dolphin/zh_CN.po

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# Translation of dolphin-emu.pot to Simplified Chinese
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# thegfw <thegfw@gmail.com>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-04-17 20:11-0500\n"
"PO-Revision-Date: 2011-01-09 13:55-0800\n"
"Last-Translator: thegfw <thegfw@gmail.com>\n"
"Language-Team: \n"
"Language: Simplified Chinese\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495
msgid " (too many to display)"
msgstr " (要显示的项目太多)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr " 游戏 : "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr "! 非"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" 不存在.\n"
" 创建一个新的 16MB 记忆卡?"
#: Source/Core/Core/Src/CoreParameter.cpp:142
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" 不是一个有效的 GCM/ISO 文件, 或者不是一个 GC/Wii 镜像."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$s复制%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:739
#, c-format
msgid "%d Hz"
msgstr "%d Hz"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:304
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s 已经存在,覆盖吗?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "提取 %s 失败.可能镜像是坏的."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:377
#, c-format
msgid "%s failed to open"
msgstr "打开 %s 失败"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:88
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s 的校检不正确.\n"
"你是否希望现在就停止来处理这个问题?\n"
"如果选择 \"否\", 声音可能会出现混乱."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:370
#, c-format
msgid "%s is a 0 byte file"
msgstr " %s 是一个零字节文件"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s 已经被压缩过! 不能对它再进行压缩了."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:355
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s 作为文件名太长,最大字符数为45"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%s删除%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%s导出 GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%s导入 GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u 空闲区块; %u 空闲目录项目"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr "&& 与"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:312
msgid "&About..."
msgstr "关于(&A)..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:115
msgid "&Boot from DVD Drive..."
msgstr "光驱启动(&V)..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Breakpoints"
msgstr "断点(&B)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "&Browse for ISOs..."
msgstr "浏览镜像(&B)..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Cheats Manager"
msgstr "作弊码管理器(&C)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:188
msgid "&DSP Settings"
msgstr "音频设置(&D)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002
msgid "&Delete ISO..."
msgstr "删除镜像(&D)..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019
msgid "&Delete selected ISOs..."
msgstr "删除所选镜像(&D)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "&Emulation"
msgstr "模拟(&E)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "&File"
msgstr "文件(&F)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "&Frame Advance"
msgstr "帧数步进(&F)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "&Fullscreen"
msgstr "切换全屏(&F)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "&Graphics Settings"
msgstr "图形设置(&G)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:313
msgid "&Help"
msgstr "帮助(&H)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "&Hotkey Settings"
msgstr "热键设置(&H)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:250
msgid "&JIT"
msgstr "即时编译器(&J)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
msgid "&Load State"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "&Memcard Manager (GC)"
msgstr "内存卡管理器(&GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:249
msgid "&Memory"
msgstr "内存(&M)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:330
msgid "&Open..."
msgstr "打开镜像(&O)..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "&Options"
msgstr "选项(&O)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:341
msgid "&Pause"
msgstr "暂停游戏(&P)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:343
msgid "&Play"
msgstr "开始游戏(&P)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:984
msgid "&Properties"
msgstr "属性(&P)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "&Read-only mode"
msgstr "只读模式(&R)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:336
msgid "&Refresh List"
msgstr "刷新列表(&R)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Registers"
msgstr "寄存器(&R)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:349
msgid "&Reset"
msgstr "重置游戏(&R)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:251
msgid "&Sound"
msgstr "声音(&S)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:346
msgid "&Stop"
msgstr "停止游戏(&S)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:224
msgid "&Tools"
msgstr "工具(&T)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:252
msgid "&Video"
msgstr "视频(&V)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:301
msgid "&View"
msgstr "视图(&V)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&Wiimote Settings"
msgstr "&Wiimote 设置"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:985
msgid "&Wiki"
msgstr "百科(&W)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:370
msgid "(Default)"
msgstr "(默认)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(未知)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:628
msgid "(off)"
msgstr "(关)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166
msgid "16 bit"
msgstr "16 位"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167
msgid "32 bit"
msgstr "32 位"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452
msgid "3D Vision (Requires Fullscreen)"
msgstr "Nvidia 3D Vision (需要全屏)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "8 bit"
msgstr "8 位"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
msgid "< as Default Profile >"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<在这里插入名称>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
msgid "<No resolutions found>"
msgstr "<未找到分辨率>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
msgid "<Nothing>"
msgstr "<无>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
msgid "<Press Key>"
msgstr "<按任意键>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:325
msgid "<System>"
msgstr "<系统>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "网上对战窗口已经打开!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386
msgid "A game is not currently running."
msgstr "目前没有游戏运行."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:125
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
"没有找到支持的蓝牙设备!\n"
"(只有微软的蓝牙产品支持.)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90
msgid "AM-Baseboard"
msgstr "AM-基板"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:297
msgid "AR Codes"
msgstr "动作回放代码"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "关于 Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "加速器"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
msgid "Accurate Texture Cache"
msgstr "准确纹理缓存"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Accurate VBeam emulation"
msgstr "精确脉冲染料激光模拟"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
msgid "Action"
msgstr "操作"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay 代码解密错误:\n"
"奇偶校验失败\n"
"\n"
"错误代码:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr "动作回放错误: 无效大小 (%08x : 地址 = %08x) 于 添加代码 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr "动作回放错误: 无效大小 (%08x : 地址 = %08x) 于 填充和滑动 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr "动作回放错误: 无效大小 (%08x : 地址 = %08x) 于 内存写入和填充 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr "动作回放错误: 无效大小 (%08x : 地址 = %08x) 于 写入到指针 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "动作回放错误: 无效数值 (%08x) 于 内存复制 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr "动作回放错误: 主代码和写入到 CCXXXXXX 不支持 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "动作回放错误: 无效动作回放代码行: %s"
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "动作回放: 条件代码: 无效大小 %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "动作回放: 无效正常代码类型 %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "动作回放: 正常代码 %i: 无效子类型 %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "动作回放: 正常代码 0: 无效子类型 %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
msgid "Adapter:"
msgstr "适配器:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
msgid "Add"
msgstr "添加"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1209
msgid "Add ActionReplay Code"
msgstr "添加动作回放代码"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1138
msgid "Add Patch"
msgstr "添加补丁"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "添加新面板"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:890
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:407
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:429
msgid "Add..."
msgstr "添加..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "地址 :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "调整摇杆控制需要活动的按钮."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Advanced"
msgstr "高级"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:631
msgid "Advanced Settings"
msgstr "高级设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:670
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "所有 GC/Wii 文件 (elf, dol, gcm, iso, ciso, gcz, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:895
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "所有 GC/Wii 镜像 (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1323
msgid "All Gamecube GCM files (gcm)"
msgstr "所有 Gamecube GCM 文件 (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431
msgid "All Save States (sav, s##)"
msgstr "所有存档状态 (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
msgid "All Wii ISO files (iso)"
msgstr "所有 Wii 镜像文件 (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1341
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "所有压缩的 GC/Wii 镜像文件 (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:99
msgid "All files (*.*)|*.*"
msgstr "所有文件 (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
msgstr ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Anisotropic Filtering:"
msgstr "各向异性过滤:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "Anti-Aliasing:"
msgstr "抗锯齿:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "应用程序载入器大小错误...这真是一个应用程序载入器(apploader)?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr "应用程序载入器不能从文件载入"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:919
msgid "Apploader:"
msgstr "应用载入器:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
msgid "Apply"
msgstr "应用"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:326
msgid "Arabic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "您确定要删除 \"%s\" ?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1128
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"请确认真的要删除这些文件?\n"
"这将是永久性的删除!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1119
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "请确认真的要删除这些文件?这将是永久性的删除!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:867
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
msgid "Aspect Ratio:"
msgstr "高宽比:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "必须有一个窗口保持打开"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:601
msgid "Audio"
msgstr "音频"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
msgid "Audio Backend:"
msgstr "音频后端:"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: 打开 AO 设备错误.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648
msgid "Auto"
msgstr "自动"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Auto [recommended]"
msgstr "自动 [推荐]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
msgid ""
"Auto size the window to match the game's output resolution adjusted by the "
"EFB scale.\n"
"It is best to set the aspect ratio to stretch when using this."
