33 lines
482 B
C++
33 lines
482 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _POSTPROCESSING_H_
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#define _POSTPROCESSING_H_
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#include "VideoCommon.h"
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#include "GLUtil.h"
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namespace OGL
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{
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namespace PostProcessing
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{
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void Init();
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void Shutdown();
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void BindTargetFramebuffer();
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void BlitToScreen();
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void Update(u32 width, u32 height);
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void ReloadShader();
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void ApplyShader();
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} // namespace
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} // namespace
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#endif // _POSTPROCESSING_H_
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