dolphin/Source
Soren Jorvang faf586e8f1 Because we only ever call Pos_ReadDirect (and through that, DataRead<T>)
from JIT generated code, the compiler may not get the heads-up to properly
prepare for run-time instantiation of those template functions.

Explicitly instantiating Pos_ReadDirect gets around that issue.

Also force DataRead* inline as gcc didn't always do that itself when the
DataRead functions in turn were called from (other) template functions.

I am far from a C++ language lawyer, so I cannot speak learnedly about the
correctness of this solution, but it works.

Dolphin.app built on OS X 10.6 now actually works on 10.5 as well.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5901 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-18 05:31:51 +00:00
..
Core Because we only ever call Pos_ReadDirect (and through that, DataRead<T>) 2010-07-18 05:31:51 +00:00
DSPSpy Hg: 2010-06-09 01:37:08 +00:00
DSPTool include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
PluginSpecs This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle. 2010-07-16 14:14:57 +00:00
Plugins little bug fix for my last commit 2010-07-18 00:49:08 +00:00
TestSuite Hg: 2010-06-09 01:37:08 +00:00
UnitTests include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
Dolphin.sln Fix DebugFast/win32 build configuration 2010-06-29 10:23:15 +00:00