msgstr ""
"Auto size the window to match the game's output resolution adjusted by the "
"EFB scale.\n"
"It is best to set the aspect ratio to stretch when using this."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Back"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
msgid "Backend Settings"
msgstr "后端设置"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
msgid "Background Input"
msgstr "后台输入"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Backward"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:272
msgid "Bad File Header"
msgstr "无效文件头"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:257
msgid "Banner"
msgstr "标志"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:522
msgid "Banner Details"
msgstr "标志详细信息"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:486
msgid "Banner:"
msgstr "标志:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Bar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "Basic"
msgstr "基本"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:625
msgid "Basic Settings"
msgstr "基本 设置"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bass"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164
msgid "Block Allocation Table checksum failed"
msgstr "Block Allocation Table checksum failed"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr "区块"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "蓝"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "蓝 左"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "蓝 右"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Bottom"
msgstr "底部"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr "绑定控制器: %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
msgid "Broken"
msgstr "损坏"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "Browse"
msgstr "浏览"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:208
msgid "Browse for a directory to add"
msgstr "浏览要添加的目录"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "Browse for an ISO directory..."
msgstr "浏览镜像目录"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1216
msgid "Browse for output directory"
msgstr "浏览输出目录"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "缓冲区:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
msgid "Buttons"
msgstr "按键"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
msgid "C-Stick"
msgstr "C-摇杆"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:616
msgid "CPU Emulator Engine"
msgstr "CPU 模拟引擎"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:254
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82
msgid "Cancel"
msgstr "取消"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246
#, c-format
msgid "Cannot open %s"
msgstr "不能打开 %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr "事件未决时不能反注册事件"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1189
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1841
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1855
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "不能按照连接句柄 %02x 找到 WiiMote"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "不能从 DVD插件 - DVD接口读取数据: 严重错误"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Center"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "切换"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
msgid "Change &Disc..."
msgstr "切换光盘(&D)..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
msgid "Change Disc"
msgstr "切换光盘"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "切换游戏"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:571
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"修改用户界面语言.\n"
"需要重启."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:576
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Changing this will have no effect while the emulator is running!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "金手指"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "作弊码"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "作弊码搜索"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "金手指管理"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:327
msgid "Chinese (Simplified)"
msgstr "简体中文"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:328
msgid "Chinese (Traditional)"
msgstr "繁体中文"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:897
msgid "Choose a DVD root directory:"
msgstr "选择一个DVD根目录"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:894
msgid "Choose a default ISO:"
msgstr "选择一个默认镜像"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1321
msgid "Choose a directory to add"
msgstr "选择一个要添加的目录"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1164
msgid "Choose a file to open"
msgstr "选择要打开的文件"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "选择一个内存卡"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:898
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:770
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:809
msgid "Choose the folder to extract to"
msgstr "选择解压缩到的文件夹"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Circle Stick"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "经典"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
msgid "Clear"
msgstr "清除"
#: Source/Core/Core/Src/CoreTiming.cpp:173
msgid "Clear failed."
msgstr "清除失败"
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:657
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:555
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
msgid "Close"
msgstr "关闭"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "Co&nfigure..."
msgstr "程序设置(&N)..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
msgid "Code Info"
msgstr "代码信息"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552
msgid "Code: "
msgstr "代码:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "命令"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr "注释"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
msgid "Comment:"
msgstr "注释:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1009
msgid "Compress ISO..."
msgstr "压缩镜像..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1021
msgid "Compress selected ISOs..."
msgstr "压缩所选镜像..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1355
msgid "Compressing ISO"
msgstr "压缩镜像中"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Config"
msgstr "设置"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:536
msgid "Configuration profile"
msgstr "设置档案"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:366
msgid "Configuration profile:"
msgstr "设置档案:"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "设置"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr "设置面板"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr "设置手柄"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Configure..."
msgstr "设置..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1258
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1286
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1351
msgid "Confirm File Overwrite"
msgstr "确认文件覆盖"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:667
msgid "Confirm On Stop"
msgstr "停止时确认"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "连接"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:846
msgid "Connect USB Keyboard"
msgstr "连接 USB 键盘"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:379
#, c-format
msgid "Connect Wiimote %i"
msgstr "连接 Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
msgid "Connect Wiimote 1"
msgstr "连接 Wiimote 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
msgid "Connect Wiimote 2"
msgstr "连接 Wiimote 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
msgid "Connect Wiimote 3"
msgstr "连接 Wiimote 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
msgid "Connect Wiimote 4"
msgstr "连接 Wiimote 4"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "Connected to %i Wiimotes"
msgstr "连接到 %i Wiimotes"
#: Source/Core/DolphinWX/Src/Main.cpp:653
msgid "Connecting..."
msgstr "连接中..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "控制台"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "控制"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "转换到 GCI"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
msgid "Copy"
msgstr "复制"
#: Source/Core/Core/Src/CoreParameter.cpp:372
msgid "Copy failed"
msgstr "复制失败"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
#, c-format
msgid "Copy to Memcard %c"
msgstr "复制到内存卡 %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
msgid "Core"
msgstr "核心"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226
#, c-format
msgid "Could not copy %s to %s"
msgstr "不能复制 %s 到 %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
#, c-format
msgid "Could not create %s"
msgstr "不能创建 %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr "不能初始化后端 %s"
#: Source/Core/Core/Src/CoreParameter.cpp:137
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
#: Source/Core/Core/Src/CoreParameter.cpp:289
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "不能识别 ISO 文件 %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:582
#, c-format
msgid "Could not save %s"
msgstr "不能保存 %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"不能写入内存卡文件 %s.\n"
"\n"
"您是不是在CD/DVD上运行的Dolphin?或者存档文件带有写入保护?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1041
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Couldn't find open command for extension 'ini'!"
#: Source/Core/Core/Src/BootManager.cpp:126
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"不能初始化核心.\n"
"检查你的配置."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr "数量:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
msgid "Country:"
msgstr "国家:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546
msgid "Create AR Code"
msgstr "创建动作回放代码"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "创建新布局"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:569
msgid "Created by KDE-Look.org"
msgstr "Created by KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:566
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:567
msgid "Created by VistaIcons.com"
msgstr "Created by VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Created by black_rider and published on ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "创建者:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:612
msgid "Crop"
msgstr "裁切"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "淡入淡出"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:680
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "Current dir changed from %s to %s after wxFileSelector!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "Custom Projection Hack"
msgstr "自定义投影修正"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "自定义投影修正设置"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:334
msgid "Customize some Orthographic Projection parameters."
msgstr "自定义一些正交投影参数"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:329
msgid "Czech"
msgstr "捷克语"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
msgid "DSP"
msgstr "DSP音频"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
msgid "DSP Emulator Engine"
msgstr "音频模拟引擎"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "DSP HLE emulation (fast)"
msgstr "音频 HLE 模拟(很快)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
msgid "DSP LLE interpreter (slow)"
msgstr "音频 LLE 解释(很慢)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
msgid "DSP LLE on thread"
msgstr "DSP LLE 于线程"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
msgid "DSP LLE recompiler"
msgstr "音频 LLE 重编译器"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
msgid "DSP settings"
msgstr "音频设置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:916
msgid "DVD Root:"
msgstr "DVD 根目录:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:330
msgid "Danish"
msgstr "丹麦语"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "Data Size"
msgstr "数据大小"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Date:"
msgstr "日期:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro files(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "死区"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "调试"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "十进制"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007
msgid "Decompress ISO..."
