.. |
FramebufferManager.cpp
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ogl: use GL_RGBA instead of GL_RGBA8
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2013-10-12 16:34:06 +02:00 |
FramebufferManager.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
GLFunctions.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
GLFunctions.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
GLUtil.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
GLUtil.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
Globals.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
NativeVertexFormat.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
PerfQuery.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
PerfQuery.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
PostProcessing.cpp
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ogl: use GL_RGBA instead of GL_RGBA8
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2013-10-12 16:34:06 +02:00 |
PostProcessing.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
ProgramShaderCache.cpp
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Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this.
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2013-10-16 11:27:58 +00:00 |
ProgramShaderCache.h
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ogl: implement useful constant buffer upload
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2013-10-12 20:29:56 +02:00 |
RasterFont.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
RasterFont.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
Render.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
Render.h
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D3D: also uses VideoCommon constant buffer handling
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2013-10-12 20:29:56 +02:00 |
SamplerCache.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
SamplerCache.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
StreamBuffer.cpp
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Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this.
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2013-10-16 11:27:58 +00:00 |
StreamBuffer.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
TextureCache.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
TextureCache.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
TextureConverter.cpp
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OGL: update ubo workaround
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2013-10-12 20:31:59 +02:00 |
TextureConverter.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
VertexManager.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
VertexManager.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
VideoBackend.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
main.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
main.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
stdafx.cpp
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |
stdafx.h
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |