d94922002b
This sends arbitrary packets in chunks to be reassembled at the other end, allowing large data transfers to be speed-limited and interleaved with other packets being sent. It also enables tracking the progress of large data transfers. |
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ChunkedProgressDialog.cpp | ||
ChunkedProgressDialog.h | ||
GameListDialog.cpp | ||
GameListDialog.h | ||
MD5Dialog.cpp | ||
MD5Dialog.h | ||
NetPlayDialog.cpp | ||
NetPlayDialog.h | ||
NetPlaySetupDialog.cpp | ||
NetPlaySetupDialog.h | ||
PadMappingDialog.cpp | ||
PadMappingDialog.h |