dolphin/Source/Core/VideoUICommon
NeoBrainX fa5f206797 DX11: Disable MSAA when using a GPU which only supports D3D 10.0.
10.0 level hardware can't create multisampled depth buffers which can be bound as shader resources as well, but we need that for e.g. EFB access or EFB copies.
Only multisampling the color buffer doesn't work either since color and depth targets must be using the same sample count.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6491 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-28 15:23:51 +00:00
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Src DX11: Disable MSAA when using a GPU which only supports D3D 10.0. 2010-11-28 15:23:51 +00:00
CMakeLists.txt Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though. 2010-11-17 01:03:39 +00:00
VideoUICommon.vcproj Made the graphics plugins use a shared configuration dialog. There are a few minor issues: unsupported settings are shown, dx9 3d settings are missing, tabs/groups could be organized better, could use tooltips, cmake and scons need to be fixed. 2010-11-15 09:54:07 +00:00