Settings: Simplify resolution scale enumeration

This commit is contained in:
Connor McLaughlin 2020-02-28 16:59:55 +10:00
parent f21cb25426
commit 07ba2ecd3d
6 changed files with 18 additions and 13 deletions

View File

@ -93,7 +93,8 @@ public:
MAX_PRIMITIVE_WIDTH = 1024,
MAX_PRIMITIVE_HEIGHT = 512,
DOT_TIMER_INDEX = 0,
HBLANK_TIMER_INDEX = 1
HBLANK_TIMER_INDEX = 1,
MAX_RESOLUTION_SCALE = 16
};
// 4x4 dither matrix.

View File

@ -26,10 +26,16 @@ bool GPU_HW::Initialize(HostDisplay* host_display, System* system, DMA* dma, Int
if (!GPU::Initialize(host_display, system, dma, interrupt_controller, timers))
return false;
m_resolution_scale = std::clamp<u32>(m_system->GetSettings().gpu_resolution_scale, 1, m_max_resolution_scale);
m_system->GetSettings().max_gpu_resolution_scale = m_max_resolution_scale;
m_resolution_scale = m_system->GetSettings().gpu_resolution_scale;
m_true_color = m_system->GetSettings().gpu_true_color;
m_texture_filtering = m_system->GetSettings().gpu_texture_filtering;
if (m_resolution_scale < 1 || m_resolution_scale > m_max_resolution_scale)
{
m_system->GetHostInterface()->AddFormattedOSDMessage(5.0f, "Invalid resolution scale %ux specified. Maximum is %u.",
m_resolution_scale, m_max_resolution_scale);
m_resolution_scale = std::clamp<u32>(m_resolution_scale, 1u, m_max_resolution_scale);
}
return true;
}

View File

@ -898,19 +898,18 @@ void HostInterface::ToggleSoftwareRendering()
void HostInterface::ModifyResolutionScale(s32 increment)
{
const u32 new_resolution_scale =
std::clamp<u32>(static_cast<u32>(static_cast<s32>(m_settings.gpu_resolution_scale) + increment), 1,
m_settings.max_gpu_resolution_scale);
const u32 new_resolution_scale = std::clamp<u32>(
static_cast<u32>(static_cast<s32>(m_settings.gpu_resolution_scale) + increment), 1, GPU::MAX_RESOLUTION_SCALE);
if (new_resolution_scale == m_settings.gpu_resolution_scale)
return;
m_settings.gpu_resolution_scale = new_resolution_scale;
if (m_system)
m_system->GetGPU()->UpdateSettings();
AddFormattedOSDMessage(2.0f, "Resolution scale set to %ux (%ux%u)", m_settings.gpu_resolution_scale,
GPU::VRAM_WIDTH * m_settings.gpu_resolution_scale,
GPU::VRAM_HEIGHT * m_settings.gpu_resolution_scale);
if (m_system)
m_system->GetGPU()->UpdateSettings();
}
void HostInterface::RecreateSystem()

View File

@ -44,7 +44,6 @@ struct Settings
GPURenderer gpu_renderer = GPURenderer::Software;
u32 gpu_resolution_scale = 1;
mutable u32 max_gpu_resolution_scale = 1;
bool gpu_true_color = false;
bool gpu_texture_filtering = false;
bool gpu_force_progressive_scan = false;

View File

@ -30,6 +30,6 @@ void GPUSettingsWidget::setupAdditionalUi()
m_ui.renderer->addItem(QString::fromLocal8Bit(Settings::GetRendererDisplayName(static_cast<GPURenderer>(i))));
m_ui.resolutionScale->addItem(tr("Automatic based on window size"));
for (u32 i = 1; i <= 16; i++)
for (u32 i = 1; i <= GPU::MAX_RESOLUTION_SCALE; i++)
m_ui.resolutionScale->addItem(tr("%1x (%2x%3)").arg(i).arg(GPU::VRAM_WIDTH * i).arg(GPU::VRAM_HEIGHT * i));
}

View File

@ -867,7 +867,7 @@ void SDLHostInterface::DrawQuickSettingsMenu()
if (ImGui::BeginMenu("Resolution Scale"))
{
const u32 current_internal_resolution = m_settings_copy.gpu_resolution_scale;
for (u32 scale = 1; scale <= m_settings_copy.max_gpu_resolution_scale; scale++)
for (u32 scale = 1; scale <= GPU::MAX_RESOLUTION_SCALE; scale++)
{
char buf[32];
std::snprintf(buf, sizeof(buf), "%ux (%ux%u)", scale, scale * GPU::VRAM_WIDTH, scale * GPU::VRAM_HEIGHT);
@ -1235,7 +1235,7 @@ void SDLHostInterface::DrawSettingsWindow()
ImGui::Text("Resolution Scale:");
ImGui::SameLine(indent);
static constexpr std::array<const char*, 16> resolutions = {{
static constexpr std::array<const char*, GPU::MAX_RESOLUTION_SCALE> resolutions = {{
"1x (1024x512)",
"2x (2048x1024)",
"3x (3072x1536)",