1525 lines
53 KiB
C++
1525 lines
53 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifdef __APPLE__
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#import <Cocoa/Cocoa.h>
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#endif
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#include <cinttypes>
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#include <cstddef>
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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#include <set>
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#include <string>
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#include <type_traits>
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#include <vector>
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#include <polarssl/md5.h>
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#include <wx/arrstr.h>
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#include <wx/bitmap.h>
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#include <wx/button.h>
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#include <wx/chartype.h>
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#include <wx/checkbox.h>
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#include <wx/checklst.h>
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#include <wx/choice.h>
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#include <wx/defs.h>
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#include <wx/dialog.h>
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#include <wx/dirdlg.h>
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#include <wx/dynarray.h>
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#include <wx/event.h>
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#include <wx/filedlg.h>
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#include <wx/gbsizer.h>
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#include <wx/gdicmn.h>
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#include <wx/image.h>
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#include <wx/imaglist.h>
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#include <wx/itemid.h>
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#include <wx/menu.h>
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#include <wx/mimetype.h>
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#include <wx/msgdlg.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/progdlg.h>
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#include <wx/sizer.h>
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#include <wx/slider.h>
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#include <wx/spinctrl.h>
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#include <wx/statbmp.h>
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#include <wx/stattext.h>
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#include <wx/string.h>
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#include <wx/textctrl.h>
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#include <wx/thread.h>
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#include <wx/translation.h>
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#include <wx/treebase.h>
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#include <wx/treectrl.h>
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#include <wx/utils.h>
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#include <wx/validate.h>
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#include <wx/windowid.h>
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/StringUtil.h"
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#include "Common/SysConf.h"
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#include "Core/ActionReplay.h"
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#include "Core/ConfigManager.h"
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#include "Core/CoreParameter.h"
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#include "Core/GeckoCodeConfig.h"
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#include "Core/PatchEngine.h"
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#include "Core/Boot/Boot.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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#include "DolphinWX/ARCodeAddEdit.h"
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#include "DolphinWX/GameListCtrl.h"
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//#include "DolphinWX/Frame.h"
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#include "DolphinWX/ISOFile.h"
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#include "DolphinWX/ISOProperties.h"
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#include "DolphinWX/PatchAddEdit.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/Cheats/GeckoCodeDiag.h"
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#include "DolphinWX/resources/isoprop_disc.xpm"
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#include "DolphinWX/resources/isoprop_file.xpm"
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#include "DolphinWX/resources/isoprop_folder.xpm"
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BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
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EVT_CLOSE(CISOProperties::OnClose)
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EVT_BUTTON(wxID_OK, CISOProperties::OnCloseClick)
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EVT_BUTTON(ID_EDITCONFIG, CISOProperties::OnEditConfig)
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EVT_BUTTON(ID_MD5SUMCOMPUTE, CISOProperties::OnComputeMD5Sum)
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EVT_BUTTON(ID_SHOWDEFAULTCONFIG, CISOProperties::OnShowDefaultConfig)
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EVT_CHOICE(ID_EMUSTATE, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMU_ISSUES, CISOProperties::SetRefresh)
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EVT_LISTBOX(ID_PATCHES_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_ADDPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_REMOVEPATCH, CISOProperties::PatchButtonClicked)
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EVT_LISTBOX(ID_CHEATS_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITCHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_BUTTON(ID_ADDCHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_BUTTON(ID_REMOVECHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_MENU(IDM_BNRSAVEAS, CISOProperties::OnBannerImageSave)
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EVT_TREE_ITEM_RIGHT_CLICK(ID_TREECTRL, CISOProperties::OnRightClickOnTree)
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EVT_MENU(IDM_EXTRACTFILE, CISOProperties::OnExtractFile)
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EVT_MENU(IDM_EXTRACTDIR, CISOProperties::OnExtractDir)
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EVT_MENU(IDM_EXTRACTALL, CISOProperties::OnExtractDir)
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EVT_MENU(IDM_EXTRACTAPPLOADER, CISOProperties::OnExtractDataFromHeader)
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EVT_MENU(IDM_EXTRACTDOL, CISOProperties::OnExtractDataFromHeader)
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EVT_MENU(IDM_CHECKINTEGRITY, CISOProperties::CheckPartitionIntegrity)
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EVT_CHOICE(ID_LANG, CISOProperties::OnChangeBannerLang)
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END_EVENT_TABLE()
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CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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// Load ISO data
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OpenISO = DiscIO::CreateVolumeFromFilename(fileName);
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bool IsWad = OpenISO->IsWadFile();
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if (OpenISO->IsWiiDisc())
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{
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for (int group = 0; group < 4; group++)
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{
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for (u32 i = 0; i < 0xFFFFFFFF; i++) // yes, technically there can be OVER NINE THOUSAND partitions...
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{
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WiiPartition temp;
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if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, group, i)) != nullptr)
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{
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if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != nullptr)
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{
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temp.FileSystem->GetFileList(temp.Files);
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WiiDisc.push_back(temp);
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}
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}
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else
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{
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break;
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}
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}
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}
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}
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else
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{
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// TODO : Should we add a way to browse the wad file ?
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if (!IsWad)
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{
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GCFiles.clear();
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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if (pFileSystem)
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pFileSystem->GetFileList(GCFiles);
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}
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}
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// TODO: Is it really necessary to use GetTitleID in case GetUniqueID fails?
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game_id = OpenISO->GetUniqueID();
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if (game_id.empty())
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{
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u8 game_id_bytes[8];
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if (OpenISO->GetTitleID(game_id_bytes))
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{
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game_id = StringFromFormat("%016" PRIx64, Common::swap64(game_id_bytes));
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}
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}
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// Load game INIs
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GameIniFileLocal = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini";
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GameIniDefault = SCoreStartupParameter::LoadDefaultGameIni(game_id, OpenISO->GetRevision());
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GameIniLocal = SCoreStartupParameter::LoadLocalGameIni(game_id, OpenISO->GetRevision());
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// Setup GUI
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OpenGameListItem = new GameListItem(fileName);
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bRefreshList = false;
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CreateGUIControls(IsWad);
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LoadGameConfig();
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// Disk header and apploader
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m_Name->SetValue(StrToWxStr(OpenISO->GetName()));
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m_GameID->SetValue(StrToWxStr(OpenISO->GetUniqueID()));
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switch (OpenISO->GetCountry())
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{
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case DiscIO::IVolume::COUNTRY_AUSTRALIA:
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m_Country->SetValue(_("Australia"));
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break;
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case DiscIO::IVolume::COUNTRY_EUROPE:
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m_Country->SetValue(_("Europe"));
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break;
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case DiscIO::IVolume::COUNTRY_FRANCE:
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m_Country->SetValue(_("France"));
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break;
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case DiscIO::IVolume::COUNTRY_WORLD:
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m_Country->SetValue(_("World"));
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break;
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case DiscIO::IVolume::COUNTRY_ITALY:
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m_Country->SetValue(_("Italy"));
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break;
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case DiscIO::IVolume::COUNTRY_GERMANY:
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m_Country->SetValue(_("Germany"));
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break;
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case DiscIO::IVolume::COUNTRY_NETHERLANDS:
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m_Country->SetValue(_("Netherlands"));
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break;
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case DiscIO::IVolume::COUNTRY_RUSSIA:
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m_Country->SetValue(_("Russia"));
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break;
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case DiscIO::IVolume::COUNTRY_SPAIN:
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m_Country->SetValue(_("Spain"));
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break;
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case DiscIO::IVolume::COUNTRY_USA:
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m_Country->SetValue(_("USA"));
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if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
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{
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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}
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break;
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case DiscIO::IVolume::COUNTRY_JAPAN:
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m_Country->SetValue(_("Japan"));
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if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
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{
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m_Lang->Insert(_("Japanese"), 0);
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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}
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break;
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case DiscIO::IVolume::COUNTRY_KOREA:
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m_Country->SetValue(_("Korea"));
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break;
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case DiscIO::IVolume::COUNTRY_TAIWAN:
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m_Country->SetValue(_("Taiwan"));
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if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
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{
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m_Lang->Insert(_("Taiwan"), 0);
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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}
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break;
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case DiscIO::IVolume::COUNTRY_UNKNOWN:
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default:
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m_Country->SetValue(_("Unknown"));
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break;
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}
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if (OpenISO->IsWiiDisc()) // Only one language with Wii banners
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{
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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}
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wxString temp = "0x" + StrToWxStr(OpenISO->GetMakerID());
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m_MakerID->SetValue(temp);
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m_Revision->SetValue(wxString::Format("%u", OpenISO->GetRevision()));
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m_Date->SetValue(StrToWxStr(OpenISO->GetApploaderDate()));
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m_FST->SetValue(wxString::Format("%u", OpenISO->GetFSTSize()));
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// Here we set all the info to be shown (be it SJIS or Ascii) + we set the window title
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if (!IsWad)
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{
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ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
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}
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else
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{
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ChangeBannerDetails(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));
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}
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m_Banner->SetBitmap(OpenGameListItem->GetBitmap());
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m_Banner->Bind(wxEVT_RIGHT_DOWN, &CISOProperties::RightClickOnBanner, this);
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// Filesystem browser/dumper
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// TODO : Should we add a way to browse the wad file ?
