601 lines
16 KiB
C++
601 lines
16 KiB
C++
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#include "DInputJoystick.h"
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#include "DInput.h"
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#include <map>
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#include <sstream>
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#include <algorithm>
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#include <wbemidl.h>
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#include <oleauto.h>
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namespace ciface
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{
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namespace DInput
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{
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// template instantiation
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template class Joystick::Force<DICONSTANTFORCE>;
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template class Joystick::Force<DIRAMPFORCE>;
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template class Joystick::Force<DIPERIODIC>;
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static const struct
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{
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GUID guid;
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const char* name;
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} force_type_names[] =
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{
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{GUID_ConstantForce, "Constant"}, // DICONSTANTFORCE
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{GUID_RampForce, "Ramp"}, // DIRAMPFORCE
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{GUID_Square, "Square"}, // DIPERIODIC ...
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{GUID_Sine, "Sine"},
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{GUID_Triangle, "Triangle"},
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{GUID_SawtoothUp, "Sawtooth Up"},
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{GUID_SawtoothDown, "Sawtooth Down"},
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//{GUID_Spring, "Spring"}, // DICUSTOMFORCE ... < I think
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//{GUID_Damper, "Damper"},
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//{GUID_Inertia, "Inertia"},
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//{GUID_Friction, "Friction"},
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};
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#define DATA_BUFFER_SIZE 32
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//-----------------------------------------------------------------------------
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// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector,
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// faster than checking all the devices for each DirectInput device, like MSDN says to do
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//-----------------------------------------------------------------------------
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void GetXInputGUIDS( std::vector<DWORD>& guids )
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{
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#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
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IWbemLocator* pIWbemLocator = NULL;
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IEnumWbemClassObject* pEnumDevices = NULL;
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IWbemClassObject* pDevices[20] = {0};
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IWbemServices* pIWbemServices = NULL;
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BSTR bstrNamespace = NULL;
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BSTR bstrDeviceID = NULL;
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BSTR bstrClassName = NULL;
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DWORD uReturned = 0;
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VARIANT var;
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HRESULT hr;
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// CoInit if needed
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hr = CoInitialize(NULL);
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bool bCleanupCOM = SUCCEEDED(hr);
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// Create WMI
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hr = CoCreateInstance( __uuidof(WbemLocator),
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NULL,
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CLSCTX_INPROC_SERVER,
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__uuidof(IWbemLocator),
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(LPVOID*) &pIWbemLocator);
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if( FAILED(hr) || pIWbemLocator == NULL )
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goto LCleanup;
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bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup;
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bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup;
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bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup;
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// Connect to WMI
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hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices );
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if( FAILED(hr) || pIWbemServices == NULL )
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goto LCleanup;
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// Switch security level to IMPERSONATE.
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CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL,
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RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );
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hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices );
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if( FAILED(hr) || pEnumDevices == NULL )
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goto LCleanup;
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// Loop over all devices
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while( true )
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{
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// Get 20 at a time
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hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned );
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if( FAILED(hr) || uReturned == 0 )
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break;
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for( UINT iDevice=0; iDevice<uReturned; ++iDevice )
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{
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// For each device, get its device ID
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hr = pDevices[iDevice]->Get( bstrDeviceID, 0L, &var, NULL, NULL );
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if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL )
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{
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// Check if the device ID contains "IG_". If it does, then it's an XInput device
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// This information can not be found from DirectInput
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if( wcsstr( var.bstrVal, L"IG_" ) )
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{
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// If it does, then get the VID/PID from var.bstrVal
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DWORD dwPid = 0, dwVid = 0;
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WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" );
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if( strVid && swscanf( strVid, L"VID_%4X", &dwVid ) != 1 )
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dwVid = 0;
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WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" );
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if( strPid && swscanf( strPid, L"PID_%4X", &dwPid ) != 1 )
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dwPid = 0;
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// Compare the VID/PID to the DInput device
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DWORD dwVidPid = MAKELONG( dwVid, dwPid );
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guids.push_back( dwVidPid );
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//bIsXinputDevice = true;
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}
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}
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SAFE_RELEASE( pDevices[iDevice] );
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}
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}
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LCleanup:
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if(bstrNamespace)
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SysFreeString(bstrNamespace);
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if(bstrDeviceID)
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SysFreeString(bstrDeviceID);
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if(bstrClassName)
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SysFreeString(bstrClassName);
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for( UINT iDevice=0; iDevice<20; iDevice++ )
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SAFE_RELEASE( pDevices[iDevice] );
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SAFE_RELEASE( pEnumDevices );
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SAFE_RELEASE( pIWbemLocator );
