dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.h

37 lines
917 B
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
namespace ControllerEmu
{
class Buttons : public ControlGroup
{
public:
explicit Buttons(const std::string& name_);
Buttons(const std::string& ini_name, const std::string& group_name);
template <typename C>
void GetState(C* const buttons, const C* bitmasks)
{
for (auto& control : controls)
{
if (control->control_ref->State() > ACTIVATION_THRESHOLD)
*buttons |= *bitmasks;
bitmasks++;
}
}
static constexpr ControlState ACTIVATION_THRESHOLD = 0.5;
};
} // namespace ControllerEmu