Common: Add ByteStream implementations for zstd

This commit is contained in:
Connor McLaughlin 2022-08-18 22:42:22 +10:00
parent 759938a5cf
commit 0572d0cd4b
5 changed files with 328 additions and 6 deletions

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@ -58,7 +58,7 @@ add_library(common
target_include_directories(common PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_include_directories(common PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_link_libraries(common PUBLIC fmt Threads::Threads vulkan-headers)
target_link_libraries(common PRIVATE stb libchdr zlib minizip "${CMAKE_DL_LIBS}")
target_link_libraries(common PRIVATE stb libchdr zlib minizip Zstd::Zstd "${CMAKE_DL_LIBS}")
if(WIN32)
target_sources(common PRIVATE

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@ -3,6 +3,8 @@
#include "file_system.h"
#include "log.h"
#include "string_util.h"
#include "zstd.h"
#include "zstd_errors.h"
#include <algorithm>
#include <cerrno>
#include <cstdio>
@ -169,7 +171,10 @@ public:
return true;
}
u64 GetPosition() const override { return _ftelli64(m_pFile); }
u64 GetPosition() const override
{
return _ftelli64(m_pFile);
}
u64 GetSize() const override
{
@ -224,7 +229,10 @@ public:
return true;
}
u64 GetPosition() const override { return static_cast<u64>(ftello(m_pFile)); }
u64 GetPosition() const override
{
return static_cast<u64>(ftello(m_pFile));
}
u64 GetSize() const override
{
@ -251,9 +259,15 @@ public:
return true;
}
virtual bool Commit() override { return true; }
virtual bool Commit() override
{
return true;
}
virtual bool Discard() override { return false; }
virtual bool Discard() override
{
return false;
}
protected:
FILE* m_pFile;
@ -1369,3 +1383,306 @@ bool ByteStream::WriteBinaryToStream(ByteStream* stream, const void* data, size_
return stream->Write2(data, static_cast<u32>(data_length));
}
class ZstdCompressStream final : public ByteStream
{
public:
ZstdCompressStream(ByteStream* dst_stream, int compression_level) : m_dst_stream(dst_stream)
{
m_cstream = ZSTD_createCStream();
ZSTD_CCtx_setParameter(m_cstream, ZSTD_c_compressionLevel, compression_level);
}
~ZstdCompressStream() override
{
if (!m_done)
Compress(ZSTD_e_end);
ZSTD_freeCStream(m_cstream);
}
bool ReadByte(u8* pDestByte) override { return false; }
u32 Read(void* pDestination, u32 ByteCount) override { return 0; }
bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead = nullptr) override { return false; }
bool WriteByte(u8 SourceByte) override
{
if (m_input_buffer_wpos == INPUT_BUFFER_SIZE && !Compress(ZSTD_e_continue))
return false;
m_input_buffer[m_input_buffer_wpos++] = SourceByte;
return true;
}
u32 Write(const void* pSource, u32 ByteCount) override
{
u32 remaining = ByteCount;
const u8* read_ptr = static_cast<const u8*>(pSource);
for (;;)
{
const u32 copy_size = std::min(INPUT_BUFFER_SIZE - m_input_buffer_wpos, remaining);
std::memcpy(&m_input_buffer[m_input_buffer_wpos], read_ptr, copy_size);
read_ptr += copy_size;
remaining -= copy_size;
m_input_buffer_wpos += copy_size;
if (remaining == 0 || !Compress(ZSTD_e_continue))
break;
}
return ByteCount - remaining;
}
bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten = nullptr) override
{
const u32 bytes_written = Write(pSource, ByteCount);
if (pNumberOfBytesWritten)
*pNumberOfBytesWritten = bytes_written;
return (bytes_written == ByteCount);
}
bool SeekAbsolute(u64 Offset) override { return false; }
bool SeekRelative(s64 Offset) override { return (Offset == 0); }
bool SeekToEnd() override { return false; }
u64 GetPosition() const override { return m_position; }
u64 GetSize() const override { return 0; }
bool Flush() override { return Compress(ZSTD_e_flush); }
bool Discard() override { return true; }
bool Commit() override { return Compress(ZSTD_e_end); }
private:
enum : u32
{
INPUT_BUFFER_SIZE = 131072,
OUTPUT_BUFFER_SIZE = 65536,
};
bool Compress(ZSTD_EndDirective action)
{
if (m_errorState || m_done)
return false;
ZSTD_inBuffer inbuf = {m_input_buffer, m_input_buffer_wpos, 0};
for (;;)
{
ZSTD_outBuffer outbuf = {m_output_buffer, OUTPUT_BUFFER_SIZE, 0};
const size_t ret = ZSTD_compressStream2(m_cstream, &outbuf, &inbuf, action);
if (ZSTD_isError(ret))
{
Log_ErrorPrintf("ZSTD_compressStream2() failed: %u (%s)", static_cast<unsigned>(ZSTD_getErrorCode(ret)),
ZSTD_getErrorString(ZSTD_getErrorCode(ret)));
SetErrorState();
return false;
}
if (outbuf.pos > 0)
{
if (!m_dst_stream->Write2(m_output_buffer, static_cast<u32>(outbuf.pos)))
{
SetErrorState();
return false;
}
outbuf.pos = 0;
}
if (action == ZSTD_e_end)
{