msgstr "解压缩镜像中..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1022
msgid "Decompress selected ISOs..."
msgstr "解压缩所选镜像..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1355
msgid "Decompressing ISO"
msgstr "解压缩镜像中"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr "默认"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:913
msgid "Default ISO:"
msgstr "默认镜像:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
msgid "Default font"
msgstr "默认字体"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "删除"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
msgid "Delete Save"
msgstr "删除存档"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:73
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "删除已经存在的文件 '%s' 么?"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "检测"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "设备"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:876
msgid "Device Settings"
msgstr "设备设置"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "Dial"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:143
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"目录校检失败\n"
"和目录备份校检失败"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
msgid "Disable Dest. Alpha Pass"
msgstr "禁用目标透明通道"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
msgid "Disable Fog"
msgstr "禁用雾化"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
msgid "Disable Lighting"
msgstr "禁用光线"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
msgid "Disable Textures"
msgstr "禁用材质"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:269
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:267
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:268
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
"禁用材质.\n"
"这个只对调试有用处."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:270
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
msgstr ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:546
msgid "Disc"
msgstr "光盘"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "光盘读取错误"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
msgid "Display"
msgstr "显示"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:272
msgid "Display the inputs read by the emulator."
msgstr "按模拟器显示输入读取"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Divide"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1042
msgid "Do you want to stop the current emulation?"
msgstr "您确定是否停止当前模拟?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:912
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s 图形设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "Dolphin &Web Site"
msgstr "Dolphin 网站(&W)"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Dolphin 配置"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin 模拟 Wiimote 设置"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
#, fuzzy
msgid "Dolphin FIFO"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1195
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GC 手柄设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:735
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1134
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS 电影 (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wiimote 配置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:310
msgid "Dolphin at &Google Code"
msgstr "Dolphin 于 &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:305
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr "Dolphin 不能找到任何 GC/Wii 镜像. 双击这里浏览文件..."
#: Source/Core/DolphinWX/Src/Main.cpp:216
msgid ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
msgstr ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr "Dolphin 当前设置了隐藏所有游戏. 双击这里显示所有游戏..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
msgid "Down"
msgstr "下"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr "下载代码 (WiiRD 数据库)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "已下载 %lu 代码(已添加 %lu)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "鼓"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "Dummy"
msgstr "虚拟"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
msgid "Dump Audio"
msgstr "转储音频"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:596
msgid "Dump EFB Target"
msgstr "转储 EFB 目标"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:597
msgid "Dump Frames"
msgstr "转储框架"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:594
msgid "Dump Textures"
msgstr "转储材质"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "转储游戏材质到 User/Dump/Textures/<游戏 ID>/"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:331
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
msgid "Dutch"
msgstr "荷兰语"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:128
msgid "E&xit"
msgstr "退出模拟(&X)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509
msgid "EFB"
msgstr "EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:565
msgid "EFB Copy Regions"
msgstr "EFB 复制范围"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447
msgid "EFB Scaled Copy"
msgstr "EFB 比例复制"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:163
msgid "EUROPE"
msgstr "欧版"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:464
msgid "Edit"
msgstr "编辑"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "编辑动作回放代码"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "Edit Config"
msgstr "编辑设置"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "编辑补丁"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:464
msgid "Edit current perspective"
msgstr "编辑当前外观"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:406
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:428
msgid "Edit..."
msgstr "编辑..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "效果"
#: Source/Core/Core/Src/Core.cpp:173
msgid "Emu Thread already running"
msgstr "模拟线程已经在运行"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470
msgid "Emulate format changes"
msgstr "模拟格式修改"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
msgstr ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34
msgid "Emulated Wiimote"
msgstr "模拟 Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid "Emulation State: "
msgstr "模拟器状态: "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:695
msgid "Emulator Display Settings"
msgstr "模拟器显示设置"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:576
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "启用"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr "启用动作回放记录"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
msgid "Enable Audio Throttle"
msgstr "启用音频调节"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid "Enable BAT"
msgstr "启用 BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "Enable Block Merging"
msgstr "启用区块合并"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:512
msgid "Enable CPU Access"
msgstr "启用CPU访问"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:610
msgid "Enable Cheats"
msgstr "启用作弊"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
msgid "Enable DTK Music"
msgstr "启用 DTK 音乐"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:614
msgid "Enable Display List Caching"
msgstr "启用显示列表缓存"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable Dual Core"
msgstr "启用多核处理"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
msgid "Enable Dual Core (speedup)"
msgstr "启用多核处理(加速)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:615
msgid "Enable Hotkeys"
msgstr "启用热键"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid "Enable Idle Skipping"
msgstr "启用空闲步进"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:609
msgid "Enable Idle Skipping (speedup)"
msgstr "启用空闲步进(加速)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable MMU"
msgstr "启用 MMU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:613
msgid "Enable OpenCL"
msgstr "启用 OpenCL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Enable Progressive Scan"
msgstr "启用逐行扫描"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:839
msgid "Enable Screen Saver (burn-in reduction)"
msgstr "启用屏幕保护(内部限制)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid "Enable WideScreen"
msgstr "启用宽屏"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Enable Wireframe"
msgstr "启用线框"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476
msgid "Enable cache"
msgstr "启用缓存"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr "启用快速光盘访问. 部分游戏需要. (ON = 快速, OFF = 兼容)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Enable pages"
msgstr "Enable pages"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid "Enables Custom Projection Hack"
msgstr "启用自定义投影修正"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:250
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
msgstr ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr "启用内存管理单元,一些游戏需要(ON = 兼容,OFF = 快速)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "End"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:332
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
msgid "English"
msgstr "英语"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
msgid "Enhancements"
msgstr "增强"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "Enter a name for the new perspective:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187
#, c-format
msgid "Entry %d/%d"
msgstr "项目 %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "项目 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212
msgid "Equal"
msgstr "等于"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:154
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
msgid "Error"
msgstr "错误"
#: Source/Core/DolphinWX/Src/Main.cpp:401
msgid "Error loading selected language. Falling back to system default."
msgstr "Error loading selected language. Falling back to system default."
#: Source/Core/Core/Src/OnFrame.cpp:219
#, c-format
msgid "Error opening file %s for recording"
msgstr "Error opening file %s for recording"
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr "Exception handler - access below memory space. %08llx%08llx"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "执行"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr "Exit Dolphin with emulator"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr "导出失败"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:645
msgid "Export File"
msgstr "导出文件"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
msgid "Export Recording"
msgstr "导出录制"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
msgid "Export Recording..."
msgstr "导出录制..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
msgid "Export Save"
msgstr "导出存档"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:991
msgid "Export Wii save (Experimental)"
msgstr "导出 Wii 存档 (实验性)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
msgid "Export all saves"
msgstr "导出所有存档"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
msgid "Export failed, try again?"
msgstr "导出失败,需要重试吗?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr "导出存档为..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Extension"
msgstr "扩展"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr "外部参数"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627
msgid "Extract All Files..."
msgstr "解压缩所有文件..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:629
msgid "Extract Apploader..."
msgstr "解压缩 Apploader..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:630
msgid "Extract DOL..."
msgstr "解压缩 DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
msgid "Extract Directory..."
msgstr "解压缩目录..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:625
msgid "Extract File..."
msgstr "解压缩文件..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
msgid "Extract Partition..."
