dolphin/Source/DSPSpy
XTra.KrazzY f4f93f624a Made DSPSpy build in VC++ (when having devKitPro)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:29:27 +00:00
..
tests updated results and fixed if_test5.ds ifnlz to iflnz 2009-04-26 22:00:36 +00:00
DSPSpy.vcproj Made DSPSpy build in VC++ (when having devKitPro) 2009-05-01 15:29:27 +00:00
Makefile DSPSpy: Hide loop stack registers - they aren't relevant for most investigations. 2009-05-01 15:17:03 +00:00
asm.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
color.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
display.cpp DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
display_font.cpp DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
dsp.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
dspbuild.bat Tiny fixes 2009-05-01 14:52:54 +00:00
irq.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
main_spy.cpp DSPSpy: Hide loop stack registers - they aren't relevant for most investigations. 2009-05-01 15:17:03 +00:00
mem_dump.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
processor.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00