dolphin/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.cpp

754 lines
33 KiB
C++

//////////////////////////////////////////////////////////////////////////////////////////
// Project description
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
// Author: Falcon4ever (nJoy@falcon4ever.com)
// Site: www.multigesture.net
// Copyright (C) 2003-2008 Dolphin Project.
//
//////////////////////////////////////////////////////////////////////////////////////////
//
// Licensetype: GNU General Public License (GPL)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
//
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
//
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ¯¯¯¯¯¯¯¯¯
#include "math.h" // System
#include "ConfigBox.h" // Local
#include "../nJoy.h"
#include "Images/controller.xpm"
extern CONTROLLER_INFO *joyinfo;
//extern CONTROLLER_MAPPING joysticks[4];
extern bool emulator_running;
static const char* ControllerType[] =
{
"Joystick (default)",
"Joystick (no hat)",
// "Joytstick (xbox360)", // Shoulder buttons -> axis
// "Keyboard" // Not supported yet, sorry F|RES ;( ...
};
////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// The wxWidgets class
// ¯¯¯¯¯¯¯
BEGIN_EVENT_TABLE(ConfigBox,wxDialog)
EVT_CLOSE(ConfigBox::OnClose)
EVT_BUTTON(ID_ABOUT, ConfigBox::AboutClick)
EVT_BUTTON(ID_OK, ConfigBox::OKClick)
EVT_BUTTON(ID_CANCEL, ConfigBox::CancelClick)
EVT_COMBOBOX(IDC_JOYNAME, ConfigBox::ChangeJoystick)
EVT_COMBOBOX(IDC_CONTROLTYPE, ConfigBox::ChangeControllertype)
EVT_CHECKBOX(IDC_JOYATTACH, ConfigBox::EnableDisable)
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, ConfigBox::NotebookPageChanged)
EVT_CHECKBOX(IDC_SAVEBYID, ConfigBox::ChangeSettings) // Settings
EVT_CHECKBOX(IDC_SAVEBYIDNOTICE, ConfigBox::ChangeSettings)
EVT_CHECKBOX(IDC_SHOWADVANCED, ConfigBox::ChangeSettings)
EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, ConfigBox::ChangeSettings)
EVT_CHECKBOX(IDCB_MAINSTICK_S_TO_C, ConfigBox::ChangeSettings)
EVT_BUTTON(IDB_SHOULDER_L, ConfigBox::GetButtons)
EVT_BUTTON(IDB_SHOULDER_R, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_A, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_B, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_X, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_Y, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_Z, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTONSTART, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTONHALFPRESS, ConfigBox::GetButtons)
EVT_BUTTON(IDB_DPAD_UP, ConfigBox::GetButtons)
EVT_BUTTON(IDB_DPAD_DOWN, ConfigBox::GetButtons)
EVT_BUTTON(IDB_DPAD_LEFT, ConfigBox::GetButtons)
EVT_BUTTON(IDB_DPAD_RIGHT, ConfigBox::GetButtons)
EVT_BUTTON(IDB_ANALOG_MAIN_X, ConfigBox::GetAxis)
EVT_BUTTON(IDB_ANALOG_MAIN_Y, ConfigBox::GetAxis)
EVT_BUTTON(IDB_ANALOG_SUB_X, ConfigBox::GetAxis)
EVT_BUTTON(IDB_ANALOG_SUB_Y, ConfigBox::GetAxis)
#if wxUSE_TIMER
EVT_TIMER(wxID_ANY, ConfigBox::OnTimer)
#endif
END_EVENT_TABLE()
ConfigBox::ConfigBox(wxWindow *parent, wxWindowID id, const wxString &title,
const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
#if wxUSE_TIMER
, m_timer(this)
#endif
{
// Define values
notebookpage = 0;
g_Pressed = 0;
// Create controls
CreateGUIControls();
#if wxUSE_TIMER
int TimesPerSecond = 30;
m_timer.Start( floor((double)(1000 / TimesPerSecond)) );
#endif
wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
wxKeyEventHandler(ConfigBox::OnKeyDown),
(wxObject*)0, this);
}
ConfigBox::~ConfigBox()
{
// The statbar sample has this so I add this to
#if wxUSE_TIMER
if (m_timer.IsRunning()) m_timer.Stop();
#endif
}
void ConfigBox::OnKeyDown(wxKeyEvent& event)
{
/*m_pStatusBar->SetLabel(wxString::Format(
"Key: %i", event.GetKeyCode()
));*/
g_Pressed = event.GetKeyCode();
}
// Close window
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::OnClose(wxCloseEvent& /*event*/)
{
EndModal(0);
if(!emulator_running) PAD_Shutdown(); // Close pads, unless we are running a game
}
// Call about dialog
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::AboutClick(wxCommandEvent& event)
{
#ifdef _WIN32
wxWindow win;
win.SetHWND((WXHWND)this->GetHWND());
win.Enable(false);
AboutBox frame(&win);
frame.ShowModal();
win.Enable(true);
win.SetHWND(0);
#else
AboutBox frame(NULL);
frame.ShowModal();
#endif
}
// Click OK
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::OKClick(wxCommandEvent& event)
{
if (event.GetId() == ID_OK)
{
// Check for duplicate joypads
if(g_Config.bSaveByIDNotice)
{
int Tmp = g_Config.CheckForDuplicateJoypads(true);
if (Tmp == wxOK) return; else if (Tmp == wxNO) g_Config.bSaveByIDNotice = false;
}
for(int i=0; i<4 ;i++) GetControllerAll(i); // Update joysticks array
g_Config.Save(true); // Save settings
g_Config.Load(); // Reload settings
Close(); // Call OnClose()
}
}
// Click Cancel
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::CancelClick(wxCommandEvent& event)
{
if (event.GetId() == ID_CANCEL)
{
g_Config.Load(); // Reload settings
Close(); // Call OnClose()
}
}
//////////////////////////////////
// Change settings
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::ChangeSettings( wxCommandEvent& event )
{
switch(event.GetId())
{
case IDC_SAVEBYID:
g_Config.bSaveByID.at(notebookpage) = m_CBSaveByID[notebookpage]->IsChecked();
break;
case IDC_SAVEBYIDNOTICE:
g_Config.bSaveByIDNotice = m_CBSaveByIDNotice[notebookpage]->IsChecked();
break;
case IDC_SHOWADVANCED:
g_Config.bShowAdvanced = m_CBShowAdvanced[notebookpage]->IsChecked();
for(int i = 0; i < 4; i++)
{
m_CBShowAdvanced[i]->SetValue(g_Config.bShowAdvanced);
m_sMainRight[i]->Show(g_Config.bShowAdvanced);
}
SizeWindow();
break;
case IDCB_MAINSTICK_DIAGONAL:
g_Config.SDiagonal = m_CoBDiagonal[notebookpage]->GetLabel().mb_str();
case IDCB_MAINSTICK_S_TO_C:
g_Config.bSquareToCircle.at(notebookpage) = m_CBS_to_C[notebookpage]->IsChecked();
}
}
// Enable or disable joystick and update the GUI
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::EnableDisable(wxCommandEvent& event)
{
// First save the settings as they are now, disabled controls will not be saved later
g_Config.Save();
// Update the enable / disable status
DoEnableDisable(notebookpage);
}
void ConfigBox::DoEnableDisable(int _notebookpage)
{
// Update the enable / disable status
joysticks[_notebookpage].enabled = m_Joyattach[_notebookpage]->GetValue();
#ifdef _WIN32 // There is no FindItem in linux so this doesn't work
// Enable or disable all buttons
for(int i = IDB_SHOULDER_L; i < (IDB_SHOULDER_L + 13 + 4); i++)
{
m_Controller[_notebookpage]->FindItem(i)->Enable(joysticks[_notebookpage].enabled);
}
// Enable or disable settings controls
m_Controller[_notebookpage]->FindItem(IDC_DEADZONE)->Enable(joysticks[_notebookpage].enabled);
m_Controller[_notebookpage]->FindItem(IDC_CONTROLTYPE)->Enable(joysticks[_notebookpage].enabled);
#endif
// General settings
m_CBSaveByID[_notebookpage]->SetValue(g_Config.bSaveByID.at(_notebookpage));
m_CBSaveByIDNotice[_notebookpage]->SetValue(g_Config.bSaveByIDNotice);
m_CBShowAdvanced[_notebookpage]->SetValue(g_Config.bShowAdvanced);
// Advanced settings
m_CoBDiagonal[_notebookpage]->SetValue(wxString::FromAscii(g_Config.SDiagonal.c_str()));
m_CBS_to_C[_notebookpage]->SetValue(g_Config.bSquareToCircle.at(_notebookpage));
m_Controller[_notebookpage]->Refresh(); // Repaint the background
}
// Notebook page changed
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::NotebookPageChanged(wxNotebookEvent& event)
{
notebookpage = event.GetSelection();
}
// Change Joystick. Load saved settings.
