Negcon rumble (#3177)

* Implemented NeGcon with rumble. Code is a mix of the existing NeGcon AnalogController modes.

* Fix negcon id reply and analog/digital toggle.

* Implemented NeGcon with rumble. Code is a mix of the existing NeGcon AnalogController modes.

* Fix negcon id reply and analog/digital toggle.

* Update macros

* Code cleanup
This commit is contained in:
Matheus Fraguas 2024-04-16 01:17:00 -03:00 committed by Stenzek
parent 4d8ed49b24
commit 07c012aee5
No known key found for this signature in database
8 changed files with 944 additions and 4 deletions

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@ -83,6 +83,8 @@ add_library(core
multitap.h
negcon.cpp
negcon.h
negcon_rumble.cpp
negcon_rumble.h
pad.cpp
pad.h
pcdrv.cpp

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@ -9,6 +9,7 @@
#include "guncon.h"
#include "host.h"
#include "negcon.h"
#include "negcon_rumble.h"
#include "playstation_mouse.h"
#include "util/state_wrapper.h"
@ -21,8 +22,8 @@ static const Controller::ControllerInfo s_none_info = {ControllerType::None,
Controller::VibrationCapabilities::NoVibration};
static const Controller::ControllerInfo* s_controller_info[] = {
&s_none_info, &DigitalController::INFO, &AnalogController::INFO, &AnalogJoystick::INFO, &NeGcon::INFO,
&GunCon::INFO, &PlayStationMouse::INFO,
&s_none_info, &DigitalController::INFO, &AnalogController::INFO, &AnalogJoystick::INFO,
&NeGcon::INFO, &NeGconRumble::INFO,&GunCon::INFO, &PlayStationMouse::INFO,
};
Controller::Controller(u32 index) : m_index(index)
@ -100,6 +101,9 @@ std::unique_ptr<Controller> Controller::Create(ControllerType type, u32 index)
case ControllerType::NeGcon:
return NeGcon::Create(index);
case ControllerType::NeGconRumble:
return NeGconRumble::Create(index);
case ControllerType::None:
default:
return {};

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@ -65,6 +65,7 @@
<ClCompile Include="multitap.cpp" />
<ClCompile Include="guncon.cpp" />
<ClCompile Include="negcon.cpp" />
<ClCompile Include="negcon_rumble.cpp" />
<ClCompile Include="pad.cpp" />
<ClCompile Include="controller.cpp" />
<ClCompile Include="pcdrv.cpp" />
@ -143,6 +144,7 @@
<ClInclude Include="multitap.h" />
<ClInclude Include="guncon.h" />
<ClInclude Include="negcon.h" />
<ClInclude Include="negcon_rumble.h" />
<ClInclude Include="pad.h" />
<ClInclude Include="controller.h" />
<ClInclude Include="pcdrv.h" />

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@ -52,6 +52,7 @@
<ClCompile Include="multitap.cpp" />
<ClCompile Include="host.cpp" />
<ClCompile Include="game_database.cpp" />
<ClCompile Include="negcon_rumble.cpp" />
<ClCompile Include="pcdrv.cpp" />
<ClCompile Include="game_list.cpp" />
<ClCompile Include="imgui_overlays.cpp" />
@ -122,6 +123,7 @@
<ClInclude Include="achievements.h" />
<ClInclude Include="game_database.h" />
<ClInclude Include="input_types.h" />
<ClInclude Include="negcon_rumble.h" />
<ClInclude Include="pcdrv.h" />
<ClInclude Include="game_list.h" />
<ClInclude Include="imgui_overlays.h" />

776
src/core/negcon_rumble.cpp Normal file
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@ -0,0 +1,776 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com> and contributors.