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SAFE_RELEASE( pIWbemServices );
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if( bCleanupCOM )
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CoUninitialize();
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}
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void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd)
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{
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std::list<DIDEVICEINSTANCE> joysticks;
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idi8->EnumDevices( DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY );
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// this is used to number the joysticks
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// multiple joysticks with the same name shall get unique ids starting at 0
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std::map< std::basic_string<TCHAR>, int> name_counts;
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std::vector<DWORD> xinput_guids;
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GetXInputGUIDS( xinput_guids );
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std::list<DIDEVICEINSTANCE>::iterator
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i = joysticks.begin(),
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e = joysticks.end();
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for ( ; i!=e; ++i )
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{
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// skip XInput Devices
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if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() )
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continue;
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LPDIRECTINPUTDEVICE8 js_device;
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if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &js_device, NULL)))
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{
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if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick)))
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{
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if (FAILED(js_device->SetCooperativeLevel(GetAncestor(hwnd, GA_ROOT), DISCL_BACKGROUND | DISCL_EXCLUSIVE)))
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{
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//PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!");
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// fall back to non-exclusive mode, with no rumble
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if (FAILED(js_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
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{
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//PanicAlert("SetCooperativeLevel failed!");
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js_device->Release();
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continue;
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}
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}
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Joystick* js = new Joystick(/*&*i, */js_device, name_counts[i->tszInstanceName]++);
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// only add if it has some inputs/outputs
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if (js->Inputs().size() || js->Outputs().size())
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devices.push_back(js);
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else
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delete js;
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}
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else
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{
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//PanicAlert("SetDataFormat failed!");
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js_device->Release();
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}
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}
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}
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}
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Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index )
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: m_device(device)
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, m_index(index)
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//, m_name(TStringToString(lpddi->tszInstanceName))
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{
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// seems this needs to be done before GetCapabilities
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// polled or buffered data
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DIPROPDWORD dipdw;
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dipdw.diph.dwSize = sizeof(DIPROPDWORD);
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dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
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dipdw.diph.dwObj = 0;
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dipdw.diph.dwHow = DIPH_DEVICE;
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dipdw.dwData = DATA_BUFFER_SIZE;
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// set the buffer size,
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// if we can't set the property, we can't use buffered data
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m_buffered = SUCCEEDED(m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
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// seems this needs to be done after SetProperty of buffer size
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m_device->Acquire();
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// get joystick caps
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DIDEVCAPS js_caps;
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js_caps.dwSize = sizeof(js_caps);
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if (FAILED(m_device->GetCapabilities(&js_caps)))
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return;
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// max of 32 buttons and 4 hats / the limit of the data format I am using
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js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
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js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
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//m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0;
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// buttons
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for (u8 i = 0; i != js_caps.dwButtons; ++i)
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AddInput(new Button(i, m_state_in.rgbButtons[i]));
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// hats
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for (u8 i = 0; i != js_caps.dwPOVs; ++i)
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{
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// each hat gets 4 input instances associated with it, (up down left right)
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for (u8 d = 0; d != 4; ++d)
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AddInput(new Hat(i, m_state_in.rgdwPOV[i], d));
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}
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// get up to 6 axes and 2 sliders
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DIPROPRANGE range;
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range.diph.dwSize = sizeof(range);
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range.diph.dwHeaderSize = sizeof(range.diph);
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range.diph.dwHow = DIPH_BYOFFSET;
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// screw EnumObjects, just go through all the axis offsets and try to GetProperty
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// this should be more foolproof, less code, and probably faster
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for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset)
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{
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range.diph.dwObj = offset * sizeof(LONG);
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// try to set some nice power of 2 values (128) to match the GameCube controls
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range.lMin = -(1 << 7);
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range.lMax = (1 << 7);
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m_device->SetProperty(DIPROP_RANGE, &range.diph);
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// but I guess not all devices support setting range
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// so I getproperty right afterward incase it didn't set.
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// This also checks that the axis is present
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if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph)))
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{
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const LONG base = (range.lMin + range.lMax) / 2;
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const LONG& ax = (&m_state_in.lX)[offset];
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// each axis gets a negative and a positive input instance associated with it
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AddAnalogInputs(new Axis(offset, ax, base, range.lMin-base),
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new Axis(offset, ax, base, range.lMax-base));
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}
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}
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// TODO: check for DIDC_FORCEFEEDBACK in devcaps?