msgstr "解压缩分区..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:730
#, c-format
msgid "Extracting %s"
msgstr "解压缩 %s 中"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:714
msgid "Extracting All Files"
msgstr "解压缩所有文件中"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:714
msgid "Extracting Directory"
msgstr "解压缩目录中"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:716
msgid "Extracting..."
msgstr "解压缩中..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
#, fuzzy
msgid "FIFO Player"
msgstr "玩家"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:166
msgid "FRANCE"
msgstr "法国"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "FST Size:"
msgstr "FST 大小:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "连接失败!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr "监听失败!!"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr "下载代码失败."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:830
#, c-format
msgid "Failed to extract to %s!"
msgstr "解压缩到 %s 失败!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:63
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:72
msgid "Failed to load hid.dll"
msgstr "不能载入 hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "读取 banner.bin 失败"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:294
#, c-format
msgid "Failed to read data from file %d"
msgstr "从文件 %d 读取数据失败"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"正确的读取目录失败\n"
"(0x2000-0x3FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"正确的读取头失败\n"
"(0x000-0x1FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Failed to read unique ID from disc image"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234
msgid "Failed to write bkhdr"
msgstr "Failed to write bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "写入文件头到 %s 失败"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:265
#, c-format
msgid "Failed to write header for file %d"
msgstr "写入文件头失败 %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Fast"
msgstr "快速"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Fast version of the MMU. Does not work for every game."
msgstr "MMU 快速版本. 任何游戏都不能工作"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:265
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:216
#, fuzzy
msgid "Fifo Player"
msgstr "玩家"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
#, fuzzy
msgid "File Info"
msgstr "代码信息"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr "文件未包含代码."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "文件已转换到 .cgi"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"File could not be opened\n"
"or does not have a valid extension"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr "文件不能被识别成内存卡"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "文件不是已压缩文件"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: 未知打开模式 : 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:534
msgid "Filesystem"
msgstr "文件系统"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1034
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "文件类型 'ini' 未知! 不能打开!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr "第一个区块"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Fix Checksums"
msgstr "修正校检和"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Force 16:9"
msgstr "强制 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Force 4:3"
msgstr "强制 4:3"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:450
msgid "Force Bi/Trilinear Filtering"
msgstr "强制双/三线过滤"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
msgstr ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Forward"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Fractional"
msgstr "小数"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
#, fuzzy
msgid "Frame"
msgstr "转储框架"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
#, fuzzy
msgid "Frame "
msgstr "Frame Advance"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
msgid "Frame Advance"
msgstr "Frame Advance"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
#, fuzzy
msgid "Frame Range"
msgstr "Frame Advance"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:149
msgid "Frame S&kipping"
msgstr "帧数跳跃(&K)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:600
msgid "Frame dumps use FFV1"
msgstr "帧转储使用 FFV1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:622
msgid "Framelimit:"
msgstr "帧数限制:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:598
msgid "Free Look"
msgstr "自由视点"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:333
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
msgid "French"
msgstr "法语"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "FullScr"
msgstr "全屏"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:674
msgid "Fullscreen Display Resolution:"
msgstr "全屏分辨率:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
msgstr ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr "GCI 文件(*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:449
msgid "GCPad"
msgstr "手柄"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684
msgid "GFX Config"
msgstr "图形设置"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
msgid "Game ID:"
msgstr "游戏 ID:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "游戏已经运行!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "游戏没有运行!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "游戏没找到!!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
msgid "Game-Specific Settings"
msgstr "游戏特殊设置"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
msgid "GameConfig"
msgstr "游戏配置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "Gamecube &Pad Settings"
msgstr "Gamecube 手柄设置(&P)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1168
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Gamecube 内存卡 (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:449
msgid "Gamecube Pad settings"
msgstr "Gamecube 手柄设置"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:299
msgid "Gecko Codes"
msgstr "Gecko 代码"
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:599
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
msgid "General"
msgstr "常规"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:334
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:473
msgid "German"
msgstr "德语"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Index is greater than ar code list size %lu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Graphics"
msgstr "图形"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Graphics settings"
msgstr "图形设置"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213
msgid "Greater Than"
msgstr "大于"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:335
msgid "Greek"
msgstr "希腊语"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "绿"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "绿 左"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "绿 右"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "吉它"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1233
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY 被调用, 请报告bug!"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134
msgid "Header checksum failed"
msgstr "头部校检失败"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:336
msgid "Hebrew"
msgstr "希伯来语"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "高度"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "帮助"
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hi,\n"
"\n"
"Dolphin 需要您的 CPU 支持 SSE2 指令集.\n"
"但是好像您的 CPU 并不支持, 因此 Dolphin 将不能运行.\n"
"\n"
"杀呦啦啦(再见)!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "隐藏"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
msgid "Hide Mouse Cursor"
msgstr "隐藏鼠标光标"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:556
msgid ""
"Hide the cursor when it is over the rendering window and the rendering "
"window has focus."
msgstr ""
"Hide the cursor when it is over the rendering window\n"
" and the rendering window has focus."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "主机"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "热键设置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:661
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
msgid "Hotkeys"
msgstr "热键"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:337
msgid "Hungarian"
msgstr "匈牙利语"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
msgid "Hybrid Wiimote"
msgstr "混合 Wiimote"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:502
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:769
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - bad destination"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804
msgid "IPL Settings"
msgstr "IPL 设置"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259
msgid "IR"
msgstr "红外线"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR 指针"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:853
msgid "IR Sensitivity:"
msgstr "红外灵敏度:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:505
msgid "ISO Details"
msgstr "镜像详细信息"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:908
msgid "ISO Directories"
msgstr "镜像目录"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
msgid "ITALY"
msgstr "意大利"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr "图标"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
msgid "Import Save"
msgstr "导入存档"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
msgid "Import failed, try again?"
msgstr "导入失败,要重试吗?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"导入的文件有一个 gcs 扩展名\n"
"但是它没有正确的文件头"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr "导入的文件长度不正确"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"导入的文件有一个 sav 扩展名\n"
"但是它没有正确的文件头"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
msgid "In Game"
msgstr "进游戏"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr "进游戏"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
msgid "Info"
msgstr "信息"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:569
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr "信息"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr "输入"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29
msgid "Input Source"
msgstr "输入来源"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "插入"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:147
msgid "Insert Encrypted or Decrypted code here..."
msgstr "在这里插入加密的或者解密的代码..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:845
msgid "Insert SD Card"
msgstr "插入SD卡"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "在这里插入名称..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
#, fuzzy
msgid "Install WAD"
msgstr "安装 Wii 菜单"
#: Source/Core/DolphinWX/Src/Main.cpp:232
msgid "Install directory could not be saved"
msgstr "安装目录不能保存"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1011
msgid "Install to Wii Menu"
msgstr "安装到Wii菜单"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"InstallExceptionHandler called, but this platform does not yet support it."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1175
msgid "Installing WAD to Wii Menu..."
msgstr "安装 WAD 到 Wii 菜单中..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1337
#, fuzzy
msgid "Installing WAD..."
msgstr "安装 WAD 到 Wii 菜单中..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Integral [recommended]"
msgstr "整数 [推荐]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:710
msgid "Interface Settings"
msgstr "界面设置"
#: Source/Core/Core/Src/State.cpp:192
msgid "Internal LZO Error - compression failed"
msgstr "内部 LZO 错误 - 压缩失败"
#: Source/Core/Core/Src/State.cpp:290
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
#: Source/Core/Core/Src/State.cpp:388
msgid "Internal LZO Error - lzo_init() failed"
msgstr "内部 LZO 错误 - lzo_init() 失败"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
msgid "Interpreter (VERY slow)"
msgstr "解释器 (非常慢)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid "Intro"
msgstr "片头"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "无效大小(%x) 或 魔字(%x)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602
msgid "Invalid Value!"
msgstr "无效值!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr "无效 bat.map 或 目录项目"
#: Source/Core/Core/Src/CoreTiming.cpp:534
#, c-format
msgid "Invalid event type %i"
msgstr "无效事件类型 %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "无效文件"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
#: Source/Core/Core/Src/OnFrame.cpp:369
msgid "Invalid recording file"
msgstr "无效录制文件"
#: Source/Core/Core/Src/Core.cpp:482
msgid "Invalid state"
msgstr "Invalid state"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:338
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "Italian"
msgstr "意大利语"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:180
msgid "JAPAN"
msgstr "日本"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:277
msgid "JIT Recompiler (recommended)"
msgstr "JIT 重编译器 (推荐)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:278
msgid "JITIL experimental recompiler"
msgstr "JITIL 实验性重编译器"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:318
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:339
msgid "Japanese"
msgstr "日语"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
msgid "KOREA"
msgstr "韩国"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
msgid "Key"
msgstr "按键"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:321
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:340
msgid "Korean"
msgstr "韩语"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L 键"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "L-Analog"
msgstr "L-摇杆"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:706
msgid "Language:"
msgstr "语言:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:163
msgid "Last Overwritten State"
msgstr "最后覆盖状态"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
msgid "Last Saved State"
msgstr "最后保存状态"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
msgid "Left"
msgstr "左"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "左摇杆"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"左键单击检测热键.\n"
"按空格清除."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"左键单击检测输入.\n"
"中键单击清除.\n"
"右键单击得到更多选项."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"左/右单击得到更多选项.\n"
"中键单击清除"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
msgid "Less Than"
msgstr "小于"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "载入"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:595
msgid "Load Hi-Res Textures"
msgstr "载入精细材质"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446
msgid "Load Native Mipmaps"
msgstr "载人原始纹理"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
msgid "Load State Slot 1"
msgstr "载入存档插槽 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
msgid "Load State Slot 2"
msgstr "载入存档插槽 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Load State Slot 3"
msgstr "载入存档插槽 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
msgid "Load State Slot 4"
msgstr "载入存档插槽 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
msgid "Load State Slot 5"
msgstr "载入存档插槽 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
msgid "Load State Slot 6"
msgstr "载入存档插槽 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
msgid "Load State Slot 7"
msgstr "载入存档插槽 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
msgid "Load State Slot 8"
msgstr "载入存档插槽 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
msgid "Load State..."
msgstr "载入状态..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1356
#, fuzzy, c-format
msgid "Load Wii System Menu %d%c"
msgstr "载入 Wii 系统菜单(%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr "Load high-resolution textures from User/Load/Textures/<game id>/"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:252
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
msgstr ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "载入指定文件 (DOL,ELF,GCM,ISO,WAD)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr "本地"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:617
msgid "Lock threads to cores"
msgstr "锁定线程到核心"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "日志"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr "记录设置"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
msgid "Log Types"
msgstr "记录类型"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
msgid "Logger Outputs"
msgstr "记录输出"
#: Source/Core/DolphinWX/Src/Frame.cpp:395
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Logging"
msgstr "记录中"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "丢失服务器连接!"
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr "低级(LLE)或者高级(HLE)音频"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "M 键"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 不匹配\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "MMU Speed Hack"
msgstr "MMU 速度破解"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark 文件(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Main Stick"
msgstr "主摇杆"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
msgid "Maker ID:"
msgstr "制作者ID:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
msgid "Maker:"
msgstr "制作者:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr "Memcard already has a save for this title"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "内存卡已经打开"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211
#, c-format
msgid ""
"Memcard failed to load\n"
" Card size is invalid (%04X)"
msgstr ""
"内存卡载入失败\n"
" 卡大小不正确 (%04X)"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
#, fuzzy
msgid "Memory Byte"
msgstr "内存(&M)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
msgid "Memory Card"
msgstr "内存卡"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:364
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "菜单"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
msgid "Mic"
msgstr "Mic"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:643
msgid "Misc"
msgstr "其它"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:873
msgid "Misc Settings"
msgstr "其它设置"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "修改者"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
msgstr ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
msgid "Monospaced font"
msgstr "等宽字体"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
msgid "Motor"
msgstr "马达"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "多人游戏"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Add"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Delete"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Divide"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Equal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Left"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multiply"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Right"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separator"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Space"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Subtract"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Up"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:447
msgid "Name:"
msgstr "名称:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr "名称:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "内部 GCI 文件(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156
msgid "New Scan"
msgstr "新建扫描"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Next Page"
msgstr "下一页"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "Next Scan"
msgstr "下一扫描"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "昵称 :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:193
msgid "No Country (SDK)"
msgstr "无国家 (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:311
msgid "No ISOs or WADS found"
msgstr "未找到镜像或者WAD"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512
#, c-format
msgid "No banner file found for title %s"
msgstr "没有找到标题为 %s 的标志文件"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr "No docking"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr "没有空闲目录索引项目"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
#, fuzzy
msgid "No recorded file"
msgstr "无效录制文件"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:505
#, c-format
msgid "No save folder found for title %s"
msgstr "No save folder found for title %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr "无"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493
msgid "Normal"
msgstr "正常"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:341
msgid "Norwegian Bokmaal"
msgstr "挪威语"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211
msgid "Not Equal"
msgstr "不等于"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:920
msgid "Not Set"
msgstr "未设置"
#: Source/Core/DolphinWX/Src/Main.cpp:652
msgid "Not connected"
msgstr "未连接"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "Notes"
msgstr "说明"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr "说明: "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "提示"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
msgid "Number Of Codes: "
msgstr "代码数量: "
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuk 加速"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80
msgid "OK"
msgstr "确定"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
msgid "Off"
msgstr "关闭"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "偏移量:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "只有 %d 区块有效"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "Open"
msgstr "打开"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:993
msgid "Open &containing folder"
msgstr "打开包含文件夹(&C)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
msgid "Open Wii &save folder"
msgstr "打开 Wii 存档目录(&S)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "Open file..."
msgstr "打开文件..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: 不能创建设备 %s 上下文"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: 不能找到音频设备"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: 不能打开设备 %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:616
msgid "OpenMP Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr "打开调试器"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr "打开日志"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
msgid "Options"
msgstr "选项"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "橙"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr "输出"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
msgid "P&lay Recording..."
msgstr "播放录制(&L)..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "手柄"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr "手柄"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "手柄"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
msgid "Pair Up"
msgstr "配对"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr "参数"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:220
#, c-format
msgid "Partition %i"
msgstr "分区 %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:294
msgid "Patches"
msgstr "补丁"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:604
msgid "Paths"
msgstr "路径"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1554
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1555
msgid "Pause"
msgstr "暂停"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "Perfect"
msgstr "完美"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "Perspective %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449
msgid "Pixel Depth"
msgstr "像素深度"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
msgid "Pixel Lighting"
msgstr "像素光线"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1563
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1564
msgid "Play"
msgstr "开始"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
msgid "Play Recording"
msgstr "播放录制"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
msgid "Play/Pause"
msgstr "开始/暂停"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Playable"
msgstr "可以玩"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
#, fuzzy
msgid "Playback Options"
msgstr "选项"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "玩家"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1043
msgid "Please confirm..."
msgstr "请确认..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "Please create a perspective before saving"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:342
msgid "Polish"
msgstr "波兰语"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:790
msgid "Port 1"
msgstr "端口 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791
msgid "Port 2"
msgstr "端口 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792
msgid "Port 3"
msgstr "端口 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793
msgid "Port 4"
msgstr "端口 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "端口 :"
#: Source/Core/DolphinWX/Src/Main.cpp:221
msgid ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
msgstr ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:343
msgid "Portuguese"
msgstr "葡萄牙语"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid "Portuguese (Brazilian)"
msgstr "葡萄牙语(巴西)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:624
msgid "Post-Processing Shader:"
msgstr "Post-Processing Shader:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr "预置: "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "上一页"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Previous Page"
msgstr "上一页"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191
msgid "Previous Value"
msgstr "上一个值"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "打印"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "配置"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563
msgid "Projection Stats"
msgstr "投影状态"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "属性"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
msgid "Purge Cache"
msgstr "清除缓存"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Question"
msgstr "询问"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "退出"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R 键"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "R-Analog"
msgstr "R-摇杆"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475
msgid "RAM"
msgstr "内存"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:172
msgid "RUSSIA"
msgstr "俄语"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr "范围"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Read-only mode"
msgstr "只读模式"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578
msgid "Real"
msgstr "真实"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
msgid "Real Wiimote"
msgstr "真实 Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:162
msgid "Reconnect Wiimote Confirm"
msgstr "确认 Wiimote 重连"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:836
msgid "Reconnect Wiimote On Load State"
msgstr "Reconnect Wiimote On Load State"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
#, fuzzy
msgid "Record"
msgstr "播放录制"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
#, fuzzy
msgid "Recording Info"
msgstr "播放录制"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "红"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "红 左"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "红 右"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:251
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
msgstr ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41
msgid "Refresh"
msgstr "刷新"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
msgid "Refresh List"
msgstr "刷新列表"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
msgid "Refresh game list"
msgstr "刷新游戏列表"
#: Source/Core/DolphinWX/Src/Main.cpp:239
msgid "Relaunch Dolphin from the install directory and save from there"
msgstr "Relaunch Dolphin from the install directory and save from there"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:891
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:408
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:430
msgid "Remove"
msgstr "移除"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
msgstr ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
msgid "Render to Main Window"
msgstr "附加到主窗口"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:557
msgid "Render to main window."
msgstr "附加到主窗口."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
msgid "Rendering"
msgstr "渲染"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559
msgid "Required for using the Japanese ROM font."
msgstr "需要使用日文ROM字体."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
msgid "Reset"
msgstr "重置"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185
msgid "Results"
msgstr "结果"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "回车"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
msgid "Right"
msgstr "右"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "右摇杆"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Rumble"
msgstr "震动"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Run DSP LLE on a dedicated thread (not recommended)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
msgid "Russian"
msgstr "俄语"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:160
msgid "Sa&ve State"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488
msgid "Safe"
msgstr "安全"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
msgid "Sample Rate:"
msgstr "采样率:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:975
#: Source/Core/DolphinWX/Src/FrameTools.cpp:463
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
msgid "Save"
msgstr "保存"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "保存GCI为..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Save State Slot 1"
msgstr "存档插槽 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
msgid "Save State Slot 2"
msgstr "存档插槽 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
msgid "Save State Slot 3"
msgstr "存档插槽 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
msgid "Save State Slot 4"
msgstr "存档插槽 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
msgid "Save State Slot 5"
msgstr "存档插槽 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
msgid "Save State Slot 6"
msgstr "存档插槽 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
msgid "Save State Slot 7"
msgstr "存档插槽 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
msgid "Save State Slot 8"
msgstr "存档插槽 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Save State..."
msgstr "保存状态..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:605
msgid "Save as..."
msgstr "另存为..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1337
msgid "Save compressed GCM/ISO"
msgstr "保存压缩的GCM/镜像"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:463
msgid "Save current perspective"
msgstr "保存当前视角"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326
msgid "Save decompressed GCM/ISO"
msgstr "保存解压缩的GCM/镜像"
#: Source/Core/Core/Src/OnFrame.cpp:421
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s is corrupted, movie recording stopping..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467
msgid "Scale:"
msgstr "比例:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:581
msgid "Scanning for ISOs"
msgstr "扫描镜像中"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:582
msgid "Scanning..."
msgstr "扫描中..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "ScrShot"
msgstr "截图"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222
msgid "Search Filter"
msgstr "搜索过滤"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:889
msgid "Search Subfolders"
msgstr "搜索子目录"
#: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127
#: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Section %s not found in SYSCONF"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Select"
msgstr "选择"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:733
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1132
msgid "Select The Recording File"
msgstr "选择录制文件"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1331
#, fuzzy
msgid "Select a Wii WAD file to install"
msgstr "选择要导入的存档"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
msgstr ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "选择要导入的存档"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr "选择浮动窗口"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
msgid "Select resolution for fullscreen mode"
msgstr "选择全屏模式分辨率"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:668
msgid "Select the file to load"
msgstr "选择要载入的文件"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1299
msgid "Select the save file"
msgstr "选择一个存档文件"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415
msgid "Select the state to load"
msgstr "选择要载入的状态"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429
msgid "Select the state to save"
msgstr "选择要保存的状态"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
msgstr ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
msgid "Selected font"
msgstr "所选字体"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245
msgid ""
"Selects which game should be affected by the configuration changes done in "
"this dialog.\n"
"The (Default) profile affects the standard settings used for every game."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "发送"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:850
msgid "Sensor Bar Position:"
msgstr "传感器栏位置"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "分割"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:346
msgid "Serbian"
msgstr "塞尔维亚语"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr "设置"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:653
msgid "Set All to Default"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
msgid "Set Console as NTSC-J"
msgstr "设置终端为 NTSC-J"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:994
msgid "Set as &default ISO"
msgstr "设置为默认镜像(&D)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
#, c-format
msgid "Set as default Memcard %c"
msgstr "设置为默认内存卡 %c"
#: Source/Core/DolphinWX/Src/Main.cpp:228
#, c-format
msgid ""
"Set install location to:\n"
" %s ?"
msgstr ""
"设置安装位置到:\n"
" %s ?"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr "SetARCode_IsActive: Index is greater than ar code list size %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
msgid "Settings..."
msgstr "设置..."
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:212
msgid "SetupWiiMem: Cant find setting file"
msgstr "安装Wii内存: 不能找到设置文件"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271
msgid "Shake"
msgstr "震动"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
msgid "Short Name:"
msgstr "短名称:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:234
msgid "Show &Console"
msgstr "显示控制台(&C)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:232
msgid "Show &Log"
msgstr "显示日志(&L)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show &Statusbar"
msgstr "显示状态栏(&S)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:227
msgid "Show &Toolbar"
msgstr "显示工具栏(&T)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:298
msgid "Show Drives"
msgstr "显示驱动器"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
msgid "Show FPS"
msgstr "显示 FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show France"
msgstr "显示法国"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:274
msgid "Show GameCube"
msgstr "显示 GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567
msgid "Show Input Display"
msgstr "显示输入显示"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Italy"
msgstr "显示意大利"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show JAP"
msgstr "显示日本"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show Korea"
msgstr "显示韩国"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "Show Language:"
msgstr "显示语言:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:233
msgid "Show Log &Configuration"
msgstr "显示日志设置(&C)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:283
msgid "Show PAL"
msgstr "显示PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
msgid "Show Platforms"
msgstr "显示平台"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
msgid "Show Regions"
msgstr "显示国家"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
msgid "Show Shader Errors"
msgstr "显示阴影错误"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show Taiwan"
msgstr "显示台湾"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:285
msgid "Show USA"
msgstr "显示美国"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Wad"
msgstr "显示 Wad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show Wii"
msgstr "显示 Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562
msgid "Show a confirmation box before stopping a game."
msgstr "停止游戏时显示确认对话框"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:563
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show first block"
msgstr "显示第一区块"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:274
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"显示投影统计.\n"
"这通常只能用于调试用途."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
msgid "Show save blocks"
msgstr "显示存档区块"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Show save comment"
msgstr "显示存档注释"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
msgid "Show save icon"
msgstr "显示存档图标"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Show save title"
msgstr "显示存档标题"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:271
msgid "Show the number of frames rendered per second."
msgstr "Show the number of frames rendered per second."
