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ShuriZma
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dolphin
mirror of
https://github.com/dolphin-emu/dolphin.git
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dolphin
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Core
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VideoBackends
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Jordan Woyak
ec940e6a2e
VideoBackends/Vulkan: Use WorkQueueThreadSP for swap commands.
2025-04-30 16:29:35 -05:00
..
D3D
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
D3D12
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
D3DCommon
VideoBackends: Use DXGI 1.6 and D3D11_4
2025-02-02 09:02:35 +01:00
Metal
linter: Add and apply new formatting rules
2025-04-23 11:19:57 +02:00
Null
VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-26 01:23:16 -05:00
OGL
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
Software
linter: Apply clang-format 19.1 formatting
2025-04-23 11:19:20 +02:00
Vulkan
VideoBackends/Vulkan: Use WorkQueueThreadSP for swap commands.
2025-04-30 16:29:35 -05:00
CMakeLists.txt
CMake: Check `WIN32` instead of `CMAKE_SYSTEM_NAME STREQUAL Windows`
2023-04-06 18:37:45 -07:00