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "negcon_rumble.h"
#include "IconsFontAwesome5.h"
#include "common/assert.h"
#include "common/log.h"
#include "host.h"
#include "settings.h"
#include "system.h"
#include "util/imgui_manager.h"
#include "util/input_manager.h"
#include "util/state_wrapper.h"
#include "common/bitutils.h"
#include "common/log.h"
#include "common/string_util.h"
#include "IconsFontAwesome5.h"
#include "IconsPromptFont.h"
#include <cmath>
Log_SetChannel(NeGconRumble);
// Mapping of Button to index of corresponding bit in m_button_state
static constexpr std::array<u8, static_cast<size_t>(NeGconRumble::Button::Count)> s_button_indices = {3, 4, 5, 6,
7, 11, 12, 13};
NeGconRumble::NeGconRumble(u32 index) : Controller(index)
{
m_status_byte = 0x5A;
m_axis_state.fill(0x00);
m_axis_state[static_cast<u8>(Axis::Steering)] = 0x80;
m_rumble_config.fill(0xFF);
}
NeGconRumble::~NeGconRumble() = default;
ControllerType NeGconRumble::GetType() const
{
return ControllerType::NeGconRumble;
}
bool NeGconRumble::InAnalogMode() const
{
return m_analog_mode;
}
void NeGconRumble::Reset()
{
m_command = Command::Idle;
m_command_step = 0;
m_rx_buffer.fill(0x00);
m_tx_buffer.fill(0x00);
m_analog_mode = false;
m_configuration_mode = false;
for (u32 i = 0; i < NUM_MOTORS; i++)
{
if (m_motor_state[i] != 0)
SetMotorState(i, 0);
}
m_dualshock_enabled = false;
ResetRumbleConfig();
m_status_byte = 0x5A;
if (m_force_analog_on_reset)
{
if (g_settings.controller_disable_analog_mode_forcing || System::IsRunningUnknownGame())
{
Host::AddIconOSDMessage(
fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD,
TRANSLATE_STR("OSDMessage",
"Analog mode forcing is disabled by game settings. Controller will start in digital mode."),
10.0f);
}
else
{
SetAnalogMode(true, false);
}
}
}
bool NeGconRumble::DoState(StateWrapper& sw, bool apply_input_state)
{
if (!Controller::DoState(sw, apply_input_state))
return false;
const bool old_analog_mode = m_analog_mode;
sw.Do(&m_analog_mode);
sw.Do(&m_dualshock_enabled);
sw.Do(&m_configuration_mode);
sw.DoEx(&m_status_byte, 55, static_cast<u8>(0x5A));
u16 button_state = m_button_state;
sw.DoEx(&button_state, 44, static_cast<u16>(0xFFFF));
if (apply_input_state)
m_button_state = button_state;
else
m_analog_mode = old_analog_mode;
sw.Do(&m_command);
sw.DoEx(&m_rumble_config, 45, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF});
sw.DoEx(&m_rumble_config_large_motor_index, 45, -1);
sw.DoEx(&m_rumble_config_small_motor_index, 45, -1);
sw.DoEx(&m_analog_toggle_queued, 45, false);
MotorState motor_state = m_motor_state;
sw.Do(&motor_state);
if (sw.IsReading())
{
for (u8 i = 0; i < NUM_MOTORS; i++)
SetMotorState(i, motor_state[i]);
if (old_analog_mode != m_analog_mode)
{
Host::AddIconOSDMessage(fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD,
fmt::format(m_analog_mode ?
TRANSLATE_FS("AnalogController", "Controller {} switched to analog mode.") :
TRANSLATE_FS("AnalogController", "Controller {} switched to digital mode."),
m_index + 1u),
5.0f);
}
}
return true;
}
float NeGconRumble::GetBindState(u32 index) const
{
if (index >= static_cast<u32>(Button::Count))
{
const u32 sub_index = index - static_cast<u32>(Button::Count);
if (sub_index >= static_cast<u32>(m_half_axis_state.size()))
return 0.0f;
return static_cast<float>(m_half_axis_state[sub_index]) * (1.0f / 255.0f);
}
else if (index < static_cast<u32>(Button::Analog))
{
return static_cast<float>(((m_button_state >> index) & 1u) ^ 1u);
}
else
{
return 0.0f;
}
}
void NeGconRumble::SetBindState(u32 index, float value)
{
if (index == static_cast<s32>(Button::Analog))
{
// analog toggle
if (value >= 0.5f)
{
if (m_command == Command::Idle)
ProcessAnalogModeToggle();
else
m_analog_toggle_queued = true;
}
return;
}
// Steering Axis: -1..1 -> 0..255
else if (index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringLeft)) ||
index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringRight)))
{
value *= m_steering_sensitivity;
if (value < m_steering_deadzone)
value = 0.0f;
m_half_axis_state[index - static_cast<u32>(Button::Count)] =
static_cast<u8>(std::clamp(value * 255.0f, 0.0f, 255.0f));
// Merge left/right. Seems to be inverted.