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr "显示这个帮助消息"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Show unknown"
msgstr "显示未知"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
msgid "Sideways Wiimote"
msgstr "Sideways Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:319
msgid "Simplified Chinese"
msgstr "简体中文"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:265
msgid "Size"
msgstr "大小"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:615
msgid "Skip GC BIOS"
msgstr "跳过 GC BIOS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:391
#: Source/Core/DolphinWX/Src/FrameTools.cpp:403
#, c-format
msgid "Slot %i"
msgstr "插槽 %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777
msgid "Slot A"
msgstr "插槽 A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:778
msgid "Slot B"
msgstr "插槽 B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "截图"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
msgid "Sound Settings"
msgstr "声音设置"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr "声音后端 %s 无效."
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "声音缓冲区创建失败: %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "空格"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:347
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
msgid "Spanish"
msgstr "西班牙语"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:856
msgid "Speaker Volume:"
msgstr "扬声器音量:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:258
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
msgstr ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr "指定一个视频后端"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid "Speed up Disc Transfer Rate"
msgstr "提升光盘传输率"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr "方块键"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:83
msgid "Standard Controller"
msgstr "标准控制器"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
msgid "Start"
msgstr "开始"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "Start &NetPlay"
msgstr "开始网络对战(&N)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:356
msgid "Start Re&cording"
msgstr "开始录制(&C)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
msgid "Start Recording"
msgstr "开始录制"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649
msgid "Start Renderer in Fullscreen"
msgstr "开始全屏录制"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Start the rendering window in fullscreen mode."
msgstr "Start the rendering window in fullscreen mode."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:266
msgid "State"
msgstr "状态"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
msgid "State Saves"
msgstr "State Saves"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "摇杆"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "停止"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Stretch to Window"
msgstr "附加到窗口"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Subtract"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
#, c-format
msgid "Successfully exported file to %s"
msgstr "成功导出文件到 %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
msgid "Successfully imported save files"
msgstr "成功导入存档文件"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:262
msgid "Swing"
msgstr "Swing"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:870
msgid "System Language:"
msgstr "系统语言"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:188
msgid "TAIWAN"
msgstr "台湾"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr "Tab split"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Table Left"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Table Right"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/FrameTools.cpp:372
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Take Screenshot"
msgstr "屏幕截图(&T)"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr "测试"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474
msgid "Texture"
msgstr "材质"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
msgid "Texture Format"
msgstr "材质格式"
#: Source/Core/Core/Src/CoreParameter.cpp:226
msgid "The WAD has been installed successfully"
msgstr "WAD 安装成功"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "地址无效"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "校检和成功修复"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327
msgid "The chosen directory is already in the list"
msgstr "选择的目录已经存在于列表"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1256
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1284
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1350
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"文件 %s 已经存在.\n"
"您要替换它么?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "The file %s was already open, the file header will not be written."
#: Source/Core/Core/Src/Boot/Boot.cpp:279
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "您指定的文件 %s 不存在"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "名称不能为空"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "名称不能包含字符 ','"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr "The save you are trying to copy has an invalid file size"
#: Source/Core/DolphinWX/Src/Main.cpp:408
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"The selected language is not supported by your system. Falling back to "
"system default."
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "The server and client's NetPlay versions are incompatible!"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "服务器已满!"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "The server responded: the game is currently running!"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "服务器发送了一个未知错误消息!"
#: Source/Core/Core/Src/CoreParameter.cpp:120
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定的文件 \"%s\" 不存在"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "这个值无效"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664
msgid "Theme"
msgstr "主题"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:606
msgid "Theme selection went wrong"
msgstr "选择主题出现错误"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:464
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"这些设置将覆盖Dolphi核心设置.\n"
"未决设置将使用Dolphi的设置."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:583
msgid "This could cause slow down in Wii Menu and some games."
msgstr "This could cause slow down in Wii Menu and some games."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
msgid "This is used to play music tracks, like BGM."
msgstr "这用于播放音乐音轨,比如背景音乐."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:284
msgid "This will let you Manually Edit the INI config file"
msgstr "This will let you Manually Edit the INI config file"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "闸值"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:265
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:258
msgid "Title"
msgstr "标题"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
#, fuzzy
msgid "To"
msgstr "顶部"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
msgid "Toggle All Log Types"
msgstr "切换所有日志类型"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Toggle Fullscreen"
msgstr "切换全屏"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Top"
msgstr "顶部"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:320
msgid "Traditional Chinese"
msgstr "繁体中文"
#: Source/Core/Core/Src/Boot/Boot.cpp:373
msgid "Tried to load an unknown file type."
msgstr "已经尝试载入未知文件类型."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "Triggers"
msgstr "扳机"
#: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115
msgid "Trying to read from invalid SYSCONF"
msgstr "Trying to read from invalid SYSCONF"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:348
msgid "Turkish"
msgstr "土耳其语"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "Turntable"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "类型"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr "UDP 端口:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "UDP Wiimote"
msgstr "UDP Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:196
msgid "UNKNOWN"
msgstr "未知"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:175
msgid "USA"
msgstr "美国"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:408
#, c-format
msgid "Undefined %i"
msgstr "未定义的 %i"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Undo Load State"
msgstr "撤销载入状态"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210
msgid "Unknown"
msgstr "未知"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "未知 DVD 命令 %08x - 致命错误"
#: Source/Core/Common/Src/SysConf.cpp:144
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unknown entry type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Unknown message received with id : %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Unknown message with id:%d received from player:%d Kicking player!"
#: Source/Core/Core/Src/HW/Memmap.cpp:633
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
"未知指针 %#08x\n"
"继续?"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
msgid "Up"
msgstr "上"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "更新"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Upright Wiimote"
msgstr "直握 Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:840
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "使用 EuRGB60 模式 (PAL60)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:613
msgid "Use FPS For Limiting"
msgstr "使用 FPS 限制"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559
msgid "Use Hex"
msgstr "使用十六进制"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
msgid "Use Panic Handlers"
msgstr "使用警告程序"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
msgid "Uses multiple threads to decode the textures in the game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:253
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
msgstr ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:603
msgid "Utility"
msgstr "实用扩展"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419
msgid "V-Sync"
msgstr "垂直同步"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Value"
msgstr "值"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "值:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556
msgid "Value: "
msgstr "值: "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Various Statistics"
msgstr "各种统计数据"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "详细"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:381
msgid "Video"
msgstr "视频"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:680
msgid "Video Backend:"
msgstr "视频后端:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577
msgid "Virtual"
msgstr "虚拟"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
msgid "Volume"
msgstr "音量"
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:114
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:143
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:170
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD 安装失败: 创建 %s 错误"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
msgstr ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
#: Source/Core/DolphinWX/Src/Frame.cpp:638
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Warning"
msgstr "警告"
#: Source/Core/Core/Src/Boot/Boot.cpp:238
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Warning - starting DOL in wrong console mode!"
#: Source/Core/Core/Src/Boot/Boot.cpp:288
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Warning - starting ELF in wrong console mode!"
