duckstation/dep/rcheevos/include/rc_api_info.h

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2022-07-18 12:46:12 +00:00
#ifndef RC_API_INFO_H
#define RC_API_INFO_H
#include "rc_api_request.h"
#include <time.h>
#ifdef __cplusplus
extern "C" {
#endif
/* --- Fetch Achievement Info --- */
/**
* API parameters for a fetch achievement info request.
*/
typedef struct rc_api_fetch_achievement_info_request_t {
/* The username of the player */
const char* username;
/* The API token from the login request */
const char* api_token;
/* The unique identifier of the achievement */
unsigned achievement_id;
/* The 1-based index of the first entry to retrieve */
unsigned first_entry;
/* The number of entries to retrieve */
unsigned count;
/* Non-zero to only return unlocks earned by the user's friends */
unsigned friends_only;
}
rc_api_fetch_achievement_info_request_t;
/* An achievement awarded entry */
typedef struct rc_api_achievement_awarded_entry_t {
/* The user associated to the entry */
const char* username;
/* When the achievement was awarded */
time_t awarded;
}
rc_api_achievement_awarded_entry_t;
/**
* Response data for a fetch achievement info request.
*/
typedef struct rc_api_fetch_achievement_info_response_t {
/* The unique identifier of the achievement */
unsigned id;
/* The unique identifier of the game to which the leaderboard is associated */
unsigned game_id;
/* The number of times the achievement has been awarded */
unsigned num_awarded;
/* The number of players that have earned at least one achievement for the game */
unsigned num_players;
/* An array of recently rewarded entries */
rc_api_achievement_awarded_entry_t* recently_awarded;
/* The number of items in the recently_awarded array */
unsigned num_recently_awarded;
/* Common server-provided response information */
rc_api_response_t response;
}
rc_api_fetch_achievement_info_response_t;
int rc_api_init_fetch_achievement_info_request(rc_api_request_t* request, const rc_api_fetch_achievement_info_request_t* api_params);
int rc_api_process_fetch_achievement_info_response(rc_api_fetch_achievement_info_response_t* response, const char* server_response);
void rc_api_destroy_fetch_achievement_info_response(rc_api_fetch_achievement_info_response_t* response);
/* --- Fetch Leaderboard Info --- */
/**
* API parameters for a fetch leaderboard info request.
*/
typedef struct rc_api_fetch_leaderboard_info_request_t {
/* The unique identifier of the leaderboard */
unsigned leaderboard_id;
/* The number of entries to retrieve */
unsigned count;
/* The 1-based index of the first entry to retrieve */
unsigned first_entry;
/* The username of the player around whom the entries should be returned */
const char* username;
}
rc_api_fetch_leaderboard_info_request_t;
/* A leaderboard info entry */
typedef struct rc_api_lboard_info_entry_t {
/* The user associated to the entry */
const char* username;
/* The rank of the entry */
unsigned rank;
/* The index of the entry */
unsigned index;
/* The value of the entry */
int score;
/* When the entry was submitted */
time_t submitted;
}
rc_api_lboard_info_entry_t;
/**
* Response data for a fetch leaderboard info request.
*/
typedef struct rc_api_fetch_leaderboard_info_response_t {
/* The unique identifier of the leaderboard */
unsigned id;
/* The format to pass to rc_format_value to format the leaderboard value */
int format;
/* If non-zero, indicates that lower scores appear first */
int lower_is_better;
/* The title of the leaderboard */
const char* title;
/* The description of the leaderboard */
const char* description;
/* The definition of the leaderboard to be passed to rc_runtime_activate_lboard */
const char* definition;
/* The unique identifier of the game to which the leaderboard is associated */
unsigned game_id;
/* The author of the leaderboard */
const char* author;
/* When the leaderboard was first uploaded to the server */
time_t created;
/* When the leaderboard was last modified on the server */
time_t updated;
/* An array of requested entries */
rc_api_lboard_info_entry_t* entries;
/* The number of items in the entries array */
unsigned num_entries;
/* Common server-provided response information */
rc_api_response_t response;
}
rc_api_fetch_leaderboard_info_response_t;
int rc_api_init_fetch_leaderboard_info_request(rc_api_request_t* request, const rc_api_fetch_leaderboard_info_request_t* api_params);
int rc_api_process_fetch_leaderboard_info_response(rc_api_fetch_leaderboard_info_response_t* response, const char* server_response);
void rc_api_destroy_fetch_leaderboard_info_response(rc_api_fetch_leaderboard_info_response_t* response);
/* --- Fetch Games List --- */
/**
* API parameters for a fetch games list request.
*/
typedef struct rc_api_fetch_games_list_request_t {
/* The unique identifier of the console to query */
unsigned console_id;
}
rc_api_fetch_games_list_request_t;
/* A game list entry */
typedef struct rc_api_game_list_entry_t {
/* The unique identifier of the game */
unsigned id;
/* The name of the game */
const char* name;
}
rc_api_game_list_entry_t;
/**
* Response data for a fetch games list request.
*/
typedef struct rc_api_fetch_games_list_response_t {
/* An array of requested entries */
rc_api_game_list_entry_t* entries;
/* The number of items in the entries array */
unsigned num_entries;
/* Common server-provided response information */
rc_api_response_t response;
}
rc_api_fetch_games_list_response_t;
int rc_api_init_fetch_games_list_request(rc_api_request_t* request, const rc_api_fetch_games_list_request_t* api_params);
int rc_api_process_fetch_games_list_response(rc_api_fetch_games_list_response_t* response, const char* server_response);
void rc_api_destroy_fetch_games_list_response(rc_api_fetch_games_list_response_t* response);
#ifdef __cplusplus
}
#endif
#endif /* RC_API_INFO_H */