m_axis_state[static_cast<u32>(Axis::Steering)] =
((m_half_axis_state[1] != 0) ? (127u + ((m_half_axis_state[1] + 1u) / 2u)) :
(127u - (m_half_axis_state[0] / 2u)));
}
else if (index >= static_cast<u32>(Button::Count))
{
// less one because of the two steering axes
const u32 sub_index = index - (static_cast<u32>(Button::Count) + 1);
if (sub_index >= m_axis_state.size())
return;
m_axis_state[sub_index] = static_cast<u8>(std::clamp(value * 255.0f, 0.0f, 255.0f));
}
else if (index < static_cast<u32>(Button::Count))
{
const u16 bit = u16(1) << s_button_indices[static_cast<u8>(index)];
if (value >= 0.5f)
{
if (m_button_state & bit)
System::SetRunaheadReplayFlag();
m_button_state &= ~bit;
}
else
{
if (!(m_button_state & bit))
System::SetRunaheadReplayFlag();
m_button_state |= bit;
}
}
}
u32 NeGconRumble::GetButtonStateBits() const
{
return m_button_state ^ 0xFFFF;
}
std::optional<u32> NeGconRumble::GetAnalogInputBytes() const
{
return m_axis_state[static_cast<size_t>(Axis::L)] << 24 | m_axis_state[static_cast<size_t>(Axis::II)] << 16 |
m_axis_state[static_cast<size_t>(Axis::I)] << 8 | m_axis_state[static_cast<size_t>(Axis::Steering)];
}
void NeGconRumble::ResetTransferState()
{
if (m_analog_toggle_queued)
{
ProcessAnalogModeToggle();
m_analog_toggle_queued = false;
}
m_command = Command::Idle;
m_command_step = 0;
}
void NeGconRumble::SetAnalogMode(bool enabled, bool show_message)
{
if (m_analog_mode == enabled)
return;
Log_InfoPrintf("Controller %u switched to %s mode.", m_index + 1u, enabled ? "analog" : "digital");
if (show_message)
{
Host::AddIconOSDMessage(fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD,
fmt::format(enabled ?
TRANSLATE_FS("AnalogController", "Controller {} switched to analog mode.") :
TRANSLATE_FS("AnalogController", "Controller {} switched to digital mode."),
m_index + 1u),
5.0f);
}
m_analog_mode = enabled;
}
void NeGconRumble::ProcessAnalogModeToggle()
{
if (m_analog_locked)
{
Host::AddIconOSDMessage(
fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD,
fmt::format(m_analog_mode ?
TRANSLATE_FS("AnalogController", "Controller {} is locked to analog mode by the game.") :
TRANSLATE_FS("AnalogController", "Controller {} is locked to digital mode by the game."),
m_index + 1u),
5.0f);
}
else
{
SetAnalogMode(!m_analog_mode, true);
ResetRumbleConfig();
if (m_dualshock_enabled)
m_status_byte = 0x00;
}
}
void NeGconRumble::SetMotorState(u32 motor, u8 value)
{
DebugAssert(motor < NUM_MOTORS);
if (m_motor_state[motor] != value)
{
m_motor_state[motor] = value;
UpdateHostVibration();
}
}
void NeGconRumble::UpdateHostVibration()
{
std::array<float, NUM_MOTORS> hvalues;
for (u32 motor = 0; motor < NUM_MOTORS; motor++)
{
// Curve from https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
const u8 state = m_motor_state[motor];
const double x = static_cast<double>(std::min<u32>(state + static_cast<u32>(m_rumble_bias), 255));
const double strength = 0.006474549734772402 * std::pow(x, 3.0) - 1.258165252213538 * std::pow(x, 2.0) +
156.82454281087692 * x + 3.637978807091713e-11;
hvalues[motor] = (state != 0) ? static_cast<float>(strength / 65535.0) : 0.0f;