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if (!OpenISO->IsWadFile())
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{
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if (OpenISO->IsWiiDisc())
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{
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for (u32 i = 0; i < WiiDisc.size(); i++)
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{
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WiiPartition partition = WiiDisc.at(i);
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wxTreeItemId PartitionRoot =
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m_Treectrl->AppendItem(RootId, wxString::Format(_("Partition %i"), i), 0, 0);
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CreateDirectoryTree(PartitionRoot, partition.Files, 1, partition.Files.at(0)->m_FileSize);
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if (i == 1)
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m_Treectrl->Expand(PartitionRoot);
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}
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}
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else if (!GCFiles.empty())
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{
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CreateDirectoryTree(RootId, GCFiles, 1, GCFiles.at(0)->m_FileSize);
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}
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m_Treectrl->Expand(RootId);
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}
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}
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CISOProperties::~CISOProperties()
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{
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if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile() && pFileSystem)
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delete pFileSystem;
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// two vector's items are no longer valid after deleting filesystem
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WiiDisc.clear();
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GCFiles.clear();
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delete OpenGameListItem;
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delete OpenISO;
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}
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size_t CISOProperties::CreateDirectoryTree(wxTreeItemId& parent,
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std::vector<const DiscIO::SFileInfo*> fileInfos,
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const size_t _FirstIndex,
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const size_t _LastIndex)
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{
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size_t CurrentIndex = _FirstIndex;
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while (CurrentIndex < _LastIndex)
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{
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const DiscIO::SFileInfo* rFileInfo = fileInfos[CurrentIndex];
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std::string filePath = rFileInfo->m_FullPath;
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// Trim the trailing '/' if it exists.
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if (filePath[filePath.length() - 1] == DIR_SEP_CHR)
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{
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filePath.pop_back();
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}
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// Cut off the path up to the actual filename or folder.
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// Say we have "/music/stream/stream1.strm", the result will be "stream1.strm".
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size_t dirSepIndex = filePath.find_last_of(DIR_SEP_CHR);
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if (dirSepIndex != std::string::npos)
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{
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filePath = filePath.substr(dirSepIndex + 1);
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}
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// check next index
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if (rFileInfo->IsDirectory())
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{
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wxTreeItemId item = m_Treectrl->AppendItem(parent, StrToWxStr(filePath), 1, 1);
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CurrentIndex = CreateDirectoryTree(item, fileInfos, CurrentIndex + 1, (size_t)rFileInfo->m_FileSize);
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}
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else
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{
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m_Treectrl->AppendItem(parent, StrToWxStr(filePath), 2, 2);
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CurrentIndex++;
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}
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}
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return CurrentIndex;
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}
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long CISOProperties::GetElementStyle(const char* section, const char* key)
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{
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// Disable 3rd state if default gameini overrides the setting
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if (GameIniDefault.Exists(section, key))
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return 0;
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return wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER;
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}
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void CISOProperties::CreateGUIControls(bool IsWad)
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{
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wxButton* const EditConfig = new wxButton(this, ID_EDITCONFIG, _("Edit Config"));
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EditConfig->SetToolTip(_("This will let you manually edit the INI config file."));
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wxButton* const EditConfigDefault = new wxButton(this, ID_SHOWDEFAULTCONFIG, _("Show Defaults"));
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EditConfigDefault->SetToolTip(_("Opens the default (read-only) configuration for this game in an external text editor."));
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// Notebook
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wxNotebook* const m_Notebook = new wxNotebook(this, ID_NOTEBOOK);
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wxPanel* const m_GameConfig = new wxPanel(m_Notebook, ID_GAMECONFIG);
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m_Notebook->AddPage(m_GameConfig, _("GameConfig"));
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wxPanel* const m_PatchPage = new wxPanel(m_Notebook, ID_PATCH_PAGE);
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m_Notebook->AddPage(m_PatchPage, _("Patches"));
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wxPanel* const m_CheatPage = new wxPanel(m_Notebook, ID_ARCODE_PAGE);
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m_Notebook->AddPage(m_CheatPage, _("AR Codes"));
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m_geckocode_panel = new Gecko::CodeConfigPanel(m_Notebook);
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m_Notebook->AddPage(m_geckocode_panel, _("Gecko Codes"));
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wxPanel* const m_Information = new wxPanel(m_Notebook, ID_INFORMATION);
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m_Notebook->AddPage(m_Information, _("Info"));
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// GameConfig editing - Overrides and emulation state
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wxStaticText* const OverrideText = new wxStaticText(m_GameConfig, wxID_ANY, _("These settings override core Dolphin settings.\nUndetermined means the game uses Dolphin's setting."));
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// Core
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CPUThread = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "CPUThread"));