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::ChangeJoystick(wxCommandEvent& event)
{
// Save potential changes to support SaveByID
int Tmp = joysticks[notebookpage].ID; // Don't update the ID
GetControllerAll(notebookpage);
joysticks[notebookpage].ID = Tmp;
g_Config.Save();
//PanicAlert("%i", m_Joyname[notebookpage]->GetSelection());
// Update the ID for the virtual device to a new physical device
joysticks[notebookpage].ID = m_Joyname[notebookpage]->GetSelection();
//PanicAlert("%i %i", joysticks[notebookpage].ID, notebookpage);
// Load device settings to support SaveByID
g_Config.Load(true); // Then load the current
SetControllerAll(notebookpage); // Update joystick dialog items
DoEnableDisable(notebookpage); // Update other dialog items
// Remap the controller to
if (joysticks[notebookpage].enabled)
{
if (SDL_JoystickOpened(notebookpage)) SDL_JoystickClose(joystate[notebookpage].joy);
joystate[notebookpage].joy = SDL_JoystickOpen(joysticks[notebookpage].ID);
}
}
// Populate the config window
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::OnPaint( wxPaintEvent &event )
{
event.Skip();
wxPaintDC dcWin(m_pKeys[notebookpage]);
PrepareDC( dcWin );
if(joysticks[notebookpage].enabled)
dcWin.DrawBitmap( WxStaticBitmap1_BITMAP, 94, 0, true );
else
dcWin.DrawBitmap( WxStaticBitmap1_BITMAPGray, 94, 0, true );
}
// Populate the config window
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::CreateGUIControls()
{
#ifndef _DEBUG
SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" Input Plugin"));
#else
SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" (Debug) Input Plugin"));
#endif
SetIcon(wxNullIcon);
//WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
//WxStaticBitmap1_BITMAP = new WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
#ifndef _WIN32
// Force a 8pt font so that it looks more or less "correct" regardless of the default font setting
wxFont f(8, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
SetFont(f);
#endif
// Buttons
m_About = new wxButton(this, ID_ABOUT, wxT("About"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("About"));
m_OK = new wxButton(this, ID_OK, wxT("OK"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("OK"));
m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("Cancel"));
m_OK->SetToolTip(
wxT("Save your settings and close this window.")
);
m_Cancel->SetToolTip(
wxT("Close this window without saving your changes.")
);
// Notebook
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
// Controller pages
m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[0], wxT("Controller 1"));
m_Controller[1] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE2, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[1], wxT("Controller 2"));
m_Controller[2] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE3, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[2], wxT("Controller 3"));
m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[3], wxT("Controller 4"));
// Define bitmap for EVT_PAINT
WxStaticBitmap1_BITMAP = wxBitmap(ConfigBox_WxStaticBitmap1_XPM);
// Gray version
wxImage WxImageGray = WxStaticBitmap1_BITMAP.ConvertToImage();
WxImageGray = WxImageGray.ConvertToGreyscale();
WxStaticBitmap1_BITMAPGray = wxBitmap(WxImageGray);
// --------------------------------------------------------------------
// Search for devices and add them to the device list
// -----------------------------
wxArrayString arrayStringFor_Joyname; // The string array
if(SDL_NumJoysticks() > 0)
{
for(int x = 0; x < SDL_NumJoysticks(); x++)
{
arrayStringFor_Joyname.Add(wxString::FromAscii(joyinfo[x].Name));
}
}
else
{
arrayStringFor_Joyname.Add(wxString::FromAscii("No Joystick detected!"));
}
// --------------------------------------------------------------------
// Populate the controller type list
// -----------------------------
wxArrayString arrayStringFor_Controltype;
arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK]));
arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK_NO_HAT]));
// arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK_XBOX360]));
// arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_KEYBOARD]));
// --------------------------------------------------------------------
// Populate the deadzone list
// -----------------------------
char buffer [8];
wxArrayString arrayStringFor_Deadzone;
for(int x = 1; x <= 100; x++)
{
sprintf (buffer, "%d %%", x);
arrayStringFor_Deadzone.Add(wxString::FromAscii(buffer));
}
// Populate all four pages
for(int i=0; i<4 ;i++)
{
// --------------------------------------------------------------------
// Populate keys sizer
// -----------------------------
// Set relative values for the keys
int t = -75; // Top
int l = -4; // Left
m_sKeys[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Keys"));
m_pKeys[i] = new wxPanel(m_Controller[i], ID_KEYSPANEL1 + i, wxDefaultPosition, wxSize(600, 400));
//m_sKeys[i] = new wxStaticBox (m_Controller[i], IDG_JOYSTICK, wxT("Keys"), wxDefaultPosition, wxSize(608, 500));
m_sKeys[i]->Add(m_pKeys[i], 0, (wxALL), 0); // margin = 0
// --------------------------------------------------------------------
// GameCube controller picture
// -----------------------------
// TODO: Controller image
// Placeholder instead of bitmap
// m_PlaceholderBMP[i] = new wxTextCtrl(m_Controller[i], ID_CONTROLLERPICTURE, wxT("BITMAP HERE PLZ KTHX!"), wxPoint(98, 75), wxSize(423, 306), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("BITMAP HERE PLZ KTHX!"));
// m_PlaceholderBMP[i]->Enable(false);
/* You can enable the bitmap here. But it loads überslow on init... (only in windows, linux
seems to load it fast!) AAaaand the XPM file (256 colours) looks crappier than the real bitmap...
so maybe we can find a way to use a bitmap? */
//m_controllerimage[i] = new wxStaticBitmap(m_pKeys[i], ID_CONTROLLERPICTURE, WxStaticBitmap1_BITMAP, wxPoint(l + 98, t + 75), wxSize(421,304));
//m_controllerimage[i] = new wxBitmap( WxStaticBitmap1_BITMAP );
// Paint background. This allows objects to be visible on top of the picture
m_pKeys[i]->Connect(wxID_ANY, wxEVT_PAINT,
wxPaintEventHandler(ConfigBox::OnPaint),
(wxObject*)0, this);
// --------------------------------------------------------------------
// Keys objects
// -----------------------------
// Left shoulder
m_JoyShoulderL[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_L, wxT("0"), wxPoint(l + 6, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyShoulderL[i]->Enable(false);
m_bJoyShoulderL[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_L, wxEmptyString, wxPoint(l + 70, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
// Left analog
int ALt = 170; int ALw = ALt + 14; int ALb = ALw + 2; // Set offset
