a225426510
- FileSearch is now just one function, and it converts the original glob into a regex on all platforms rather than relying on native Windows pattern matching on there and a complete hack elsewhere. It now supports recursion out of the box rather than manually expanding into a full list of directories in multiple call sites. - This adds a GCC >= 4.9 dependency due to older versions having outright broken <regex>. MSVC is fine with it. - ScanDirectoryTree returns the parent entry rather than filling parts of it in via reference. The count is now stored in the entry like it was for subdirectories. - .glsl file search is now done with DoFileSearch. - IOCTLV_READ_DIR now uses ScanDirectoryTree directly and sorts the results after replacements for better determinism. |
||
---|---|---|
.. | ||
GameFile.cpp | ||
GameFile.h | ||
GameGrid.cpp | ||
GameGrid.h | ||
GameGrid.ui | ||
GameTracker.cpp | ||
GameTracker.h | ||
GameTree.cpp | ||
GameTree.h | ||
GameTree.ui |