#: Source/Core/Core/Src/Boot/Boot.cpp:185
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Warning - starting ISO in wrong console mode!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:523
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "波形文件写入器 - 文件未打开."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safer the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safer the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417
msgid "Widescreen Hack"
msgstr "宽屏破解"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "宽度"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
msgid "Wii Console"
msgstr "Wii控制台"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:202
msgid "Wii Save Import"
msgstr "导入 Wii 存档"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1301
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii 存档文件 (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: 不能从文件读取"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:450
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
msgid "Wiimote "
msgstr "Wiimote "
#: Source/Core/DolphinWX/Src/Frame.cpp:161
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
#: Source/Core/DolphinWX/Src/Main.cpp:654
msgid "Wiimote Connected"
msgstr "Wiimote 已连接"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:835
msgid "Wiimote Motor"
msgstr "Wiimote 马达"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:861
msgid "Wiimote Settings"
msgstr "Wiimote 设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:450
msgid "Wiimote settings"
msgstr "Wiimote 设置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:558
msgid "Will enable progressive scan option if supported by software."
msgstr "Will enable progressive scan option if supported by software."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
msgid "Window Size:"
msgstr "窗口大小:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:553
msgid "Window height for windowed mode"
msgstr "窗口模式下窗口高度"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid "Window width for windowed mode"
msgstr "窗口模式下窗口宽度"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "窗口左侧"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "窗口菜单"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "窗口右侧"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
msgid "Word Wrap"
msgstr "自动换行"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1338
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1176
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1356
msgid "Working..."
msgstr "工作中..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "写入到控制台"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "写入到文件"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr "写入到窗口"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice failed: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2 init failed: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 master voice creation failed: %#X"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
msgid "XFB"
msgstr "XFB"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "黄"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "You can't close panes that have pages in them."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "您必须选择一个游戏!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:595
msgid "You must enter a name!"
msgstr "您必须输入一个名称!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "您必须输入一个十进制或者十六进制值."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr "您必须输入一个有效的配置文件名称."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "You must restart Dolphin in order for the change to take effect."
#: Source/Core/Core/Src/CoreParameter.cpp:175
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
#: Source/Core/Common/Src/SysConf.cpp:57
#, fuzzy, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
msgid "ZTP hack"
msgstr "ZTP 破解"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr "Zero 3 代码不支持"
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Zero code unknown to dolphin: %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[ 等待中 ]"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr "[自定义]"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr "^ 加"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:899
msgid "apploader (.img)"
msgstr "应用程序载入器 (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "读取bk头失败"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:385
#, c-format
msgid "failed to read data from file: %s"
msgstr "从 %s 文件读取数据失败."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
msgid "failed to read header"
msgstr "读取头部失败"
#: Source/Core/Core/Src/HW/Memmap.cpp:447
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Reading Opcode from %x. Please report."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr "not a wii save or read failure for file header size %x"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "未知命令 0x%08x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1044
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returned -1 on application run!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr "| 或"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#, fuzzy
#~ msgid "&Frame Stepping"
#~ msgstr "帧数跳跃(&K)"
#~ msgid "32,000 Hz"
#~ msgstr "32,000 Hz"
#~ msgid "32-bit platforms do not support fastmem yet. Report this bug."
#~ msgstr "32 位平台不支持 fastmem .报告这个bug."
#~ msgid "48,000 Hz"
#~ msgstr "48,000 Hz"
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "声音(&S)"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "窗口大小:"
#~ msgid "Alternate RFI"
#~ msgstr "Alternate RFI"
#~ msgid "Bad gameini filename"
#~ msgstr "无效 gameini 文件名"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "死神对战远征"
#~ msgid "Can't find plugin %s"
#~ msgstr "未找到 %s 插件"
#~ msgid "Can't init DSP Plugin"
#~ msgstr "不能初始化 DSP 音频插件"
#~ msgid "Can't init Video Plugin"
#~ msgstr "不能初始化视频插件"
#~ msgid "Can't open %s, it has a missing function"
#~ msgstr "无法打开 %s,它缺失了一个功能"
#, fuzzy
#~ msgid "Config..."
#~ msgstr "设置..."
#, fuzzy
#~ msgid "Connected"
#~ msgstr "连接"
#, fuzzy
#~ msgid "Could not get info about plugin %s"
#~ msgstr "不能创建 %s"
#~ msgid "DList Cache"
#~ msgstr "DList 缓存"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "声音(&S)"
#, fuzzy
#~ msgid "Disconnected"
#~ msgstr "未连接"
#, fuzzy
#~ msgid "Distance Alpha Pass"
#~ msgstr "禁用目标透明通道"
#~ msgid "Dolphin DSP-HLE Plugin"
#~ msgstr "Dolphin DSP-HLE 插件"
#~ msgid "Dolphin DSP-HLE Plugin Settings"
#~ msgstr "Dolphin DSP-HLE 插件设置"
#~ msgid "Dolphin DSP-LLE Plugin"
#~ msgstr "Dolphin DSP-LLE 插件"
#~ msgid "Dolphin DSP-LLE Plugin Settings"
#~ msgstr "Dolphin DSP-LLE 插件设置"
#, fuzzy
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin"
#~ msgid "Enable Copy to EFB"
#~ msgstr "启用复制到EFB"
#, fuzzy
#~ msgid "Enable EFB To Texture"
#~ msgstr "禁用材质"
#, fuzzy
#~ msgid "Enable HLE Audio"
#~ msgstr "启用音频调节"
#, fuzzy
#~ msgid "Enable JIT Dynarec"
#~ msgstr "启用多核处理"
#, fuzzy
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr "Changing this will have no effect while the emulator is running!"
#~ msgid "Error allocating buffer"
#~ msgstr "分配缓冲区失败"
#~ msgid "Error loading %s: can't read info"
#~ msgstr "Error loading %s: can't read info"
#~ msgid ""
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
#~ msgstr ""
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
#~ msgid ""
#~ "Failed to load DSP ROM:\n"
#~ "%s\n"
#~ "This file is required to use DSP LLE"
#~ msgstr ""
#~ "载入 DSP ROM:\n"
#~ "%s\n"
#~ "这个文件需要 DSP LLE"
#, fuzzy
#~ msgid "Failed to load DSP ROM: %s"
#~ msgstr "下载代码失败."
#, fuzzy
#~ msgid "Force Filtering"
#~ msgstr "各向异性过滤:"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "图形"
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgid ""
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
#~ "Try verifying the state again"
#~ msgstr ""
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
#~ "Try verifying the state again"
#, fuzzy
#~ msgid "Load Script..."
#~ msgstr "载入状态..."
#, fuzzy
#~ msgid "Lua Script Console"
#~ msgstr "写入到控制台"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid "Mixer: Unsupported sample rate."
#~ msgstr "混音: 不支持的采样率"
#, fuzzy
#~ msgid "New &Lua Console"
#~ msgstr "显示控制台(&C)"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "打开"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "打开"
#~ msgid "Plugins"
#~ msgstr "插件"
#, fuzzy
#~ msgid "Run"
#~ msgstr "回车"
#~ msgid "Running script...\n"
#~ msgstr "运行脚本中...\n"
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#, fuzzy
#~ msgid "Select the script to load"
#~ msgstr "选择要载入的状态"
#, fuzzy
#~ msgid "Show save banner"
#~ msgstr "显示存档图标"
#~ msgid "Skies of Arcadia"
#~ msgstr "阿卡迪亚的天空"
#, fuzzy
#~ msgid "Slot"
#~ msgstr "插槽 A"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "索尼克与黑骑士"
#, fuzzy
#~ msgid "Specify an audio plugin"
#~ msgstr "指定一个视频后端"
#~ msgid "The file "
#~ msgstr "The file "
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr "This is usually used to play voice and sound effects."
#, fuzzy
#~ msgid "Trying to load unsupported type %d"
#~ msgstr "已经尝试载入未知文件类型."
#~ msgid "Type %d config not supported in plugin %s"
#~ msgstr "Type %d config not supported in plugin %s"
#~ msgid "Use XFB"
#~ msgstr "使用 XFB"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wiimote "
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "塞尔达黄昏公主布鲁姆破解"