m_JoyAnalogMainX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_X, wxT("0"), wxPoint(l + 6, t + ALw), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyAnalogMainX[i]->Enable(false);
m_JoyAnalogMainY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_Y, wxT("0"), wxPoint(l + 6, t + ALw + 36), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyAnalogMainY[i]->Enable(false);
m_bJoyAnalogMainX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_X, wxEmptyString, wxPoint(l + 70, t + ALb), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyAnalogMainY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_Y, wxEmptyString, wxPoint(l + 70, t + ALb + 36), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_textMainX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_X, wxT("X-axis"), wxPoint(l + 6, t + ALt), wxDefaultSize, 0, wxT("X-axis"));
m_textMainY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_Y, wxT("Y-axis"), wxPoint(l + 6, t + ALt + 36), wxDefaultSize, 0, wxT("Y-axis"));
// D-Pad
int DPt = 255; int DPw = DPt + 14; int DPb = DPw + 2; // Set offset
m_JoyDpadUp[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_UP, wxT("0"), wxPoint(l + 6, t + DPw), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyDpadUp[i]->Enable(false);
m_JoyDpadDown[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_DOWN, wxT("0"), wxPoint(l + 6, t + DPw + 36*1), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyDpadDown[i]->Enable(false);
m_JoyDpadLeft[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_LEFT, wxT("0"), wxPoint(l + 6, t + DPw + 36*2), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyDpadLeft[i]->Enable(false);
m_JoyDpadRight[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_RIGHT, wxT("0"), wxPoint(l + 6, t + DPw + 36*3), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyDpadRight[i]->Enable(false);
m_bJoyDpadUp[i] = new wxButton(m_pKeys[i], IDB_DPAD_UP, wxEmptyString, wxPoint(l + 70, t + DPb + 36*0), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyDpadDown[i] = new wxButton(m_pKeys[i], IDB_DPAD_DOWN, wxEmptyString, wxPoint(l + 70, t + DPb + 36*1), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyDpadLeft[i] = new wxButton(m_pKeys[i], IDB_DPAD_LEFT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*2), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyDpadRight[i] = new wxButton(m_pKeys[i], IDB_DPAD_RIGHT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*3), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_textDpadUp[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_UP, wxT("Up"), wxPoint(l + 6, t + DPt + 36*0), wxDefaultSize, 0, wxT("Up"));
m_textDpadDown[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_DOWN, wxT("Down"), wxPoint(l + 6, t + DPt + 36*1), wxDefaultSize, 0, wxT("Down"));
m_textDpadLeft[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_LEFT, wxT("Left"), wxPoint(l + 6, t + DPt + 36*2), wxDefaultSize, 0, wxT("Left"));
m_textDpadRight[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_RIGHT, wxT("Right"), wxPoint(l + 6, t + DPt + 36*3), wxDefaultSize, 0, wxT("Right"));
// Right side buttons
m_JoyShoulderR[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_R, wxT("0"), wxPoint(l + 552, t + 106), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyShoulderR[i]->Enable(false);
m_JoyButtonA[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_A, wxT("0"), wxPoint(l + 552, t + 280), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonA[i]->Enable(false);
m_JoyButtonB[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_B, wxT("0"), wxPoint(l + 552, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonB[i]->Enable(false);
m_JoyButtonX[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_X, wxT("0"), wxPoint(l + 552, t + 242), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonX[i]->Enable(false);
m_JoyButtonY[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Y, wxT("0"), wxPoint(l + 552, t + 171), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonY[i]->Enable(false);
m_JoyButtonZ[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Z, wxT("0"), wxPoint(l + 552, t + 145), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonZ[i]->Enable(false);