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SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SkipIdle"));
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MMU = new wxCheckBox(m_GameConfig, ID_MMU, _("Enable MMU"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "MMU"));
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MMU->SetToolTip(_("Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)"));
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DCBZOFF = new wxCheckBox(m_GameConfig, ID_DCBZOFF, _("Skip DCBZ clearing"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DCBZ"));
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DCBZOFF->SetToolTip(_("Bypass the clearing of the data cache by the DCBZ instruction. Usually leave this option disabled."));
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FPRF = new wxCheckBox(m_GameConfig, ID_FPRF, _("Enable FPRF"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FPRF"));
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FPRF->SetToolTip(_("Enables Floating Point Result Flag calculation, needed for a few games. (ON = Compatible, OFF = Fast)"));
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SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SyncGPU"));
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SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
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FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed"));
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FastDiscSpeed->SetToolTip(_("Enable fast disc access. This can cause crashes and other problems in some games. (ON = Fast, OFF = Compatible)"));
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DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DSPHLE"));
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wxBoxSizer* const sGPUDeterminism = new wxBoxSizer(wxHORIZONTAL);
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wxStaticText* const GPUDeterminismText = new wxStaticText(m_GameConfig, wxID_ANY, _("Deterministic dual core: "));
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arrayStringFor_GPUDeterminism.Add(_("Not Set"));
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arrayStringFor_GPUDeterminism.Add(_("auto"));
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arrayStringFor_GPUDeterminism.Add(_("none"));
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arrayStringFor_GPUDeterminism.Add(_("fake-completion"));
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GPUDeterminism = new wxChoice(m_GameConfig, ID_GPUDETERMINISM, wxDefaultPosition, wxDefaultSize, arrayStringFor_GPUDeterminism);
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sGPUDeterminism->Add(GPUDeterminismText);
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sGPUDeterminism->Add(GPUDeterminism);
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// Wii Console
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EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("Enable WideScreen"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Wii", "Widescreen"));
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// Stereoscopy
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wxBoxSizer* const sDepthPercentage = new wxBoxSizer(wxHORIZONTAL);
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wxStaticText* const DepthPercentageText = new wxStaticText(m_GameConfig, wxID_ANY, _("Depth Percentage: "));
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DepthPercentage = new wxSlider(m_GameConfig, ID_DEPTHPERCENTAGE, 100, 0, 200);
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DepthPercentage->SetToolTip(_("This value is multiplied with the depth set in the graphics configuration."));
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sDepthPercentage->Add(DepthPercentageText);
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sDepthPercentage->Add(DepthPercentage);
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wxBoxSizer* const sConvergenceMinimum = new wxBoxSizer(wxHORIZONTAL);
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wxStaticText* const ConvergenceMinimumText = new wxStaticText(m_GameConfig, wxID_ANY, _("Convergence Minimum: "));
|
|
ConvergenceMinimum = new wxSpinCtrl(m_GameConfig, ID_CONVERGENCEMINIMUM);
|
|
ConvergenceMinimum->SetRange(0, INT32_MAX);
|
|
ConvergenceMinimum->SetToolTip(_("This value is added to the convergence value set in the graphics configuration."));
|
|
sConvergenceMinimum->Add(ConvergenceMinimumText);
|
|
sConvergenceMinimum->Add(ConvergenceMinimum);
|
|
|
|
MonoDepth = new wxCheckBox(m_GameConfig, ID_MONODEPTH, _("Monoscopic Shadows"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Video_Stereoscopy", "StereoEFBMonoDepth"));
|
|
MonoDepth->SetToolTip(_("Use a single depth buffer for both eyes. Needed for a few games."));
|
|
|
|
wxBoxSizer* const sEmuState = new wxBoxSizer(wxHORIZONTAL);
|
|
wxStaticText* const EmuStateText = new wxStaticText(m_GameConfig, wxID_ANY, _("Emulation State: "));
|
|
arrayStringFor_EmuState.Add(_("Not Set"));
|
|
arrayStringFor_EmuState.Add(_("Broken"));
|
|
arrayStringFor_EmuState.Add(_("Intro"));
|
|
arrayStringFor_EmuState.Add(_("In Game"));
|
|
arrayStringFor_EmuState.Add(_("Playable"));
|
|
arrayStringFor_EmuState.Add(_("Perfect"));
|
|
EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE, wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState);
|
|
EmuIssues = new wxTextCtrl(m_GameConfig, ID_EMU_ISSUES, wxEmptyString);
|
|
|
|
wxBoxSizer* const sConfigPage = new wxBoxSizer(wxVERTICAL);
|
|
wxStaticBoxSizer* const sbCoreOverrides =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Core"));
|
|
sbCoreOverrides->Add(CPUThread, 0, wxLEFT, 5);
|
|
sbCoreOverrides->Add(SkipIdle, 0, wxLEFT, 5);
|
|
sbCoreOverrides->Add(MMU, 0, wxLEFT, 5);
|
|
sbCoreOverrides->Add(DCBZOFF, 0, wxLEFT, 5);
|
|
sbCoreOverrides->Add(FPRF, 0, wxLEFT, 5);
|
|
sbCoreOverrides->Add(SyncGPU, 0, wxLEFT, 5);
|
|
sbCoreOverrides->Add(FastDiscSpeed, 0, wxLEFT, 5);
|
|
sbCoreOverrides->Add(DSPHLE, 0, wxLEFT, 5);
|
|
sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
|
|
|
|
wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
|
|
if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile())
|
|
{
|
|
sbWiiOverrides->ShowItems(false);
|
|
EnableWideScreen->Hide();
|
|
}
|
|
sbWiiOverrides->Add(EnableWideScreen, 0, wxLEFT, 5);
|
|
|
|
wxStaticBoxSizer* const sbStereoOverrides =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Stereoscopy"));
|
|
sbStereoOverrides->Add(sDepthPercentage);
|
|
sbStereoOverrides->Add(sConvergenceMinimum);
|
|
sbStereoOverrides->Add(MonoDepth);
|
|
|
|
wxStaticBoxSizer * const sbGameConfig = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
|
|
sbGameConfig->Add(OverrideText, 0, wxEXPAND|wxALL, 5);
|
|
sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
|
|
sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
|
|
sbGameConfig->Add(sbStereoOverrides, 0, wxEXPAND);
|
|
sConfigPage->Add(sbGameConfig, 0, wxEXPAND|wxALL, 5);
|
|
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL);
|
|
sEmuState->Add(EmuState, 0, wxEXPAND);
|
|
sEmuState->Add(EmuIssues, 1, wxEXPAND);
|
|
sConfigPage->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
|
|
m_GameConfig->SetSizer(sConfigPage);
|
|
|
|
|
|
// Patches
|
|
wxBoxSizer* const sPatches = new wxBoxSizer(wxVERTICAL);
|
|
Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL);
|
|
wxBoxSizer* const sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
EditPatch = new wxButton(m_PatchPage, ID_EDITPATCH, _("Edit..."));
|
|
wxButton* const AddPatch = new wxButton(m_PatchPage, ID_ADDPATCH, _("Add..."));
|
|
RemovePatch = new wxButton(m_PatchPage, ID_REMOVEPATCH, _("Remove"));
|
|
EditPatch->Disable();
|
|
RemovePatch->Disable();
|
|
|
|
wxBoxSizer* sPatchPage = new wxBoxSizer(wxVERTICAL);
|
|
sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->AddStretchSpacer();
|
|
sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0);
|
|
sPatchPage->Add(sPatches, 1, wxEXPAND|wxALL, 5);
|
|
m_PatchPage->SetSizer(sPatchPage);
|
|
|
|
|
|
// Action Replay Cheats
|
|
wxBoxSizer * const sCheats = new wxBoxSizer(wxVERTICAL);
|
|
Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL);
|
|
wxBoxSizer * const sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
EditCheat = new wxButton(m_CheatPage, ID_EDITCHEAT, _("Edit..."));
|
|
wxButton * const AddCheat = new wxButton(m_CheatPage, ID_ADDCHEAT, _("Add..."));
|
|
