fba51b2956
In particular: - Trying to play audio in a non-ready state returns the state-specific error, not an audio buf error - Audio status cannot be requested in non-ready states - The audio buffer cannot be configured in states other than ReadyNoReadsMade - Using the stop motor command while the motor is already stopped doesn't change states Additionally, the internal state IDs are used (which distinguish ReadyNoReadsMade and Ready), instead of the state IDs exposed in request error. This makes some of the weird behavior a bit more obvious. State and error behavior of the seek command was not implemented in this commit. |
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Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |