![]() OpenGL 4.1 allows for a similar change thanks to ARB_viewport_array, but we don't make use of this, yet. |
||
---|---|---|
.. | ||
Src | ||
D3D.vcxproj | ||
D3D.vcxproj.filters |
![]() OpenGL 4.1 allows for a similar change thanks to ARB_viewport_array, but we don't make use of this, yet. |
||
---|---|---|
.. | ||
Src | ||
D3D.vcxproj | ||
D3D.vcxproj.filters |