// break when compression output has finished
if (ret == 0)
{
m_done = true;
break;
}
}
else
{
// break when all input data is consumed
if (inbuf.pos == inbuf.size)
break;
}
}
m_position += m_input_buffer_wpos;
m_input_buffer_wpos = 0;
return true;
}
ByteStream* m_dst_stream;
ZSTD_CStream* m_cstream = nullptr;
u64 m_position = 0;
u32 m_input_buffer_wpos = 0;
bool m_done = false;
u8 m_input_buffer[INPUT_BUFFER_SIZE];
u8 m_output_buffer[OUTPUT_BUFFER_SIZE];
};
std::unique_ptr<ByteStream> ByteStream::CreateZstdCompressStream(ByteStream* src_stream, int compression_level)
{
return std::make_unique<ZstdCompressStream>(src_stream, compression_level);
}
class ZstdDecompressStream final : public ByteStream
{
public:
ZstdDecompressStream(ByteStream* src_stream, u32 compressed_size)
: m_src_stream(src_stream), m_bytes_remaining(compressed_size)
{
m_cstream = ZSTD_createDStream();
m_in_buffer.src = m_input_buffer;
Decompress();
}
~ZstdDecompressStream() override { ZSTD_freeDStream(m_cstream); }
bool ReadByte(u8* pDestByte) override { return Read(pDestByte, sizeof(u8)) == sizeof(u8); }
u32 Read(void* pDestination, u32 ByteCount) override
{
u8* write_ptr = static_cast<u8*>(pDestination);
u32 remaining = ByteCount;
for (;;)
{
const u32 copy_size = std::min<u32>(m_output_buffer_wpos - m_output_buffer_rpos, remaining);
std::memcpy(write_ptr, &m_output_buffer[m_output_buffer_rpos], copy_size);
m_output_buffer_rpos += copy_size;
write_ptr += copy_size;
remaining -= copy_size;
if (remaining == 0 || !Decompress())
break;
}
return ByteCount - remaining;
}
bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead = nullptr) override
{
const u32 bytes_read = Read(pDestination, ByteCount);
if (pNumberOfBytesRead)
*pNumberOfBytesRead = bytes_read;
return (bytes_read == ByteCount);
}
bool WriteByte(u8 SourceByte) override { return false; }
u32 Write(const void* pSource, u32 ByteCount) override { return 0; }
bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten = nullptr) override { return false; }
bool SeekAbsolute(u64 Offset) override { return false; }
bool SeekRelative(s64 Offset) override
{
if (Offset < 0)
return false;
else if (Offset == 0)
return true;
s64 remaining = Offset;
for (;;)
{
const s64 skip = std::min<s64>(m_output_buffer_wpos - m_output_buffer_rpos, remaining);
remaining -= skip;
m_output_buffer_wpos += static_cast<u32>(skip);
if (remaining == 0)
return true;
else if (!Decompress())
return false;
}
}
bool SeekToEnd() override { return false; }
u64 GetPosition() const override { return 0; }
u64 GetSize() const override { return 0; }
bool Flush() override { return true; }
bool Discard() override { return true; }
bool Commit() override { return true; }
private:
enum : u32
{
INPUT_BUFFER_SIZE = 65536,
OUTPUT_BUFFER_SIZE = 131072,
};
bool Decompress()
{
if (m_output_buffer_rpos != m_output_buffer_wpos)
{
const u32 move_size = m_output_buffer_wpos - m_output_buffer_rpos;
std::memmove(&m_output_buffer[0], &m_output_buffer[m_output_buffer_rpos], move_size);
m_output_buffer_rpos = move_size;
m_output_buffer_wpos = move_size;
}
else
{
m_output_buffer_rpos = 0;
m_output_buffer_wpos = 0;
}
ZSTD_outBuffer outbuf = {m_output_buffer, OUTPUT_BUFFER_SIZE - m_output_buffer_wpos, 0};
while (outbuf.pos == 0)
{
if (m_in_buffer.pos == m_in_buffer.size && !m_errorState)
{
const u32 requested_size = std::min<u32>(m_bytes_remaining, INPUT_BUFFER_SIZE);
const u32 bytes_read = m_src_stream->Read(m_input_buffer, requested_size);
m_in_buffer.size = bytes_read;
m_in_buffer.pos = 0;
m_bytes_remaining -= bytes_read;
if (bytes_read != requested_size || m_bytes_remaining == 0)
{
m_errorState = true;
break;
}
}
size_t ret = ZSTD_decompressStream(m_cstream, &outbuf, &m_in_buffer);
if (ZSTD_isError(ret))
{
Log_ErrorPrintf("ZSTD_decompressStream() failed: %u (%s)", static_cast<unsigned>(ZSTD_getErrorCode(ret)),
ZSTD_getErrorString(ZSTD_getErrorCode(ret)));
m_in_buffer.pos = m_in_buffer.size;
m_output_buffer_rpos = 0;
m_output_buffer_wpos = 0;
m_errorState = true;
return false;
}
}
m_output_buffer_wpos = static_cast<u32>(outbuf.pos);
return true;
}
ByteStream* m_src_stream;
ZSTD_DStream* m_cstream = nullptr;
ZSTD_inBuffer m_in_buffer = {};
u32 m_output_buffer_rpos = 0;
u32 m_output_buffer_wpos = 0;
u32 m_bytes_remaining;
bool m_errorState = false;
u8 m_input_buffer[INPUT_BUFFER_SIZE];
u8 m_output_buffer[OUTPUT_BUFFER_SIZE];
};
std::unique_ptr<ByteStream> ByteStream::CreateZstdDecompressStream(ByteStream* src_stream, u32 compressed_size)
{
return std::make_unique<ZstdDecompressStream>(src_stream, compressed_size);
}