RemoveCheat = new wxButton(m_CheatPage, ID_REMOVECHEAT, _("Remove"));
|
|
EditCheat->Disable();
|
|
RemoveCheat->Disable();
|
|
|
|
wxBoxSizer* sCheatPage = new wxBoxSizer(wxVERTICAL);
|
|
sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->Add(EditCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->AddStretchSpacer();
|
|
sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0);
|
|
sCheatPage->Add(sCheats, 1, wxEXPAND|wxALL, 5);
|
|
m_CheatPage->SetSizer(sCheatPage);
|
|
|
|
|
|
wxStaticText* const m_NameText = new wxStaticText(m_Information, wxID_ANY, _("Name:"));
|
|
m_Name = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_GameIDText = new wxStaticText(m_Information, wxID_ANY, _("Game ID:"));
|
|
m_GameID = new wxTextCtrl(m_Information, ID_GAMEID, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_CountryText = new wxStaticText(m_Information, wxID_ANY, _("Country:"));
|
|
m_Country = new wxTextCtrl(m_Information, ID_COUNTRY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_MakerIDText = new wxStaticText(m_Information, wxID_ANY, _("Maker ID:"));
|
|
m_MakerID = new wxTextCtrl(m_Information, ID_MAKERID, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_RevisionText = new wxStaticText(m_Information, wxID_ANY, _("Revision:"));
|
|
m_Revision = new wxTextCtrl(m_Information, ID_REVISION, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_DateText = new wxStaticText(m_Information, wxID_ANY, _("Apploader Date:"));
|
|
m_Date = new wxTextCtrl(m_Information, ID_DATE, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_FSTText = new wxStaticText(m_Information, wxID_ANY, _("FST Size:"));
|
|
m_FST = new wxTextCtrl(m_Information, ID_FST, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_MD5SumText = new wxStaticText(m_Information, wxID_ANY, _("MD5 Checksum:"));
|
|
m_MD5Sum = new wxTextCtrl(m_Information, ID_MD5SUM, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
m_MD5SumCompute = new wxButton(m_Information, ID_MD5SUMCOMPUTE, _("Compute"));
|
|
|
|
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
|
|
arrayStringFor_Lang.Add(_("English"));
|
|
arrayStringFor_Lang.Add(_("German"));
|
|
arrayStringFor_Lang.Add(_("French"));
|
|
arrayStringFor_Lang.Add(_("Spanish"));
|
|
arrayStringFor_Lang.Add(_("Italian"));
|
|
arrayStringFor_Lang.Add(_("Dutch"));
|
|
int language = SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage;
|
|
if (IsWad)
|
|
{
|
|
arrayStringFor_Lang.Insert(_("Japanese"), 0);
|
|
arrayStringFor_Lang.Add(_("Simplified Chinese"));
|
|
arrayStringFor_Lang.Add(_("Traditional Chinese"));
|
|
arrayStringFor_Lang.Add(_("Korean"));
|
|
|
|
language = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
|
|
}
|
|
m_Lang = new wxChoice(m_Information, ID_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_Lang);
|
|
m_Lang->SetSelection(language);
|
|
|
|
wxStaticText* const m_ShortText = new wxStaticText(m_Information, wxID_ANY, _("Short Name:"));
|
|
m_ShortName = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_MakerText = new wxStaticText(m_Information, wxID_ANY, _("Maker:"));
|
|
m_Maker = new wxTextCtrl(m_Information, ID_MAKER, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText* const m_CommentText = new wxStaticText(m_Information, wxID_ANY, _("Comment:"));
|
|
m_Comment = new wxTextCtrl(m_Information, ID_COMMENT, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY);
|
|
wxStaticText* const m_BannerText = new wxStaticText(m_Information, wxID_ANY, _("Banner:"));
|
|
m_Banner = new wxStaticBitmap(m_Information, ID_BANNER, wxNullBitmap, wxDefaultPosition, wxSize(96, 32));
|
|
|
|
// ISO Details
|
|
wxGridBagSizer* const sISODetails = new wxGridBagSizer(0, 0);
|
|
sISODetails->Add(m_NameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Name, wxGBPosition(0, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_GameIDText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_GameID, wxGBPosition(1, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_CountryText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Country, wxGBPosition(2, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_MakerIDText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_MakerID, wxGBPosition(3, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_RevisionText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Revision, wxGBPosition(4, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_DateText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Date, wxGBPosition(5, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_FSTText, wxGBPosition(6, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_FST, wxGBPosition(6, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_MD5SumText, wxGBPosition(7, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_MD5Sum, wxGBPosition(7, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
wxSizer* sMD5SumButtonSizer = CreateButtonSizer(wxNO_DEFAULT);
|
|
sMD5SumButtonSizer->Add(m_MD5SumCompute);
|
|
sISODetails->Add(sMD5SumButtonSizer, wxGBPosition(7, 2), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
|
|
sISODetails->AddGrowableCol(1);
|
|
wxStaticBoxSizer* const sbISODetails =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
|
|
sbISODetails->Add(sISODetails, 0, wxEXPAND, 5);
|
|
|
|
// Banner Details
|
|
wxGridBagSizer* const sBannerDetails = new wxGridBagSizer(0, 0);
|
|
sBannerDetails->Add(m_LangText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_Lang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_ShortText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_ShortName, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_MakerText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_Maker, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_CommentText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5);
|
|
sBannerDetails->Add(m_Comment, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_BannerText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5);
|
|
sBannerDetails->Add(m_Banner, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->AddGrowableCol(1);
|
|
wxStaticBoxSizer* const sbBannerDetails =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_Information, _("Banner Details"));
|
|
sbBannerDetails->Add(sBannerDetails, 0, wxEXPAND, 5);
|
|
|
|
wxBoxSizer* const sInfoPage = new wxBoxSizer(wxVERTICAL);
|
|
sInfoPage->Add(sbISODetails, 0, wxEXPAND|wxALL, 5);
|
|
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
|
|
m_Information->SetSizer(sInfoPage);
|
|
|
|
if (!IsWad)
|
|
{
|
|
wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM);
|
|
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
|
|
|
|
// Filesystem icons
|
|
wxImageList* const m_iconList = new wxImageList(16, 16);
|
|
m_iconList->Add(wxBitmap(disc_xpm), wxNullBitmap); // 0
|
|
m_iconList->Add(wxBitmap(folder_xpm), wxNullBitmap); // 1
|
|
m_iconList->Add(wxBitmap(file_xpm), wxNullBitmap); // 2
|
|
|
|
// Filesystem tree
|
|
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL);
|
|
m_Treectrl->AssignImageList(m_iconList);
|
|
RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, nullptr);
|
|
|
|
wxBoxSizer* sTreePage = new wxBoxSizer(wxVERTICAL);
|
|
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
|
|
m_Filesystem->SetSizer(sTreePage);
|
|
}
|
|
|
|
wxSizer* sButtons = CreateButtonSizer(wxNO_DEFAULT);
|
|
sButtons->Prepend(EditConfigDefault);
|
|
sButtons->Prepend(EditConfig);
|
|
sButtons->Add(new wxButton(this, wxID_OK, _("Close")));
|
|
|
|
// If there is no default gameini, disable the button.
|
|
bool game_ini_exists = false;
|
|
for (const std::string& ini_filename : SCoreStartupParameter::GetGameIniFilenames(game_id, OpenISO->GetRevision()))
|
|
{
|
|
if (File::Exists(File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + ini_filename))
|
|
{
|
|
game_ini_exists = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!game_ini_exists)
|
|
EditConfigDefault->Disable();
|
|
|
|
// Add notebook and buttons to the dialog
|
|
wxBoxSizer* sMain = new wxBoxSizer(wxVERTICAL);
|
|
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
|
sMain->Add(sButtons, 0, wxEXPAND|wxLEFT|wxRIGHT|wxBOTTOM, 5);
|
|
sMain->SetMinSize(wxSize(500, -1));
|
|
|
|
SetSizerAndFit(sMain);
|
|
Center();
|
|
SetFocus();
|
|
}
|
|
|
|
void CISOProperties::OnClose(wxCloseEvent& WXUNUSED (event))
|
|
{
|
|
if (!SaveGameConfig())
|
|
WxUtils::ShowErrorDialog(wxString::Format(_("Could not save %s."), GameIniFileLocal.c_str()));
|
|
if (bRefreshList)
|
|
((CGameListCtrl*)GetParent())->Update();
|
|
Destroy();
|
|
}
|
|
|
|
void CISOProperties::OnCloseClick(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
