libretro: Remove VRAM resolution from scale text

This commit is contained in:
Connor McLaughlin 2020-07-29 20:01:22 +10:00
parent 415c21dc84
commit 0317541477
1 changed files with 16 additions and 16 deletions

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@ -405,22 +405,22 @@ static std::array<retro_core_option_definition, 23> s_option_definitions = {{
"Internal Resolution Scale", "Internal Resolution Scale",
"Scales internal VRAM resolution by the specified multiplier. Larger values are slower. Some games require " "Scales internal VRAM resolution by the specified multiplier. Larger values are slower. Some games require "
"1x VRAM resolution or they will have rendering issues.", "1x VRAM resolution or they will have rendering issues.",
{{"1", "1x (1024x512 VRAM)"}, {{"1", "1x"},
{"2", "2x (2048x1024 VRAM)"}, {"2", "2x"},
{"3", "3x (3072x1536 VRAM)"}, {"3", "3x (for 720p)"},
{"4", "4x (4096x2048 VRAM)"}, {"4", "4x"},
{"5", "5x (5120x2160 VRAM)"}, {"5", "5x (for 1080p)"},
{"6", "6x (6144x3072 VRAM)"}, {"6", "6x (for 1440p)"},
{"7", "7x (7168x3584 VRAM)"}, {"7", "7x"},
{"8", "8x (8192x4096 VRAM)"}, {"8", "8x"},
{"9", "9x (9216x4608 VRAM)"}, {"9", "9x (for 4K)"},
{"10", "10x (10240x5120 VRAM)"}, {"10", "10x"},
{"11", "11x (11264x5632 VRAM)"}, {"11", "11x"},
{"12", "12x (12288x6144 VRAM)"}, {"12", "12x"},
{"13", "13x (13312x6656 VRAM)"}, {"13", "13x"},
{"14", "14x (14336x7168 VRAM)"}, {"14", "14x"},
{"15", "15x (15360x7680 VRAM)"}, {"15", "15x"},
{"16", "16x (16384x8192 VRAM)"}}, {"16", "16x"}},
"1"}, "1"},
{"GPU.TrueColor", {"GPU.TrueColor",
"True Color Rendering", "True Color Rendering",