dolphin/Source/Plugins
Sonicadvance1 15d58692fd Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@883 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:19:24 +00:00
..
Plugin_DSP_HLE added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_DSP_LLE added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_DSP_NULL added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_PadSimple added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_VideoDX9 added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset. 2008-10-15 14:07:03 +00:00
Plugin_VideoOGL Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying 2008-10-15 21:19:24 +00:00
Plugin_Wiimote_Test added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00
Plugin_nJoy_SDL added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries. 2008-10-15 12:40:31 +00:00