GPU/OpenGL: Fix incorrect 1/4 blend on Mali
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@ -866,9 +866,7 @@ bool GPU_HW::CompilePipelines()
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plconfig.blend.src_blend = GPUPipeline::BlendFunc::One;
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plconfig.blend.dst_blend = GPUPipeline::BlendFunc::One;
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if (static_cast<GPUTransparencyMode>(transparency_mode) ==
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GPUTransparencyMode::HalfBackgroundPlusHalfForeground ||
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static_cast<GPUTransparencyMode>(transparency_mode) ==
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GPUTransparencyMode::BackgroundPlusQuarterForeground)
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GPUTransparencyMode::HalfBackgroundPlusHalfForeground)
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{
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plconfig.blend.dst_blend = GPUPipeline::BlendFunc::ConstantColor;
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plconfig.blend.dst_alpha_blend = GPUPipeline::BlendFunc::ConstantColor;
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