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@ -117,6 +117,10 @@ public:
// null memory stream
static std::unique_ptr<NullByteStream> CreateNullStream();
// zstd stream
static std::unique_ptr<ByteStream> CreateZstdCompressStream(ByteStream* src_stream, int compression_level);
static std::unique_ptr<ByteStream> CreateZstdDecompressStream(ByteStream* src_stream, u32 compressed_size);
// copies one stream's contents to another. rewinds source streams automatically, and returns it back to its old
// position.
static bool CopyStream(ByteStream* pDestinationStream, ByteStream* pSourceStream);

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@ -11,7 +11,7 @@
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies Condition="('$(BuildingForUWP)'!='true' And '$(Platform)'!='ARM64')">$(RootBuildDir)glad\glad.lib;$(RootBuildDir)glslang\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(RootBuildDir)fmt\fmt.lib;$(RootBuildDir)zlib\zlib.lib;$(RootBuildDir)minizip\minizip.lib;$(RootBuildDir)lzma\lzma.lib;d3dcompiler.lib;d3d11.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(RootBuildDir)zstd\zstd.lib;$(RootBuildDir)fmt\fmt.lib;$(RootBuildDir)zlib\zlib.lib;$(RootBuildDir)minizip\minizip.lib;$(RootBuildDir)lzma\lzma.lib;d3dcompiler.lib;d3d11.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
</Project>

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@ -235,6 +235,7 @@
<ItemDefinitionGroup>
<ClCompile>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)dep\zstd\lib</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="..\..\dep\msvc\vsprops\Targets.props" />