}
InputManager::SetPadVibrationIntensity(m_index, hvalues[0], hvalues[1]);
}
u8 NeGconRumble::GetExtraButtonMaskLSB() const
{
return 0xFF;
}
void NeGconRumble::ResetRumbleConfig()
{
m_rumble_config.fill(0xFF);
m_rumble_config_large_motor_index = -1;
m_rumble_config_small_motor_index = -1;
SetMotorState(LargeMotor, 0);
SetMotorState(SmallMotor, 0);
}
void NeGconRumble::SetMotorStateForConfigIndex(int index, u8 value)
{
if (m_rumble_config_small_motor_index == index)
SetMotorState(SmallMotor, ((value & 0x01) != 0) ? 255 : 0);
else if (m_rumble_config_large_motor_index == index)
SetMotorState(LargeMotor, value);
}
u8 NeGconRumble::GetResponseNumHalfwords() const
{
if (m_configuration_mode || m_analog_mode)
return 0x3;
return (0x1);
}
u8 NeGconRumble::GetModeID() const
{
if (m_configuration_mode)
return 0xF;
if (m_analog_mode)
return 0x2;
return 0x4;
}
u8 NeGconRumble::GetIDByte() const
{
auto tteste = GetResponseNumHalfwords();
return Truncate8((GetModeID() << 4) | GetResponseNumHalfwords());
}
bool NeGconRumble::Transfer(const u8 data_in, u8* data_out)
{
bool ack;
m_rx_buffer[m_command_step] = data_in;
switch (m_command)
{
case Command::Idle:
{
*data_out = 0xFF;
if (data_in == 0x01)
{
Log_DebugPrintf("ACK controller access");
m_command = Command::Ready;
return true;
}
Log_DevPrintf("Unknown data_in = 0x%02X", data_in);
return false;
}
break;
case Command::Ready:
{
if (data_in == 0x42)
{
Assert(m_command_step == 0);
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
m_command = Command::ReadPad;
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
}
else if (data_in == 0x43)
{
Assert(m_command_step == 0);
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
m_command = Command::ConfigModeSetMode;
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
}
else if (m_configuration_mode && data_in == 0x44)
{
Assert(m_command_step == 0);
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
m_command = Command::SetAnalogMode;
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
ResetRumbleConfig();
}
else if (m_configuration_mode && data_in == 0x45)
{
Assert(m_command_step == 0);
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
m_command = Command::GetAnalogMode;
m_tx_buffer = {GetIDByte(), m_status_byte, 0x01, 0x02, BoolToUInt8(m_analog_mode), 0x02, 0x01, 0x00};
}
else if (m_configuration_mode && data_in == 0x46)
{
Assert(m_command_step == 0);
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
m_command = Command::Command46;
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
}
else if (m_configuration_mode && data_in == 0x47)
{
Assert(m_command_step == 0);
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
m_command = Command::Command47;
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00};
}
else if (m_configuration_mode && data_in == 0x4C)
{
Assert(m_command_step == 0);
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
m_command = Command::Command4C;
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
}
else if (m_configuration_mode && data_in == 0x4D)
{
Assert(m_command_step == 0);