m_bJoyShoulderR[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_R, wxEmptyString, wxPoint(l + 526, t + 108), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonA[i] = new wxButton(m_pKeys[i], IDB_BUTTON_A, wxEmptyString, wxPoint(l + 526, t + 282), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonB[i] = new wxButton(m_pKeys[i], IDB_BUTTON_B, wxEmptyString, wxPoint(l + 526, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonX[i] = new wxButton(m_pKeys[i], IDB_BUTTON_X, wxEmptyString, wxPoint(l + 526, t + 244), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonY[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Y, wxEmptyString, wxPoint(l + 526, t + 173), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonZ[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Z, wxEmptyString, wxPoint(l + 526, t + 147), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
// C-buttons
m_JoyAnalogSubX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_X, wxT("0"), wxPoint(l + 552, t + 336), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyAnalogSubX[i]->Enable(false);
m_JoyAnalogSubY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_Y, wxT("0"), wxPoint(l + 552, t + 373), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyAnalogSubY[i]->Enable(false);
m_bJoyAnalogSubX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_X, wxEmptyString, wxPoint(l + 526, t + 338), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyAnalogSubY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_Y, wxEmptyString, wxPoint(l + 526, t + 375), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_textSubX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_X, wxT("X-axis"), wxPoint(l + 552, t + 321), wxDefaultSize, 0, wxT("X-axis"));
m_textSubY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_Y, wxT("Y-axis"), wxPoint(l + 552, t + 358), wxDefaultSize, 0, wxT("Y-axis"));
// Start button
m_bJoyButtonStart[i] = new wxButton(m_pKeys[i], IDB_BUTTONSTART, wxEmptyString, wxPoint(l + 284, t + 365), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_JoyButtonStart[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTONSTART, wxT("0"), wxPoint(l + 220, t + 363), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonStart[i]->Enable(false);
// Website text
#ifdef _WIN32
m_textWebsite[i] = new wxStaticText(m_pKeys[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 400, t + 380), wxDefaultSize, 0, wxT("www.multigesture.net"));
#else
m_textWebsite[i] = new wxStaticText(m_Controller[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 480, t + 418), wxDefaultSize, 0, wxT("www.multigesture.net"));
#endif
// --------------------------------------------------------------------
// Populate Controller sizer
// -----------------------------
// Groups
#ifdef _WIN32
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(476, 21), arrayStringFor_Joyname, wxCB_READONLY);
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(109, 25));
#else
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(450, 25), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(140, 25), 0, wxDefaultValidator, wxT("Controller attached"));
#endif
m_Joyattach[i]->SetToolTip(wxString::Format(wxT("Decide if Controller %i shall be detected by the game."), i + 1));
m_gJoyname[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Controller:"));
m_gJoyname[i]->Add(m_Joyname[i], 0, (wxLEFT | wxRIGHT), 5);
m_gJoyname[i]->Add(m_Joyattach[i], 0, (wxRIGHT | wxLEFT | wxBOTTOM), 1);
m_Joyname[i]->SetToolTip(wxT("Save your settings and configure another joypad"));
// --------------------------------------------------------------------
// Populate settings sizer
// -----------------------------
// Extra settings members
m_gGBExtrasettings[i] = new wxGridBagSizer(0, 0);
m_JoyButtonHalfpress[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONHALFPRESS, wxT("0"), wxDefaultPosition, wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonHalfpress[i]->Enable(false);
m_bJoyButtonHalfpress[i] = new wxButton(m_Controller[i], IDB_BUTTONHALFPRESS, wxEmptyString, wxPoint(231, 426), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
#ifdef _WIN32
m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxDefaultPosition, wxSize(59, 21), arrayStringFor_Deadzone, wxCB_READONLY, wxDefaultValidator, wxT("m_Deadzone"));
m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxDefaultPosition, wxDefaultSize, 0, wxT("Deadzone"));
m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxDefaultPosition, wxDefaultSize, 0, wxT("Half press"));
