43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
#include "PluginDSP.h"
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namespace Common {
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PluginDSP::PluginDSP(const char *_Filename)
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: CPlugin(_Filename), validDSP(false)
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{
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DSP_ReadMailboxHigh = reinterpret_cast<TDSP_ReadMailBox>
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(LoadSymbol("DSP_ReadMailboxHigh"));
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DSP_ReadMailboxLow = reinterpret_cast<TDSP_ReadMailBox>
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(LoadSymbol("DSP_ReadMailboxLow"));
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DSP_WriteMailboxHigh = reinterpret_cast<TDSP_WriteMailBox>
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(LoadSymbol("DSP_WriteMailboxHigh"));
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DSP_WriteMailboxLow = reinterpret_cast<TDSP_WriteMailBox>
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(LoadSymbol("DSP_WriteMailboxLow"));
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DSP_ReadControlRegister = reinterpret_cast<TDSP_ReadControlRegister>
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(LoadSymbol("DSP_ReadControlRegister"));
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DSP_WriteControlRegister = reinterpret_cast<TDSP_WriteControlRegister>
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(LoadSymbol("DSP_WriteControlRegister"));
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DSP_Update = reinterpret_cast<TDSP_Update>
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(LoadSymbol("DSP_Update"));
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DSP_SendAIBuffer = reinterpret_cast<TDSP_SendAIBuffer>
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(LoadSymbol("DSP_SendAIBuffer"));
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DSP_StopSoundStream = reinterpret_cast<TDSP_StopSoundStream>
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(LoadSymbol("DSP_StopSoundStream"));
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if ((DSP_ReadMailboxHigh != 0) &&
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(DSP_ReadMailboxLow != 0) &&
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(DSP_WriteMailboxHigh != 0) &&
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(DSP_WriteMailboxLow != 0) &&
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(DSP_ReadControlRegister != 0) &&
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(DSP_WriteControlRegister != 0) &&
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(DSP_SendAIBuffer != 0) &&
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(DSP_Update != 0) &&
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(DSP_StopSoundStream != 0))
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validDSP = true;
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}
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PluginDSP::~PluginDSP() {
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}
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} // namespace
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