dolphin/Source
Ryan Houdek ffe085f5ea [AArch64] Implement CRC32 texture hashing.
In a particular hashing heavy scene in Crazy Taxi the Murmur3 hash used 3.11% CPU time.
The new CRC32 hash in the same scene used 1.86%
This was tested on a Nvidia SHIELD Android TV with Cortex-A57s.

This will be a bit slower on the Nexus 9, the Denver CPU core is a bit slower with CRC32 texture hashing than Murmur3 texture hashing.
2015-06-08 19:16:50 -05:00
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Android Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
Core [AArch64] Implement CRC32 texture hashing. 2015-06-08 19:16:50 -05:00
DSPSpy Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
DSPTool Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
PCH Add missing license headers 2015-05-25 13:11:47 +02:00
UnitTests Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
VSProps Base.props: Remove DXSDK_DIR from the include path. 2015-04-13 21:44:40 +02:00
.clang-format UseTab: ForIndentation 2014-05-26 21:28:59 -07:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln remove win32/mixed project configurations. 2015-03-14 14:07:21 -07:00