dolphin/Source
Scott Mansell f5c550e9cb Delay singlecore gpu interrupts
Fixes Bomberman Jetters in single core mode.

When single core mode pauses the CPU to execute the GPU
FIFO it greedily executes the whole thing. Before this commit,
Finish and Token interrupts would happen instantly, not even
taking into account how long the current FIFO window has
taken to execute. The interrupts would be effectively backdated
to the start of this execution window.

This commit does two things: It pipes the current FIFO window
execution time though to the interrupt scheduling and it enforces
a minimum delay of 500 cycles before an interrupt will be fired.
2021-11-25 11:11:01 +13:00
..
Android Android: Bump NDK and CMake versions 2021-11-13 20:41:11 +01:00
Core Delay singlecore gpu interrupts 2021-11-25 11:11:01 +13:00
DSPSpy DSPSpy: Replace less_test with cond_test 2021-08-22 17:07:41 -07:00
DSPTool Core: Add GBA host interface 2021-07-13 16:42:49 +02:00
PCH msvc: update to vs2022 and windows sdk 10.0.22000 2021-11-11 08:01:26 -08:00
UnitTests Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
VSProps msbuild: remove workaround for older winsdk 2021-11-15 16:23:33 -08:00
.clang-format Require clang-format 9 and reformat source code 2020-01-08 22:18:15 +01:00
CMakeLists.txt Android: Don't hold gameFileCache lock during updateAdditionalMetadata 2021-08-24 15:35:39 +02:00
dolphin-emu.sln msvc: update to vs2022 and windows sdk 10.0.22000 2021-11-11 08:01:26 -08:00