..
GUI
update to the texture format overlay, thanks to giga (see issue 112)
2008-08-08 10:23:17 +00:00
OS
some more minor changes
2008-07-23 16:32:38 +00:00
BPStructs.cpp
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
2008-08-07 21:29:15 +00:00
BPStructs.h
Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
2008-07-17 20:29:04 +00:00
DataReader.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
DataReader.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
Fifo.cpp
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
2008-08-07 21:29:15 +00:00
Fifo.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
GLInit.cpp
Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
2008-08-08 19:46:04 +00:00
GLInit.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
Globals.cpp
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
2008-08-07 21:29:15 +00:00
Globals.h
Added a new statistic value: dlist calls for current frame.
2008-08-08 23:39:48 +00:00
OpcodeDecoding.cpp
Added a new statistic value: dlist calls for current frame.
2008-08-08 23:39:48 +00:00
OpcodeDecoding.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
OpcodeReaders.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
OpcodeReaders.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
PixelShader.cpp
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
2008-08-07 21:29:15 +00:00
PixelShader.h
More common things moved out from the GFX plugins. No visible changes.
2008-07-18 19:33:55 +00:00
PixelShaderManager.cpp
Removed some temp logging, minor other stuff
2008-08-08 20:38:08 +00:00
PixelShaderManager.h
Removed some temp logging, minor other stuff
2008-08-08 20:38:08 +00:00
Render.cpp
- Made the message queue actually be processed.
2008-08-10 21:06:03 +00:00
Render.h
- Made the message queue actually be processed.
2008-08-10 21:06:03 +00:00
SConscript
Some osx build fix for OGL plugin. Not working ...
2008-08-06 21:07:31 +00:00
TextureMngr.cpp
Fix linux build and a crash. hrm, how did it work before...
2008-08-07 19:20:51 +00:00
TextureMngr.h
For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
2008-08-11 19:35:38 +00:00
VertexLoader.cpp
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
2008-08-07 21:29:15 +00:00
VertexLoader.h
Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
2008-07-17 20:29:04 +00:00
VertexLoader_Color.h
More common things moved out from the GFX plugins. No visible changes.
2008-07-18 19:33:55 +00:00
VertexLoader_Normal.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
VertexLoader_Normal.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
VertexLoader_Position.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
VertexLoader_TextCoord.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
VertexShader.cpp
More common things moved out from the GFX plugins. No visible changes.
2008-07-18 19:33:55 +00:00
VertexShader.h
More common things moved out from the GFX plugins. No visible changes.
2008-07-18 19:33:55 +00:00
VertexShaderManager.cpp
Removed some temp logging, minor other stuff
2008-08-08 20:38:08 +00:00
VertexShaderManager.h
Removed some temp logging, minor other stuff
2008-08-08 20:38:08 +00:00
XFB.cpp
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
2008-08-07 21:29:15 +00:00
XFB.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
main.cpp
- Added message queue to DX9 plugin.
2008-08-10 21:34:22 +00:00
main.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
memcpy_amd.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
rasterfont.cpp
cosmetic change: Renamed printStuff to printMultilineText.
2008-08-09 09:16:59 +00:00
rasterfont.h
cosmetic change: Renamed printStuff to printMultilineText.
2008-08-09 09:16:59 +00:00