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
m_command = Command::GetSetRumble;
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
m_rumble_config_large_motor_index = -1;
m_rumble_config_small_motor_index = -1;
}
else
{
if (m_configuration_mode)
Log_ErrorPrintf("Unimplemented config mode command 0x%02X", data_in);
*data_out = 0xFF;
return false;
}
}
break;
case Command::ReadPad:
{
const int rumble_index = m_command_step - 2;
switch (m_command_step)
{
case 2:
{
m_tx_buffer[m_command_step] = Truncate8(m_button_state) & GetExtraButtonMaskLSB();
if (m_dualshock_enabled)
SetMotorStateForConfigIndex(rumble_index, data_in);
}
break;
case 3:
{
m_tx_buffer[m_command_step] = Truncate8(m_button_state >> 8);
if (m_dualshock_enabled)
{
SetMotorStateForConfigIndex(rumble_index, data_in);
}
else
{
bool legacy_rumble_on = (m_rx_buffer[2] & 0xC0) == 0x40 && (m_rx_buffer[3] & 0x01) != 0;
SetMotorState(SmallMotor, legacy_rumble_on ? 255 : 0);
}
}
break;
case 4:
{
if (m_configuration_mode || m_analog_mode)
m_tx_buffer[m_command_step] = m_axis_state[static_cast<u8>(Axis::Steering)];
if (m_dualshock_enabled)
SetMotorStateForConfigIndex(rumble_index, data_in);
}
break;
case 5:
{
if (m_configuration_mode || m_analog_mode)
m_tx_buffer[m_command_step] = m_axis_state[static_cast<u8>(Axis::I)];
if (m_dualshock_enabled)
SetMotorStateForConfigIndex(rumble_index, data_in);
}
break;
case 6:
{
if (m_configuration_mode || m_analog_mode)
m_tx_buffer[m_command_step] = m_axis_state[static_cast<u8>(Axis::II)];
if (m_dualshock_enabled)
SetMotorStateForConfigIndex(rumble_index, data_in);
}
break;
case 7:
{
if (m_configuration_mode || m_analog_mode)
m_tx_buffer[m_command_step] = m_axis_state[static_cast<u8>(Axis::L)];
if (m_dualshock_enabled)
SetMotorStateForConfigIndex(rumble_index, data_in);
}
break;
default:
{
}
break;
}
}
break;
case Command::ConfigModeSetMode:
{
if (!m_configuration_mode)
{
switch (m_command_step)
{
case 2:
{
m_tx_buffer[m_command_step] = Truncate8(m_button_state) & GetExtraButtonMaskLSB();
}
break;
case 3:
{
m_tx_buffer[m_command_step] = Truncate8(m_button_state >> 8);
}
break;
case 4:
{
if (m_configuration_mode || m_analog_mode)
m_tx_buffer[m_command_step] = m_axis_state[static_cast<u8>(Axis::Steering)];
}
break;
case 5:
{
if (m_configuration_mode || m_analog_mode)
m_tx_buffer[m_command_step] = m_axis_state[static_cast<u8>(Axis::I)];
}
break;
case 6:
{
if (m_configuration_mode || m_analog_mode)
m_tx_buffer[m_command_step] = m_axis_state[static_cast<u8>(Axis::II)];
}
break;
case 7:
{
if (m_configuration_mode || m_analog_mode)
m_tx_buffer[m_command_step] = m_axis_state[static_cast<u8>(Axis::L)];
}
break;
default:
{
}
break;
}
}
if (m_command_step == (static_cast<s32>(m_response_length) - 1))
{
m_configuration_mode = (m_rx_buffer[2] == 1);
if (m_configuration_mode)
{
m_dualshock_enabled = true;
m_status_byte = 0x5A;
}
Log_DevPrintf("0x%02x(%s) config mode", m_rx_buffer[2], m_configuration_mode ? "enter" : "leave");
}
}
break;
case Command::SetAnalogMode:
{
if (m_command_step == 2)
{
Log_DevPrintf("analog mode val 0x%02x", data_in);