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// get supported ff effects
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std::list<DIDEVICEOBJECTINSTANCE> objects;
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m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS);
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// got some ff axes or something
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if ( objects.size() )
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{
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// temporary
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DWORD rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y};
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LONG rglDirection[2] = {-200, 0};
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DIEFFECT eff;
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ZeroMemory(&eff, sizeof(eff));
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eff.dwSize = sizeof(DIEFFECT);
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eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
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eff.dwDuration = INFINITE; // (4 * DI_SECONDS)
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eff.dwSamplePeriod = 0;
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eff.dwGain = DI_FFNOMINALMAX;
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eff.dwTriggerButton = DIEB_NOTRIGGER;
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eff.dwTriggerRepeatInterval = 0;
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eff.cAxes = std::min((DWORD)1, (DWORD)objects.size());
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eff.rgdwAxes = rgdwAxes;
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eff.rglDirection = rglDirection;
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// DIPERIODIC is the largest, so we'll use that
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DIPERIODIC f;
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eff.lpvTypeSpecificParams = &f;
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ZeroMemory(&f, sizeof(f));
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// doesn't seem needed
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//DIENVELOPE env;
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//eff.lpEnvelope = &env;
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//ZeroMemory(&env, sizeof(env));
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//env.dwSize = sizeof(env);
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for (unsigned int f = 0; f < sizeof(force_type_names)/sizeof(*force_type_names); ++f)
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{
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// ugly if ladder
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if (0 == f)
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{
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DICONSTANTFORCE diCF = {-10000};
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diCF.lMagnitude = DI_FFNOMINALMAX;
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eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
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eff.lpvTypeSpecificParams = &diCF;
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}
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else if (1 == f)
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{
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eff.cbTypeSpecificParams = sizeof(DIRAMPFORCE);
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}
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else
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{
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eff.cbTypeSpecificParams = sizeof(DIPERIODIC);
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}
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LPDIRECTINPUTEFFECT pEffect;
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if (SUCCEEDED(m_device->CreateEffect(force_type_names[f].guid, &eff, &pEffect, NULL)))
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{
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m_state_out.push_back(EffectState(pEffect));
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// ugly if ladder again :/
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if (0 == f)
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AddOutput(new ForceConstant(f, m_state_out.back()));
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else if (1 == f)
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AddOutput(new ForceRamp(f, m_state_out.back()));
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else
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AddOutput(new ForcePeriodic(f, m_state_out.back()));
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}
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}
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}
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// disable autocentering
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if (Outputs().size())
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{
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DIPROPDWORD dipdw;
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dipdw.diph.dwSize = sizeof( DIPROPDWORD );
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dipdw.diph.dwHeaderSize = sizeof( DIPROPHEADER );
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dipdw.diph.dwObj = 0;
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dipdw.diph.dwHow = DIPH_DEVICE;
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dipdw.dwData = DIPROPAUTOCENTER_OFF;
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m_device->SetProperty( DIPROP_AUTOCENTER, &dipdw.diph );
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}
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ClearInputState();
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}
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Joystick::~Joystick()
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{
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// release the ff effect iface's
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std::list<EffectState>::iterator
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i = m_state_out.begin(),
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e = m_state_out.end();
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for (; i!=e; ++i)
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{
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i->iface->Stop();
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i->iface->Unload();
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i->iface->Release();
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}
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m_device->Unacquire();
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m_device->Release();
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}
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void Joystick::ClearInputState()
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{
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ZeroMemory(&m_state_in, sizeof(m_state_in));
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// set hats to center
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memset( m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV) );
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}
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std::string Joystick::GetName() const
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{
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return GetDeviceName(m_device);
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}
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int Joystick::GetId() const
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{
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return m_index;
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}
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std::string Joystick::GetSource() const
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{
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return DINPUT_SOURCE_NAME;
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}
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// update IO
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bool Joystick::UpdateInput()
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{
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HRESULT hr = 0;
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// just always poll,
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// MSDN says if this isn't needed it doesn't do anything
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m_device->Poll();
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if (m_buffered)
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{
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DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE];
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DWORD numevents = DATA_BUFFER_SIZE;
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hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0);
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if (SUCCEEDED(hr))
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{
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for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt)
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{
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// all the buttons are at the end of the data format
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// they are bytes rather than longs
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if (evt->dwOfs < DIJOFS_BUTTON(0))
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*(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData;
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else
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((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData;
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}
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// seems like this needs to be done maybe...
