dolphin/Source/Core/VideoBackends/OGL
Ryan Houdek ed5e3c054e Enable Anisotropic filtering in ES.
This adds a check to make sure the vendor supports anisotropic filtering.
Pretty much all vendors support this, even the mobile ones.
2015-11-19 02:00:43 -06:00
..
BoundingBox.cpp Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
BoundingBox.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
CMakeLists.txt Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
FramebufferManager.cpp Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
FramebufferManager.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
NativeVertexFormat.cpp Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
OGL.vcxproj Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
OGL.vcxproj.filters Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
PerfQuery.cpp Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
PerfQuery.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
PostProcessing.cpp Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
PostProcessing.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
ProgramShaderCache.cpp Merge pull request #3227 from Tilka/sizeof 2015-11-04 14:35:23 +13:00
ProgramShaderCache.h VideoCommon: flush vertex manager if components change 2015-11-01 22:39:31 +01:00
RasterFont.cpp Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
RasterFont.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Render.cpp Enable Anisotropic filtering in ES. 2015-11-19 02:00:43 -06:00
Render.h Enable Anisotropic filtering in ES. 2015-11-19 02:00:43 -06:00
SamplerCache.cpp Enable Anisotropic filtering in ES. 2015-11-19 02:00:43 -06:00
SamplerCache.h Common: Move NonCopyable to its own header 2015-09-26 18:50:35 -04:00
StreamBuffer.cpp Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
StreamBuffer.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
TextureCache.cpp TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
TextureCache.h TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
TextureConverter.cpp TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
TextureConverter.h TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
VertexManager.cpp VideoCommon: flush vertex manager if components change 2015-11-01 22:39:31 +01:00
VertexManager.h VideoCommon: VertexManager -> VertexManagerBase 2015-11-02 11:53:54 +01:00
VideoBackend.h VideoBackend: Video config filename is now exposed in VideoBackends. 2015-09-22 09:47:19 +03:00
main.cpp OGL: simplify AA modes initialization 2015-10-10 22:51:31 +02:00
main.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00