#else
m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxPoint(167, 398), wxSize(80, 25), arrayStringFor_Deadzone, wxCB_READONLY, wxDefaultValidator, wxT("m_Deadzone"));
m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxPoint(105, 404), wxDefaultSize, 0, wxT("Deadzone"));
m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxPoint(105, 428), wxDefaultSize, 0, wxT("Half press"));
#endif
// Populate extra settings
m_gExtrasettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Extra settings"));
m_gGBExtrasettings[i]->Add(m_textDeadzone[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 2);
m_gGBExtrasettings[i]->Add(m_Deadzone[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxBOTTOM), 2);
m_gGBExtrasettings[i]->Add(m_textHalfpress[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 2);
m_gGBExtrasettings[i]->Add(m_JoyButtonHalfpress[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxALL, 0);
m_gGBExtrasettings[i]->Add(m_bJoyButtonHalfpress[i], wxGBPosition(1, 2), wxGBSpan(1, 1), (wxLEFT | wxTOP), 2);
m_gExtrasettings[i]->Add(m_gGBExtrasettings[i], 0, wxEXPAND | wxALL, 3);
// Populate controller typ
m_gControllertype[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Controller type"));
m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, arrayStringFor_Controltype[0], wxDefaultPosition, wxDefaultSize, arrayStringFor_Controltype, wxCB_READONLY);
m_gControllertype[i]->Add(m_Controltype[i], 0, wxEXPAND | wxALL, 3);
// Create objects for general settings
m_gGenSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Settings") );
m_CBSaveByID[i] = new wxCheckBox(m_Controller[i], IDC_SAVEBYID, wxT("Save by ID"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_CBSaveByIDNotice[i] = new wxCheckBox(m_Controller[i], IDC_SAVEBYIDNOTICE, wxT("Notice"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_CBShowAdvanced[i] = new wxCheckBox(m_Controller[i], IDC_SHOWADVANCED, wxT("Show advanced settings"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate general settings
m_sSaveByID[i] = new wxBoxSizer(wxHORIZONTAL);
m_sSaveByID[i]->Add(m_CBSaveByID[i], 0, wxEXPAND | wxALL, 0);
m_sSaveByID[i]->Add(m_CBSaveByIDNotice[i], 0, wxEXPAND | wxLEFT, 2);
m_gGenSettings[i]->Add(m_sSaveByID[i], 0, wxEXPAND | wxALL, 3);
m_gGenSettings[i]->Add(m_CBShowAdvanced[i], 0, wxEXPAND | wxALL, 3);
// Create tooltips
m_CBSaveByID[i]->SetToolTip(wxString::Format(wxT(
"Map these settings to the selected controller device instead of to the"
"\nselected controller number (%i). This may be a more convenient way"
"\nto save your settings if you have multiple controllers.")
, i+1
));
m_CBSaveByIDNotice[i]->SetToolTip(wxString::Format(wxT(
"Show a notification message if you have selected this option for multiple identical joypads.")
));
// Populate settings
m_sSettings[i] = new wxBoxSizer ( wxHORIZONTAL );
m_sSettings[i]->Add(m_gExtrasettings[i], 0, wxEXPAND | wxALL, 0);
m_sSettings[i]->Add(m_gControllertype[i], 0, wxEXPAND | wxLEFT, 5);
m_sSettings[i]->Add(m_gGenSettings[i], 0, wxEXPAND | wxLEFT, 5);
//////////////////////////////////////
// Populate advanced settings
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Populate input status
/**/
// Input status text
m_TStatusIn[i] = new wxStaticText(m_Controller[i], IDT_STATUS_IN, wxT("In"));
m_TStatusOut[i] = new wxStaticText(m_Controller[i], IDT_STATUS_OUT, wxT("Out"));
m_gStatusIn[i] = new wxStaticBoxSizer( wxHORIZONTAL, m_Controller[i], wxT("Main-stick (In) (Out)"));
CreateAdvancedControls(i);
m_GBAdvancedMainStick[i] = new wxGridBagSizer(0, 0);
m_GBAdvancedMainStick[i]->Add(m_pInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
m_GBAdvancedMainStick[i]->Add(m_pOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 5);
m_GBAdvancedMainStick[i]->Add(m_TStatusIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
m_GBAdvancedMainStick[i]->Add(m_TStatusOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 5);
m_gStatusIn[i]->Add(m_GBAdvancedMainStick[i], 0, wxLEFT, 5);
// Populate input status settings
// The label
m_STDiagonal[i] = new wxStaticText(m_Controller[i], IDT_MAINSTICK_DIAGONAL, wxT("Diagonal"));
m_STDiagonal[i]->SetToolTip(wxT(
"To produce a smooth circle in the 'Out' window you have to manually set"
"\nyour diagonal values here from the 'In' window."