Close();
|
|
}
|
|
|
|
void CISOProperties::RightClickOnBanner(wxMouseEvent& event)
|
|
{
|
|
wxMenu popupMenu;
|
|
popupMenu.Append(IDM_BNRSAVEAS, _("Save as..."));
|
|
PopupMenu(&popupMenu);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void CISOProperties::OnBannerImageSave(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
wxString dirHome;
|
|
|
|
wxFileDialog dialog(this, _("Save as..."), wxGetHomeDir(&dirHome), wxString::Format("%s.png", m_GameID->GetValue().c_str()),
|
|
wxALL_FILES_PATTERN, wxFD_SAVE|wxFD_OVERWRITE_PROMPT);
|
|
if (dialog.ShowModal() == wxID_OK)
|
|
{
|
|
m_Banner->GetBitmap().ConvertToImage().SaveFile(dialog.GetPath());
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
|
|
{
|
|
m_Treectrl->SelectItem(event.GetItem());
|
|
|
|
wxMenu popupMenu;
|
|
|
|
if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
|
|
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection())
|
|
{
|
|
popupMenu.Append(IDM_EXTRACTDIR, _("Extract Partition..."));
|
|
}
|
|
else if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 1)
|
|
{
|
|
popupMenu.Append(IDM_EXTRACTDIR, _("Extract Directory..."));
|
|
}
|
|
else if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 2)
|
|
{
|
|
popupMenu.Append(IDM_EXTRACTFILE, _("Extract File..."));
|
|
}
|
|
|
|
popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
|
|
|
|
if (!OpenISO->IsWiiDisc() ||
|
|
(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
|
|
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
|
|
{
|
|
popupMenu.AppendSeparator();
|
|
popupMenu.Append(IDM_EXTRACTAPPLOADER, _("Extract Apploader..."));
|
|
popupMenu.Append(IDM_EXTRACTDOL, _("Extract DOL..."));
|
|
}
|
|
|
|
if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
|
|
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection())
|
|
{
|
|
popupMenu.AppendSeparator();
|
|
popupMenu.Append(IDM_CHECKINTEGRITY, _("Check Partition Integrity"));
|
|
}
|
|
|
|
PopupMenu(&popupMenu);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
wxString File = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
|
|
wxString Path = wxFileSelector(
|
|
_("Export File"),
|
|
wxEmptyString, File, wxEmptyString,
|
|
wxGetTranslation(wxALL_FILES),
|
|
wxFD_SAVE,
|
|
this);
|
|
|
|
if (!Path || !File)
|
|
return;
|
|
|
|
while (m_Treectrl->GetItemParent(m_Treectrl->GetSelection()) != m_Treectrl->GetRootItem())
|
|
{
|
|
wxString temp = m_Treectrl->GetItemText(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
File = temp + DIR_SEP_CHR + File;
|
|
|
|
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
}
|
|
|
|
if (OpenISO->IsWiiDisc())
|
|
{
|
|
size_t slash_index = File.find('/');
|
|
int partitionNum = wxAtoi(File.Mid(slash_index - 1, 1));
|
|
|
|
File.erase(0, slash_index + 1); // Remove "Partition x/"
|
|
WiiDisc.at(partitionNum).FileSystem->ExportFile(WxStrToStr(File), WxStrToStr(Path));
|
|
}
|
|
else
|
|
{
|
|
pFileSystem->ExportFile(WxStrToStr(File), WxStrToStr(Path));
|
|
}
|
|
}
|
|
|
|
void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const int partitionNum)
|
|
{
|
|
DiscIO::IFileSystem* const fs = OpenISO->IsWiiDisc() ? WiiDisc[partitionNum].FileSystem : pFileSystem;
|
|
|
|
std::vector<const DiscIO::SFileInfo*> fst;
|
|
fs->GetFileList(fst);
|
|
|
|
u32 index = 0;
|
|
u32 size = 0;
|
|
|
|
// Extract all
|
|
if (_rFullPath.empty())
|
|
{
|
|
index = 0;
|
|
size = (u32)fst.size();
|
|
|
|
fs->ExportApploader(_rExportFolder);
|
|
if (!OpenISO->IsWiiDisc())
|
|
fs->ExportDOL(_rExportFolder);
|
|
}
|
|
else
|
|
{
|
|
// Look for the dir we are going to extract
|
|
for (index = 0; index != fst.size(); ++index)
|
|
{
|
|
if (fst[index]->m_FullPath == _rFullPath)
|
|
{
|
|
DEBUG_LOG(DISCIO, "Found the directory at %u", index);
|
|
size = (u32)fst[index]->m_FileSize;
|
|
break;
|
|
}
|
|
}
|
|
|
|
DEBUG_LOG(DISCIO,"Directory found from %u to %u\nextracting to:\n%s", index , size, _rExportFolder.c_str());
|
|
}
|
|
|
|
wxString dialogTitle = (index != 0) ? _("Extracting Directory") : _("Extracting All Files");
|
|
wxProgressDialog dialog(
|
|
dialogTitle,
|
|
_("Extracting..."),
|
|
size - 1,
|
|
this,
|
|
wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT |
|
|
wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME |
|
|
wxPD_SMOOTH
|
|
);
|
|
|
|
// Extraction
|
|
for (u32 i = index; i < size; i++)
|
|
{
|
|
dialog.SetTitle(wxString::Format("%s : %d%%", dialogTitle.c_str(),
|
|
(u32)(((float)(i - index) / (float)(size - index)) * 100)));
|
|
|
|
dialog.Update(i, wxString::Format(_("Extracting %s"), StrToWxStr(fst[i]->m_FullPath)));
|
|
|
|
if (dialog.WasCancelled())
|
|
break;
|
|
|
|
if (fst[i]->IsDirectory())
|
|
{
|
|
const std::string exportName = StringFromFormat("%s/%s/", _rExportFolder.c_str(), fst[i]->m_FullPath.c_str());
|
|
DEBUG_LOG(DISCIO, "%s", exportName.c_str());
|
|
|
|
if (!File::Exists(exportName) && !File::CreateFullPath(exportName))
|
|
{
|
|
ERROR_LOG(DISCIO, "Could not create the path %s", exportName.c_str());
|
|
}
|
|
else
|
|
{
|
|
if (!File::IsDirectory(exportName))
|
|
ERROR_LOG(DISCIO, "%s already exists and is not a directory", exportName.c_str());
|
|
|
|
DEBUG_LOG(DISCIO, "Folder %s already exists", exportName.c_str());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const std::string exportName = StringFromFormat("%s/%s", _rExportFolder.c_str(), fst[i]->m_FullPath.c_str());
|
|
DEBUG_LOG(DISCIO, "%s", exportName.c_str());
|
|
|
|
if (!File::Exists(exportName) && !fs->ExportFile(fst[i]->m_FullPath, exportName))
|
|
{
|
|
ERROR_LOG(DISCIO, "Could not export %s", exportName.c_str());
|
|
}
|
|
else
|
|
{
|
|
DEBUG_LOG(DISCIO, "%s already exists", exportName.c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnExtractDir(wxCommandEvent& event)
|
|
{
|
|
wxString Directory = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
wxString Path = wxDirSelector(_("Choose the folder to extract to"));
|
|
|
|
if (!Path || !Directory)
|
|
return;
|
|
|
|
if (event.GetId() == IDM_EXTRACTALL)
|
|
{
|
|
if (OpenISO->IsWiiDisc())
|
|
for (u32 i = 0; i < WiiDisc.size(); i++)
|
|
ExportDir("", WxStrToStr(Path), i);
|
|
else
|
|
ExportDir("", WxStrToStr(Path));
|
|
|
|
return;
|
|
}
|
|
|
|
while (m_Treectrl->GetItemParent(m_Treectrl->GetSelection()) != m_Treectrl->GetRootItem())
|
|
{
|
|
wxString temp = m_Treectrl->GetItemText(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
Directory = temp + DIR_SEP_CHR + Directory;
|
|
|
|
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
}
|
|
|
|
Directory += DIR_SEP_CHR;
|
|
|
|
if (OpenISO->IsWiiDisc())
|
|
{
|
|
size_t slash_index = Directory.find('/');
|
|
int partitionNum = wxAtoi(Directory.Mid(slash_index - 1, 1));
|
|
|
|
Directory.erase(0, slash_index + 1); // Remove "Partition x/"
|
|
ExportDir(WxStrToStr(Directory), WxStrToStr(Path), partitionNum);
|
|
}
|
|
else
|
|
{
|
|
ExportDir(WxStrToStr(Directory), WxStrToStr(Path));
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
|
|
{
|
|
DiscIO::IFileSystem *FS = nullptr;
|
|
wxString Path = wxDirSelector(_("Choose the folder to extract to"));
|
|
|
|
if (Path.empty())
|
|
return;
|
|
|
|
if (OpenISO->IsWiiDisc())
|
|
{
|
|
wxString Directory = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
unsigned int partitionNum = wxAtoi(Directory.Mid(Directory.find_first_of("0123456789"), 2));
|
|
|
|
if (WiiDisc.size() > partitionNum)
|
|
{
|
|
// Get the filesystem of the LAST partition
|
|
FS = WiiDisc.at(partitionNum).FileSystem;
|
|
}
|
|
else
|
|
{
|
|
WxUtils::ShowErrorDialog(wxString::Format(_("Partition doesn't exist: %d"), partitionNum));
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FS = pFileSystem;
|
|
}
|
|
|
|
bool ret = false;
|
|
if (event.GetId() == IDM_EXTRACTAPPLOADER)
|
|
{
|
|
ret = FS->ExportApploader(WxStrToStr(Path));
|
|
}
|
|
else if (event.GetId() == IDM_EXTRACTDOL)
|
|
{
|
|
ret = FS->ExportDOL(WxStrToStr(Path));
|
|
}
|
|
|
|
if (!ret)
|
|
WxUtils::ShowErrorDialog(wxString::Format(_("Failed to extract to %s!"), WxStrToStr(Path).c_str()));
|
|
}
|
|
|
|
class IntegrityCheckThread : public wxThread
|
|
{
|
|
public:
|
|
IntegrityCheckThread(const WiiPartition& Partition)
|
|
: wxThread(wxTHREAD_JOINABLE), m_Partition(Partition)
|
|
{
|
|
Create();
|
|
}
|
|
|
|
virtual ExitCode Entry() override
|
|
{
|
|
return (ExitCode)m_Partition.Partition->CheckIntegrity();
|
|
}
|
|
|
|
private:
|
|
const WiiPartition& m_Partition;
|
|
};
|
|
|
|
void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
|
|
{
|
|
// Normally we can't enter this function if we aren't analyzing a Wii disc
|
|
// anyway, but let's still check to be sure.
