dolphin/Source/Plugins/Plugin_VideoDX11/Src
Jasper St. Pierre 863fb9f95b D3DBase: Fall back to creating a normal context when debug fails
This can happen if the user does not have an up to date version of
the DirectX SDK, as Microsoft intentionally broke it and requires
users to install the W8 SDK.
2013-08-15 10:19:14 -04:00
..
D3DBase.cpp D3DBase: Fall back to creating a normal context when debug fails 2013-08-15 10:19:14 -04:00
D3DBase.h D3D11: Implement zcomploc for hardware supporting D3D 11.0. 2013-08-09 22:20:35 +02:00
D3DBlob.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DBlob.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
GfxState.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
GfxState.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Globals.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
LineGeometryShader.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
LineGeometryShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
NativeVertexFormat.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PSTextureEncoder.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PSTextureEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PerfQuery.cpp Respect ShouldEmulate() in PerfQuery implementations for DX11 and OGL (ugly implem, but the current state of VideoCommon does not allow much better) 2013-08-14 23:18:00 +02:00
PerfQuery.h D3D11: Port perf queries code to the PerfQueryBase interface. 2013-03-01 19:30:37 +01:00
PixelShaderCache.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
PixelShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
PointGeometryShader.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
PointGeometryShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Render.cpp Fix a char buffer destination size in Render.cpp for VideoDX11. 2013-06-18 10:45:57 -04:00
Render.h D3D11: Port perf queries code to the PerfQueryBase interface. 2013-03-01 19:30:37 +01:00
Television.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Television.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexManager.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
VertexManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexShaderCache.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
VertexShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
VideoBackend.h Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2. 2013-05-01 23:51:43 +10:00
XFBEncoder.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
XFBEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
main.cpp D3D11: Implement zcomploc for hardware supporting D3D 11.0. 2013-08-09 22:20:35 +02:00
main.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00