if (data_in == 0x00 || data_in == 0x01)
SetAnalogMode((data_in == 0x01), true);
}
else if (m_command_step == 3)
{
Log_DevPrintf("analog mode lock 0x%02x", data_in);
if (data_in == 0x02 || data_in == 0x03)
m_analog_locked = (data_in == 0x03);
}
}
break;
case Command::GetAnalogMode:
{
// Intentionally empty, analog mode byte is set in reply buffer when command is first received
}
break;
case Command::Command46:
{
if (m_command_step == 2)
{
if (data_in == 0x00)
{
m_tx_buffer[4] = 0x01;
m_tx_buffer[5] = 0x02;
m_tx_buffer[6] = 0x00;
m_tx_buffer[7] = 0x0A;
}
else if (data_in == 0x01)
{
m_tx_buffer[4] = 0x01;
m_tx_buffer[5] = 0x01;
m_tx_buffer[6] = 0x01;
m_tx_buffer[7] = 0x14;
}
}
}
break;
case Command::Command47:
{
if (m_command_step == 2 && data_in != 0x00)
{
m_tx_buffer[4] = 0x00;
m_tx_buffer[5] = 0x00;
m_tx_buffer[6] = 0x00;
m_tx_buffer[7] = 0x00;
}
}
break;
case Command::Command4C:
{
if (m_command_step == 2)
{
if (data_in == 0x00)
m_tx_buffer[5] = 0x04;
else if (data_in == 0x01)
m_tx_buffer[5] = 0x02;
}
}
break;
case Command::GetSetRumble:
{
int rumble_index = m_command_step - 2;
if (rumble_index >= 0)
{
m_tx_buffer[m_command_step] = m_rumble_config[rumble_index];
m_rumble_config[rumble_index] = data_in;
if (data_in == 0x00)
m_rumble_config_small_motor_index = rumble_index;
else if (data_in == 0x01)
m_rumble_config_large_motor_index = rumble_index;
}
if (m_command_step == 7)
{
if (m_rumble_config_large_motor_index == -1)
SetMotorState(LargeMotor, 0);
if (m_rumble_config_small_motor_index == -1)
SetMotorState(SmallMotor, 0);
}
}
break;
DefaultCaseIsUnreachable();
}
*data_out = m_tx_buffer[m_command_step];
m_command_step = (m_command_step + 1) % m_response_length;
ack = (m_command_step == 0) ? false : true;
if (m_command_step == 0)
{
m_command = Command::Idle;
Log_DebugPrintf("Rx: %02x %02x %02x %02x %02x %02x %02x %02x", m_rx_buffer[0], m_rx_buffer[1], m_rx_buffer[2],
m_rx_buffer[3], m_rx_buffer[4], m_rx_buffer[5], m_rx_buffer[6], m_rx_buffer[7]);
Log_DebugPrintf("Tx: %02x %02x %02x %02x %02x %02x %02x %02x", m_tx_buffer[0], m_tx_buffer[1], m_tx_buffer[2],
m_tx_buffer[3], m_tx_buffer[4], m_tx_buffer[5], m_tx_buffer[6], m_tx_buffer[7]);
m_rx_buffer.fill(0x00);
m_tx_buffer.fill(0x00);
}
return ack;
}
std::unique_ptr<NeGconRumble> NeGconRumble::Create(u32 index)
{
return std::make_unique<NeGconRumble>(index);
}
static const Controller::ControllerBindingInfo s_binding_info[] = {
#define BUTTON(name, display_name, icon_name, button, genb) \
{ \
name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
}
#define AXIS(name, display_name, icon_name, halfaxis, genb) \
{ \
name, display_name, icon_name, static_cast<u32>(NeGconRumble::Button::Count) + static_cast<u32>(halfaxis), \
InputBindingInfo::Type::HalfAxis, genb \
}
// clang-format off
BUTTON("Up", TRANSLATE_NOOP("NeGconRumble", "D-Pad Up"), ICON_PF_DPAD_UP, NeGconRumble::Button::Up, GenericInputBinding::DPadUp),
BUTTON("Right", TRANSLATE_NOOP("NeGconRumble", "D-Pad Right"), ICON_PF_DPAD_RIGHT, NeGconRumble::Button::Right, GenericInputBinding::DPadRight),