|
|
if (!OpenISO->IsWiiDisc())
|
|
return;
|
|
|
|
wxString PartitionName = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
if (!PartitionName)
|
|
return;
|
|
|
|
// Get the partition number from the item text ("Partition N")
|
|
int PartitionNum = wxAtoi(PartitionName.Mid(PartitionName.find_first_of("0123456789"), 1));
|
|
const WiiPartition& Partition = WiiDisc[PartitionNum];
|
|
|
|
wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,
|
|
wxPD_APP_MODAL | wxPD_ELAPSED_TIME | wxPD_SMOOTH
|
|
);
|
|
|
|
IntegrityCheckThread thread(Partition);
|
|
thread.Run();
|
|
|
|
while (thread.IsAlive())
|
|
{
|
|
dialog.Pulse();
|
|
wxThread::Sleep(50);
|
|
}
|
|
|
|
dialog.Destroy();
|
|
|
|
if (!thread.Wait())
|
|
{
|
|
wxMessageBox(
|
|
wxString::Format(_("Integrity check for partition %d failed. "
|
|
"Your dump is most likely corrupted or has been "
|
|
"patched incorrectly."), PartitionNum),
|
|
_("Integrity Check Error"), wxOK | wxICON_ERROR, this
|
|
);
|
|
}
|
|
else
|
|
{
|
|
wxMessageBox(_("Integrity check completed. No errors have been found."),
|
|
_("Integrity check completed"), wxOK | wxICON_INFORMATION, this);
|
|
}
|
|
}
|
|
|
|
void CISOProperties::SetRefresh(wxCommandEvent& event)
|
|
{
|
|
bRefreshList = true;
|
|
|
|
if (event.GetId() == ID_EMUSTATE)
|
|
EmuIssues->Enable(event.GetSelection() != 0);
|
|
}
|
|
|
|
void CISOProperties::SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox)
|
|
{
|
|
// Prefer local gameini value over default gameini value.
|
|
bool value;
|
|
if (GameIniLocal.GetOrCreateSection(section)->Get(key, &value))
|
|
checkbox->Set3StateValue((wxCheckBoxState)value);
|
|
else if (GameIniDefault.GetOrCreateSection(section)->Get(key, &value))
|
|
checkbox->Set3StateValue((wxCheckBoxState)value);
|
|
else
|
|
checkbox->Set3StateValue(wxCHK_UNDETERMINED);
|
|
}
|
|
|
|
void CISOProperties::LoadGameConfig()
|
|
{
|
|
SetCheckboxValueFromGameini("Core", "CPUThread", CPUThread);
|
|
SetCheckboxValueFromGameini("Core", "SkipIdle", SkipIdle);
|
|
SetCheckboxValueFromGameini("Core", "MMU", MMU);
|
|
SetCheckboxValueFromGameini("Core", "DCBZ", DCBZOFF);
|
|
SetCheckboxValueFromGameini("Core", "FPRF", FPRF);
|
|
SetCheckboxValueFromGameini("Core", "SyncGPU", SyncGPU);
|
|
SetCheckboxValueFromGameini("Core", "FastDiscSpeed", FastDiscSpeed);
|
|
SetCheckboxValueFromGameini("Core", "DSPHLE", DSPHLE);
|
|
SetCheckboxValueFromGameini("Wii", "Widescreen", EnableWideScreen);
|
|
SetCheckboxValueFromGameini("Video_Stereoscopy", "StereoEFBMonoDepth", MonoDepth);
|
|
|
|
IniFile::Section* default_video = GameIniDefault.GetOrCreateSection("Video");
|
|
|
|
int iTemp;
|
|
default_video->Get("ProjectionHack", &iTemp);
|
|
default_video->Get("PH_SZNear", &m_PHack_Data.PHackSZNear);
|
|
if (GameIniLocal.GetIfExists("Video", "PH_SZNear", &iTemp))
|
|
m_PHack_Data.PHackSZNear = !!iTemp;
|
|
default_video->Get("PH_SZFar", &m_PHack_Data.PHackSZFar);
|
|
if (GameIniLocal.GetIfExists("Video", "PH_SZFar", &iTemp))
|
|
m_PHack_Data.PHackSZFar = !!iTemp;
|
|
|
|
std::string sTemp;
|
|
default_video->Get("PH_ZNear", &m_PHack_Data.PHZNear);
|
|
if (GameIniLocal.GetIfExists("Video", "PH_ZNear", &sTemp))
|
|
m_PHack_Data.PHZNear = sTemp;
|
|
default_video->Get("PH_ZFar", &m_PHack_Data.PHZFar);
|
|
if (GameIniLocal.GetIfExists("Video", "PH_ZFar", &sTemp))
|
|
m_PHack_Data.PHZFar = sTemp;
|
|
|
|
IniFile::Section* default_emustate = GameIniDefault.GetOrCreateSection("EmuState");
|
|
default_emustate->Get("EmulationStateId", &iTemp, 0/*Not Set*/);
|
|
EmuState->SetSelection(iTemp);
|
|
if (GameIniLocal.GetIfExists("EmuState", "EmulationStateId", &iTemp))
|
|
EmuState->SetSelection(iTemp);
|
|
|
|
default_emustate->Get("EmulationIssues", &sTemp);
|
|
if (!sTemp.empty())
|
|
EmuIssues->SetValue(StrToWxStr(sTemp));
|
|
if (GameIniLocal.GetIfExists("EmuState", "EmulationIssues", &sTemp))
|
|
EmuIssues->SetValue(StrToWxStr(sTemp));
|
|
|
|
EmuIssues->Enable(EmuState->GetSelection() != 0);
|
|
|
|
sTemp = "";
|
|
if (!GameIniLocal.GetIfExists("Core", "GPUDeterminismMode", &sTemp))
|
|
GameIniDefault.GetIfExists("Core", "GPUDeterminismMode", &sTemp);
|
|
|
|
if (sTemp == "")
|
|
GPUDeterminism->SetSelection(0);
|
|
else if (sTemp == "auto")
|
|
GPUDeterminism->SetSelection(1);
|
|
else if (sTemp == "none")
|
|
GPUDeterminism->SetSelection(2);
|
|
else if (sTemp == "fake-completion")
|
|
GPUDeterminism->SetSelection(3);
|
|
|
|
IniFile::Section* default_stereoscopy = GameIniDefault.GetOrCreateSection("Video_Stereoscopy");
|
|
default_stereoscopy->Get("StereoDepthPercentage", &iTemp, 100);
|
|
GameIniLocal.GetIfExists("Video_Stereoscopy", "StereoDepthPercentage", &iTemp);
|
|
DepthPercentage->SetValue(iTemp);
|
|
default_stereoscopy->Get("StereoConvergenceMinimum", &iTemp, 0);
|
|
GameIniLocal.GetIfExists("Video_Stereoscopy", "StereoConvergenceMinimum", &iTemp);
|
|
ConvergenceMinimum->SetValue(iTemp);
|
|
|
|
PatchList_Load();
|
|
ActionReplayList_Load();
|
|
m_geckocode_panel->LoadCodes(GameIniDefault, GameIniLocal, OpenISO->GetUniqueID());
|
|
}
|
|
|
|
void CISOProperties::SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox)
|
|
{
|
|
// Delete any existing entries from the local gameini if checkbox is undetermined.
|
|
// Otherwise, write the current value to the local gameini if the value differs from the default gameini values.
|
|
// Delete any existing entry from the local gameini if the value does not differ from the default gameini value.
