96 lines
2.3 KiB
C++
96 lines
2.3 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/NetPlay/PadMappingDialog.h"
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#include "DolphinQt2/Settings.h"
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#include "Core/NetPlayClient.h"
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#include <QComboBox>
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#include <QDialogButtonBox>
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#include <QGridLayout>
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#include <QLabel>
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PadMappingDialog::PadMappingDialog(QWidget* parent) : QDialog(parent)
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{
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setWindowTitle(tr("Assign Controllers"));
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CreateWidgets();
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ConnectWidgets();
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}
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void PadMappingDialog::CreateWidgets()
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{
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m_main_layout = new QGridLayout;
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m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok);
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for (unsigned int i = 0; i < m_wii_boxes.size(); i++)
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{
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m_gc_boxes[i] = new QComboBox;
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m_wii_boxes[i] = new QComboBox;
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m_main_layout->addWidget(new QLabel(tr("GC Port %1").arg(i + 1)), 0, i);
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m_main_layout->addWidget(new QLabel(tr("Wii Remote %1").arg(i + 1)), 0, 4 + i);
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m_main_layout->addWidget(m_gc_boxes[i], 1, i);
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m_main_layout->addWidget(m_wii_boxes[i], 1, 4 + i);
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}
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m_main_layout->addWidget(m_button_box, 2, 0, 1, -1);
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setLayout(m_main_layout);
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}
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void PadMappingDialog::ConnectWidgets()
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{
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connect(m_button_box, &QDialogButtonBox::accepted, this, &QDialog::accept);
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}
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int PadMappingDialog::exec()
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{
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m_players = Settings::Instance().GetNetPlayClient()->GetPlayers();
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QStringList players;
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players.append(tr("None"));
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for (const auto& player : m_players)
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players.append(QString::fromStdString(player->name));
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for (auto& combo_group : {m_gc_boxes, m_wii_boxes})
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{
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for (auto& combo : combo_group)
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{
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combo->clear();
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combo->addItems(players);
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connect(combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&PadMappingDialog::OnMappingChanged);
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}
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}
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return QDialog::exec();
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}
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PadMappingArray PadMappingDialog::GetGCPadArray()
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{
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return m_pad_mapping;
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}
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PadMappingArray PadMappingDialog::GetWiimoteArray()
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{
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return m_wii_mapping;
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}
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void PadMappingDialog::OnMappingChanged()
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{
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for (unsigned int i = 0; i < m_wii_boxes.size(); i++)
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{
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int gc_id = m_gc_boxes[i]->currentIndex();
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int wii_id = m_wii_boxes[i]->currentIndex();
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m_pad_mapping[i] = gc_id > 0 ? m_players[gc_id - 1]->pid : -1;
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m_wii_mapping[i] = wii_id > 0 ? m_players[wii_id - 1]->pid : -1;
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}
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}
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