));
// The drop down menu
m_gStatusInSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Main-stick settings"));
m_gStatusInSettingsH[i] = new wxBoxSizer(wxHORIZONTAL);
wxArrayString asStatusInSet;
asStatusInSet.Add(wxT("100%"));
asStatusInSet.Add(wxT("95%"));
asStatusInSet.Add(wxT("90%"));
asStatusInSet.Add(wxT("85%"));
m_CoBDiagonal[i] = new wxComboBox(m_Controller[i], IDCB_MAINSTICK_DIAGONAL, asStatusInSet[0], wxDefaultPosition, wxDefaultSize, asStatusInSet, wxCB_READONLY);
// The checkbox
m_CBS_to_C[i] = new wxCheckBox(m_Controller[i], IDCB_MAINSTICK_S_TO_C, wxT("Square-to-circle"));
m_gStatusInSettings[i]->Add(m_CBS_to_C[i], 0, (wxALL), 4);
m_gStatusInSettings[i]->Add(m_gStatusInSettingsH[i], 0, (wxLEFT | wxRIGHT | wxBOTTOM), 4);
m_gStatusInSettingsH[i]->Add(m_STDiagonal[i], 0, wxTOP, 3);
m_gStatusInSettingsH[i]->Add(m_CoBDiagonal[i], 0, wxLEFT, 3);
//////////////////////////////////////
// Populate sizers
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// --------------------------------------------------------------------
// Populate main left sizer
// -----------------------------
m_sMainLeft[i] = new wxBoxSizer(wxVERTICAL);
m_sMainLeft[i]->Add(m_gJoyname[i], 0, wxEXPAND | (wxALL), 5);
m_sMainLeft[i]->Add(m_sKeys[i], 1, wxEXPAND | (wxLEFT | wxRIGHT), 5);
m_sMainLeft[i]->Add(m_sSettings[i], 0, wxEXPAND | (wxALL), 5);
// --------------------------------------------------------------------
// Populate main right sizer
// -----------------------------
m_sMainRight[i] = new wxBoxSizer(wxVERTICAL);
m_sMainRight[i]->Add(m_gStatusIn[i], 0, wxEXPAND | (wxLEFT), 2);
m_sMainRight[i]->Add(m_gStatusInSettings[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
// --------------------------------------------------------------------
// Populate main sizer
// -----------------------------
m_sMain[i] = new wxBoxSizer(wxHORIZONTAL);
m_sMain[i]->Add(m_sMainLeft[i], 0, wxEXPAND | (wxALL), 0);
m_sMain[i]->Add(m_sMainRight[i], 0, wxEXPAND | (wxRIGHT | wxTOP), 5);
m_Controller[i]->SetSizer(m_sMain[i]); // Set the main sizer
// Show or hide it. We have to do this after we add it to its sizer
m_sMainRight[i]->Show(g_Config.bShowAdvanced);
// Don't allow these changes when running
if(emulator_running)
{
m_Joyname[i]->Enable(false);
m_Joyattach[i]->Enable(false);
m_Controltype[i]->Enable(false);
}
// Set dialog items from saved values
SetControllerAll(i);
// Update GUI
DoEnableDisable(i);
} // end of loop
// --------------------------------------------------------------------
// Populate buttons sizer.
// -----------------------------
wxBoxSizer * m_sButtons = new wxBoxSizer(wxHORIZONTAL);
m_sButtons->Add(m_About, 0, (wxBOTTOM), 0);
m_sButtons->AddStretchSpacer(1);
m_sButtons->Add(m_OK, 0, wxALIGN_RIGHT | (wxBOTTOM), 0);
m_sButtons->Add(m_Cancel, 0, wxALIGN_RIGHT | (wxLEFT), 5);
// --------------------------------------------------------------------
// Populate master sizer.
// -----------------------------
m_MainSizer = new wxBoxSizer(wxVERTICAL);
m_MainSizer->Add(m_Notebook, 0, wxEXPAND | wxALL, 5);
m_MainSizer->Add(m_sButtons, 1, wxEXPAND | ( wxLEFT | wxRIGHT | wxBOTTOM), 5);
this->SetSizer(m_MainSizer);
// --------------------------------------------------------------------
// Debugging
// -----------------------------
//m_pStatusBar = new wxStaticText(this, IDT_DEBUGGING, wxT("Debugging"), wxPoint(100, 510), wxDefaultSize);
//m_pStatusBar2 = new wxStaticText(this, IDT_DEBUGGING2, wxT("Debugging2"), wxPoint(100, 530), wxDefaultSize);
//m_pStatusBar->SetLabel(wxString::Format("Debugging text"));
// --------------------------------------------------------------------
// Set window size
// -----------------------------
SizeWindow();
Center();
}
void ConfigBox::SizeWindow()
{
SetClientSize(m_MainSizer->GetMinSize().GetWidth(), m_MainSizer->GetMinSize().GetHeight());
}