|
|
bool checkbox_val = (checkbox->Get3StateValue() == wxCHK_CHECKED);
|
|
|
|
if (checkbox->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIniLocal.DeleteKey(section, key);
|
|
else if (!GameIniDefault.Exists(section, key))
|
|
GameIniLocal.GetOrCreateSection(section)->Set(key, checkbox_val);
|
|
else
|
|
{
|
|
bool default_value;
|
|
GameIniDefault.GetOrCreateSection(section)->Get(key, &default_value);
|
|
if (default_value != checkbox_val)
|
|
GameIniLocal.GetOrCreateSection(section)->Set(key, checkbox_val);
|
|
else
|
|
GameIniLocal.DeleteKey(section, key);
|
|
}
|
|
}
|
|
|
|
bool CISOProperties::SaveGameConfig()
|
|
{
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "CPUThread", CPUThread);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "SkipIdle", SkipIdle);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "MMU", MMU);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "DCBZ", DCBZOFF);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "FPRF", FPRF);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "SyncGPU", SyncGPU);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "FastDiscSpeed", FastDiscSpeed);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "DSPHLE", DSPHLE);
|
|
SaveGameIniValueFrom3StateCheckbox("Wii", "Widescreen", EnableWideScreen);
|
|
SaveGameIniValueFrom3StateCheckbox("Video_Stereoscopy", "StereoEFBMonoDepth", MonoDepth);
|
|
|
|
#define SAVE_IF_NOT_DEFAULT(section, key, val, def) do { \
|
|
if (GameIniDefault.Exists((section), (key))) { \
|
|
std::remove_reference<decltype((val))>::type tmp__; \
|
|
GameIniDefault.GetOrCreateSection((section))->Get((key), &tmp__); \
|
|
if ((val) != tmp__) \
|
|
GameIniLocal.GetOrCreateSection((section))->Set((key), (val)); \
|
|
else \
|
|
GameIniLocal.DeleteKey((section), (key)); \
|
|
} else if ((val) != (def)) \
|
|
GameIniLocal.GetOrCreateSection((section))->Set((key), (val)); \
|
|
else \
|
|
GameIniLocal.DeleteKey((section), (key)); \
|
|
} while (0)
|
|
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_SZNear", (m_PHack_Data.PHackSZNear ? 1 : 0), 0);
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_SZFar", (m_PHack_Data.PHackSZFar ? 1 : 0), 0);
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_ZNear", m_PHack_Data.PHZNear, "");
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_ZFar", m_PHack_Data.PHZFar, "");
|
|
SAVE_IF_NOT_DEFAULT("EmuState", "EmulationStateId", EmuState->GetSelection(), 0);
|
|
|
|
std::string emu_issues = EmuIssues->GetValue().ToStdString();
|
|
SAVE_IF_NOT_DEFAULT("EmuState", "EmulationIssues", emu_issues, "");
|
|
|
|
std::string tmp;
|
|
if (GPUDeterminism->GetSelection() == 0)
|
|
tmp = "Not Set";
|
|
else if (GPUDeterminism->GetSelection() == 1)
|
|
tmp = "auto";
|
|
else if (GPUDeterminism->GetSelection() == 2)
|
|
tmp = "none";
|
|
else if (GPUDeterminism->GetSelection() == 3)
|
|
tmp = "fake-completion";
|
|
|
|
SAVE_IF_NOT_DEFAULT("Core", "GPUDeterminismMode", tmp, "Not Set");
|
|
|
|
int depth = DepthPercentage->GetValue() > 0 ? DepthPercentage->GetValue() : 100;
|
|
SAVE_IF_NOT_DEFAULT("Video_Stereoscopy", "StereoDepthPercentage", depth, 100);
|
|
SAVE_IF_NOT_DEFAULT("Video_Stereoscopy", "StereoConvergenceMinimum", ConvergenceMinimum->GetValue(), 0);
|
|
|
|
PatchList_Save();
|
|
ActionReplayList_Save();
|
|
Gecko::SaveCodes(GameIniLocal, m_geckocode_panel->GetCodes());
|
|
|
|
bool success = GameIniLocal.Save(GameIniFileLocal);
|
|
|
|
// If the resulting file is empty, delete it. Kind of a hack, but meh.
|
|
if (success && File::GetSize(GameIniFileLocal) == 0)
|
|
File::Delete(GameIniFileLocal);
|
|
|
|
return success;
|
|
}
|
|
|
|
void CISOProperties::LaunchExternalEditor(const std::string& filename)
|
|
{
|
|
#ifdef __APPLE__
|
|
// wxTheMimeTypesManager is not yet implemented for wxCocoa
|
|
[[NSWorkspace sharedWorkspace] openFile:
|
|
[NSString stringWithUTF8String: filename.c_str()]
|
|
withApplication: @"TextEdit"];
|
|
#else
|
|
wxFileType* filetype = wxTheMimeTypesManager->GetFileTypeFromExtension("ini");
|
|
if (filetype == nullptr) // From extension failed, trying with MIME type now
|
|
{
|
|
filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType("text/plain");
|
|
if (filetype == nullptr) // MIME type failed, aborting mission
|
|
{
|
|
WxUtils::ShowErrorDialog(_("Filetype 'ini' is unknown! Will not open!"));
|
|
return;
|
|
}
|
|
}
|
|
|
|
wxString OpenCommand = filetype->GetOpenCommand(StrToWxStr(filename));
|
|
if (OpenCommand.IsEmpty())
|
|
{
|
|
WxUtils::ShowErrorDialog(_("Couldn't find open command for extension 'ini'!"));
|
|
}
|
|
else
|
|
{
|
|
if (wxExecute(OpenCommand, wxEXEC_SYNC) == -1)
|
|
WxUtils::ShowErrorDialog(_("wxExecute returned -1 on application run!"));
|
|
}
|
|
#endif
|
|
|
|
bRefreshList = true; // Just in case
|
|
|
|
// Once we're done with the ini edit, give the focus back to Dolphin
|
|
SetFocus();
|
|
}
|
|
|
|
void CISOProperties::OnEditConfig(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
SaveGameConfig();
|
|
// Create blank file to prevent editor from prompting to create it.
