < 0)
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#else
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struct stat64 sysStatData;
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if (stat64(path, &sysStatData) < 0)
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#endif
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return false;
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return false;
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// parse attributes
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// parse attributes
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sd->CreationTime = sysStatData.st_ctime;
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sd->CreationTime = sysStatData.st_ctime;
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sd->ModificationTime = sysStatData.st_mtime;
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sd->ModificationTime = sysStatData.st_mtime;
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sd->Attributes = 0;
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sd->Attributes = TranslateStatAttributes(sysStatData);
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if (S_ISDIR(sysStatData.st_mode))
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sd->Size = S_ISREG(sysStatData.st_mode) ? sysStatData.st_size : 0;
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sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
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// parse size
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if (S_ISREG(sysStatData.st_mode))
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sd->Size = sysStatData.st_size;
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else
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sd->Size = 0;
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// ok
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// ok
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return true;
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return true;
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@ -2234,29 +2208,16 @@ bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd)
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return false;
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return false;
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// stat file
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// stat file
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#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
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struct stat sysStatData;
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struct stat sysStatData;
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if (fstat(fd, &sysStatData) < 0)
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if (fstat(fd, &sysStatData) < 0)
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#else
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struct stat64 sysStatData;
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if (fstat64(fd, &sysStatData) < 0)
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#endif
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return false;
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return false;
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// parse attributes
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// parse attributes
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sd->CreationTime = sysStatData.st_ctime;
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sd->CreationTime = sysStatData.st_ctime;
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sd->ModificationTime = sysStatData.st_mtime;
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sd->ModificationTime = sysStatData.st_mtime;
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sd->Attributes = 0;
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sd->Attributes = TranslateStatAttributes(sysStatData);
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if (S_ISDIR(sysStatData.st_mode))
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sd->Size = S_ISREG(sysStatData.st_mode) ? sysStatData.st_size : 0;
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sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
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// parse size
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if (S_ISREG(sysStatData.st_mode))
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sd->Size = sysStatData.st_size;
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else
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sd->Size = 0;
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// ok
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return true;
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return true;
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}
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}
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@ -2266,14 +2227,8 @@ bool FileSystem::FileExists(const char* path)
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if (path[0] == '\0')
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if (path[0] == '\0')
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return false;
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return false;
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// stat file
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#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
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struct stat sysStatData;
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struct stat sysStatData;
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if (stat(path, &sysStatData) < 0)
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if (stat(path, &sysStatData) < 0)
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#else
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struct stat64 sysStatData;
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if (stat64(path, &sysStatData) < 0)
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#endif
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return false;
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return false;
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if (S_ISDIR(sysStatData.st_mode))
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if (S_ISDIR(sysStatData.st_mode))
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@ -2289,13 +2244,8 @@ bool FileSystem::DirectoryExists(const char* path)
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return false;
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return false;
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// stat file
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// stat file
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#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
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struct stat sysStatData;
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struct stat sysStatData;
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if (stat(path, &sysStatData) < 0)
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if (stat(path, &sysStatData) < 0)
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#else
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struct stat64 sysStatData;
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if (stat64(path, &sysStatData) < 0)
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#endif
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return false;
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return false;
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if (S_ISDIR(sysStatData.st_mode))
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if (S_ISDIR(sysStatData.st_mode))
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@ -25,9 +25,10 @@ class Error;
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enum FILESYSTEM_FILE_ATTRIBUTES
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enum FILESYSTEM_FILE_ATTRIBUTES
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{
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{
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FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY = 1,
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FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY = (1 << 0),
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FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY = 2,
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FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY = (1 << 1),
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FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED = 4,
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FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED = (1 << 2),
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FILESYSTEM_FILE_ATTRIBUTE_LINK = (1 << 3),
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};
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};
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enum FILESYSTEM_FIND_FLAGS
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enum FILESYSTEM_FIND_FLAGS
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