From 0571b75fa5ed5b18510375c59d462248cfe6cd6c Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Mon, 25 May 2020 18:36:52 +1000 Subject: [PATCH] GL/Context: Print GL_SHADING_LANGUAGE_VERSION on creation --- src/common/gl/context.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/common/gl/context.cpp b/src/common/gl/context.cpp index 1e36f96a7..2548d722f 100644 --- a/src/common/gl/context.cpp +++ b/src/common/gl/context.cpp @@ -119,9 +119,11 @@ std::unique_ptr Context::Create(const WindowInfo& wi, const Version const char* gl_vendor = reinterpret_cast(glGetString(GL_VENDOR)); const char* gl_renderer = reinterpret_cast(glGetString(GL_RENDERER)); const char* gl_version = reinterpret_cast(glGetString(GL_VERSION)); + const char* gl_shading_language_version = reinterpret_cast(glGetString(GL_SHADING_LANGUAGE_VERSION)); Log_InfoPrintf("GL_VENDOR: %s", gl_vendor); Log_InfoPrintf("GL_RENDERER: %s", gl_renderer); Log_InfoPrintf("GL_VERSION: %s", gl_version); + Log_InfoPrintf("GL_SHADING_LANGUAGE_VERSION: %s", gl_shading_language_version); return context; }