389 lines
9.3 KiB
Objective-C
389 lines
9.3 KiB
Objective-C
/*
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* wiiuse
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*
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* Written By:
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* Michael Laforest < para >
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* Email: < thepara (--AT--) g m a i l [--DOT--] com >
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*
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* Copyright 2006-2007
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*
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* This file is part of wiiuse.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Header$
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*
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*/
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/**
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* @file
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* @brief Handles device I/O for *nix.
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*/
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#define BLUETOOTH_VERSION_USE_CURRENT
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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//osx inlcude
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#import <Foundation/NSObject.h>
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#import <IOBluetooth/objc/IOBluetoothDevice.h>
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#import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h>
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#import <IOBluetooth/objc/IOBluetoothL2CAPChannel.h>
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#import <IOBluetooth/objc/IOBluetoothHostController.h>
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IOBluetoothDeviceInquiry *bti;
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IOBluetoothDevice * btd;
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IOBluetoothL2CAPChannel * _ichan;
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IOBluetoothL2CAPChannel * _cchan;
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#include "definitions.h"
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#include "wiiuse_internal.h"
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#include "io.h"
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byte DataFromWiimote[MAX_PAYLOAD];
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NSUInteger g_length;
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static int wiiuse_connect_single(struct wiimote_t* wm, char* address);
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@interface SearchBT: NSObject {}
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-(void) deviceInquiryComplete: (IOBluetoothDeviceInquiry*) sender
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error: (IOReturn) error
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aborted: (BOOL) aborted;
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-(void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry*) sender
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device: (IOBluetoothDevice*) device;
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@end
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@interface ConnectBT: NSObject {}
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-(void) connectToWiimotes;
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- (IOBluetoothL2CAPChannel *) openL2CAPChannelWithPSM:(BluetoothL2CAPPSM) psm delegate:(id) delegate;
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@end
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@implementation ConnectBT
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-(void)writeToWiimote: (void *)data length:(UInt16)length
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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[_cchan writeSync:data length:length];
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usleep(10000);
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[pool release];
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}
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#pragma mark -
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#pragma mark Bluetooth
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- (void) l2capChannelOpenComplete:(IOBluetoothL2CAPChannel*) l2capChannel status:(IOReturn) error {
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//channel opened
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//something to do here ?
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}
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- (void)l2capChannelData:(IOBluetoothL2CAPChannel *) l2capChannel data:(byte *)BtData length:(NSUInteger)length {
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//here we got data from wiimote
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memcpy(DataFromWiimote, BtData, MAX_PAYLOAD);
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g_length = length;
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//stop the main loop after reading
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CFRunLoopStop( CFRunLoopGetCurrent() );
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}
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- (void) l2capChannelClosed:(IOBluetoothL2CAPChannel*) l2capChannel {
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//channel closed
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printf("Bt channel closed\n");
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if (l2capChannel == _cchan)
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_cchan = nil;
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if (l2capChannel == _ichan)
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_ichan = nil;
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}
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#pragma mark -
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- (IOBluetoothL2CAPChannel *) openL2CAPChannelWithPSM:(BluetoothL2CAPPSM) psm delegate:(id) delegate {
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IOBluetoothL2CAPChannel * channel = nil;
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IOReturn ret = kIOReturnSuccess;
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WIIUSE_INFO("Open channel (PSM:%i) ...", psm);
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if ((ret = (IOReturn)[btd openL2CAPChannelSync:&channel withPSM:psm delegate:delegate]) != kIOReturnSuccess) {
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WIIUSE_INFO("Could not open L2CAP channel (psm:%i)", psm);
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channel = nil;
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//TODO : close the connection
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}
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return channel;
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}
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-(void) connectToWiimotes {
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NSEnumerator * en = [[bti foundDevices] objectEnumerator];
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id device = nil;
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while ((device = [en nextObject]) != nil) {
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btd = device;
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[btd openL2CAPChannelSync:&_cchan withPSM:kBluetoothL2CAPPSMHIDControl delegate:self];
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if (!_cchan)
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WIIUSE_INFO("error when initialised cchan");
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usleep (20000);
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[btd openL2CAPChannelSync:&_ichan withPSM:kBluetoothL2CAPPSMHIDInterrupt delegate:self];
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if (!_ichan)
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WIIUSE_INFO("error when initialised ichan");
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usleep (20000);
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}
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}
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@end
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@implementation SearchBT
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-(void) deviceInquiryComplete: (IOBluetoothDeviceInquiry*) sender
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error: (IOReturn) error
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aborted: (BOOL) aborted
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{
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//int founded = [[bti foundDevices] count];
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CFRunLoopStop( CFRunLoopGetCurrent() );
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}
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-(void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry*) sender
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device: (IOBluetoothDevice*) device
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{
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WIIUSE_INFO("discovered one wiimote: %s", [[device getAddressString] UTF8String]);
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[bti stop];
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}
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@end
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SearchBT *sbt;
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ConnectBT *cbt;
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void detectWiimote(int timeout) {
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[bti setDelegate: sbt];
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[bti setInquiryLength:timeout];
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[bti setSearchCriteria:kBluetoothServiceClassMajorAny majorDeviceClass:0x05 minorDeviceClass:0x01];
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[bti setUpdateNewDeviceNames:NO];
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IOReturn ret = [bti start];
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if (ret == kIOReturnSuccess)
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[bti retain];
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else
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{
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WIIUSE_INFO("error when detecting wiimote");
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[bti setDelegate: nil];
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bti = nil;
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}
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}
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/**
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* @brief Find a wiimote or wiimotes.
