.. |
BreakpointDlg.cpp
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Update the breakpoint list after an add from the parent
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2017-01-02 15:39:21 -05:00 |
BreakpointDlg.h
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Update the breakpoint list after an add from the parent
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2017-01-02 15:39:21 -05:00 |
BreakpointView.cpp
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Label debugger memchecks as "Memory Breakpoints" in the GUI
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2016-10-06 10:51:43 -04:00 |
BreakpointView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
BreakpointWindow.cpp
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Update the breakpoint list after an add from the parent
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2017-01-02 15:39:21 -05:00 |
BreakpointWindow.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
CodeView.cpp
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |
CodeView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
CodeWindow.cpp
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DolphinWX: Add ability to filter symbols (by name)
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2016-12-04 18:18:07 +01:00 |
CodeWindow.h
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DolphinWX: Add ability to filter symbols (by name)
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2016-12-04 18:18:07 +01:00 |
CodeWindowFunctions.cpp
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Import/Export signature files as CSV
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2016-12-18 00:27:10 +00:00 |
DSPDebugWindow.cpp
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DSP: Namespace remaining un-namespaced DSP code
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2016-12-31 17:20:14 -05:00 |
DSPDebugWindow.h
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DSP: Namespace remaining un-namespaced DSP code
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2016-12-31 17:20:14 -05:00 |
DSPRegisterView.cpp
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DSP: Namespace remaining un-namespaced DSP code
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2016-12-31 17:20:14 -05:00 |
DSPRegisterView.h
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DSPRegisterView: Make DSPRegisterView's constructor explicit
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2016-10-06 12:36:32 -04:00 |
DebuggerPanel.cpp
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TextureCacheBase: Eliminate static state
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2016-12-09 16:50:37 -05:00 |
DebuggerPanel.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
DebuggerUIUtil.cpp
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Update wxWidgets to 3.1.0
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2016-06-26 15:25:29 +10:00 |
DebuggerUIUtil.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
JitWindow.cpp
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |
JitWindow.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
MemoryCheckDlg.cpp
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Update the breakpoint list after an add from the parent
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2017-01-02 15:39:21 -05:00 |
MemoryCheckDlg.h
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Update the breakpoint list after an add from the parent
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2017-01-02 15:39:21 -05:00 |
MemoryView.cpp
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |
MemoryView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
MemoryWindow.cpp
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Label debugger memchecks as "Memory Breakpoints" in the GUI
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2016-10-06 10:51:43 -04:00 |
MemoryWindow.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
RegisterView.cpp
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |
RegisterView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
RegisterWindow.cpp
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
RegisterWindow.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
WatchView.cpp
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |
WatchView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
WatchWindow.cpp
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DiscIO/SConfig: Rename GetUniqueID to GetGameID
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2016-10-29 15:24:02 +02:00 |
WatchWindow.h
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |