dolphin/Source/Core
Admiral H. Curtiss ffe25da78a Boot: Automatically temporarily set GameCube language to 0 when booting NTSC games.
NTSC GameCubes have no Language setting, so the language byte in SRAM is always 0. Some NTSC games do react oddly and display unfinished translations and similar when the byte is set to a nonzero value that corresponds to a non-English language on a PAL GameCube. See issue 7731: https://code.google.com/p/dolphin-emu/issues/detail?id=7731.
2015-06-11 18:39:44 +02:00
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AudioCommon Use PanicAlert instead of PanicAlertT when appropriate 2015-06-04 13:25:17 +02:00
Common Make make_scmrev.h.js recognize "stable" as a stable branch. 2015-06-09 20:03:25 +02:00
Core Boot: Automatically temporarily set GameCube language to 0 when booting NTSC games. 2015-06-11 18:39:44 +02:00
DiscIO Volume: Add prefer_long parameter to GetNames 2015-06-08 12:00:34 +02:00
DolphinQt Merge pull request #2536 from endrift/deploy-mac 2015-06-08 17:33:17 -07:00
DolphinWX Merge pull request #2024 from RisingFog/irgui 2015-06-11 15:47:39 +02:00
InputCommon Revert "SDL: handle SDL_QUIT event" 2015-06-08 13:43:39 +12:00
UICommon Merge pull request #2494 from Sonicadvance1/common_disassembler 2015-06-02 20:26:26 -04:00
VideoBackends Merge pull request #2533 from degasus/syncgpu 2015-06-09 09:43:26 +02:00
VideoCommon Merge pull request #2024 from RisingFog/irgui 2015-06-11 15:47:39 +02:00
CMakeLists.txt Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00