BUTTON("Down", TRANSLATE_NOOP("NeGconRumble", "D-Pad Down"), ICON_PF_DPAD_DOWN, NeGconRumble::Button::Down, GenericInputBinding::DPadDown),
BUTTON("Left", TRANSLATE_NOOP("NeGconRumble", "D-Pad Left"), ICON_PF_DPAD_LEFT, NeGconRumble::Button::Left, GenericInputBinding::DPadLeft),
BUTTON("Start", TRANSLATE_NOOP("NeGconRumble", "Start"),ICON_PF_START, NeGconRumble::Button::Start, GenericInputBinding::Start),
BUTTON("A", TRANSLATE_NOOP("NeGconRumble", "A Button"), ICON_PF_BUTTON_A, NeGconRumble::Button::A, GenericInputBinding::Circle),
BUTTON("B", TRANSLATE_NOOP("NeGconRumble", "B Button"), ICON_PF_BUTTON_B, NeGconRumble::Button::B, GenericInputBinding::Triangle),
AXIS("I", TRANSLATE_NOOP("NeGconRumble", "I Button"), ICON_PF_RIGHT_TRIGGER_R2, NeGconRumble::HalfAxis::I, GenericInputBinding::R2),
AXIS("II", TRANSLATE_NOOP("NeGconRumble", "II Button"), ICON_PF_LEFT_TRIGGER_L2, NeGconRumble::HalfAxis::II, GenericInputBinding::L2),
AXIS("L", TRANSLATE_NOOP("NeGconRumble", "Left Trigger"), ICON_PF_LEFT_ANALOG_LEFT, NeGconRumble::HalfAxis::L, GenericInputBinding::L1),
BUTTON("R", TRANSLATE_NOOP("NeGconRumble", "Right Trigger"), ICON_PF_RIGHT_SHOULDER_R1, NeGconRumble::Button::R, GenericInputBinding::R1),
AXIS("SteeringLeft", TRANSLATE_NOOP("NeGconRumble", "Steering (Twist) Left"), ICON_PF_LEFT_ANALOG_LEFT, NeGconRumble::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
AXIS("SteeringRight", TRANSLATE_NOOP("NeGconRumble", "Steering (Twist) Right"), ICON_PF_LEFT_ANALOG_LEFT, NeGconRumble::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
BUTTON("Analog", TRANSLATE_NOOP("NeGconRumble", "Analog Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, NeGconRumble::Button::Analog, GenericInputBinding::System),
// clang-format on
#undef AXIS
#undef BUTTON
};
static const SettingInfo s_settings[] = {
{SettingInfo::Type::Float, "SteeringDeadzone", TRANSLATE_NOOP("NeGconRumble", "Steering Axis Deadzone"),
TRANSLATE_NOOP("NeGconRumble", "Sets deadzone size for steering axis."), "0.00f", "0.00f", "0.99f", "0.01f", "%.0f%%", nullptr,
100.0f},
{SettingInfo::Type::Float, "SteeringSensitivity", TRANSLATE_NOOP("NeGconRumble", "Steering Axis Sensitivity"),
TRANSLATE_NOOP("NeGconRumble", "Sets the steering axis scaling factor."), "1.00f", "0.01f", "2.00f", "0.01f", "%.0f%%",
nullptr, 100.0f},
};
const Controller::ControllerInfo NeGconRumble::INFO = {
ControllerType::NeGconRumble, "NeGconRumble", TRANSLATE_NOOP("ControllerType", "NeGconRumble"), ICON_PF_GAMEPAD,
s_binding_info, s_settings, Controller::VibrationCapabilities::LargeSmallMotors};
void NeGconRumble::LoadSettings(SettingsInterface& si, const char* section)
{
Controller::LoadSettings(si, section);
m_steering_deadzone = si.GetFloatValue(section, "SteeringDeadzone", 0.10f);
m_steering_sensitivity = si.GetFloatValue(section, "SteeringSensitivity", 1.00f);
m_rumble_bias = static_cast<u8>(std::min<u32>(si.GetIntValue(section, "VibrationBias", 8), 255));
}

152
src/core/negcon_rumble.h Normal file
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@ -0,0 +1,152 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com> and contributors.