|
|
if (!File::Exists(GameIniFileLocal))
|
|
{
|
|
std::fstream blankFile(GameIniFileLocal, std::ios::out);
|
|
blankFile.close();
|
|
}
|
|
LaunchExternalEditor(GameIniFileLocal);
|
|
GameIniLocal.Load(GameIniFileLocal);
|
|
LoadGameConfig();
|
|
}
|
|
|
|
void CISOProperties::OnComputeMD5Sum(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
u8 output[16];
|
|
std::string output_string;
|
|
std::vector<u8> data(8 * 1024 * 1024);
|
|
u64 read_offset = 0;
|
|
md5_context ctx;
|
|
|
|
File::IOFile file(OpenGameListItem->GetFileName(), "rb");
|
|
u64 game_size = file.GetSize();
|
|
|
|
wxProgressDialog progressDialog(
|
|
_("Computing MD5 checksum"),
|
|
_("Working..."),
|
|
1000,
|
|
this,
|
|
wxPD_APP_MODAL | wxPD_CAN_ABORT |
|
|
wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME |
|
|
wxPD_SMOOTH
|
|
);
|
|
|
|
md5_starts(&ctx);
|
|
|
|
while(read_offset < game_size)
|
|
{
|
|
if (!progressDialog.Update((int)((double)read_offset / (double)game_size * 1000), _("Computing MD5 checksum")))
|
|
return;
|
|
|
|
size_t read_size;
|
|
file.ReadArray(&data[0], data.size(), &read_size);
|
|
md5_update(&ctx, &data[0], read_size);
|
|
|
|
read_offset += read_size;
|
|
}
|
|
|
|
md5_finish(&ctx, output);
|
|
|
|
// Convert to hex
|
|
for (int a = 0; a < 16; ++a)
|
|
output_string += StringFromFormat("%02x", output[a]);
|
|
|
|
m_MD5Sum->SetValue(output_string);
|
|
}
|
|
|
|
// Opens all pre-defined INIs for the game. If there are multiple ones,
|
|
// they will all be opened, but there is usually only one
|
|
void CISOProperties::OnShowDefaultConfig(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
for (const std::string& filename : SCoreStartupParameter::GetGameIniFilenames(game_id, OpenISO->GetRevision()))
|
|
{
|
|
std::string path = File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + filename;
|
|
if (File::Exists(path))
|
|
LaunchExternalEditor(path);
|
|
}
|
|
}
|
|
|
|
void CISOProperties::ListSelectionChanged(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case ID_PATCHES_LIST:
|
|
if (Patches->GetSelection() == wxNOT_FOUND ||
|
|
DefaultPatches.find(Patches->GetString(Patches->GetSelection()).ToStdString()) != DefaultPatches.end())
|
|
{
|
|
EditPatch->Disable();
|
|
RemovePatch->Disable();
|
|
}
|
|
else
|
|
{
|
|
EditPatch->Enable();
|
|
RemovePatch->Enable();
|
|
}
|
|
break;
|
|
case ID_CHEATS_LIST:
|
|
if (Cheats->GetSelection() == wxNOT_FOUND ||
|
|
DefaultCheats.find(Cheats->GetString(Cheats->GetSelection()).ToStdString()) != DefaultCheats.end())
|
|
{
|
|
EditCheat->Disable();
|
|
RemoveCheat->Disable();
|
|
}
|
|
else
|
|
{
|
|
EditCheat->Enable();
|
|
RemoveCheat->Enable();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchList_Load()
|
|
{
|
|
onFrame.clear();
|
|
Patches->Clear();
|
|
|
|
PatchEngine::LoadPatchSection("OnFrame", onFrame, GameIniDefault, GameIniLocal);
|
|
|
|
u32 index = 0;
|
|
for (PatchEngine::Patch& p : onFrame)
|
|
{
|
|
Patches->Append(StrToWxStr(p.name));
|
|
Patches->Check(index, p.active);
|
|
if (!p.user_defined)
|
|
DefaultPatches.insert(p.name);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchList_Save()
|
|
{
|
|
std::vector<std::string> lines;
|
|
std::vector<std::string> enabledLines;
|
|
u32 index = 0;
|
|
for (PatchEngine::Patch& p : onFrame)
|
|
{
|
|
if (Patches->IsChecked(index))
|
|
enabledLines.push_back("$" + p.name);
|
|
|
|
// Do not save default patches.
|
|
if (DefaultPatches.find(p.name) == DefaultPatches.end())
|
|
{
|
|
lines.push_back("$" + p.name);
|
|
for (const PatchEngine::PatchEntry& entry : p.entries)
|
|
{
|
|
std::string temp = StringFromFormat("0x%08X:%s:0x%08X", entry.address, PatchEngine::PatchTypeStrings[entry.type], entry.value);
|
|
lines.push_back(temp);
|
|
}
|
|
}
|
|
++index;
|
|
}
|
|
GameIniLocal.SetLines("OnFrame_Enabled", enabledLines);
|
|
GameIniLocal.SetLines("OnFrame", lines);
|
|
}
|
|
|
|
void CISOProperties::PatchButtonClicked(wxCommandEvent& event)
|
|
{
|
|
int selection = Patches->GetSelection();
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case ID_EDITPATCH:
|
|
{
|
|
CPatchAddEdit dlg(selection, &onFrame, this);
|
|
dlg.ShowModal();
|
|
}
|
|
break;
|
|
case ID_ADDPATCH:
|
|
{
|
|
CPatchAddEdit dlg(-1, &onFrame, this, 1, _("Add Patch"));
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
Patches->Append(StrToWxStr(onFrame.back().name));
|
|
Patches->Check((unsigned int)(onFrame.size() - 1), onFrame.back().active);
|
|
}
|
|
}
|
|
break;
|
|
case ID_REMOVEPATCH:
|
|
onFrame.erase(onFrame.begin() + Patches->GetSelection());
|
|
Patches->Delete(Patches->GetSelection());
|
|
break;
|
|
}
|
|
|
|
PatchList_Save();
|
|
Patches->Clear();
|
|
PatchList_Load();
|
|
|
|
EditPatch->Disable();
|
|
RemovePatch->Disable();
|
|
}
|
|
|
|
void CISOProperties::ActionReplayList_Load()
|
|
{
|
|
arCodes.clear();
|
|
Cheats->Clear();
|
|
ActionReplay::LoadCodes(arCodes, GameIniDefault, GameIniLocal);
|
|
|
|
u32 index = 0;
|
|
for (const ActionReplay::ARCode& arCode : arCodes)
|
|
{
|
|
Cheats->Append(StrToWxStr(arCode.name));
|
|
Cheats->Check(index, arCode.active);
|
|
if (!arCode.user_defined)
|
|
DefaultCheats.insert(arCode.name);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::ActionReplayList_Save()
|
|
{
|
|
std::vector<std::string> lines;
|
|
std::vector<std::string> enabledLines;
|
|
u32 index = 0;
|
|
u32 cheats_chkbox_count = Cheats->GetCount();
|
|
for (const ActionReplay::ARCode& code : arCodes)
|
|
{
|
|
// Check the index against the count because of the hacky way codes are added from the "Cheat Search" dialog
|
|
if ((index < cheats_chkbox_count) && Cheats->IsChecked(index))
|
|
enabledLines.push_back("$" + code.name);
|
|
|
|
// Do not save default cheats.
|
|
if (DefaultCheats.find(code.name) == DefaultCheats.end())
|
|
{
|
|
lines.push_back("$" + code.name);
|
|
for (const ActionReplay::AREntry& op : code.ops)
|
|
{
|
|
lines.push_back(WxStrToStr(wxString::Format("%08X %08X", op.cmd_addr, op.value)));
|
|
}
|
|
}
|
|
++index;
|
|
}
|
|
GameIniLocal.SetLines("ActionReplay_Enabled", enabledLines);
|
|
GameIniLocal.SetLines("ActionReplay", lines);
|
|
}
|
|
|
|
void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
|
|
{
|
|
int selection = Cheats->GetSelection();
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case ID_EDITCHEAT:
|
|
{
|
|
CARCodeAddEdit dlg(selection, &arCodes, this);
|
|
dlg.ShowModal();
|
|
}
|
|
break;
|
|
case ID_ADDCHEAT:
|
|
{
|
|
CARCodeAddEdit dlg(-1, &arCodes, this, 1, _("Add ActionReplay Code"));
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
Cheats->Append(StrToWxStr(arCodes.back().name));
|
|
Cheats->Check((unsigned int)(arCodes.size() - 1), arCodes.back().active);
|
|
}
|
|
}
|
|
break;
|
|
case ID_REMOVECHEAT:
|
|
arCodes.erase(arCodes.begin() + Cheats->GetSelection());
|
|
Cheats->Delete(Cheats->GetSelection());
|
|
break;
|
|
}
|
|
|
|
ActionReplayList_Save();
|
|
Cheats->Clear();
|
|
ActionReplayList_Load();
|
|
|
|
EditCheat->Disable();
|
|
RemoveCheat->Disable();
|
|
}
|
|
|
|
void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
|
|
{
|
|
ChangeBannerDetails(event.GetSelection());
|
|
}
|
|
|
|
void CISOProperties::ChangeBannerDetails(int lang)
|
|
{
|
|
wxString const shortName = StrToWxStr(OpenGameListItem->GetName(lang));
|
|
wxString const comment = StrToWxStr(OpenGameListItem->GetDescription(lang));
|
|
wxString const maker = StrToWxStr(OpenGameListItem->GetCompany());
|
|
|
|
// Updates the information shown in the window
|
|
m_ShortName->SetValue(shortName);
|
|
m_Comment->SetValue(comment);
|
|
m_Maker->SetValue(maker);//dev too
|
|
|
|
std::string filename, extension;
|
|
SplitPath(OpenGameListItem->GetFileName(), nullptr, &filename, &extension);
|
|
// Also sets the window's title
|
|
SetTitle(StrToWxStr(StringFromFormat("%s%s: %s - ", filename.c_str(),
|
|
extension.c_str(), OpenGameListItem->GetUniqueID().c_str())) + shortName);
|
|
}
|