55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/memtext.h
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// Purpose: wxMemoryText allows to use wxTextBuffer without a file
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// Created: 14.11.01
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// Author: Morten Hanssen
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// Copyright: (c) 2001 Morten Hanssen
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MEMTEXT_H
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#define _WX_MEMTEXT_H
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#include "wx/defs.h"
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// there is no separate setting for wxMemoryText, it's smallish anyhow
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#if wxUSE_TEXTBUFFER
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// ----------------------------------------------------------------------------
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// wxMemoryText
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxMemoryText : public wxTextBuffer
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{
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public:
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// Constructors.
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wxMemoryText() { }
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wxMemoryText(const wxString& name) : wxTextBuffer(name) { }
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protected:
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virtual bool OnExists() const
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{ return false; }
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virtual bool OnOpen(const wxString & WXUNUSED(strBufferName),
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wxTextBufferOpenMode WXUNUSED(OpenMode))
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{ return true; }
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virtual bool OnClose()
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{ return true; }
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virtual bool OnRead(const wxMBConv& WXUNUSED(conv))
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{ return true; }
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virtual bool OnWrite(wxTextFileType WXUNUSED(typeNew),
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const wxMBConv& WXUNUSED(conv) = wxConvUTF8)
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{ return true; }
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private:
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DECLARE_NO_COPY_CLASS(wxMemoryText)
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};
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#endif // wxUSE_TEXTBUFFER
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#endif // _WX_MEMTEXT_H
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