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "controller.h"
#include <array>
#include <memory>
#include <optional>
#include <string_view>
class NeGconRumble final : public Controller
{
public:
enum class Axis : u8
{
Steering = 0,
I = 1,
II = 2,
L = 3,
Count
};
enum class Button : u8
{
Start = 0,
Up = 1,
Right = 2,
Down = 3,
Left = 4,
R = 5,
B = 6,
A = 7,
Analog = 8,
Count
};
enum class HalfAxis : u8
{
SteeringLeft,
SteeringRight,
I,
II,
L,
Count
};
static constexpr u8 NUM_MOTORS = 2;
static const Controller::ControllerInfo INFO;
NeGconRumble(u32 index);
~NeGconRumble() override;
static std::unique_ptr<NeGconRumble> Create(u32 index);
ControllerType GetType() const override;
bool InAnalogMode() const override;
void Reset() override;
bool DoState(StateWrapper& sw, bool apply_input_state) override;
float GetBindState(u32 index) const override;
void SetBindState(u32 index, float value) override;
void ResetTransferState() override;
bool Transfer(const u8 data_in, u8* data_out) override;
u32 GetButtonStateBits() const override;
std::optional<u32> GetAnalogInputBytes() const override;
void LoadSettings(SettingsInterface& si, const char* section) override;
private:
using MotorState = std::array<u8, NUM_MOTORS>;
enum class Command : u8
{
Idle,
Ready,
ReadPad, // 0x42
ConfigModeSetMode, // 0x43
SetAnalogMode, // 0x44
GetAnalogMode, // 0x45
Command46, // 0x46
Command47, // 0x47
Command4C, // 0x4C
GetSetRumble // 0x4D
};
bool m_force_analog_on_reset = true;
bool m_analog_dpad_in_digital_mode = false;
float m_analog_deadzone = 0.0f;
float m_analog_sensitivity = 1.33f;
float m_button_deadzone = 0.0f;
u8 m_rumble_bias = 8;
u8 m_invert_left_stick = 0;
u8 m_invert_right_stick = 0;
bool m_analog_mode = false;
bool m_analog_locked = false;
bool m_dualshock_enabled = false;
bool m_configuration_mode = false;
std::array<u8, static_cast<u8>(Axis::Count)> m_axis_state{};
enum : u8
{
LargeMotor = 0,
SmallMotor = 1
};
// steering, merged to m_axis_state
std::array<u8, 2> m_half_axis_state{};
// buttons are active low; bits 0-2, 8-10, 14-15 are not used and are always high
u16 m_button_state = UINT16_C(0xFFFF);
MotorState m_motor_state{};
Command m_command = Command::Idle;
int m_command_step = 0;
// Transmit and receive buffers, not including the first Hi-Z/ack response byte
static constexpr u32 MAX_RESPONSE_LENGTH = 8;
std::array<u8, MAX_RESPONSE_LENGTH> m_rx_buffer;
std::array<u8, MAX_RESPONSE_LENGTH> m_tx_buffer;
u32 m_response_length = 0;
std::array<u8, 6> m_rumble_config{};
int m_rumble_config_large_motor_index = -1;
int m_rumble_config_small_motor_index = -1;
bool m_analog_toggle_queued = false;
u8 m_status_byte = 0;
// Get number of response halfwords (excluding the initial controller info halfword)
u8 GetResponseNumHalfwords() const;
u8 GetModeID() const;
u8 GetIDByte() const;
void SetAnalogMode(bool enabled, bool show_message);
void ProcessAnalogModeToggle();
void SetMotorState(u32 motor, u8 value);
void UpdateHostVibration();
u8 GetExtraButtonMaskLSB() const;
void ResetRumbleConfig();
void SetMotorStateForConfigIndex(int index, u8 value);
float m_steering_deadzone = 0.00f;
float m_steering_sensitivity = 1.00f;
};

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@ -1629,7 +1629,7 @@ const char* Settings::GetAudioBackendDisplayName(AudioBackend backend)
}
static constexpr const std::array s_controller_type_names = {
"None", "DigitalController", "AnalogController", "AnalogJoystick", "GunCon", "PlayStationMouse", "NeGcon"};
"None", "DigitalController", "AnalogController", "AnalogJoystick", "GunCon", "PlayStationMouse", "NeGcon", "NeGconRumble"};
static constexpr const std::array s_controller_display_names = {
TRANSLATE_NOOP("ControllerType", "None"),
TRANSLATE_NOOP("ControllerType", "Digital Controller"),
@ -1637,7 +1637,8 @@ static constexpr const std::array s_controller_display_names = {
TRANSLATE_NOOP("ControllerType", "Analog Joystick"),
TRANSLATE_NOOP("ControllerType", "GunCon"),
TRANSLATE_NOOP("ControllerType", "PlayStation Mouse"),
TRANSLATE_NOOP("ControllerType", "NeGcon")};
TRANSLATE_NOOP("ControllerType", "NeGcon"),
TRANSLATE_NOOP("ControllerType", "NeGcon Rumble")};
std::optional<ControllerType> Settings::ParseControllerTypeName(std::string_view str)
{

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@ -213,6 +213,7 @@ enum class ControllerType
GunCon,
PlayStationMouse,
NeGcon,
NeGconRumble,
Count
};