SPU: Fix some registers not being saved to state
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08567fedf4
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0006052728
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@ -2,4 +2,4 @@
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#include "types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 19;
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static constexpr u32 SAVE_STATE_VERSION = 20;
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@ -105,6 +105,7 @@ bool SPU::DoState(StateWrapper& sw)
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sw.Do(&m_key_on_register);
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sw.Do(&m_key_off_register);
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sw.Do(&m_endx_register);
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sw.Do(&m_pitch_modulation_enable_register);
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sw.Do(&m_noise_mode_register);
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sw.Do(&m_noise_count);
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sw.Do(&m_noise_level);
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@ -149,6 +150,9 @@ bool SPU::DoState(StateWrapper& sw)
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UpdateTransferEvent();
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}
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//for (u32 i = 0; i < NUM_REVERB_REGS; i++)
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//Log_WarningPrintf("Reverb[%u] = 0x%04X", i, m_reverb_registers.rev[i]);
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return !sw.HasError();
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}
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@ -70,7 +70,7 @@ private:
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static constexpr u32 CD_AUDIO_SAMPLE_BUFFER_SIZE = 44100 * 2;
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static constexpr u32 CAPTURE_BUFFER_SIZE_PER_CHANNEL = 0x400;
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static constexpr u32 MINIMUM_TICKS_BETWEEN_KEY_ON_OFF = 2;
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static constexpr u32 NUM_REVERB_REGS = 16;
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static constexpr u32 NUM_REVERB_REGS = 32;
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static constexpr u32 FIFO_SIZE_IN_HALFWORDS = 32;
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static constexpr TickCount TRANSFER_TICKS_PER_HALFWORD = 32;
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