dolphin/Source/Core/VideoCommon/Src/DataReader.h

143 lines
3.3 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _DATAREADER_H
#define _DATAREADER_H
#include "VertexManagerBase.h"
extern u8* g_pVideoData;
#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
#include <tmmintrin.h>
#endif
__forceinline void DataSkip(u32 skip)
{
g_pVideoData += skip;
}
// probably unnecessary
template <int count>
__forceinline void DataSkip()
{
g_pVideoData += count;
}
template <typename T>
__forceinline T DataPeek(int _uOffset)
{
auto const result = Common::FromBigEndian(*reinterpret_cast<T*>(g_pVideoData + _uOffset));
return result;
}
// TODO: kill these
__forceinline u8 DataPeek8(int _uOffset)
{
return DataPeek<u8>(_uOffset);
}
__forceinline u16 DataPeek16(int _uOffset)
{
return DataPeek<u16>(_uOffset);
}
__forceinline u32 DataPeek32(int _uOffset)
{
return DataPeek<u32>(_uOffset);
}
template <typename T>
__forceinline T DataRead()
{
auto const result = DataPeek<T>(0);
DataSkip<sizeof(T)>();
return result;
}
// TODO: kill these
__forceinline u8 DataReadU8()
{
return DataRead<u8>();
}
__forceinline s8 DataReadS8()
{
return DataRead<s8>();
}
__forceinline u16 DataReadU16()
{
return DataRead<u16>();
}
__forceinline u32 DataReadU32()
{
return DataRead<u32>();
}
typedef void (*DataReadU32xNfunc)(u32 *buf);
extern DataReadU32xNfunc DataReadU32xFuncs[16];
#if _M_SSE >= 0x301
const __m128i bs_mask = _mm_set_epi32(0x0C0D0E0FL, 0x08090A0BL, 0x04050607L, 0x00010203L);
template<unsigned int N>
void DataReadU32xN_SSSE3(u32 *bufx16)
{
memcpy(bufx16, g_pVideoData, sizeof(u32) * N);
__m128i* buf = (__m128i *)bufx16;
if (N>12) { _mm_store_si128(buf, _mm_shuffle_epi8(_mm_load_si128(buf), bs_mask)); buf++; }
if (N>8) { _mm_store_si128(buf, _mm_shuffle_epi8(_mm_load_si128(buf), bs_mask)); buf++; }
if (N>4) { _mm_store_si128(buf, _mm_shuffle_epi8(_mm_load_si128(buf), bs_mask)); buf++; }
_mm_store_si128(buf, _mm_shuffle_epi8(_mm_load_si128(buf), bs_mask));
g_pVideoData += (sizeof(u32) * N);
}
#endif
template<unsigned int N>
void DataReadU32xN(u32 *bufx16)
{
memcpy(bufx16, g_pVideoData, sizeof(u32) * N);
if (N >= 1) bufx16[0] = Common::swap32(bufx16[0]);
if (N >= 2) bufx16[1] = Common::swap32(bufx16[1]);
if (N >= 3) bufx16[2] = Common::swap32(bufx16[2]);
if (N >= 4) bufx16[3] = Common::swap32(bufx16[3]);
if (N >= 5) bufx16[4] = Common::swap32(bufx16[4]);
if (N >= 6) bufx16[5] = Common::swap32(bufx16[5]);
if (N >= 7) bufx16[6] = Common::swap32(bufx16[6]);
if (N >= 8) bufx16[7] = Common::swap32(bufx16[7]);
if (N >= 9) bufx16[8] = Common::swap32(bufx16[8]);
if (N >= 10) bufx16[9] = Common::swap32(bufx16[9]);
if (N >= 11) bufx16[10] = Common::swap32(bufx16[10]);
if (N >= 12) bufx16[11] = Common::swap32(bufx16[11]);
if (N >= 13) bufx16[12] = Common::swap32(bufx16[12]);
if (N >= 14) bufx16[13] = Common::swap32(bufx16[13]);
if (N >= 15) bufx16[14] = Common::swap32(bufx16[14]);
if (N >= 16) bufx16[15] = Common::swap32(bufx16[15]);
g_pVideoData += (sizeof(u32) * N);
}
__forceinline u32 DataReadU32Unswapped()
{
u32 tmp = *(u32*)g_pVideoData;
g_pVideoData += 4;
return tmp;
}
__forceinline u8* DataGetPosition()
{
return g_pVideoData;
}
template <typename T>
__forceinline void DataWrite(T data)
{
*(T*)VertexManager::s_pCurBufferPointer = data;
VertexManager::s_pCurBufferPointer += sizeof(T);
}
#endif