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*
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* @param wm An array of wiimote_t structures.
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* @param max_wiimotes The number of wiimote structures in \a wm.
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* @param timeout The number of seconds before the search times out.
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*
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* @return The number of wiimotes found.
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*
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* @see wiimote_connect()
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*
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* This function will only look for wiimote devices. \n
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* When a device is found the address in the structures will be set. \n
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* You can then call wiimote_connect() to connect to the found \n
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* devices.
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*/
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int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
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int found_devices;
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int found_wiimotes;
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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IOBluetoothHostController *bth = [[IOBluetoothHostController alloc] init];
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if([bth addressAsString] == nil)
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{
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// Method addressAsString will return nil since it can't find a device
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WIIUSE_INFO("No BT device");
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[bth release];
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[pool release];
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return 0; // 0 Wiimotes found
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}
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sbt = [[SearchBT alloc] init];
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cbt = [[ConnectBT alloc] init];
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bti = [[IOBluetoothDeviceInquiry alloc] init];
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detectWiimote(timeout);
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CFRunLoopRun();
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found_wiimotes = 0;
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WIIUSE_INFO("Found %i bluetooth device(s).", found_devices);
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WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
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[bth release];
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[bti release];
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[sbt release];
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[cbt release];
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[pool release];
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return 1;
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}
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/**
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* @brief Connect to a wiimote or wiimotes once an address is known.
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*
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* @param wm An array of wiimote_t structures.
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* @param wiimotes The number of wiimote structures in \a wm.
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*
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* @return The number of wiimotes that successfully connected.
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*
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* @see wiiuse_find()
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* @see wiiuse_connect_single()
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* @see wiiuse_disconnect()
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*
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* Connect to a number of wiimotes when the address is already set
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* in the wiimote_t structures. These addresses are normally set
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* by the wiiuse_find() function, but can also be set manually.
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*/
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int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
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int i = 0;
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/*for (; i < wiimotes; ++i) {
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if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
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// if the device address is not set, skip it
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continue;
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if (wiiuse_connect_single(wm[i], NULL))
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++connected;
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}*/
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wiiuse_connect_single(wm[i], NULL);
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//return connected;
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return 1;
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}
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/**
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* @brief Connect to a wiimote with a known address.
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param address The address of the device to connect to.
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* If NULL, use the address in the struct set by wiiuse_find().
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*
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* @return 1 on success, 0 on failure
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*/
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static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
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if (!wm || WIIMOTE_IS_CONNECTED(wm))
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return 0;
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//connect to the wiimote
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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cbt = [[ConnectBT alloc] init];
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//start to connect to the wiimotes
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[cbt connectToWiimotes];
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usleep (200000); // Little delay, or else the device isn't ready!
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WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid);
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/* do the handshake */
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
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wiiuse_handshake(wm, NULL, 0);
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wiiuse_set_report_type(wm);
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[pool release];
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return 1;
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}
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/**
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* @brief Disconnect a wiimote.
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*
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* @param wm Pointer to a wiimote_t structure.
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*
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* @see wiiuse_connect()
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*
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* Note that this will not free the wiimote structure.
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*/
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void wiiuse_disconnect(struct wiimote_t* wm) {
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if (!wm || WIIMOTE_IS_CONNECTED(wm))
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return;
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//TODO
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
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}
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int wiiuse_io_read(struct wiimote_t* wm) {
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if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED))
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return 0;
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/* if this wiimote is not connected, skip it */
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if (!WIIMOTE_IS_CONNECTED(wm))
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return 0;
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//run the main loop to get bt data
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CFRunLoopRun();
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memcpy(wm->event_buf,DataFromWiimote, g_length);
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if(!g_length || !wm->event_buf[0]) // no packet
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return 0;
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wm->event_buf[0] = 0xa2; // Make sure it's 0xa2, just in case
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return 1;
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}
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int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) {
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[cbt writeToWiimote:buf length:len];
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return 1;
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}
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