dolphin/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp

214 lines
6.3 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "main.h"
#include "DebugUtil.h"
#include "BPMemLoader.h"
#include "TextureSampler.h"
#include "VideoConfig.h"
#include "EfbInterface.h"
#include "Statistics.h"
#include "HwRasterizer.h"
#include "StringUtil.h"
#include "CommandProcessor.h"
#include "../../../Core/VideoCommon/Src/ImageWrite.h"
namespace DebugUtil
{
u32 skipFrames = 0;
const int NumObjectBuffers = 32;
u8 ObjectBuffer[NumObjectBuffers][EFB_WIDTH*EFB_HEIGHT*4];
bool DrawnToBuffer[NumObjectBuffers];
const char* ObjectBufferName[NumObjectBuffers];
void Init()
{
for (int i = 0; i < NumObjectBuffers; i++)
{
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
DrawnToBuffer[i] = false;
ObjectBufferName[i] = 0;
}
}
bool SaveTexture(const char* filename, u32 texmap, int width, int height)
{
u8 *data = new u8[width * height * 4];
GetTextureBGRA(data, texmap, width, height);
bool result = SaveTGA(filename, width, height, data);
delete []data;
return result;
}
void SaveTexture(const char* filename, u32 texmap)
{
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
u8 subTexmap = texmap & 3;
TexImage0& ti0 = texUnit.texImage0[subTexmap];
SaveTexture(filename, texmap, ti0.width + 1, ti0.height + 1);
}
void GetTextureBGRA(u8 *dst, u32 texmap, int width, int height)
{
u8 sample[4];
for (int y = 0; y < height; y++)
for (int x = 0; x < width; x++) {
TextureSampler::Sample((float)x, (float)y, 0, texmap, sample);
// rgba to bgra
*(dst++) = sample[2];
*(dst++) = sample[1];
*(dst++) = sample[0];
*(dst++) = sample[3];
}
}
void DumpActiveTextures()
{
for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
{
u32 texmap = bpmem.tevindref.getTexMap(stageNum);
SaveTexture(StringFromFormat("%s/tar%i_ind%i_map%i.tga", FULL_DUMP_TEXTURES_DIR, stats.thisFrame.numDrawnObjects, stageNum, texmap).c_str(), texmap);
}
for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
{
int stageNum2 = stageNum >> 1;
int stageOdd = stageNum&1;
TwoTevStageOrders &order = bpmem.tevorders[stageNum2];
int texmap = order.getTexMap(stageOdd);
SaveTexture(StringFromFormat("%s/tar%i_stage%i_map%i.tga", FULL_DUMP_TEXTURES_DIR, stats.thisFrame.numDrawnObjects, stageNum, texmap).c_str(), texmap);
}
}
void DumpEfb(const char* filename)
{
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
u8 *writePtr = data;
u8 sample[4];
for (int y = 0; y < EFB_HEIGHT; y++)
for (int x = 0; x < EFB_WIDTH; x++) {
EfbInterface::GetColor(x, y, sample);
// rgba to bgra
*(writePtr++) = sample[2];
*(writePtr++) = sample[1];
*(writePtr++) = sample[0];
*(writePtr++) = sample[3];
}
bool result = SaveTGA(filename, EFB_WIDTH, EFB_HEIGHT, data);
delete []data;
}
void DumpDepth(const char* filename)
{
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
u8 *writePtr = data;
for (int y = 0; y < EFB_HEIGHT; y++)
for (int x = 0; x < EFB_WIDTH; x++) {
u32 depth = EfbInterface::GetDepth(x, y);
// depth to bgra
*(writePtr++) = (depth >> 16) & 0xff;
*(writePtr++) = (depth >> 8) & 0xff;
*(writePtr++) = depth & 0xff;
*(writePtr++) = 255;
}
bool result = SaveTGA(filename, EFB_WIDTH, EFB_HEIGHT, data);
delete []data;
}
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int buffer, const char *name)
{
u32 offset = (x + y * EFB_WIDTH) * 4;
u8 *dst = &ObjectBuffer[buffer][offset];
*(dst++) = color[2];
*(dst++) = color[1];
*(dst++) = color[0];
*(dst++) = color[3];
DrawnToBuffer[buffer] = true;
ObjectBufferName[buffer] = name;
}
void OnObjectBegin()
{
if (!g_bSkipCurrentFrame)
{
if (g_Config.bDumpTextures && stats.thisFrame.numDrawnObjects >= g_Config.drawStart && stats.thisFrame.numDrawnObjects < g_Config.drawEnd)
DumpActiveTextures();
if (g_Config.bHwRasterizer)
HwRasterizer::BeginTriangles();
}
}
void OnObjectEnd()
{
if (!g_bSkipCurrentFrame)
{
if (g_Config.bDumpObjects && stats.thisFrame.numDrawnObjects >= g_Config.drawStart && stats.thisFrame.numDrawnObjects < g_Config.drawEnd)
DumpEfb(StringFromFormat("%s/object%i.tga", FULL_FRAMES_DIR, stats.thisFrame.numDrawnObjects).c_str());
if (g_Config.bHwRasterizer)
HwRasterizer::EndTriangles();
for (int i = 0; i < NumObjectBuffers; i++)
{
if (DrawnToBuffer[i])
{
DrawnToBuffer[i] = false;
SaveTGA(StringFromFormat("%s/object%i_%s(%i).tga", FULL_FRAMES_DIR,
stats.thisFrame.numDrawnObjects, ObjectBufferName[i], i).c_str(), EFB_WIDTH, EFB_HEIGHT, ObjectBuffer[i]);
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
}
}
stats.thisFrame.numDrawnObjects++;
}
}
void OnFrameEnd()
{
if (!g_bSkipCurrentFrame)
{
if (g_Config.bDumpFrames)
{
DumpEfb(StringFromFormat("%s/frame%i_color.tga", FULL_FRAMES_DIR, stats.frameCount).c_str());
DumpDepth(StringFromFormat("%s/frame%i_depth.tga", FULL_FRAMES_DIR, stats.frameCount).c_str());
}
}
}
}