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if (DI_BUFFEROVERFLOW == hr)
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hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
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}
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}
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else
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{
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hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
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}
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// try reacquire if input lost
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if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
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hr = m_device->Acquire();
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return SUCCEEDED(hr);
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}
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bool Joystick::UpdateOutput()
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{
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size_t ok_count = 0;
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DIEFFECT eff;
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ZeroMemory(&eff, sizeof(eff));
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eff.dwSize = sizeof(DIEFFECT);
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eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
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std::list<EffectState>::iterator
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i = m_state_out.begin(),
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e = m_state_out.end();
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for (; i!=e; ++i)
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{
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if (i->params)
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{
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if (i->size)
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{
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eff.cbTypeSpecificParams = i->size;
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eff.lpvTypeSpecificParams = i->params;
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// set params and start effect
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ok_count += SUCCEEDED(i->iface->SetParameters(&eff, DIEP_TYPESPECIFICPARAMS | DIEP_START));
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}
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else
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{
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ok_count += SUCCEEDED(i->iface->Stop());
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}
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i->params = NULL;
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}
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else
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{
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++ok_count;
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}
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}
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return (m_state_out.size() == ok_count);
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}
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// get name
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std::string Joystick::Button::GetName() const
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{
|
|
std::ostringstream ss;
|
|
ss << "Button " << (int)m_index;
|
|
return ss.str();
|
|
}
|
|
|
|
std::string Joystick::Axis::GetName() const
|
|
{
|
|
std::ostringstream ss;
|
|
// axis
|
|
if (m_index < 6)
|
|
{
|
|
ss << "Axis " << (char)('X' + (m_index % 3));
|
|
if (m_index > 2)
|
|
ss << 'r';
|
|
}
|
|
// slider
|
|
else
|
|
{
|
|
ss << "Slider " << (int)(m_index - 6);
|
|
}
|
|
|
|
ss << (m_range < 0 ? '-' : '+');
|
|
return ss.str();
|
|
}
|
|
|
|
std::string Joystick::Hat::GetName() const
|
|
{
|
|
static char tmpstr[] = "Hat . .";
|
|
tmpstr[4] = (char)('0' + m_index);
|
|
tmpstr[6] = "NESW"[m_direction];
|
|
return tmpstr;
|
|
}
|
|
|
|
template <typename P>
|
|
std::string Joystick::Force<P>::GetName() const
|
|
{
|
|
return force_type_names[m_index].name;
|
|
}
|
|
|
|
// get / set state
|
|
|
|
ControlState Joystick::Axis::GetState() const
|
|
{
|
|
return std::max(0.0f, ControlState(m_axis - m_base) / m_range);
|
|
}
|
|
|
|
ControlState Joystick::Button::GetState() const
|
|
{
|
|
return ControlState(m_button > 0);
|
|
}
|
|
|
|
ControlState Joystick::Hat::GetState() const
|
|
{
|
|
// can this func be simplified ?
|
|
// hat centered code from MSDN
|
|
if (0xFFFF == LOWORD(m_hat))
|
|
return 0;
|
|
return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
|
|
}
|
|
|
|
void Joystick::ForceConstant::SetState(const ControlState state)
|
|
{
|
|
const LONG new_val = LONG(10000 * state);
|
|
|
|
LONG &val = params.lMagnitude;
|
|
if (val != new_val)
|
|
{
|
|
val = new_val;
|
|
m_state.params = ¶ms; // tells UpdateOutput the state has changed
|
|
|
|
// tells UpdateOutput to either start or stop the force
|
|
m_state.size = new_val ? sizeof(params) : 0;
|
|
}
|
|
}
|
|
|
|
void Joystick::ForceRamp::SetState(const ControlState state)
|
|
{
|
|
const LONG new_val = LONG(10000 * state);
|
|
|
|
if (params.lStart != new_val)
|
|
{
|
|
params.lStart = params.lEnd = new_val;
|
|
m_state.params = ¶ms; // tells UpdateOutput the state has changed
|
|
|
|
// tells UpdateOutput to either start or stop the force
|
|
m_state.size = new_val ? sizeof(params) : 0;
|
|
}
|
|
}
|
|
|
|
void Joystick::ForcePeriodic::SetState(const ControlState state)
|
|
{
|
|
const LONG new_val = LONG(10000 * state);
|
|
|
|
DWORD &val = params.dwMagnitude;
|
|
if (val != new_val)
|
|
{
|
|
val = new_val;
|
|
//params.dwPeriod = 0;//DWORD(0.05 * DI_SECONDS); // zero is working fine for me
|
|
|
|
m_state.params = ¶ms; // tells UpdateOutput the state has changed
|
|
|
|
// tells UpdateOutput to either start or stop the force
|
|
m_state.size = new_val ? sizeof(params) : 0;
|
|
}
|
|
}
|
|
|
|
template <typename P>
|
|
Joystick::Force<P>::Force(u8 index, EffectState& state)
|
|
: m_index(index), m_state(state)
|
|
{
|
|
ZeroMemory(¶ms, sizeof(params));
|
|
}
|
|
|
|
}
|
|
}
|