..
BannerLoader.cpp
Committing Visual Studio 2010 solution/project files. (not switching from 2008 just yet, just making 2010 an option) Still need to add a "DebugFast" config and change optimization settings.
2011-01-27 00:14:29 +00:00
BannerLoader.h
Fix screenshot offset as well as screenshot aspect ratio, also use PNG instead of BMP thanks to issue 1186.
2009-07-28 23:38:49 +00:00
BannerLoaderGC.cpp
Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
2011-01-13 02:05:58 +00:00
BannerLoaderGC.h
Small unicode fix for extracting files (ISOProperties.cpp)
2010-01-11 05:07:56 +00:00
BannerLoaderWii.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
BannerLoaderWii.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Blob.cpp
Add ciso support.
2010-12-29 14:42:20 +00:00
Blob.h
ISO compression: Report filename in corruption warnings.
2010-01-11 23:27:02 +00:00
CISOBlob.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
CISOBlob.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
CompressedBlob.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
CompressedBlob.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
DiscScrubber.cpp
Move AES to common lib
2010-12-22 06:00:36 +00:00
DiscScrubber.h
DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either.
2010-02-08 22:54:16 +00:00
DriveBlob.cpp
Hack up hack number 7328, just to get things to compile.
2011-03-11 12:56:26 +00:00
DriveBlob.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileBlob.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileBlob.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileHandlerARC.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileHandlerARC.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
FileMonitor.cpp
Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
2011-04-01 07:43:02 +00:00
FileMonitor.h
Hg:
2010-06-09 01:37:08 +00:00
FileSystemGCWii.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileSystemGCWii.h
Make gcc happy.
2010-06-03 20:59:55 +00:00
Filesystem.cpp
Move AES to common lib
2010-12-22 06:00:36 +00:00
Filesystem.h
Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
2010-06-03 20:37:32 +00:00
NANDContentLoader.cpp
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
NANDContentLoader.h
fix infinitely recursive deletion from r7587 and actually update locations of content.map and uid.sys
2011-06-05 07:42:40 +00:00
Volume.h
System Menu Region is now detected based on the Title Version in tmd
2010-12-16 07:36:26 +00:00
VolumeCommon.cpp
Update Wii save import / export to use the same replace list as FileIO
2010-12-22 00:48:59 +00:00
VolumeCreator.cpp
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
VolumeCreator.h
VolumeDirectory: allow loading of arbitrary apploader and dol. Code cleaning around the bootup logic.
2009-12-10 09:16:10 +00:00
VolumeDirectory.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
VolumeDirectory.h
VolumeDirectory: allow loading of arbitrary apploader and dol. Code cleaning around the bootup logic.
2009-12-10 09:16:10 +00:00
VolumeGC.cpp
Terminate a C string.
2011-01-30 17:58:02 +00:00
VolumeGC.h
STAND BACK - NEWLINE POLICE
2009-11-15 22:26:39 +00:00
VolumeWad.cpp
Update the country code in SysConf when wii system language is changed.
2011-05-05 22:38:07 +00:00
VolumeWad.h
System Menu Region is now detected based on the Title Version in tmd
2010-12-16 07:36:26 +00:00
VolumeWiiCrypted.cpp
Move AES to common lib
2010-12-22 06:00:36 +00:00
VolumeWiiCrypted.h
Move AES to common lib
2010-12-22 06:00:36 +00:00
WiiWad.cpp
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
WiiWad.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00